#Mission Info

$Version: 0.10
$Name:  XSTR("Credits", -1)
$Author: Blaise Russel
$Created: 08/12/03 at 21:32:33
$Modified: 08/16/03 at 16:15:29
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("At sodding last.", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 26

+Red Alert: 0

+Scramble: 1

+Disallow Support: 1
+All Teams Attack

+Player Entry Delay:
1.000000

+Viewer pos: 2026.368652, 1393.933105, 1505.406982
+Viewer orient:
	0.007832, 0.000001, -0.999969,
	0.999392, -0.033987, 0.007827,
	-0.033986, -0.999422, -0.000267

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

$Stage Text:
 XSTR("REPORT OF CAPTAIN HARALD, C.O. OF THE GTD SAVITAR

At approximately 2215 hours, the GTD Savitar received a transmission from Terran Command, ordering us to proceed immediately from Wolf 359 to co-ordinates in the furthest reaches of the Dubbe system.

The Luyten Communications terminal had received a communications package from a position outside of GTVA space. Though much of it was fragmented, enough of the data packet was salvageable. The message was from the GVCv Khufu, requesting immediate backup in the Dubbe system.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("The GVCv Khufu, which disappeared a little while back, was apparently being pursued by a second Shivan armada and requesting reinforcements meet it in the Dubbe system. The GTD Savitar, the GTC Lupus and the GTC Stoic were despatched to assist.

Upon arrival at the designated co-ordinates, the Khufu was nowhere to be seen. However, multiple civilian fighter craft were found, along with the remnants of a massive subspace disturbance.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("The fighter pilots were questioned, but they gave evasive answers. Eventually their designations were cross-referenced with GTVA records, revealing them to be remnants of the Custodian Mercenary Escort group, who were declared traitors for escorting a caravan containing stolen top-secret GTVA prototypes.

As they had neither the stolen cargo nor any of their leaders with them, a capture attempt was not considered, and they were summarily executed as per GTVA policy regarding traitors to the Alliance. We then returned to Wolf 359.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("However, in the melee, one or two of the fighters may have escaped. Due to their unimportance to the GTVA, I suggest that further action to track them down is unnecessary, although civilian and military outposts in Dubbe have been informed of their presence.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("No trace of the Khufu, the Custodian or any Shivan presence was found, nor of the GVC Keops, the GVD Alexandria, or the Custodian's pirate allies.

The Luyten Communications Terminal has picked up no further transmissions from the Khufu.

I, along with the C.O.s of the Lupus and the Stoic, sign that the above is true,

Captain Harald, C.O. of the GTD Savitar", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("THIS REPORT HAS BEEN CLASSIFIED LEVEL PSI BY GALACTIC TERRAN-VASUDAN INTELLIGENCE IN ACCORDANCE WITH THE GTVA SECURITY ACT, AS OF 13/08/2355.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

#Briefing
$start_briefing
$num_stages: 1
$start_stage
$multi_text
 XSTR("The credits. Jump out at any time to end the campaign.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 2026.368652, 1393.933105, 1505.406982
$camera_orient:
	0.007832, 0.000000, -0.999969,
	0.999392, -0.033987, 0.007827,
	-0.033986, -0.999422, -0.000267
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 1

$Formula: ( true ) 
$Multi text
    XSTR("THE END.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	17
	"Mekhu HL-7"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"Prometheus R"	17
	"Prometheus S"	16
	"Maxim"	16
	"UD-8 Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Rockeye"	500
	"Tempest"	500
	"Hornet"	500
	"Tornado"	500
	"Harpoon"	508
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
)

#Objects		;! 19 total

$Name: Alpha 1		;! Object #0
$Class: GTF Loki
$Team: Friendly
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" "invulnerable" "hidden-from-sensors" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: MCv Custodian		;! Object #1
$Class: GTCv Deimos
$Team: Friendly
$Location: 50.946823, -1331.443604, 1242.525513
$Orientation:
	0.010796, 0.000000, -0.999942,
	-0.999758, -0.019202, -0.010794,
	-0.019201, 0.999816, -0.000207
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret08
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Primary Banks: ( "Terran Huge Turret" )
+Subsystem: turret12
+Primary Banks: ( "Terran Huge Turret" )
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Primary Banks: ( "Terran Huge Turret" )
+Subsystem: turret24
+Primary Banks: ( "Terran Huge Turret" )
+Subsystem: turret25
+Sbank Ammo: ( 0 )
+Subsystem: turret26
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Cus" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: MC Shield		;! Object #2
$Class: GTC Fenris
$Team: Friendly
$Location: -98.896957, -773.785889, 810.132263
$Orientation:
	-0.003877, 0.010436, -0.999939,
	-0.996636, 0.081832, 0.004719,
	0.081876, 0.996592, 0.010083
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Primary Banks: ( "Terran Huge Turret" )
+Subsystem: turret03
+Subsystem: turret04
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret05
+Subsystem: turret06
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Khufu" 4 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: Alpha 2		;! Object #3
$Class: GTF Loki
$Team: Friendly
$Location: 250.930603, -30.515923, 1024.202881
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.207681, -0.978197,
	0.000000, 0.978197, -0.207681
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Cus" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Alpha 3		;! Object #4
$Class: GTF Loki
$Team: Friendly
$Location: 150.916199, -128.109787, 1044.922974
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.207681, -0.978197,
	0.000000, 0.978197, -0.207681
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Cus" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Alpha 4		;! Object #5
$Class: GTF Loki
$Team: Friendly
$Location: 351.635498, -127.404968, 1044.773193
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.207681, -0.978197,
	0.000000, 0.978197, -0.207681
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Cus" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Beta 1		;! Object #6
$Class: GTF Hercules
$Team: Friendly
$Location: -334.339233, 111.729530, 1164.657349
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.108987, -0.994043,
	0.000000, 0.994043, -0.108987
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Cus" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Beta 2		;! Object #7
$Class: GTF Hercules
$Team: Friendly
$Location: -434.358337, 12.581303, 1175.527832
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.108987, -0.994043,
	0.000000, 0.994043, -0.108987
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Cus" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Beta 3		;! Object #8
$Class: GTF Hercules
$Team: Friendly
$Location: -233.651611, 12.321674, 1175.556396
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.108987, -0.994043,
	0.000000, 0.994043, -0.108987
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Cus" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Beta 4		;! Object #9
$Class: GVF Seth
$Team: Friendly
$Location: -335.451355, -86.780914, 1186.421631
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.108987, -0.994043,
	0.000000, 0.994043, -0.108987
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Cus" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: GVCv Khufu		;! Object #10
$Class: GVCv Sobek
$Team: Neutral
$Location: -2291.363281, 493.593628, -329.102997
$Orientation:
	0.808028, 0.000000, -0.589145,
	0.157143, 0.963771, 0.215526,
	0.567800, -0.266731, 0.778753
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret07
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret08
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret09
+Primary Banks: ( "Terran Huge Turret" )
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret13
+Subsystem: turret14
+Primary Banks: ( "Terran Huge Turret" )
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Khufu" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 400

$Name: GVC Keops		;! Object #11
$Class: GVC Mentu
$Team: Neutral
$Location: -1544.817261, 446.606628, -684.119751
$Orientation:
	0.992809, 0.000000, -0.119712,
	0.013142, 0.993956, 0.108989,
	0.118989, -0.109778, 0.986808
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret04
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret05
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Khufu" 6 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: GTIC Mammon		;! Object #12
$Class: GTC Aeolus
$Team: Neutral
$Location: -842.751160, 290.358887, 2072.487549
$Orientation:
	-0.999965, 0.000000, -0.008407,
	0.000000, 1.000000, 0.000000,
	0.008407, 0.000000, -0.999965
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Primary Banks: ( "LRBGreen" )
+Subsystem: turret08
+Subsystem: turret09
+Primary Banks: ( "LRBGreen" )
+Subsystem: turret10
+Subsystem: turret11
+Primary Banks: ( "BFGreen" )
+Subsystem: turret12
+Primary Banks: ( "BFGreen" )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Khufu" 10 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 500

$Name: PC Trotsky		;! Object #13
$Class: GTC Fenris
$Team: Neutral
$Location: -1684.806152, -285.388245, 1828.592407
$Orientation:
	-0.658786, 0.000000, -0.752331,
	0.000000, 1.000000, 0.000000,
	0.752331, 0.000000, -0.658786
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Primary Banks: ( "Terran Huge Turret" )
+Subsystem: turret03
+Subsystem: turret04
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret05
+Subsystem: turret06
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Pirates" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: PC Guevera		;! Object #14
$Class: GVC Aten
$Team: Neutral
$Location: -2068.882324, 577.878601, 911.413574
$Orientation:
	-0.079121, 0.000000, -0.996865,
	0.000000, 1.000000, 0.000000,
	0.996865, 0.000000, -0.079121
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret04
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Pirates" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 90

$Name: SD Geryon		;! Object #15
$Class: SD Demon
$Team: Hostile
$Location: 3849.494629, -3204.284668, -3760.510010
$Orientation:
	0.975898, 0.000000, 0.218230,
	0.088986, 0.913089, -0.397933,
	-0.199263, 0.407760, 0.891082
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03a-base
+Primary Banks: ( "LRed" )
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06a-base
+Subsystem: turret07a-base
+Subsystem: turret08-base
+Subsystem: turret09-base
+Subsystem: turret10-base
+Subsystem: turret11-base
+Subsystem: turret12-base
+Subsystem: turret13-base
+Subsystem: turret14-base
+Subsystem: turret15-base
+Subsystem: turret16-base
+Subsystem: turret17-base
+Subsystem: turret18-base
+Subsystem: turret19-base
+Subsystem: turret20-base
+Subsystem: turret21-base
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Khufu" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 840

$Name: SCv Tantlin		;! Object #16
$Class: SCv Moloch
$Team: Hostile
$Location: 1300.546631, -0.001842, -1613.897949
$Orientation:
	0.988771, 0.000000, 0.149438,
	0.000000, 1.000000, 0.000000,
	-0.149438, 0.000000, 0.988771
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Khufu" 8 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 440

$Name: SCv Kintyre		;! Object #17
$Class: SCv Moloch
$Team: Hostile
$Location: 1967.038818, -0.002165, 4522.220215
$Orientation:
	-0.952818, 0.000000, 0.303541,
	0.000000, 1.000000, 0.000000,
	-0.303541, 0.000000, -0.952818
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Khufu" 8 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 440

$Name: SC Rakshasa		;! Object #18
$Class: SC Rakshasa
$Team: Hostile
$Location: 1271.478516, 1675.137085, 1316.638550
$Orientation:
	-0.188077, 0.000000, 0.982155,
	-0.971010, 0.150226, -0.185943,
	-0.147544, -0.988653, -0.028254
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Pirates" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

#Wings		;! 1 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Alpha 1"
)
+Hotkey: 0
+Flags:( )

#Events		;! 7 total

$Formula: ( when 
   ( has-time-elapsed 0 ) 
   ( send-message-list 
      "#MD" 
      "High" 
      "Credits_01" 
      0 
      "#MD" 
      "High" 
      "Credits_02" 
      3000 
      "#MD" 
      "High" 
      "Credits_03" 
      4000 
      "#MD" 
      "High" 
      "Credits_04" 
      4000 
   )
)
+Name: Credits
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message-list 
      "#MD" 
      "High" 
      "Credits_05" 
      0 
      "#MD" 
      "High" 
      "Credits_06" 
      2000 
      "#Alpha 3" 
      "High" 
      "Alpha3_01" 
      2000 
      "#MD" 
      "High" 
      "Credits_07" 
      3000 
      "#Alpha 3" 
      "High" 
      "Alpha3_02" 
      2000 
      "#MD" 
      "High" 
      "Credits_08" 
      2000 
      "#MD" 
      "High" 
      "Credits_09" 
      2000 
      "#Alpha 3" 
      "High" 
      "Alpha3_03" 
      1000 
   )
)
+Name: Cus
+Repeat Count: 1
+Interval: 1
+Chained: 13
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message-list 
      "#MD" 
      "High" 
      "Credits_10" 
      0 
      "#MD" 
      "High" 
      "Credits_11" 
      2000 
      "#MD" 
      "High" 
      "Credits_12" 
      2000 
      "#MD" 
      "High" 
      "Credits_13" 
      2000 
      "#MD" 
      "High" 
      "Credits_14" 
      2000 
      "#MD" 
      "High" 
      "Credits_15" 
      2000 
   )
)
+Name: Khufu
+Repeat Count: 1
+Interval: 1
+Chained: 16
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message-list 
      "#MD" 
      "High" 
      "Credits_16" 
      0 
      "#MD" 
      "High" 
      "Credits_17" 
      2000 
      "#MD" 
      "High" 
      "Credits_18" 
      2000 
      "#MD" 
      "High" 
      "Credits_19" 
      3000 
      "#MD" 
      "High" 
      "Credits_20" 
      2000 
   )
)
+Name: Pirates
+Repeat Count: 1
+Interval: 1
+Chained: 12
+Team: 0

$Formula: ( when 
   ( true ) 
   ( unprotect-ship 
      "MCv Custodian" 
      "MC Shield" 
      "GVCv Khufu" 
      "GVC Keops" 
      "GTIC Mammon" 
      "PC Trotsky" 
      "PC Guevera" 
      "SD Geryon" 
      "SCv Kintyre" 
      "SCv Tantlin" 
      "SC Rakshasa" 
   )
   ( self-destruct 
      "Alpha 2" 
      "Alpha 3" 
      "Alpha 4" 
      "Beta 1" 
      "Beta 2" 
      "Beta 3" 
      "Beta 4" 
   )
   ( add-goal 
      "SD Geryon" 
      ( ai-chase "MCv Custodian" 89 ) 
   )
   ( add-goal 
      "GTIC Mammon" 
      ( ai-chase "SD Geryon" 89 ) 
   )
   ( add-goal 
      "SC Rakshasa" 
      ( ai-chase "MC Shield" 89 ) 
   )
   ( beam-free-all "GTIC Mammon" ) 
   ( beam-free-all "SD Geryon" ) 
   ( beam-free-all "SCv Tantlin" ) 
   ( beam-free-all "SCv Kintyre" ) 
   ( beam-free-all "SC Rakshasa" ) 
   ( add-goal 
      "PC Trotsky" 
      ( ai-chase "SC Rakshasa" 89 ) 
   )
   ( add-goal 
      "PC Guevera" 
      ( ai-chase "SC Rakshasa" 89 ) 
   )
   ( add-goal 
      "GVC Keops" 
      ( ai-chase "SC Rakshasa" 89 ) 
   )
   ( add-goal 
      "GVCv Khufu" 
      ( ai-chase "SD Geryon" 89 ) 
   )
)
+Name: Fire!
+Repeat Count: 1
+Interval: 1
+Chained: 10
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 
         0 
         "MCv Custodian" 
         "MC Shield" 
         "GVCv Khufu" 
         "GVC Keops" 
         "GTIC Mammon" 
         "PC Trotsky" 
         "PC Guevera" 
         "SD Geryon" 
         "SCv Tantlin" 
         "SCv Kintyre" 
         "SC Rakshasa" 
      )
      ( true ) 
   )
   ( send-message-list 
      "#MD" 
      "High" 
      "Credits_21" 
      0 
      "#MD" 
      "High" 
      "Credits_22" 
      3000 
      "#MD" 
      "High" 
      "Credits_23" 
      4000 
   )
)
+Name: End
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "GVCv Khufu" 
      "GVC Keops" 
      "GTIC Mammon" 
      "PC Guevera" 
      "PC Trotsky" 
   )
   ( self-destruct 
      "SD Geryon" 
      "SCv Tantlin" 
      "SCv Kintyre" 
      "SC Rakshasa" 
   )
)
+Name: AllDie
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 0 total


#Waypoints		;! 0 lists total


#Messages		;! 233 total


$Name: Credits_01

$Team: -1
$MessageNew:  XSTR("Hello. If you're reading this, then you've probably just finished my Homesick campaign.", -1)
$end_multi_text

$Name: Credits_02

$Team: -1
$MessageNew:  XSTR("Good for you! I hope you enjoyed it immensely. If you haven't worked it out yet, I'm the Mission Designer, and this is the credits mission for Homesick.", -1)
$end_multi_text

$Name: Credits_03

$Team: -1
$MessageNew:  XSTR("Ah - slight problem. This campaign was all my own work. I have no one to share the credit with. Ho hum.", -1)
$end_multi_text

$Name: Credits_04

$Team: -1
$MessageNew:  XSTR("So, in that case:", -1)
$end_multi_text

$Name: Credits_05

$Team: -1
$MessageNew:  XSTR("HOMESICK: Starring the MCv Custodian!", -1)
$end_multi_text

$Name: Credits_06

$Team: -1
$MessageNew:  XSTR("And: Alpha and Beta wing!", -1)
$end_multi_text

$Name: Alpha3_01

$Team: -1
$MessageNew:  XSTR("Holy smokes, Mission Designer! What was that sound?", -1)
$end_multi_text
+AVI Name: Head-TP7

$Name: Credits_07

$Team: -1
$MessageNew:  XSTR("What sound?", -1)
$end_multi_text

$Name: Alpha3_02

$Team: -1
$MessageNew:  XSTR("The sound of... the fourth wall tearing apart!", -1)
$end_multi_text
+AVI Name: Head-TP7

$Name: Credits_08

$Team: -1
$MessageNew:  XSTR("Ahahahaha... NO. Little late for that, Alpha 3.", -1)
$end_multi_text

$Name: Credits_09

$Team: -1
$MessageNew:  XSTR("Good thing you're dead.", -1)
$end_multi_text

$Name: Alpha3_03

$Team: -1
$MessageNew:  XSTR("What?", -1)
$end_multi_text
+AVI Name: Head-TP7

$Name: Credits_10

$Team: -1
$MessageNew:  XSTR("Featuring: the GVCv Khufu!", -1)
$end_multi_text

$Name: Credits_11

$Team: -1
$MessageNew:  XSTR("And the SD Geryon!", -1)
$end_multi_text

$Name: Credits_12

$Team: -1
$MessageNew:  XSTR("And: the MC Shield!", -1)
$end_multi_text

$Name: Credits_13

$Team: -1
$MessageNew:  XSTR("The GVC Keops!", -1)
$end_multi_text

$Name: Credits_14

$Team: -1
$MessageNew:  XSTR("The SCv Tantlin and the SCv Kintyre!", -1)
$end_multi_text

$Name: Credits_15

$Team: -1
$MessageNew:  XSTR("The GTIC Mammon!", -1)
$end_multi_text

$Name: Credits_16

$Team: -1
$MessageNew:  XSTR("The PC Trotsky and the PC Guevera!", -1)
$end_multi_text

$Name: Credits_17

$Team: -1
$MessageNew:  XSTR("And the SC Rakshasa!", -1)
$end_multi_text

$Name: Credits_18

$Team: -1
$MessageNew:  XSTR("That's all the major ships! Can you feel the slowdown?", -1)
$end_multi_text

$Name: Credits_19

$Team: -1
$MessageNew:  XSTR("No? Oh. Well, you can jump out now, if you want.", -1)
$end_multi_text

$Name: Credits_20

$Team: -1
$MessageNew:  XSTR("Or you can sit back and watch the show! Hit it!", -1)
$end_multi_text

$Name: Credits_21

$Team: -1
$MessageNew:  XSTR("Wasn't that therapeutic? Well, that's really it. It's over. For good. Jump out now.", -1)
$end_multi_text

$Name: Credits_22

$Team: -1
$MessageNew:  XSTR("Yes, there'll be a second campaign, following this one. Now go home. I mean it. Now, damnit. Before I start throwing mild curse words around.", -1)
$end_multi_text

$Name: Credits_23

$Team: -1
$MessageNew:  XSTR("SCRAM!", -1)
$end_multi_text

#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 100
$Ambient light level: 0

#Asteroid Fields

#Music

$Event Music: 7: Revelation
$Briefing Music: Aquitaine

#End

