#Mission Info

$Version: 0.10
$Name:  XSTR("New enemy", -1)
$Author: Shadow Genesis Team
$Created: 12/19/10 at 08:36:32
$Modified: 03/10/17 at 00:22:49
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 265224
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: -4325.635742, 331.444366, -18955.273438
+Viewer orient:
	0.956053, -0.000010, 0.293196,
	-0.084904, 0.957145, 0.276885,
	-0.280633, -0.289610, 0.915080


$Load Screen 1024: loading_merdarion.tga

$Skybox Model: skybox_Herschel.pof

$AI Profile: FS2 RETAIL

#Command Briefing

$Stage Text:
 XSTR("$b Lt. $b Ainsley $b Crist:
Welcome to the 168th Demon Hunters squadron, Lieutenant Commander Miles. I'm Lieutenant Ainsley Crist, callsign Wasp. I fly Alpha 3 in our squadron. 

I've heard a lot about your exploits during the Cerberus rebellion, sir. I saw your name in a report about the siege at Hudson Installation, and I was one of the pilots flying off the GTCa Severian that relieved you and your wingmen after you saved the Nexus. It's truly an honour to serve under you, sir.

Alpha 2 will be your wingman from the 122nd squadron, right? I'm looking forward to meeting him. Also, you should meet Driller... I mean, David Durant. He flies Alpha 4 for our squadron, and he's an outstanding technician, hacker, and handyman. If you're looking for him, he's usually off in the fighterbay.

The rest of the squadron is elsewhere. Admiral Drayman and Rear Admiral Greene are holding a briefing soon, so you'll get to meet them there. It won't start for a little while, though, so we don't have to head over right away.", -1)
$end_multi_text
$Ani Filename: cb20_hunters
+Wave Filename: none

$Stage Text:
 XSTR("$b Miles: What's going on at this briefing, Lieutenant? There's a pretty big crowd here, and I see a lot of officers.

$b Wasp: I actually don't know what this is about. Looks like it's starting though... Whoa. That's a direct transmission from Herschel. Maybe Supreme Admiral Peters is giving a speech?

$b Miles: Peters? John Peters? I know that name.

$b Wasp: Well, of course, sir. Supreme Admiral Peters created the Wolf's Fleet. It's amazing that he's still the commander, though... he just turned 93 recently.

$b Miles: In the past he's called this fleet his life's work. Maybe he just doesn't want to let go. 

$b Wasp: You might be right, sir. Most of our squadron thinks he's quicker and more decisive in tough situations than most of our younger admirals.

$b Miles: Let's continue this later, Lieutenant. I think he's about to speak...", -1)
$end_multi_text
$Ani Filename: cb19_supremecommand
+Wave Filename: none

#Briefing
$start_briefing
$num_stages: 0
$end_briefing

#Debriefing_info

$Num stages: 0

#Callsigns:
$Callsign: Miles
$Callsign: 

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTVF Hestia"	5
	"GTF Myrmidon"	5
	"GTF Erinyes"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Perseus"	5
	"GTF Pegasus"	5
	"SOF Selkie"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Boanerges"	5
	"GTVB Chnubis"	5
	"GTTB Euryale"	5
	"GTF Ulysses"	5
	"GTF Loki"	5
	"GTF Hercules"	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
)

+Weaponry Pool: (
	"HyPAcS"	16
	"Krator"	16
	"Excalibur"	16
	"Reaper"	16
	"Hellion"	17
	"Slayer PDC"	17
	"Subach HL-7"	16
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	16
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Funeral"	528
	"Mirage"	550
	"Angel"	500
	"Penetrator"	500
	"Penetrator II"	500
	"Szczerbiec"	500
	"Ghost"	500
	"Stormrise"	500
	"Overwhelm"	500
	"Avalanche"	500
	"Stinger"	500
	"Split Missiles"	500
	"Shark"	500
	"Little Boy"	500
	"Hegemonia"	500
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	500
	"Hornet D"	500
	"Tornado"	500
	"Tornado D"	500
	"Harpoon"	500
	"Harpoon D"	500
	"Harpoon#Weak"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
	"Locust"	500
	"N-Bomb"	500
)

#Objects		;! 273 total

$Name: Alpha 1		;! Object #0
$Class: GTVF Hestia
$Team: Friendly
$Location: 12967.274414, 0.001682, -5623.642578
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Verdun Installation		;! Object #1
$Class: GTI Asteria
$Team: Friendly
$Location: 16.145102, -0.001326, 18244.427734
$Orientation:
	0.000797, 0.000000, 1.000001,
	0.000000, 1.000000, 0.000000,
	-1.000001, 0.000000, 0.000797
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 800

$Name: GTI Asteria 2		;! Object #2
$Class: GTI Asteria
$Team: Friendly
$Location: 3790.379395, -0.001264, 21903.654297
$Orientation:
	0.682222, 0.000000, -0.731146,
	0.000000, 1.000000, 0.000000,
	0.731146, 0.000000, 0.682222
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 800

$Name: Pod 1		;! Object #3
$Class: GTEP Hermes
$Team: Friendly
$Location: 435.646179, 49.608379, 18157.636719
$Orientation:
	-0.138755, 0.000000, -0.990327,
	0.000000, 1.000000, 0.000000,
	0.990327, 0.000000, -0.138755
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "escape pods" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film5" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Pod 2		;! Object #4
$Class: GTEP Hermes
$Team: Friendly
$Location: 435.960815, 61.490326, 18170.660156
$Orientation:
	-0.138755, 0.000000, -0.990327,
	0.000000, 1.000000, 0.000000,
	0.990327, 0.000000, -0.138755
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "escape pods" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film5" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Pod 3		;! Object #5
$Class: GTEP Hermes
$Team: Friendly
$Location: 431.117035, 49.608406, 18212.271484
$Orientation:
	-0.138755, 0.000000, -0.990327,
	0.000000, 1.000000, 0.000000,
	0.990327, 0.000000, -0.138755
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "escape pods" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film5" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Agios Loannis Skyscraper1 6		;! Object #6
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7671.377930, -717.569031, -19839.630859
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 7		;! Object #7
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -7304.650879, -717.570313, -21782.191406
$Orientation:
	0.070737, 0.000000, -0.997495,
	0.000000, 1.000000, 0.000000,
	0.997495, 0.000000, 0.070737
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 8		;! Object #8
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -4299.976563, -717.599976, -17625.605469
$Orientation:
	0.000796, 0.000000, -1.000001,
	0.000000, 1.000000, 0.000000,
	1.000001, 0.000000, 0.000796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Central 9		;! Object #9
$Class: Agios Loannis Central
$Team: Friendly
$Location: -4868.106445, -717.568970, -20037.884766
$Orientation:
	0.488872, 0.000000, 0.872355,
	0.000000, 1.000000, 0.000000,
	-0.872355, 0.000000, 0.488872
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 10		;! Object #10
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -6142.338867, -977.825806, -19488.267578
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
+AI Class: Captain
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Agios Loannis Central 11		;! Object #11
$Class: Agios Loannis Central
$Team: Friendly
$Location: -7434.577637, -717.569031, -22398.308594
$Orientation:
	-0.999263, 0.000000, 0.038398,
	0.000000, 1.000000, 0.000000,
	-0.038398, 0.000000, -0.999263
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Central 12		;! Object #12
$Class: Agios Loannis Central
$Team: Friendly
$Location: -6669.797852, -717.569031, -19082.273438
$Orientation:
	-0.259389, 0.000000, 0.965774,
	0.000000, 1.000000, 0.000000,
	-0.965774, 0.000000, -0.259389
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 13		;! Object #13
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6191.268066, -875.671692, -18899.603516
$Orientation:
	-0.992617, 0.000000, -0.121293,
	0.000000, 1.000000, 0.000000,
	0.121293, 0.000000, -0.992617
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 14		;! Object #14
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6035.450684, -875.671692, -18683.283203
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 15		;! Object #15
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8143.245605, -717.569031, -19817.746094
$Orientation:
	0.120503, 0.000000, -0.992713,
	0.000000, 1.000000, 0.000000,
	0.992713, 0.000000, 0.120503
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 16		;! Object #16
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8052.050781, -717.570618, -22023.859375
$Orientation:
	-0.019202, 0.000000, -0.999816,
	0.000000, 1.000000, 0.000000,
	0.999816, 0.000000, -0.019202
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 17		;! Object #17
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6821.118164, -717.569031, -21390.921875
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 18		;! Object #18
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -4904.477539, -717.569031, -19835.314453
$Orientation:
	-0.148651, 0.000000, 0.988890,
	0.000000, 1.000000, 0.000000,
	-0.988890, 0.000000, -0.148651
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 19		;! Object #19
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5089.636230, -717.569092, -20162.193359
$Orientation:
	0.040785, 0.000000, -0.999168,
	0.000000, 1.000000, 0.000000,
	0.999168, 0.000000, 0.040785
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 20		;! Object #20
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5422.077148, -717.569031, -20140.859375
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 21		;! Object #21
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -6615.288574, -1147.683350, -21292.193359
$Orientation:
	-0.009204, 0.000000, -0.999958,
	0.000000, 1.000000, 0.000000,
	0.999958, 0.000000, -0.009204
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 22		;! Object #22
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -5849.913086, -717.569031, -21444.998047
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 23		;! Object #23
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -7665.384766, -717.569031, -20372.097656
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 24		;! Object #24
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5267.224609, -717.568909, -20215.306641
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 25		;! Object #25
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5989.493164, -875.671692, -19024.843750
$Orientation:
	-0.079121, 0.000000, 0.996865,
	0.000000, 1.000000, 0.000000,
	-0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 26		;! Object #26
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -6002.772461, -1129.832886, -19437.539063
$Orientation:
	0.993958, 0.000000, -0.109779,
	0.000000, 1.000000, 0.000000,
	0.109779, 0.000000, 0.993958
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Central 27		;! Object #27
$Class: Agios Loannis Central
$Team: Friendly
$Location: -6644.455078, -717.569031, -20009.982422
$Orientation:
	-0.985316, 0.000000, -0.170753,
	0.000000, 1.000000, 0.000000,
	0.170753, 0.000000, -0.985316
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: GTI Aeglos 28		;! Object #28
$Class: GTI Aeglos
$Team: Friendly
$Location: -7919.853516, -430.456024, -17742.099609
$Orientation:
	-0.530511, 0.000000, 0.847678,
	0.000000, 1.000000, 0.000000,
	-0.847678, 0.000000, -0.530511
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret01L
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 800

$Name: Agios Loannis Skyscraper1 30		;! Object #29
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8681.588867, -717.598267, -20113.136719
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 31		;! Object #30
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -4399.941406, -717.599976, -17324.146484
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 32		;! Object #31
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -4012.569336, -717.599976, -17694.156250
$Orientation:
	-0.999933, 0.000000, -0.011592,
	0.000000, 1.000000, 0.000000,
	0.011592, 0.000000, -0.999933
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Merdarion		;! Object #32
$Class: GTSD Anchorage
$Team: Friendly
$Location: 31857.593750, 0.001676, -45827.171875
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-TheFucker
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: turret52
+Subsystem: turret53
+Subsystem: turret54
+Subsystem: Engine01
$Damage: 100
+Subsystem: Engine02
$Damage: 100
+Subsystem: Engine03
$Damage: 100
+Subsystem: Engine04
$Damage: 100
+Subsystem: Engine05
$Damage: 100
+Subsystem: Engine06
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1750
$Texture Replace:
+old: chg-capital01-05
+new: nameplate-merdarion
+old: chg-capital01-05
+new: nameplate-merdarion
+old: chg-capital01-05
+new: nameplate-merdarion

$Name: Impaler		;! Object #33
$Class: GTD Nephelai
$Team: Friendly
$Location: 30186.761719, -1003.135498, -46775.128906
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: Engine01
$Damage: 100
+Subsystem: Engine02
$Damage: 100
+Subsystem: Engine03
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1300
$Texture Replace:
+old: nameplate
+new: nameplate-impaler
+old: nameplate
+new: nameplate-impaler
+old: nameplate
+new: nameplate-impaler

$Name: GTI Aeglos 36		;! Object #34
$Class: GTI Aeglos
$Team: Friendly
$Location: 33684.625000, 0.000388, -46241.539063
$Orientation:
	-0.029199, 0.000000, 0.999574,
	0.000000, 1.000000, 0.000000,
	-0.999574, 0.000000, -0.029199
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret01L
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 800

$Name: GTI Ganymede 37		;! Object #35
$Class: GTI Ganymede
$Team: Friendly
$Location: 30101.976563, -1003.133850, -47575.324219
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "don't-collide-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 900

$Name: GTI Nareos 38		;! Object #36
$Class: GTI Nareos
$Team: Friendly
$Location: 28669.367188, -1192.133789, -46978.253906
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47A
+Subsystem: turret48A
+Subsystem: turret49A
+Subsystem: turret50A
+Subsystem: turret51M
+Subsystem: turret52M
+Subsystem: turret53M
+Subsystem: turret54M
+Subsystem: turret55M
+Subsystem: turret56M
+Subsystem: turret57M
+Subsystem: turret58M
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 800

$Name: GTI Ganymede 39		;! Object #37
$Class: GTI Ganymede
$Team: Friendly
$Location: 30096.398438, -1003.133728, -46403.835938
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "don't-collide-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 900

$Name: Warspite		;! Object #38
$Class: GTCv Deimos
$Team: Friendly
$Location: 29451.402344, 532.966614, -41187.992188
$Orientation:
	0.010796, 0.000000, 0.999942,
	0.000000, 1.000000, 0.000000,
	-0.999942, 0.000000, 0.010796
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "warspite goal" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 800
$Texture Replace:
+old: nameplate
+new: nameplate-warspite
+old: nameplate
+new: nameplate-warspite

$Name: Agrippa		;! Object #39
$Class: GTC Aeolus
$Team: Friendly
$Location: 29050.927734, 892.916687, -41600.085938
$Orientation:
	0.010512, 0.227978, 0.973610,
	-0.002461, 0.973666, -0.227964,
	-0.999942, 0.000000, 0.010796
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "agrippa goal" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 500
$Texture Replace:
+old: nameplate
+new: nameplate-agrippa

$Name: Olympus		;! Object #40
$Class: GTC Aeolus
$Team: Friendly
$Location: 30066.257813, 532.966614, -40924.058594
$Orientation:
	0.008910, -0.564642, 0.825288,
	0.006096, 0.825336, 0.564610,
	-0.999942, 0.000000, 0.010796
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "olympus goal" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 500
$Texture Replace:
+old: nameplate
+new: nameplate-olympus
+old: nameplate
+new: nameplate-olympus

$Name: GTGs Cretheus 42		;! Object #41
$Class: GTGs Cretheus
$Team: Friendly
$Location: 30291.980469, 150.943924, -48341.906250
$Orientation:
	-0.867027, 0.000000, -0.498262,
	0.000000, 1.000000, 0.000000,
	0.498262, 0.000000, -0.867027
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "cretheus1 goal" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03-base
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06-base
+Subsystem: turret07-base
+Subsystem: turret08-base
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 75

$Name: GTGs Cretheus 43		;! Object #42
$Class: GTGs Cretheus
$Team: Friendly
$Location: 31071.126953, -149.878799, -48172.773438
$Orientation:
	-0.730603, 0.000000, -0.682804,
	0.000000, 1.000000, 0.000000,
	0.682804, 0.000000, -0.730603
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "cretheus2 goal" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03-base
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06-base
+Subsystem: turret07-base
+Subsystem: turret08-base
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 75

$Name: Jota 1		;! Object #43
$Class: GTF Persephone
$Team: Friendly
$Location: 30502.326172, 532.964355, -40711.914063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Jota 2		;! Object #44
$Class: GTF Persephone
$Team: Friendly
$Location: 30181.628906, 532.964600, -40669.070313
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Jota 3		;! Object #45
$Class: GTF Persephone
$Team: Friendly
$Location: 30280.941406, 532.964661, -40840.117188
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Jota 4		;! Object #46
$Class: GTF Persephone
$Team: Friendly
$Location: 29712.011719, 532.964417, -41485.300781
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Jota 5		;! Object #47
$Class: GTF Persephone
$Team: Friendly
$Location: 29770.326172, 532.964478, -41779.882813
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Jota 6		;! Object #48
$Class: GTF Persephone
$Team: Friendly
$Location: 29566.361328, 532.964905, -41952.875000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: GTI Bretonia 53		;! Object #49
$Class: GTI Bretonia
$Team: Friendly
$Location: 20150.843750, -2048.662109, -51950.406250
$Orientation:
	0.847255, 0.000000, -0.531186,
	0.000000, 1.000000, 0.000000,
	0.531186, 0.000000, 0.847255
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: GTI Bretonia 54		;! Object #50
$Class: GTI Bretonia
$Team: Friendly
$Location: 24997.654297, -6191.171387, -53640.308594
$Orientation:
	0.408488, 0.000000, 0.912764,
	0.000000, 1.000000, 0.000000,
	-0.912764, 0.000000, 0.408488
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: GTI Ganymede 55		;! Object #51
$Class: GTI Ganymede
$Team: Friendly
$Location: 33547.707031, 0.005533, -47865.605469
$Orientation:
	0.667463, 0.000000, 0.744643,
	0.000000, 1.000000, 0.000000,
	-0.744643, 0.000000, 0.667463
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "don't-collide-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 900

$Name: Undertow		;! Object #52
$Class: GTCv Eurynome
$Team: Friendly
$Location: 33560.250000, 0.007402, -47855.101563
$Orientation:
	-0.681056, 0.000000, -0.732232,
	0.000000, 1.000000, 0.000000,
	0.732232, 0.000000, -0.681056
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: GTC Aeolus 57		;! Object #53
$Class: GTC Aeolus
$Team: Friendly
$Location: 30409.455078, 0.005363, -47917.402344
$Orientation:
	-0.714275, -0.452886, -0.533579,
	-0.362827, 0.891568, -0.271040,
	0.598472, 0.000000, -0.801144
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "aeolus1 goal" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 500

$Name: GTC Aeolus 58		;! Object #54
$Class: GTC Aeolus
$Team: Friendly
$Location: 31116.185547, 0.005554, -47791.421875
$Orientation:
	-0.801144, 0.000000, -0.598472,
	0.000000, 1.000000, 0.000000,
	0.598472, 0.000000, -0.801144
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "aeolus2 goal" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 500

$Name: Aisey		;! Object #55
$Class: GTC Pheobe
$Team: Friendly
$Location: 3433.559082, 288.248474, 20176.001953
$Orientation:
	0.412934, 0.597196, 0.687636,
	-0.307448, 0.802096, -0.511975,
	-0.857299, 0.000000, 0.514819
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 10
$Texture Replace:
+old: nameplate
+new: nameplate-aisey
+old: nameplate
+new: nameplate-aisey
+old: nameplate
+new: nameplate-aisey
+old: nameplate
+new: nameplate-aisey

$Name: Sophia		;! Object #56
$Class: GTC Aeolus
$Team: Friendly
$Location: 3079.921387, -0.008606, 20837.687500
$Orientation:
	0.247177, 0.877201, 0.411610,
	-0.451600, 0.480124, -0.752023,
	-0.857299, 0.000000, 0.514819
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 1
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 500
$Texture Replace:
+old: nameplate
+new: nameplate-sophia
+old: nameplate
+new: nameplate-sophia
+old: nameplate
+new: nameplate-sophia
+old: nameplate
+new: nameplate-sophia

$Name: Theta 1		;! Object #57
$Class: GTVF Hestia
$Team: Friendly
$Location: 474.517700, -0.008777, 17618.574219
$Orientation:
	0.509892, 0.218055, 0.832143,
	-0.078892, 0.975118, -0.207179,
	-0.856613, 0.039989, 0.514408
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Theta 2		;! Object #58
$Class: GTVF Hestia
$Team: Friendly
$Location: 766.493042, 129.411758, 17562.902344
$Orientation:
	0.509892, 0.218055, 0.832143,
	-0.078892, 0.975117, -0.207179,
	-0.856613, 0.039989, 0.514407
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Theta 3		;! Object #59
$Class: GTVF Hestia
$Team: Friendly
$Location: 517.479736, 141.233887, 17712.595703
$Orientation:
	0.509892, 0.218055, 0.832143,
	-0.078892, 0.975117, -0.207179,
	-0.856613, 0.039989, 0.514407
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Theta 4		;! Object #60
$Class: GTVF Hestia
$Team: Friendly
$Location: 807.288208, 191.822525, 17652.800781
$Orientation:
	0.476206, 0.218055, 0.851868,
	-0.070544, 0.975117, -0.210168,
	-0.876499, 0.039989, 0.479740
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: NFg Meshulam 70		;! Object #61
$Class: NFg Meshulam
$Team: Hostile
$Location: 1291.015625, -0.008820, 20935.927734
$Orientation:
	0.129486, 0.119712, -0.984329,
	-0.015613, 0.992809, 0.118690,
	0.991459, 0.000000, 0.130424
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Primary Banks: ( "BFViolet" )
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film5" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "enemies fire 2" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10000

$Name: NC Eliyahus 71		;! Object #62
$Class: NC Eliyahus
$Team: Hostile
$Location: 1749.260742, -240.993408, 20025.511719
$Orientation:
	-0.007940, -0.505533, -0.862771,
	-0.004652, 0.862807, -0.505512,
	0.999958, 0.000000, -0.009203
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film5" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "enemies fire 2" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 210

$Name: NC Eliyahus 72		;! Object #63
$Class: NC Eliyahus
$Team: Hostile
$Location: 1931.234863, 571.293457, 22106.208984
$Orientation:
	-0.077980, 0.169182, -0.982495,
	0.013386, 0.985585, 0.168652,
	0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film5" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "enemies fire 2" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 210

$Name: Virgo 1		;! Object #64
$Class: NF Banshee
$Team: Hostile
$Location: 1458.486450, -0.008498, 19459.548828
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-guard "NFg Meshulam 70" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 15

$Name: Virgo 2		;! Object #65
$Class: NF Banshee
$Team: Hostile
$Location: 1534.559814, 7.769059, 19194.794922
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-guard "NFg Meshulam 70" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 15

$Name: Virgo 3		;! Object #66
$Class: NF Banshee
$Team: Hostile
$Location: 1643.860352, -0.008568, 19444.626953
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-guard "NFg Meshulam 70" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 15

$Name: Virgo 4		;! Object #67
$Class: NF Banshee
$Team: Hostile
$Location: 1228.799316, -0.008561, 19120.070313
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Pod 2" 55 ) ( ai-chase-wing "Theta" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 15

$Name: Virgo 5		;! Object #68
$Class: NF Banshee
$Team: Hostile
$Location: 1748.758423, -0.008470, 19966.742188
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 15

$Name: Virgo 6		;! Object #69
$Class: NF Banshee
$Team: Hostile
$Location: 1232.551392, -0.008471, 19447.972656
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Pod 3" 50 ) ( ai-chase-wing "Theta" 45 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 15

$Name: Perth		;! Object #70
$Class: GTCv Eurynome
$Team: Friendly
$Location: 17055.906250, 597.273438, 29020.291016
$Orientation:
	0.031101, -0.374678, -0.926634,
	0.013981, 0.927156, -0.374418,
	0.999419, -0.001310, 0.034073
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film7" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 9 "Tarsus" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 10
$Texture Replace:
+old: nameplate
+new: nameplate-perth
+old: nameplate
+new: nameplate-perth
+old: nameplate
+new: nameplate-perth
+old: nameplate
+new: nameplate-perth

$Name: Tarsus		;! Object #71
$Class: GTC Atreus
$Team: Friendly
$Location: 16445.109375, 200.250885, 29485.273438
$Orientation:
	-0.052531, -0.659554, -0.749821,
	0.016202, 0.750195, -0.661019,
	0.998488, -0.046873, -0.028723
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 1
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film7" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "film10" 0 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 550
$Texture Replace:
+old: nameplate
+new: nameplate-tarsus

$Name: NFg Meshulam 81		;! Object #72
$Class: NFg Meshulam
$Team: Hostile
$Location: 21310.949219, 241.911957, 28619.757813
$Orientation:
	0.302693, -0.045588, 0.951997,
	-0.364327, 0.917463, 0.159774,
	-0.880706, -0.395201, 0.261101
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film7" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "film10" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10000

$Name: NC Eliyahus 82		;! Object #73
$Class: NC Eliyahus
$Team: Hostile
$Location: 19933.130859, 783.654785, 30348.382813
$Orientation:
	-0.217327, -0.000908, 0.976098,
	-0.094871, 0.995285, -0.020198,
	-0.971477, -0.096993, -0.216389
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film7" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "film10" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 210

$Name: Inverness		;! Object #74
$Class: GTC Pheobe
$Team: Friendly
$Location: 17274.955078, 431.102386, 29666.576172
$Orientation:
	-0.077881, 0.396740, -0.914621,
	-0.152980, 0.901787, 0.404200,
	0.985156, 0.171398, -0.009539
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film7" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 10 "Tarsus" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 10
$Texture Replace:
+old: nameplate
+new: nameplate-inverness
+old: nameplate
+new: nameplate-inverness
+old: nameplate
+new: nameplate-inverness
+old: nameplate
+new: nameplate-inverness

$Name: Zeta 1		;! Object #75
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 15438.391602, 1016.928833, 30319.808594
$Orientation:
	-0.148651, -0.000000, -0.988890,
	0.098724, 0.995004, -0.014840,
	0.983949, -0.099833, -0.147908
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Zeta 2		;! Object #76
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 15281.478516, 1030.906860, 30443.472656
$Orientation:
	-0.148651, -0.000000, -0.988890,
	0.098724, 0.995004, -0.014840,
	0.983949, -0.099833, -0.147908
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Zeta 3		;! Object #77
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 15339.917969, 1026.958618, 30136.888672
$Orientation:
	-0.148651, -0.000000, -0.988890,
	0.098724, 0.995004, -0.014840,
	0.983949, -0.099833, -0.147908
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Zeta 4		;! Object #78
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 15322.211914, 1028.934692, 30067.160156
$Orientation:
	-0.148651, -0.000000, -0.988890,
	0.098724, 0.995004, -0.014840,
	0.983949, -0.099833, -0.147908
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Cancer 1		;! Object #79
$Class: NB Guali
$Team: Hostile
$Location: 19127.257813, 36.396454, 28862.087891
$Orientation:
	0.202206, 0.053791, 0.977865,
	-0.073982, 0.996476, -0.039516,
	-0.976544, -0.064354, 0.205473
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 35

$Name: Cancer 2		;! Object #80
$Class: NB Guali
$Team: Hostile
$Location: 19293.720703, 135.749481, 29331.687500
$Orientation:
	0.202206, 0.053791, 0.977865,
	-0.073982, 0.996476, -0.039516,
	-0.976544, -0.064354, 0.205473
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 35

$Name: Cancer 3		;! Object #81
$Class: NB Guali
$Team: Hostile
$Location: 18877.787109, -96.042145, 29016.496094
$Orientation:
	0.202206, 0.053791, 0.977865,
	-0.073982, 0.996476, -0.039516,
	-0.976544, -0.064354, 0.205473
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 35

$Name: Cancer 4		;! Object #82
$Class: NB Guali
$Team: Hostile
$Location: 19076.826172, 74.455414, 28201.058594
$Orientation:
	0.202206, 0.053791, 0.977865,
	-0.073982, 0.996476, -0.039516,
	-0.976544, -0.064354, 0.205473
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 35

$Name: Cancer 5		;! Object #83
$Class: NB Guali
$Team: Hostile
$Location: 19293.062500, 194.117401, 28320.857422
$Orientation:
	0.202206, 0.053791, 0.977865,
	-0.073982, 0.996476, -0.039516,
	-0.976544, -0.064354, 0.205473
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 35

$Name: Cancer 6		;! Object #84
$Class: NB Guali
$Team: Hostile
$Location: 18945.119141, 187.118622, 28558.949219
$Orientation:
	0.202206, 0.053791, 0.977865,
	-0.073982, 0.996476, -0.039516,
	-0.976544, -0.064354, 0.205473
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 35

$Name: GTI Bretonia 95		;! Object #85
$Class: GTI Bretonia
$Team: Friendly
$Location: 30061.847656, 2339.948486, -60367.195313
$Orientation:
	-0.643608, 0.000000, 0.765356,
	0.000000, 1.000000, 0.000000,
	-0.765356, 0.000000, -0.643608
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: Agios Loannis Skyscraper1 97		;! Object #86
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -4287.611328, -717.569031, -16997.228516
$Orientation:
	0.040785, 0.000000, -0.999168,
	0.000000, 1.000000, 0.000000,
	0.999168, 0.000000, 0.040785
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 98		;! Object #87
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5508.028320, -717.569031, -17654.837891
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Central 99		;! Object #88
$Class: Agios Loannis Central
$Team: Friendly
$Location: -5389.539551, -717.569092, -18003.714844
$Orientation:
	0.480124, 0.000000, 0.877201,
	0.000000, 1.000000, 0.000000,
	-0.877201, 0.000000, 0.480124
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: GTI Bretonia 100		;! Object #89
$Class: GTI Bretonia
$Team: Friendly
$Location: -4426.608887, -772.000000, -18609.912109
$Orientation:
	-0.999999, 0.000000, 0.001593,
	0.000000, 1.000000, 0.000000,
	-0.001593, 0.000000, -0.999999
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: GTI Bretonia 101		;! Object #90
$Class: GTI Bretonia
$Team: Friendly
$Location: -6272.017578, -775.235413, -17506.871094
$Orientation:
	0.715690, 0.000000, -0.698419,
	0.000000, 1.000000, 0.000000,
	0.698419, 0.000000, 0.715690
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: GTI Bretonia 102		;! Object #91
$Class: GTI Bretonia
$Team: Friendly
$Location: -8314.490234, -772.063232, -15972.955078
$Orientation:
	0.769216, 0.000000, -0.638991,
	0.000000, 1.000000, 0.000000,
	0.638991, 0.000000, 0.769216
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: GTT Elysium 103		;! Object #92
$Class: GTT Elysium
$Team: Friendly
$Location: -3813.844727, -678.069031, -18986.341797
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.002389, -0.999998,
	0.000000, 0.999998, -0.002389
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: GTT Elysium 104		;! Object #93
$Class: GTT Elysium
$Team: Friendly
$Location: -4162.705078, -678.069031, -18636.570313
$Orientation:
	-0.029199, -0.002388, -0.999572,
	-0.999574, 0.000070, 0.029199,
	0.000000, 0.999998, -0.002389
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: GTLr Atlantic 105		;! Object #94
$Class: GTLr Atlantic
$Team: Friendly
$Location: -6043.803711, -504.499176, -17760.859375
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.049184, -0.998790,
	0.000000, 0.998790, -0.049184
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: GTT Elysium 106		;! Object #95
$Class: GTT Elysium
$Team: Friendly
$Location: -4151.998047, -402.069031, -18946.488281
$Orientation:
	0.966390, 0.000614, 0.257080,
	0.257081, -0.002309, -0.966388,
	0.000000, 0.999998, -0.002389
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "transport1 start" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film11" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: GTT Elysium 107		;! Object #96
$Class: GTT Elysium
$Team: Friendly
$Location: -4105.956055, -402.069031, -18958.646484
$Orientation:
	0.882333, -0.001124, -0.470625,
	-0.470626, -0.002108, -0.882331,
	0.000000, 0.999998, -0.002389
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "transport2 start" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film11" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Civilian shuttle A 1		;! Object #97
$Class: Civilian shuttle
$Team: Friendly
$Location: -4461.379883, -496.569183, -18370.748047
$Orientation:
	0.120503, 0.000000, 0.992714,
	0.000000, 1.000000, 0.000000,
	-0.992714, 0.000000, 0.120503
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle A 2		;! Object #98
$Class: Civilian shuttle
$Team: Friendly
$Location: -4615.177734, -496.569183, -18375.759766
$Orientation:
	0.120503, 0.000000, 0.992714,
	0.000000, 1.000000, 0.000000,
	-0.992714, 0.000000, 0.120503
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle A 3		;! Object #99
$Class: Civilian shuttle
$Team: Friendly
$Location: -5354.069336, -496.569183, -18381.312500
$Orientation:
	0.120503, 0.000000, 0.992714,
	0.000000, 1.000000, 0.000000,
	-0.992714, 0.000000, 0.120503
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle A 4		;! Object #100
$Class: Civilian shuttle
$Team: Friendly
$Location: -4828.445313, -496.569183, -18392.328125
$Orientation:
	0.120503, 0.000000, 0.992714,
	0.000000, 1.000000, 0.000000,
	-0.992714, 0.000000, 0.120503
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle A 5		;! Object #101
$Class: Civilian shuttle
$Team: Friendly
$Location: -5758.794922, -496.569183, -18390.041016
$Orientation:
	0.120503, 0.000000, 0.992714,
	0.000000, 1.000000, 0.000000,
	-0.992714, 0.000000, 0.120503
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle A 6		;! Object #102
$Class: Civilian shuttle
$Team: Friendly
$Location: -5067.342773, -496.569183, -18385.148438
$Orientation:
	0.120503, 0.000000, 0.992714,
	0.000000, 1.000000, 0.000000,
	-0.992714, 0.000000, 0.120503
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle B 1		;! Object #103
$Class: Civilian shuttle
$Team: Friendly
$Location: -3175.727539, -496.569183, -18303.464844
$Orientation:
	0.017610, 0.000000, -0.999845,
	0.000000, 1.000000, 0.000000,
	0.999845, 0.000000, 0.017610
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle B 2		;! Object #104
$Class: Civilian shuttle
$Team: Friendly
$Location: -3624.239258, -496.569183, -18302.439453
$Orientation:
	0.017610, 0.000000, -0.999845,
	0.000000, 1.000000, 0.000000,
	0.999845, 0.000000, 0.017610
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle B 3		;! Object #105
$Class: Civilian shuttle
$Team: Friendly
$Location: -4564.413086, -496.569183, -18297.382813
$Orientation:
	0.017610, 0.000000, -0.999845,
	0.000000, 1.000000, 0.000000,
	0.999845, 0.000000, 0.017610
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle B 4		;! Object #106
$Class: Civilian shuttle
$Team: Friendly
$Location: -4748.503906, -496.569183, -18297.146484
$Orientation:
	0.017610, 0.000000, -0.999845,
	0.000000, 1.000000, 0.000000,
	0.999845, 0.000000, 0.017610
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle B 5		;! Object #107
$Class: Civilian shuttle
$Team: Friendly
$Location: -4994.569336, -496.569183, -18292.539063
$Orientation:
	0.017610, 0.000000, -0.999845,
	0.000000, 1.000000, 0.000000,
	0.999845, 0.000000, 0.017610
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Civilian shuttle B 6		;! Object #108
$Class: Civilian shuttle
$Team: Friendly
$Location: -5186.323242, -496.569183, -18292.859375
$Orientation:
	0.017610, 0.000000, -0.999845,
	0.000000, 1.000000, 0.000000,
	0.999845, 0.000000, 0.017610
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Shadow Genesis Nodemap 120		;! Object #109
$Class: Shadow Genesis Nodemap
$Team: Friendly
$Location: -9485.226563, 0.000009, -8232.639648
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 113		;! Object #110
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6235.499023, -717.569031, -16798.187500
$Orientation:
	-0.059169, 0.000000, -0.998249,
	0.000000, 1.000000, 0.000000,
	0.998249, 0.000000, -0.059169
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 114		;! Object #111
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6636.378906, -717.569031, -16804.152344
$Orientation:
	0.996234, 0.000000, -0.086705,
	0.000000, 1.000000, 0.000000,
	0.086705, 0.000000, 0.996234
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 115		;! Object #112
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -5922.904297, -717.569031, -16860.701172
$Orientation:
	-0.059169, 0.000000, -0.998248,
	0.000000, 1.000000, 0.000000,
	0.998248, 0.000000, -0.059169
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 116		;! Object #113
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6465.784180, -717.569031, -21467.845703
$Orientation:
	-0.999262, 0.000000, 0.038398,
	0.000000, 1.000000, 0.000000,
	-0.038398, 0.000000, -0.999262
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Civilian shuttle E 1		;! Object #114
$Class: Civilian shuttle
$Team: Friendly
$Location: -4464.689941, 0.000170, -15694.811523
$Orientation:
	-0.942225, 0.000000, 0.334988,
	0.000000, 1.000000, 0.000000,
	-0.334988, 0.000000, -0.942225
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path4" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle E 2		;! Object #115
$Class: Civilian shuttle
$Team: Friendly
$Location: -4585.962891, -0.000074, -16232.423828
$Orientation:
	-0.942222, 0.000000, 0.334989,
	0.000000, 1.000000, 0.000000,
	-0.334989, 0.000000, -0.942222
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path4" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle E 3		;! Object #116
$Class: Civilian shuttle
$Team: Friendly
$Location: -4742.701172, -0.000318, -16956.011719
$Orientation:
	-0.942222, 0.000000, 0.334989,
	0.000000, 1.000000, 0.000000,
	-0.334989, 0.000000, -0.942222
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path4" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle E 4		;! Object #117
$Class: Civilian shuttle
$Team: Friendly
$Location: -4616.559570, -0.000074, -16444.617188
$Orientation:
	-0.942222, 0.000000, 0.334989,
	0.000000, 1.000000, 0.000000,
	-0.334989, 0.000000, -0.942222
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path4" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle E 5		;! Object #118
$Class: Civilian shuttle
$Team: Friendly
$Location: -4676.017578, -0.000135, -16676.605469
$Orientation:
	-0.942222, 0.000000, 0.334989,
	0.000000, 1.000000, 0.000000,
	-0.334989, 0.000000, -0.942222
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path4" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle C 1		;! Object #119
$Class: Civilian shuttle
$Team: Friendly
$Location: -4675.848633, 0.000000, -20633.037109
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle C 2		;! Object #120
$Class: Civilian shuttle
$Team: Friendly
$Location: -4688.405273, 0.000000, -20859.148438
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle C 3		;! Object #121
$Class: Civilian shuttle
$Team: Friendly
$Location: -4736.882813, 0.000000, -21216.292969
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle C 4		;! Object #122
$Class: Civilian shuttle
$Team: Friendly
$Location: -4746.449219, 0.000000, -21400.445313
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle C 5		;! Object #123
$Class: Civilian shuttle
$Team: Friendly
$Location: -4741.798828, 0.000000, -21756.001953
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle C 6		;! Object #124
$Class: Civilian shuttle
$Team: Friendly
$Location: -4751.255859, 0.000000, -21947.810547
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle D 1		;! Object #125
$Class: Civilian shuttle
$Team: Friendly
$Location: -4776.468750, 0.000000, -22377.644531
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle D 2		;! Object #126
$Class: Civilian shuttle
$Team: Friendly
$Location: -4776.251953, 0.000000, -22776.244141
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle D 3		;! Object #127
$Class: Civilian shuttle
$Team: Friendly
$Location: -4791.500000, 0.000000, -23132.767578
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle D 4		;! Object #128
$Class: Civilian shuttle
$Team: Friendly
$Location: -4801.066406, 0.000000, -23316.919922
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle D 5		;! Object #129
$Class: Civilian shuttle
$Team: Friendly
$Location: -4807.039063, 0.000000, -23677.525391
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle D 6		;! Object #130
$Class: Civilian shuttle
$Team: Friendly
$Location: -4816.496094, 0.000000, -23869.333984
$Orientation:
	0.999449, 0.000000, -0.033179,
	-0.000000, 1.000000, 0.000000,
	0.033179, 0.000000, 0.999449
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle E 6		;! Object #131
$Class: Civilian shuttle
$Team: Friendly
$Location: -4383.751953, 0.000170, -15480.137695
$Orientation:
	-0.942223, 0.000000, 0.334987,
	0.000000, 1.000000, 0.000000,
	-0.334987, 0.000000, -0.942223
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path4" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: GTT Anatis 136		;! Object #132
$Class: GTFr Anatis
$Team: Friendly
$Location: -6364.981445, -717.569031, -18415.695313
$Orientation:
	-0.128844, 0.000000, -0.991665,
	0.000000, 1.000000, 0.000000,
	0.991665, 0.000000, -0.128844
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: GTT Anatis 137		;! Object #133
$Class: GTFr Anatis
$Team: Friendly
$Location: -6584.625000, -717.569031, -18409.833984
$Orientation:
	-0.069148, 0.000000, -0.997607,
	0.000000, 1.000000, 0.000000,
	0.997607, 0.000000, -0.069148
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Civilian shuttle F 1		;! Object #134
$Class: Civilian shuttle
$Team: Friendly
$Location: -623.535645, -496.569183, -18303.464844
$Orientation:
	0.017610, 0.000000, -0.999845,
	0.000000, 1.000000, 0.000000,
	0.999845, 0.000000, 0.017610
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle F 2		;! Object #135
$Class: Civilian shuttle
$Team: Friendly
$Location: -923.533203, -496.569183, -18302.439453
$Orientation:
	0.017610, 0.000000, -0.999845,
	0.000000, 1.000000, 0.000000,
	0.999845, 0.000000, 0.017610
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle F 3		;! Object #136
$Class: Civilian shuttle
$Team: Friendly
$Location: -1183.450195, -496.569183, -18297.382813
$Orientation:
	0.017610, 0.000000, -0.999845,
	0.000000, 1.000000, 0.000000,
	0.999845, 0.000000, 0.017610
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle F 4		;! Object #137
$Class: Civilian shuttle
$Team: Friendly
$Location: -1372.625488, -496.569183, -18284.832031
$Orientation:
	-0.006018, 0.000000, 0.999982,
	0.000000, 1.000000, 0.000000,
	-0.999982, 0.000000, -0.006018
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle F 5		;! Object #138
$Class: Civilian shuttle
$Team: Friendly
$Location: -1618.656250, -496.569183, -18292.531250
$Orientation:
	-0.006018, 0.000000, 0.999982,
	0.000000, 1.000000, 0.000000,
	-0.999982, 0.000000, -0.006018
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle F 6		;! Object #139
$Class: Civilian shuttle
$Team: Friendly
$Location: -1984.712891, -496.569183, -18311.167969
$Orientation:
	-0.006018, 0.000000, 0.999982,
	0.000000, 1.000000, 0.000000,
	-0.999982, 0.000000, -0.006018
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: GTT Anatis 143		;! Object #140
$Class: GTFr Anatis
$Team: Friendly
$Location: -4779.005859, 96.023590, -17870.404297
$Orientation:
	-0.976817, 0.000000, 0.214391,
	0.000000, 1.000000, -0.000000,
	-0.214391, 0.000000, -0.976817
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path4" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: TC-ALB 234
$Docker Point: Cargo Dock
$Dockee Point: Cargo Dock 3
+Docked With: TC-ALB 232
$Docker Point: Cargo Dock
$Dockee Point: Cargo Dock 1
+Docked With: TC-ALB 233
$Docker Point: Cargo Dock
$Dockee Point: Cargo Dock 2
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: TC-ALB 233		;! Object #141
$Class: TC-ALB
$Team: Friendly
$Location: -4778.624023, 91.623589, -17868.664063
$Orientation:
	0.976746, 0.000000, -0.214716,
	0.000000, 1.000000, -0.000000,
	0.214716, 0.000000, 0.976746
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTT Anatis 143
$Docker Point: Cargo Dock 2
$Dockee Point: Cargo Dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 232		;! Object #142
$Class: TC-ALB
$Team: Friendly
$Location: -4782.798340, 91.623589, -17887.683594
$Orientation:
	0.977224, 0.000000, -0.212531,
	0.000000, 1.000000, -0.000000,
	0.212531, 0.000000, 0.977224
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTT Anatis 143
$Docker Point: Cargo Dock 1
$Dockee Point: Cargo Dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 234		;! Object #143
$Class: TC-ALB
$Team: Friendly
$Location: -4774.393555, 91.623589, -17849.390625
$Orientation:
	0.976268, 0.000000, -0.216880,
	0.000000, 1.000000, 0.000000,
	0.216880, 0.000000, 0.976268
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTT Anatis 143
$Docker Point: Cargo Dock 3
$Dockee Point: Cargo Dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: GTT Anatis 144		;! Object #144
$Class: GTFr Anatis
$Team: Friendly
$Location: -4743.663574, 96.023537, -17581.283203
$Orientation:
	-0.994314, 0.000000, 0.107000,
	0.000000, 1.000000, -0.000000,
	-0.107000, 0.000000, -0.994314
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path4" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: TC-ALB 237
$Docker Point: Cargo Dock
$Dockee Point: Cargo Dock 3
+Docked With: TC-ALB 235
$Docker Point: Cargo Dock
$Dockee Point: Cargo Dock 1
+Docked With: TC-ALB 236
$Docker Point: Cargo Dock
$Dockee Point: Cargo Dock 2
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: TC-ALB 236		;! Object #145
$Class: TC-ALB
$Team: Friendly
$Location: -4743.473145, 91.623535, -17579.511719
$Orientation:
	0.994278, 0.000000, -0.107332,
	0.000000, 1.000000, 0.000000,
	0.107332, 0.000000, 0.994278
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTT Anatis 144
$Docker Point: Cargo Dock 2
$Dockee Point: Cargo Dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 235		;! Object #146
$Class: TC-ALB
$Team: Friendly
$Location: -4745.556152, 91.623535, -17598.871094
$Orientation:
	0.994246, 0.000000, -0.107628,
	0.000000, 1.000000, 0.000000,
	0.107628, 0.000000, 0.994246
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTT Anatis 144
$Docker Point: Cargo Dock 1
$Dockee Point: Cargo Dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 237		;! Object #147
$Class: TC-ALB
$Team: Friendly
$Location: -4741.361816, 91.623535, -17559.894531
$Orientation:
	0.994281, 0.000000, -0.107304,
	0.000000, 1.000000, 0.000000,
	0.107304, 0.000000, 0.994281
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTT Anatis 144
$Docker Point: Cargo Dock 3
$Dockee Point: Cargo Dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: GTT Anatis 145		;! Object #148
$Class: GTFr Anatis
$Team: Friendly
$Location: -4710.024902, 96.023521, -17287.878906
$Orientation:
	-0.988171, 0.000000, 0.153649,
	0.000000, 1.000000, -0.000000,
	-0.153649, 0.000000, -0.988171
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path4" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: TC-ALB 240
$Docker Point: Cargo Dock
$Dockee Point: Cargo Dock 3
+Docked With: TC-ALB 238
$Docker Point: Cargo Dock
$Dockee Point: Cargo Dock 1
+Docked With: TC-ALB 239
$Docker Point: Cargo Dock
$Dockee Point: Cargo Dock 2
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: TC-ALB 239		;! Object #149
$Class: TC-ALB
$Team: Friendly
$Location: -4709.750977, 91.623520, -17286.117188
$Orientation:
	0.987568, 0.000000, -0.157482,
	0.000000, 1.000000, 0.000000,
	0.157482, 0.000000, 0.987568
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTT Anatis 145
$Docker Point: Cargo Dock 2
$Dockee Point: Cargo Dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 238		;! Object #150
$Class: TC-ALB
$Team: Friendly
$Location: -4712.743164, 91.623520, -17305.359375
$Orientation:
	0.988084, 0.000000, -0.154210,
	0.000000, 1.000000, 0.000000,
	0.154210, 0.000000, 0.988084
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTT Anatis 145
$Docker Point: Cargo Dock 1
$Dockee Point: Cargo Dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 240		;! Object #151
$Class: TC-ALB
$Team: Friendly
$Location: -4706.719727, 91.623520, -17266.621094
$Orientation:
	0.988203, 0.000000, -0.153444,
	0.000000, 1.000000, -0.000000,
	0.153444, 0.000000, 0.988203
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTT Anatis 145
$Docker Point: Cargo Dock 3
$Dockee Point: Cargo Dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: NC Eliyahus 146		;! Object #152
$Class: NC Eliyahus
$Team: Hostile
$Location: 18595.824219, -76.710503, 30985.720703
$Orientation:
	-0.916629, -0.079424, 0.391766,
	0.122087, 0.877609, 0.463571,
	-0.380636, 0.472753, -0.794746
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film7" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "film10" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 210

$Name: NC Eliyahus 147		;! Object #153
$Class: NC Eliyahus
$Team: Hostile
$Location: 17946.580078, 871.478149, 31441.955078
$Orientation:
	-0.986997, -0.091398, 0.132221,
	-0.094871, 0.995285, -0.020198,
	-0.129752, -0.032479, -0.991015
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Inverness" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film7" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "film10" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 210

$Name: GTNB Pharos 146		;! Object #154
$Class: GTNB Pharos
$Team: Friendly
$Location: 16546.621094, 0.000000, 29023.691406
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: City Streets 147		;! Object #155
$Class: City Streets
$Team: Friendly
$Location: -6311.687500, -2086.151611, -20238.234375
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 148		;! Object #156
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5860.290039, -875.671692, -18831.671875
$Orientation:
	-0.079121, 0.000000, 0.996865,
	0.000000, 1.000000, 0.000000,
	-0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 149		;! Object #157
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -9069.992188, -717.566895, -20382.304688
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 150		;! Object #158
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8818.461914, -717.566162, -20294.894531
$Orientation:
	-0.079121, 0.000000, 0.996865,
	0.000000, 1.000000, 0.000000,
	-0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 151		;! Object #159
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8945.467773, -717.566589, -20114.800781
$Orientation:
	-0.992617, 0.000000, -0.121293,
	0.000000, 1.000000, 0.000000,
	0.121293, 0.000000, -0.992617
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 152		;! Object #160
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -7298.191406, -717.599976, -16204.494141
$Orientation:
	0.999200, -0.000000, 0.039989,
	0.000000, 1.000000, 0.000000,
	-0.039989, 0.000000, 0.999200
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 153		;! Object #161
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7273.737793, -717.568054, -21965.667969
$Orientation:
	-0.992617, 0.000000, -0.121293,
	0.000000, 1.000000, 0.000000,
	0.121293, 0.000000, -0.992617
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 154		;! Object #162
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7547.878418, -717.568054, -22020.181641
$Orientation:
	-0.079121, 0.000000, 0.996865,
	0.000000, 1.000000, 0.000000,
	-0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Central 155		;! Object #163
$Class: Agios Loannis Central
$Team: Friendly
$Location: -8372.248047, -717.567627, -20334.001953
$Orientation:
	-0.019203, 0.000000, 0.999816,
	0.000000, 1.000000, 0.000000,
	-0.999816, 0.000000, -0.019203
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 156		;! Object #164
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5323.577148, -717.599976, -17389.685547
$Orientation:
	-0.992617, 0.000000, -0.121293,
	0.000000, 1.000000, 0.000000,
	0.121293, 0.000000, -0.992617
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 157		;! Object #165
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -7580.550293, -852.642090, -20242.453125
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 158		;! Object #166
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7575.899902, -717.569031, -20067.994141
$Orientation:
	0.120503, 0.000000, -0.992713,
	0.000000, 1.000000, 0.000000,
	0.992713, 0.000000, 0.120503
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 159		;! Object #167
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8166.848633, -717.569031, -20135.962891
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 160		;! Object #168
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8079.421875, -717.569031, -20409.724609
$Orientation:
	-0.998296, 0.000000, -0.058374,
	0.000000, 1.000000, 0.000000,
	0.058374, 0.000000, -0.998296
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 161		;! Object #169
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6474.109375, -717.600708, -21731.095703
$Orientation:
	-0.992617, 0.000000, -0.121293,
	0.000000, 1.000000, 0.000000,
	0.121293, 0.000000, -0.992617
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 162		;! Object #170
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8449.623047, -717.598694, -20133.941406
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 163		;! Object #171
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8677.515625, -717.598389, -20349.134766
$Orientation:
	-0.019202, 0.000000, 0.999816,
	0.000000, 1.000000, 0.000000,
	-0.999816, 0.000000, -0.019202
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 164		;! Object #172
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7438.816406, -717.569031, -17253.894531
$Orientation:
	0.040784, 0.000000, -0.999168,
	-0.000000, 1.000000, 0.000000,
	0.999168, 0.000000, 0.040784
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 165		;! Object #173
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6125.855469, -717.569031, -16091.107422
$Orientation:
	-0.998829, 0.000000, -0.048388,
	0.000000, 1.000000, 0.000000,
	0.048388, 0.000000, -0.998829
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 166		;! Object #174
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -4417.826172, -852.642639, -16663.214844
$Orientation:
	0.150226, 0.000000, 0.988652,
	0.000000, 1.000000, 0.000000,
	-0.988652, 0.000000, 0.150226
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 167		;! Object #175
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -4106.153809, -717.599976, -17367.263672
$Orientation:
	-0.992617, 0.000000, -0.121293,
	0.000000, 1.000000, 0.000000,
	0.121293, 0.000000, -0.992617
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 168		;! Object #176
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8347.919922, -717.598206, -22310.107422
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 169		;! Object #177
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8146.719238, -717.567078, -22516.355469
$Orientation:
	0.040785, 0.000000, -0.999168,
	0.000000, 1.000000, 0.000000,
	0.999168, 0.000000, 0.040785
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: GTI Bretonia 170		;! Object #178
$Class: GTI Bretonia
$Team: Friendly
$Location: -8600.082031, -771.999390, -21807.347656
$Orientation:
	-0.006018, 0.000000, 0.999984,
	0.000000, 1.000000, 0.000000,
	-0.999984, 0.000000, -0.006018
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: Agios Loannis Skyscraper1 171		;! Object #179
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6611.817383, -717.600647, -21463.945313
$Orientation:
	-0.992617, 0.000000, -0.121293,
	0.000000, 1.000000, 0.000000,
	0.121293, 0.000000, -0.992617
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 172		;! Object #180
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -6507.336914, -717.599976, -17109.628906
$Orientation:
	0.999200, -0.000000, 0.039989,
	0.000000, 1.000000, 0.000000,
	-0.039989, 0.000000, 0.999200
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 173		;! Object #181
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5869.354980, -875.671692, -19184.728516
$Orientation:
	-0.079121, 0.000000, 0.996865,
	0.000000, 1.000000, 0.000000,
	-0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 174		;! Object #182
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7157.883789, -717.569031, -16789.142578
$Orientation:
	-0.039194, 0.000000, 0.999232,
	0.000000, 1.000000, 0.000000,
	-0.999232, 0.000000, -0.039194
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Central 175		;! Object #183
$Class: Agios Loannis Central
$Team: Friendly
$Location: -7478.824219, -717.569031, -21465.142578
$Orientation:
	-0.049183, 0.000000, -0.998792,
	0.000000, 1.000000, 0.000000,
	0.998792, 0.000000, -0.049183
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 176		;! Object #184
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7543.435547, -717.569031, -21830.300781
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 177		;! Object #185
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6307.482910, -717.569031, -19346.556641
$Orientation:
	-0.999597, 0.000000, 0.028403,
	0.000000, 1.000000, 0.000000,
	-0.028403, 0.000000, -0.999597
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 178		;! Object #186
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6807.501953, -717.569031, -19662.044922
$Orientation:
	-0.069148, 0.000000, 0.997607,
	0.000000, 1.000000, 0.000000,
	-0.997607, 0.000000, -0.069148
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 179		;! Object #187
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7624.016602, -717.569031, -16092.785156
$Orientation:
	-0.991767, 0.000000, -0.128054,
	0.000000, 1.000000, 0.000000,
	0.128054, 0.000000, -0.991767
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 180		;! Object #188
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7844.179688, -717.569031, -16155.992188
$Orientation:
	0.160104, 0.000000, -0.987100,
	-0.000000, 1.000000, 0.000000,
	0.987100, 0.000000, 0.160104
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 181		;! Object #189
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6685.196289, -717.569031, -21697.865234
$Orientation:
	-0.069148, 0.000000, 0.997607,
	0.000000, 1.000000, 0.000000,
	-0.997607, 0.000000, -0.069148
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Central 182		;! Object #190
$Class: Agios Loannis Central
$Team: Friendly
$Location: -8628.525391, -717.569031, -16712.402344
$Orientation:
	0.097457, 0.000000, -0.995240,
	-0.000000, 1.000000, 0.000000,
	0.995240, 0.000000, 0.097457
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 183		;! Object #191
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -9424.441406, -852.642639, -15940.207031
$Orientation:
	-0.039194, 0.000000, 0.999232,
	0.000000, 1.000000, 0.000000,
	-0.999232, 0.000000, -0.039194
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 184		;! Object #192
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -9371.380859, -852.642639, -16162.238281
$Orientation:
	0.087498, 0.000000, -0.996165,
	-0.000000, 1.000000, 0.000000,
	0.996165, 0.000000, 0.087498
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 185		;! Object #193
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -9235.900391, -717.599976, -15751.998047
$Orientation:
	0.040784, 0.000000, -0.999168,
	-0.000000, 1.000000, 0.000000,
	0.999168, 0.000000, 0.040784
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 186		;! Object #194
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7231.741211, -717.569031, -17613.347656
$Orientation:
	-0.998829, 0.000000, -0.048388,
	0.000000, 1.000000, 0.000000,
	0.048388, 0.000000, -0.998829
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 187		;! Object #195
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7272.554688, -717.569031, -17344.611328
$Orientation:
	0.999322, -0.000000, 0.036805,
	0.000000, 1.000000, 0.000000,
	-0.036805, 0.000000, 0.999322
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 188		;! Object #196
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5958.516602, -717.569031, -21688.558594
$Orientation:
	0.000797, 0.000000, -1.000000,
	0.000000, 1.000000, 0.000000,
	1.000000, 0.000000, 0.000797
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 189		;! Object #197
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -8136.580078, -717.570618, -22235.718750
$Orientation:
	0.998201, 0.000000, 0.059964,
	0.000000, 1.000000, 0.000000,
	-0.059964, 0.000000, 0.998201
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 190		;! Object #198
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5929.810547, -717.569031, -16249.341797
$Orientation:
	0.040785, 0.000000, -0.999168,
	0.000000, 1.000000, 0.000000,
	0.999168, 0.000000, 0.040785
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 191		;! Object #199
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5940.876953, -717.599976, -15915.767578
$Orientation:
	-0.992617, 0.000000, -0.121293,
	0.000000, 1.000000, 0.000000,
	0.121293, 0.000000, -0.992617
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 192		;! Object #200
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -5945.555664, -1111.617798, -19870.595703
$Orientation:
	0.020794, 0.000000, 0.999785,
	0.000000, 1.000000, 0.000000,
	-0.999785, 0.000000, 0.020794
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Central 193		;! Object #201
$Class: Agios Loannis Central
$Team: Friendly
$Location: -6607.309570, -717.569031, -16149.439453
$Orientation:
	-0.019203, 0.000000, 0.999816,
	0.000000, 1.000000, 0.000000,
	-0.999816, 0.000000, -0.019203
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper3 194		;! Object #202
$Class: Agios Loannis Skyscraper3
$Team: Friendly
$Location: -6744.442383, -717.569031, -19417.333984
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 195		;! Object #203
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6477.644531, -717.569031, -19452.230469
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 196		;! Object #204
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6595.858398, -717.569031, -19588.833984
$Orientation:
	-0.999597, 0.000000, 0.028403,
	0.000000, 1.000000, 0.000000,
	-0.028403, 0.000000, -0.999597
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 197		;! Object #205
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6349.416504, -717.569031, -19578.046875
$Orientation:
	-0.019202, 0.000000, -0.999816,
	0.000000, 1.000000, 0.000000,
	0.999816, 0.000000, -0.019202
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: GTT Anatis 198		;! Object #206
$Class: GTFr Anatis
$Team: Friendly
$Location: -5528.347168, -855.000000, -19085.427734
$Orientation:
	0.417595, 0.000000, -0.908634,
	0.000000, 1.000000, 0.000000,
	0.908634, 0.000000, 0.417595
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: GTT Anatis 199		;! Object #207
$Class: GTFr Anatis
$Team: Friendly
$Location: -5264.670898, -855.000000, -18901.408203
$Orientation:
	0.637151, 0.000000, 0.770739,
	0.000000, 1.000000, 0.000000,
	-0.770739, 0.000000, 0.637151
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: GTT Anatis 200		;! Object #208
$Class: GTFr Anatis
$Team: Friendly
$Location: -5388.778320, -855.000000, -18784.826172
$Orientation:
	0.994683, 0.000000, 0.103003,
	0.000000, 1.000000, 0.000000,
	-0.103003, 0.000000, 0.994683
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: GTT Anatis 201		;! Object #209
$Class: GTFr Anatis
$Team: Friendly
$Location: -5335.544434, -868.000000, -19052.443359
$Orientation:
	0.992809, 0.000000, -0.119712,
	0.000000, 1.000000, 0.000000,
	0.119712, 0.000000, 0.992809
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 15

$Name: GTT Anatis 202		;! Object #210
$Class: GTFr Anatis
$Team: Friendly
$Location: -5475.118652, -868.000000, -19202.537109
$Orientation:
	0.286715, 0.000000, -0.958016,
	0.000000, 1.000000, 0.000000,
	0.958016, 0.000000, 0.286715
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 15

$Name: Civilian shuttle 203		;! Object #211
$Class: Civilian shuttle
$Team: Friendly
$Location: -5283.983398, -868.000000, -19102.703125
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle 204		;! Object #212
$Class: Civilian shuttle
$Team: Friendly
$Location: -5245.139648, -868.000000, -19089.605469
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Agios Loannis Skyscraper2 205		;! Object #213
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -6097.385254, -852.643250, -21438.699219
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 206		;! Object #214
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -6161.934570, -852.642639, -20204.687500
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 207		;! Object #215
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -5957.997070, -852.642639, -20165.304688
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 208		;! Object #216
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -6118.349609, -852.642639, -19983.957031
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 208		;! Object #217
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7722.665039, -717.569031, -19151.152344
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 209		;! Object #218
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -7540.798828, -717.569031, -19426.056641
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 210		;! Object #219
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -7699.214844, -717.569031, -19421.242188
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 211		;! Object #220
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -7699.227051, -717.569031, -19544.710938
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper2 212		;! Object #221
$Class: Agios Loannis Skyscraper2
$Team: Friendly
$Location: -7536.550781, -717.569031, -19548.365234
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 213		;! Object #222
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7564.708496, -717.569031, -18958.427734
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 214		;! Object #223
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -7698.498047, -717.569031, -18793.554688
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Pojazd cywilny G 1		;! Object #224
$Class: Civilian shuttle
$Team: Friendly
$Location: -4899.912109, -430.000000, -16408.023438
$Orientation:
	0.998005, 0.000000, -0.063143,
	0.000000, 1.000000, 0.000000,
	0.063143, 0.000000, 0.998005
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path5" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Pojazd cywilny G 2		;! Object #225
$Class: Civilian shuttle
$Team: Friendly
$Location: -4925.145508, -430.000000, -16706.988281
$Orientation:
	0.998004, 0.000000, -0.063143,
	-0.000000, 1.000000, 0.000000,
	0.063143, 0.000000, 0.998004
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path5" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Pojazd cywilny G 3		;! Object #226
$Class: Civilian shuttle
$Team: Friendly
$Location: -4912.204102, -430.000000, -16546.648438
$Orientation:
	0.998004, 0.000000, -0.063143,
	-0.000000, 1.000000, 0.000000,
	0.063143, 0.000000, 0.998004
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path5" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Pojazd cywilny G 4		;! Object #227
$Class: Civilian shuttle
$Team: Friendly
$Location: -4943.188965, -430.000000, -17008.234375
$Orientation:
	-0.997205, 0.000000, 0.074709,
	0.000000, 1.000000, 0.000000,
	-0.074709, 0.000000, -0.997205
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path5" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Pojazd cywilny G 5		;! Object #228
$Class: Civilian shuttle
$Team: Friendly
$Location: -4955.374512, -430.000000, -17254.113281
$Orientation:
	-0.997205, 0.000000, 0.074709,
	0.000000, 1.000000, 0.000000,
	-0.074709, 0.000000, -0.997205
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path5" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Pojazd cywilny G 6		;! Object #229
$Class: Civilian shuttle
$Team: Friendly
$Location: -4966.340332, -430.000000, -17620.507813
$Orientation:
	-0.997205, 0.000000, 0.074709,
	0.000000, 1.000000, 0.000000,
	-0.074709, 0.000000, -0.997205
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path5" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Agios Loannis Skyscraper1 221		;! Object #230
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5908.764648, -875.671692, -18289.416016
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 222		;! Object #231
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6099.248535, -875.671692, -18139.453125
$Orientation:
	-0.079121, 0.000000, 0.996865,
	0.000000, 1.000000, 0.000000,
	-0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 223		;! Object #232
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6277.044922, -875.671692, -18637.675781
$Orientation:
	-0.079121, 0.000000, 0.996865,
	0.000000, 1.000000, 0.000000,
	-0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 224		;! Object #233
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -6219.382813, -875.671692, -18301.248047
$Orientation:
	-0.079121, 0.000000, 0.996865,
	0.000000, 1.000000, 0.000000,
	-0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 225		;! Object #234
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5348.384277, -875.671692, -17556.298828
$Orientation:
	-0.079121, 0.000000, 0.996865,
	0.000000, 1.000000, 0.000000,
	-0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Agios Loannis Skyscraper1 226		;! Object #235
$Class: Agios Loannis Skyscraper1
$Team: Friendly
$Location: -5532.833984, -875.671692, -17469.167969
$Orientation:
	-0.079121, 0.000000, 0.996865,
	0.000000, 1.000000, 0.000000,
	-0.996865, 0.000000, -0.079121
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Civilian shuttle 227		;! Object #236
$Class: Civilian shuttle
$Team: Friendly
$Location: -4441.200195, -686.875854, -18476.099609
$Orientation:
	-0.588502, 0.000000, 0.808499,
	0.000000, 1.000000, 0.000000,
	-0.808499, 0.000000, -0.588502
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle 228		;! Object #237
$Class: Civilian shuttle
$Team: Friendly
$Location: -4452.754883, -686.875854, -18465.746094
$Orientation:
	-0.776571, 0.000000, 0.630031,
	0.000000, 1.000000, 0.000000,
	-0.630031, 0.000000, -0.776571
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle 229		;! Object #238
$Class: Civilian shuttle
$Team: Friendly
$Location: -4443.831055, -686.875854, -18432.191406
$Orientation:
	-0.824436, 0.000000, 0.565957,
	0.000000, 1.000000, 0.000000,
	-0.565957, 0.000000, -0.824436
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Civilian shuttle 230		;! Object #239
$Class: Civilian shuttle
$Team: Friendly
$Location: -4405.105469, -686.875854, -18462.347656
$Orientation:
	0.998751, 0.000000, 0.049979,
	0.000000, 1.000000, 0.000000,
	-0.049979, 0.000000, 0.998751
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "city path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: GTLr Atlantic 231		;! Object #240
$Class: GTLr Atlantic
$Team: Friendly
$Location: -5353.200195, -499.700012, -18312.400391
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.000796, -1.000000,
	0.000000, 1.000000, 0.000796
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "atlantic start" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film11" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: TC-ALB 241		;! Object #241
$Class: TC-ALB
$Team: Friendly
$Location: -5167.610840, -864.575256, -18816.644531
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 242		;! Object #242
$Class: TC-ALB
$Team: Friendly
$Location: -5190.899902, -864.599976, -18816.599609
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 243		;! Object #243
$Class: TC-ALB
$Team: Friendly
$Location: -5190.899902, -864.599976, -18797.394531
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 244		;! Object #244
$Class: TC-ALB
$Team: Friendly
$Location: -5167.617676, -864.599976, -18797.531250
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 245		;! Object #245
$Class: TC-ALB
$Team: Friendly
$Location: -5167.610840, -853.418518, -18816.644531
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 246		;! Object #246
$Class: TC-ALB
$Team: Friendly
$Location: -5190.899902, -853.443176, -18816.599609
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 247		;! Object #247
$Class: TC-ALB
$Team: Friendly
$Location: -5190.899902, -853.443176, -18797.394531
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 248		;! Object #248
$Class: TC-ALB
$Team: Friendly
$Location: -5167.617676, -853.443176, -18797.531250
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 249		;! Object #249
$Class: TC-ALB
$Team: Friendly
$Location: -5167.610840, -864.575256, -18766.664063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 250		;! Object #250
$Class: TC-ALB
$Team: Friendly
$Location: -5190.899902, -864.599976, -18766.619141
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 251		;! Object #251
$Class: TC-ALB
$Team: Friendly
$Location: -5190.899902, -864.599976, -18747.414063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 252		;! Object #252
$Class: TC-ALB
$Team: Friendly
$Location: -5167.617676, -864.599976, -18747.550781
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 253		;! Object #253
$Class: TC-ALB
$Team: Friendly
$Location: -5167.610840, -853.418518, -18766.664063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 254		;! Object #254
$Class: TC-ALB
$Team: Friendly
$Location: -5190.899902, -853.443176, -18766.619141
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 255		;! Object #255
$Class: TC-ALB
$Team: Friendly
$Location: -5190.899902, -853.443176, -18747.414063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 256		;! Object #256
$Class: TC-ALB
$Team: Friendly
$Location: -5167.617676, -853.443176, -18747.550781
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 257		;! Object #257
$Class: TC-ALB
$Team: Friendly
$Location: -5077.869141, -864.575256, -18766.664063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 258		;! Object #258
$Class: TC-ALB
$Team: Friendly
$Location: -5101.158203, -864.599976, -18766.619141
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 259		;! Object #259
$Class: TC-ALB
$Team: Friendly
$Location: -5101.158203, -864.599976, -18747.414063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 260		;! Object #260
$Class: TC-ALB
$Team: Friendly
$Location: -5077.875977, -864.599976, -18747.550781
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 261		;! Object #261
$Class: TC-ALB
$Team: Friendly
$Location: -5077.869141, -853.418518, -18766.664063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 262		;! Object #262
$Class: TC-ALB
$Team: Friendly
$Location: -5101.158203, -853.443176, -18766.619141
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 263		;! Object #263
$Class: TC-ALB
$Team: Friendly
$Location: -5101.158203, -853.443176, -18747.414063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 264		;! Object #264
$Class: TC-ALB
$Team: Friendly
$Location: -5077.875977, -853.443176, -18747.550781
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 265		;! Object #265
$Class: TC-ALB
$Team: Friendly
$Location: -5168.109375, -864.575256, -18874.292969
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 266		;! Object #266
$Class: TC-ALB
$Team: Friendly
$Location: -5168.116211, -864.599976, -18855.179688
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 267		;! Object #267
$Class: TC-ALB
$Team: Friendly
$Location: -5133.521973, -864.575256, -18912.316406
$Orientation:
	0.652438, 0.000000, -0.757843,
	0.000000, 1.000000, 0.000000,
	0.757843, 0.000000, 0.652438
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: TC-ALB 268		;! Object #268
$Class: TC-ALB
$Team: Friendly
$Location: -5165.334961, -864.575256, -18933.951172
$Orientation:
	-0.009203, 0.000000, -0.999958,
	0.000000, 1.000000, 0.000000,
	0.999958, 0.000000, -0.009203
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Phidias Repair Drone 267		;! Object #269
$Class: Phidias Repair Drone
$Team: Friendly
$Location: -5120.910156, -864.840393, -18936.105469
$Orientation:
	0.771247, 0.000000, 0.636538,
	0.000000, 1.000000, 0.000000,
	-0.636538, 0.000000, 0.771247
$AI Behavior: None
+AI Class: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 0

$Name: Phidias Repair Drone 270		;! Object #270
$Class: Phidias Repair Drone
$Team: Friendly
$Location: -5086.596191, -864.840393, -18846.253906
$Orientation:
	0.471329, 0.000000, 0.881959,
	0.000000, 1.000000, 0.000000,
	-0.881959, 0.000000, 0.471329
$AI Behavior: None
+AI Class: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Phidias Repair Drone 271		;! Object #271
$Class: Phidias Repair Drone
$Team: Friendly
$Location: -5082.295410, -864.840393, -18812.511719
$Orientation:
	-0.256311, 0.000000, 0.966595,
	0.000000, 1.000000, 0.000000,
	-0.966595, 0.000000, -0.256311
$AI Behavior: None
+AI Class: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Latona		;! Object #272
$Class: GTC Atreus
$Team: Friendly
$Location: 15536.159180, 200.250702, 29102.392578
$Orientation:
	-0.025951, 0.058711, -0.997938,
	0.048462, 0.997174, 0.057406,
	0.998488, -0.046873, -0.028723
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 1
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film7" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "film10" 0 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 550

#Wings		;! 13 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Alpha 1"
)
+Hotkey: 0
+Flags: ( )

$Name: Jota
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Jota 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Jota 1"
	"Jota 2"
	"Jota 3"
	"Jota 4"
	"Jota 5"
	"Jota 6"
)
+Flags: ( )

$Name: Theta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Theta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film5" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Theta 1"
	"Theta 2"
	"Theta 3"
	"Theta 4"
)
$AI Goals: ( goals ( ai-chase-wing "Virgo" 50 ) )
+Flags: ( )
+Wave Delay Min: 20
+Wave Delay Max: 30

$Name: Virgo
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Virgo 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film5" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "film7" 0 ) 
$Ships: (		;! 6 total
	"Virgo 1"
	"Virgo 2"
	"Virgo 3"
	"Virgo 4"
	"Virgo 5"
	"Virgo 6"
)
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Wave Delay Min: 10
+Wave Delay Max: 30

$Name: Zeta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Zeta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film7" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "film10" 0 ) 
$Ships: (		;! 4 total
	"Zeta 1"
	"Zeta 2"
	"Zeta 3"
	"Zeta 4"
)
$AI Goals: ( goals ( ai-chase "NC Eliyahus 82" 50 ) )
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Wave Delay Min: 30
+Wave Delay Max: 30

$Name: Cancer
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Cancer 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "film7" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "film10" 0 ) 
$Ships: (		;! 6 total
	"Cancer 1"
	"Cancer 2"
	"Cancer 3"
	"Cancer 4"
	"Cancer 5"
	"Cancer 6"
)
$AI Goals: ( goals ( ai-chase "Perth" 50 ) )
+Flags: ( "no-arrival-warp" "no-departure-warp" )

$Name: Civilian shuttle A
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Civilian shuttle A 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Civilian shuttle A 1"
	"Civilian shuttle A 2"
	"Civilian shuttle A 3"
	"Civilian shuttle A 4"
	"Civilian shuttle A 5"
	"Civilian shuttle A 6"
)
+Flags: ( "no-arrival-warp" )

$Name: Civilian shuttle B
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Civilian shuttle B 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Civilian shuttle B 1"
	"Civilian shuttle B 2"
	"Civilian shuttle B 3"
	"Civilian shuttle B 4"
	"Civilian shuttle B 5"
	"Civilian shuttle B 6"
)
+Flags: ( "no-arrival-warp" )

$Name: Civilian shuttle C
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Civilian shuttle C 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Civilian shuttle C 1"
	"Civilian shuttle C 2"
	"Civilian shuttle C 3"
	"Civilian shuttle C 4"
	"Civilian shuttle C 5"
	"Civilian shuttle C 6"
)
+Flags: ( "no-arrival-warp" )

$Name: Civilian shuttle D
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Civilian shuttle D 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Civilian shuttle D 1"
	"Civilian shuttle D 2"
	"Civilian shuttle D 3"
	"Civilian shuttle D 4"
	"Civilian shuttle D 5"
	"Civilian shuttle D 6"
)
+Flags: ( "no-arrival-warp" )

$Name: Civilian shuttle E
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Civilian shuttle E 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Civilian shuttle E 1"
	"Civilian shuttle E 2"
	"Civilian shuttle E 3"
	"Civilian shuttle E 4"
	"Civilian shuttle E 5"
	"Civilian shuttle E 6"
)
+Flags: ( "no-arrival-warp" )

$Name: Civilian shuttle F
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Civilian shuttle F 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "film12+skybox" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Civilian shuttle F 1"
	"Civilian shuttle F 2"
	"Civilian shuttle F 3"
	"Civilian shuttle F 4"
	"Civilian shuttle F 5"
	"Civilian shuttle F 6"
)
+Flags: ( "no-arrival-warp" )

$Name: Pojazd cywilny G
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Pojazd cywilny G 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Pojazd cywilny G 1"
	"Pojazd cywilny G 2"
	"Pojazd cywilny G 3"
	"Pojazd cywilny G 4"
	"Pojazd cywilny G 5"
	"Pojazd cywilny G 6"
)
+Flags: ( )

#Events		;! 42 total

$Formula: ( when 
   ( true ) 
   ( hud-disable-except-messages 1 ) 
   ( fade-out ) 
   ( lock-primary-weapon "Alpha 1" ) 
   ( lock-secondary-weapon "Alpha 1" ) 
   ( lock-afterburner "Alpha 1" ) 
)
+Name: start
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fade-in 7000 ) 
   ( set-camera-position 
      27688 
      559 
      -36268 
   )
   ( set-camera-rotation 8 0 170 ) 
   ( set-camera-rotation 8 0 162 8000 ) 
   ( play-sound-from-file 
      "allied_command.ogg" 
      9 
   )
)
+Name: film1
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Team: 0

$Formula: ( when 
   ( true ) 
   ( show-subtitle 
      500 
      300 
      "Herschel" 
      6000 
   )
   ( show-subtitle 
      500 
      310 
      "15th February 2390" 
      6000 
   )
)
+Name: title
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      27190 
      973 
      -44556 
      38000 
      2000 
      3000 
   )
   ( set-camera-rotation 
      21 
      2 
      118 
      38000 
      2000 
      3000 
   )
)
+Name: film2
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "1" 
   )
)
+Name: msg1
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "2" 
   )
)
+Name: msg2
+Repeat Count: 1
+Interval: 1
+Chained: 20
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "2,5" 
   )
)
+Name: msg2,5
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when ( true ) ( fade-out 1500 ) ) 
+Name: film3
+Repeat Count: 1
+Interval: 1
+Chained: 9
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fade-in 1500 ) 
   ( set-camera-position 
      30789 
      -1693 
      -50419 
   )
   ( set-camera-rotation 305 346 67 ) 
   ( set-camera-position 
      31129 
      492 
      -50031 
      24000 
      2000 
      2000 
   )
   ( set-camera-rotation 
      25 
      0 
      57 
      24000 
      2000 
      2000 
   )
)
+Name: film4
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "3" 
   )
)
+Name: msg3
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fade-out 1500 ) 
   ( close-sound-from-file ( true ) ) 
)
+Name: film5
+Repeat Count: 1
+Interval: 1
+Chained: 21
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fade-in 1500 ) 
   ( set-camera-position 480 50 18110 ) 
   ( set-camera-rotation 5 0 57 ) 
   ( set-camera-position 
      1100 
      56 
      18079 
      18000 
      0 
   )
   ( set-camera-rotation 1 1 348 18000 0 ) 
   ( set-skybox-model "skybox_Spica.pof" ) 
)
+Name: film6+skybox
+Repeat Count: 1
+Interval: 1
+Chained: 4
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fire-beam 
      "NC Eliyahus 71" 
      "turret01" 
      "Sophia" 
   )
   ( fire-beam 
      "NC Eliyahus 72" 
      "turret01" 
      "Sophia" 
   )
   ( fire-beam 
      "NFg Meshulam 70" 
      "turret01" 
      "Sophia" 
   )
   ( ship-vulnerable "Sophia" ) 
   ( play-sound-from-file 
      "new_enemy.ogg" 
   )
)
+Name: enemies fire
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fire-beam 
      "Sophia" 
      "turret11" 
      "NC Eliyahus 71" 
   )
   ( fire-beam 
      "Sophia" 
      "turret12" 
      "NC Eliyahus 71" 
   )
)
+Name: allies fire
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Verdun Station" 
      "High" 
      "rec1" 
   )
   ( cap-waypoint-speed "Pod 1" 30 ) 
   ( cap-waypoint-speed "Pod 2" 30 ) 
   ( cap-waypoint-speed "Pod 3" 30 ) 
)
+Name: msg rec1
+Repeat Count: 1
+Interval: 1
+Chained: 4
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Sophia" 
      "High" 
      "rec2" 
   )
)
+Name: msg rec2
+Repeat Count: 1
+Interval: 1
+Chained: 6
+Team: 0

$Formula: ( when ( true ) ( fade-out 200 1 ) ) 
+Name: film7
+Repeat Count: 1
+Interval: 1
+Chained: 4
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fire-beam 
      "NC Eliyahus 82" 
      "turret01" 
      "Tarsus" 
   )
   ( fire-beam 
      "NFg Meshulam 81" 
      "turret01" 
      "Tarsus" 
   )
   ( ship-vulnerable "Tarsus" ) 
)
+Name: enemies fire 2
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fade-in 1500 ) 
   ( set-camera-position 15341 200 29239 ) 
   ( set-camera-rotation 0 350 84 ) 
   ( add-goal 
      "Tarsus" 
      ( ai-chase "NFg Meshulam 81" 89 ) 
   )
   ( add-goal 
      "Perth" 
      ( ai-waypoints-once 
         "perth retreat" 
         89 
      )
   )
   ( add-goal 
      "Inverness" 
      ( ai-waypoints-once 
         "inverness retreat" 
         89 
      )
   )
)
+Name: film8
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message "#Perth" "High" "rec3" ) 
)
+Name: msg rec3
+Repeat Count: 1
+Interval: 1
+Chained: 9
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Tarsus" 
      "High" 
      "rec4" 
   )
)
+Name: msg rec4
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fire-beam 
      "NFg Meshulam 81" 
      "turret01" 
      "GTNB Pharos 146" 
   )
)
+Name: enemy fire 3
+Repeat Count: 1
+Interval: 1
+Chained: 4
+Team: 0

$Formula: ( when 
   ( true ) 
   ( explosion-effect 
      16583 
      0 
      28815 
      100 
      300 
      250 
      100 
      500 
      0 
      0 
      7 
   )
)
+Name: explosion
+Repeat Count: 1
+Interval: 1
+Chained: 4
+Team: 0

$Formula: ( when 
   ( true ) 
   ( explosion-effect 
      16588 
      10 
      28855 
      100 
      400 
      450 
      300 
      700 
      0 
      0 
      7 
   )
   ( fade-out 200 1 ) 
)
+Name: explosion2
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fade-in 1500 1 ) 
   ( set-camera-position -8546 300 -8078 ) 
   ( set-camera-rotation 83 180 90 ) 
   ( set-camera-position 
      -8438 
      210 
      -8068 
      45000 
      3500 
      1000 
   )
   ( close-sound-from-file ( true ) ) 
   ( play-sound-from-file 
      "allied_command_short.ogg" 
   )
   ( set-camera-rotation 
      80 
      0 
      270 
      45000 
      3500 
      1000 
   )
)
+Name: film10
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "4" 
   )
)
+Name: msg4
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "4,5" 
   )
)
+Name: msg4,5
+Repeat Count: 1
+Interval: 1
+Chained: 12

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "5" 
   )
)
+Name: msg5
+Repeat Count: 1
+Interval: 1
+Chained: 13
+Team: 0

$Formula: ( when ( true ) ( fade-out 1500 ) ) 
+Name: film11
+Repeat Count: 1
+Interval: 1
+Chained: 14
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fade-in 1500 ) 
   ( set-camera-position 
      -3860 
      -600 
      -18315 
   )
   ( set-camera-rotation 354 0 260 ) 
   ( set-camera-position 
      -3909 
      -300 
      -18320 
      45000 
   )
   ( set-camera-rotation 354 8 260 ) 
   ( set-skybox-model "skybox_AG.pof" ) 
)
+Name: film12+skybox
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "6" 
   )
)
+Name: msg6
+Repeat Count: 1
+Interval: 1
+Chained: 4
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "7" 
   )
)
+Name: msg7
+Repeat Count: 1
+Interval: 1
+Chained: 13
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "8" 
   )
)
+Name: msg8
+Repeat Count: 1
+Interval: 1
+Chained: 15
+Team: 0

$Formula: ( when ( true ) ( fade-out 1500 ) ) 
+Name: film13
+Repeat Count: 1
+Interval: 1
+Chained: 9
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fade-in 1500 ) 
   ( set-camera-position 
      29552 
      987 
      -55414 
   )
   ( set-camera-rotation 33 332 117 ) 
   ( set-camera-rotation 
      33 
      1 
      117 
      40000 
      2000 
      2000 
   )
   ( set-skybox-model 
      "skybox_Herschel.pof" 
   )
)
+Name: film14
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "10" 
   )
)
+Name: msg10
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "11" 
   )
)
+Name: msg11
+Repeat Count: 1
+Interval: 1
+Chained: 14
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Admiral Peters" 
      "High" 
      "12" 
   )
)
+Name: msg12
+Repeat Count: 1
+Interval: 1
+Chained: 16
+Team: 0

$Formula: ( when ( true ) ( fade-out 5000 ) ) 
+Name: film15
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0

$Formula: ( when ( true ) ( end-mission ) ) 
+Name: end
+Repeat Count: 1
+Interval: 1
+Chained: 6
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "film6+skybox" 
      0 
   )
   ( show-subtitle-text 
      "recording pod" 
      15 
      15 
      ( false ) 
      ( false ) 
      1500 
      100 
      0 
      255 
      0 
      0 
   )
)
+Name: msg recording pod
+Repeat Count: 8
+Interval: 2

$Formula: ( when 
   ( is-event-true-delay "film8" 0 ) 
   ( show-subtitle-text 
      "recording latona" 
      15 
      15 
      ( false ) 
      ( false ) 
      1500 
      100 
      0 
      255 
      0 
      0 
   )
)
+Name: msg recording latona
+Repeat Count: 9
+Interval: 2

#Goals		;! 0 total


#Waypoints		;! 18 lists total

$Name: olympus goal
$List: (		;! 1 points in list
	( 26650.900391, 530.181763, -40919.906250 )
)

$Name: warspite goal
$List: (		;! 1 points in list
	( 26675.515625, 530.181519, -41218.898438 )
)

$Name: agrippa goal
$List: (		;! 1 points in list
	( 26615.632813, 892.104309, -41634.144531 )
)

$Name: aeolus2 goal
$List: (		;! 1 points in list
	( 33484.750000, 0.002958, -50450.593750 )
)

$Name: cretheus2 goal
$List: (		;! 1 points in list
	( 33400.675781, -150.443298, -50877.531250 )
)

$Name: aeolus1 goal
$List: (		;! 1 points in list
	( 33023.777344, 0.002924, -50715.195313 )
)

$Name: cretheus1 goal
$List: (		;! 1 points in list
	( 32939.941406, 148.636215, -51040.003906 )
)

$Name: transport1 start
$List: (		;! 1 points in list
	( -3699.326172, 6000.000000, -21169.513672 )
)

$Name: transport2 start
$List: (		;! 1 points in list
	( -3642.425781, 6000.000000, -21182.712891 )
)

$Name: city path 1
$List: (		;! 6 points in list
	( -5938.912109, -533.569092, -18273.003906 )
	( -7160.131836, -533.069092, -18785.169922 )
	( -7573.996094, -532.569092, -20829.064453 )
	( -4198.898438, -532.569092, -22286.365234 )
	( -2984.494141, -532.569092, -19746.136719 )
	( -3166.097656, -532.569092, -18301.365234 )
)

$Name: city path 2
$List: (		;! 6 points in list
	( -3222.541016, -532.569092, -18374.039063 )
	( -3058.322266, -532.069092, -19748.650391 )
	( -4263.263672, -534.569092, -22207.966797 )
	( -7468.386719, -532.569092, -20768.990234 )
	( -7075.376953, -494.569183, -18931.173828 )
	( -5882.219727, -527.069092, -18422.892578 )
)

$Name: escape pods
$List: (		;! 1 points in list
	( 3687.664063, 0.002563, 18146.007813 )
)

$Name: city path3
$List: (		;! 3 points in list
	( -4638.988281, 0.014648, -20164.912109 )
	( -4659.725586, 0.000003, -17867.781250 )
	( -5043.453613, 0.000067, -13783.617188 )
)

$Name: city path4
$List: (		;! 3 points in list
	( -4811.786133, 101.703430, -18014.806641 )
	( -4727.906250, 0.000000, -18500.517578 )
	( -5012.971680, 279.156860, -22151.230469 )
)

$Name: inverness retreat
$List: (		;! 1 points in list
	( 16152.379883, 2248.119873, 30700.085938 )
)

$Name: perth retreat
$List: (		;! 1 points in list
	( 17332.146484, 2291.944580, 29323.152344 )
)

$Name: city path5
$List: (		;! 1 points in list
	( -4958.968750, -432.889069, -25143.955078 )
)

$Name: atlantic start
$List: (		;! 1 points in list
	( -5353.000000, 10000.000000, -18312.000000 )
)

#Messages		;! 19 total


$Name: 1
$Team: -1
$MessageNew:  XSTR("Soldiers, pilots and crewmembers of the Wolf's Fleet. Citizens of the GTVA. This is Supreme Admiral John Peters, head of the 6th Wolf's Fleet and commanding officer of all allied forces in the Wolf's Group.", -1)
$end_multi_text

$Name: 2
$Team: -1
$MessageNew:  XSTR("For the last few weeks, the terrorist organization Cerberus Legacy has tormented the systems of the Wolf's Group. ", -1)
$end_multi_text

$Name: 3
$Team: -1
$MessageNew:  XSTR("At this time we can finally report that Cerberus Legacy has been defeated. The Wolf's Fleet has driven Cerberus's forces from our systems and crushed the rebellion. This should have been cause for celebration... but it is not.", -1)
$end_multi_text

$Name: 4
$Team: -1
$MessageNew:  XSTR("During a recent engagement, Cerberus Legacy's leader, Kaimler Ovadiah, activated a dormant Shivan subspace portal found in the Spica system. Moments later, GTVA forces at the portal were slaughtered by an unknown enemy. ", -1)
$end_multi_text

$Name: 5
$Team: -1
$MessageNew:  XSTR("All civilians in Spica are in extreme danger, and the entire Wolf's Group is at risk. Additionally, we remain unable to contact the GTVA to request either reinforcements or permission to evacuate and retreat.", -1)
$end_multi_text

$Name: 6
$Team: -1
$MessageNew:  XSTR("To best ensure the safety of the citizens of the Wolf's Group, I am hereby declaring that martial law in Herschel, Delta Majoris, KY Cygni, and Spica will remain in effect until further notice.", -1)
$end_multi_text

$Name: 7
$Team: -1
$MessageNew:  XSTR("Any citizens charged with treason or defeatism, as well as any citizens who attempt to harm the Wolf's Fleet in any way, will face a military tribunal. We will not hesitate to seek the strongest punishments possible for anyone who threatens our systems or our forces.", -1)
$end_multi_text

$Name: 8
$Team: -1
$MessageNew:  XSTR("In this difficult time, I ask that all citizens of the Wolf's Group maintain faith in Supreme Command and follow the orders of civilian and military authorities.", -1)
$end_multi_text

$Name: 10
$Team: -1
$MessageNew:  XSTR("I don't know how long this new war will last. But you have my word: as the leader of the Wolf's Fleet, I will do whatever needs to be done to save humanity from this threat. No matter how high the price may be, I will not let you down.", -1)
$end_multi_text

$Name: 11
$Team: -1
$MessageNew:  XSTR("Members of the Wolf's Fleet, it is your responsibility to defend those who cannot defend themselves. The Wolf's Group systems are home to tens of millions of civilians. To save their lives and save our systems, we will need every one of you. We are humanity's first and last line of defense.", -1)
$end_multi_text

$Name: 12
$Team: -1
$MessageNew:  XSTR("This is Supreme Admiral John Peters, signing off. ", -1)
$end_multi_text

$Name: rec1
$Team: -1
$MessageNew:  XSTR("All pods... ...launched... we can't save anyone else... I'm sorry...", -1)
$end_multi_text

$Name: rec2
$Team: -1
$MessageNew:  XSTR("This is the Sophia! Hull failure is imminent... AHHHH!", -1)
$end_multi_text

$Name: rec3
$Team: -1
$MessageNew:  XSTR("We're taking heavy damage! We can't risk losing the ship. All units, retreat. That's an order. We can't win this battle.", -1)
$end_multi_text

$Name: rec4
$Team: -1
$MessageNew:  XSTR("GTC Latona to all ships! Our subspace drive was damaged and we are unable to jump! Repeat, we are unable to jump! We need immediate.. no, no, oh my God... ", -1)
$end_multi_text

$Name: 2,5
$Team: -1
$MessageNew:  XSTR("Their list of crimes is endless: pirate activity, attacks on civilian targets, illegal and highly unethical genetic experiments, among many others. Cerberus's open rebellion has led to thousands of civilian and military deaths in our systems.", -1)
$end_multi_text

$Name: 4,5
$Team: -1
$MessageNew:  XSTR("Humanity faces a new threat and Spica is being invaded by an aggresive alien species. Our situation is dire. More than a third of the ships in the 11th Battlegroup have been destroyed, and enemy forces have attacked our bases and colonies all across the system. ", -1)
$end_multi_text

$Name: recording pod
$Team: -1
$MessageNew:  XSTR("RECORDING: 

Pod HCX-24-50-138
GTI Verdun", -1)
$end_multi_text

$Name: recording latona
$Team: -1
$MessageNew:  XSTR("RECORDING: 

GTC Latona
11th Battlegroup", -1)
$end_multi_text

#Reinforcements		;! 0 total


#Background bitmaps		;! 1 total

$Num stars: 0
$Ambient light level: 7895160

$Bitmap List:
$Sun: SunGreen
+Angles: 1.117011 0.000000 4.363323
+Scale: 1.000000
$Sun: SunWhite
+Angles: 0.000000 4.694936 4.694936
+Scale: 1.000000
$Starbitmap: p_NewAeon
+Angles: 0.558505 6.126106 3.071780
+ScaleX: 8.000000
+ScaleY: 8.000000
+DivX: 1
+DivY: 1

$Bitmap List:
$Sun: SunBlue
+Angles: 0.000000 0.034907 5.462876
+Scale: 2.000000
$Starbitmap: p_water2
+Angles: 0.418879 0.000000 0.366519
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+DivX: 1
+DivY: 1
$Starbitmap: p_icedesert
+Angles: 0.000000 0.314159 0.052360
+ScaleX: 0.200000
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$Starbitmap: p_ice
+Angles: 0.837757 2.635445 0.349066
+ScaleX: 0.600000
+ScaleY: 0.600000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: None
$Briefing Music: SG15 - Northern Empires

#End

