#Mission Info

$Version: 0.10
$Name:  XSTR("A small cleanup", -1)
$Author: Shadow Genesis Team
$Created: 09/05/09 at 20:18:31
$Modified: 10/16/19 at 16:08:18
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 2240
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 60.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: -1440.053345, 9514.084961, -3364.863281
+Viewer orient:
	-0.098668, 0.000001, -0.995121,
	0.742982, 0.665245, -0.073667,
	0.661999, -0.746625, -0.065639


$Load Screen 1024: loading_lateralus.tga

$Skybox Model: skybox_deltamajoris.pof

$AI Profile: FS2 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 3
$start_stage
$multi_text
 XSTR("$b Cmd. $b Hurley $b Reyes:
Pilots, the Equinox has been ordered to strengthen the Alliance military presence in the KY Cygni system, where Cerberus attacks inflicted collateral damage to our forces. Before that, however, Command has another mission for us. A few days ago a jump node to KY Cygni was captured by a group of pirates cooperating with Cerberus. This group had attacked the cruisers you defended during your previous mission, as well as three large convoys, of which two contained supplies, and the third contained Ancient artifacts from the excavation in KY Cygni. Each plundered artifact counts for Cerberus, so the faster we secure this transport route, the better. ", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 659.841187, 6117.792480, -1779.791992
$camera_orient:
	0.999890, -0.000002, 0.014831,
	-0.013719, 0.379795, 0.924969,
	-0.005635, -0.925071, 0.379753
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: -109.803009, 0.000817, 1018.006409
$label:  XSTR("KY Cygni", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The 123rd bomber squadron has just finished a strike against the enemy forces. The pirates have the $r CLCv $r Menelaos, a Deimos-class corvette, and old Fenris cruiser, the $r CLC $r Riolin, and at least two bomber and two fighter wings. Enemy defences have been weakened, so it is time to finish them off. The $g GTCv $g Lateralus, a heavy Eurynome-class corvette is ready to strike.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 2929.082520, 6117.791504, -1746.130005
$camera_orient:
	0.999999, -0.000001, -0.001549,
	0.001433, 0.379794, 0.925070,
	0.000587, -0.925071, 0.379794
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: -109.803009, 0.000817, 1018.006409
$label:  XSTR("KY Cygni", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Hostile
$class: GTCv Deimos
$pos: 1409.887329, 0.002986, 1310.094849
$label:  XSTR("Menelaos", -1)
+id: 2
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Eurynome
$pos: 5090.354004, 634.343689, 544.205322
$label:  XSTR("Lateralus", -1)
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 4
$team: Hostile
$class: GTC Fenris
$pos: 1366.512939, 0.002013, 38.187637
$label:  XSTR("Riolin", -1)
+id: 8
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Once we secure the  break through the enemy defences, the $g Equinox will enter the sector and head for KY Cygni. Alpha wing will then prioritize our carrier's escort and guide it safely to the jump node. Good luck, pilots.  ", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 828.982727, 9174.838867, -2586.914551
$camera_orient:
	0.999937, -0.000000, 0.011213,
	-0.011178, 0.079000, 0.996812,
	-0.000886, -0.996875, 0.078995
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 28
$team: Friendly
$class: GTCa Farael
$pos: 2906.426025, -0.000045, -1972.411987
$label:  XSTR("Equinox", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: -3315.354736, 0.000294, -1490.938232
$label:  XSTR("KY Cygni", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Eurynome
$pos: 4819.252930, 634.343689, 31.239187
$label:  XSTR("Lateralus", -1)
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 0

#Alternate Types:
$Alt: PCv Deimos
$Alt: PC Poseidon
$Alt: PC Fenris
$Alt: CLCv Deimos
$Alt: CLC Fenris
$Alt: 'Grizzly'
$Alt: 'Fox'
$Alt: 'Scimitar'

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Myrmidon"	5
	"GTF Persephone"	5
	"GTF Hercules Mark II"	5
	"GTF Perseus"	5
)

+Weaponry Pool: (
	"Hammer HL-9"	104
	"Akheton SDG"	5
	"Morning Star"	5
	"Prometheus S"	104
	"Funeral"	228
	"Avalanche"	1600
)

#Objects		;! 34 total

$Name: Alpha 1		;! Object #0
$Class: GTF Persephone
$Team: Friendly
$Location: 5882.765137, 919.671692, 339.813568
$Orientation:
	-0.101917, -0.082098, 0.991401,
	-0.068757, 0.994788, 0.075310,
	-0.992415, -0.060491, -0.107031
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Avalanche" "Funeral" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 8

$Name: Menelaos		;! Object #1
$Class: GTCv Deimos
$Alt: CLCv Deimos

$Team: Hostile
$Location: -5275.745605, 1217.977661, -369.967896
$Orientation:
	0.240650, -0.035673, -0.969957,
	0.131594, 0.991296, -0.003809,
	0.961651, -0.126724, 0.243251
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 66
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Primary Banks: ( "MGreen" )
+Subsystem: turret24
+Primary Banks: ( "MGreen" )
+Subsystem: turret25
+Sbank Ammo: ( 0 )
+Subsystem: turret26
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( < ( hits-left "Menelaos" ) 20 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 800
$Texture Replace:
+old: nameplate
+new: nameplate-menelaos

$Name: Alpha 2		;! Object #2
$Class: GTF Persephone
$Alt: 'Grizzly'

$Team: Friendly
$Location: 5881.905273, 945.269470, 270.086029
$Orientation:
	-0.101917, -0.082097, 0.991400,
	-0.068758, 0.994787, 0.075309,
	-0.992414, -0.060491, -0.107030
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Avalanche" "Funeral" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "guardian" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Alpha 3		;! Object #3
$Class: GTF Persephone
$Alt: 'Fox'

$Team: Friendly
$Location: 5869.780762, 943.514221, 342.934601
$Orientation:
	-0.101917, -0.082097, 0.991400,
	-0.068758, 0.994787, 0.075309,
	-0.992414, -0.060491, -0.107030
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Avalanche" "Funeral" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "guardian" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Alpha 4		;! Object #4
$Class: GTF Persephone
$Alt: 'Scimitar'

$Team: Friendly
$Location: 5876.240234, 916.772461, 266.200226
$Orientation:
	-0.101917, -0.082097, 0.991400,
	-0.068758, 0.994787, 0.075309,
	-0.992414, -0.060491, -0.107030
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Avalanche" "Funeral" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "guardian" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Riolin		;! Object #5
$Class: GTC Fenris
$Alt: CLC Fenris

$Team: Hostile
$Location: -4145.292969, 261.332214, 1365.859741
$Orientation:
	-0.211899, -0.927036, -0.309366,
	-0.568242, 0.374417, -0.732747,
	0.795113, 0.020527, -0.606117
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 58
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( destroyed-or-departed-delay 
      10 
      "Menelaos" 
   )
   ( < ( hits-left "Riolin" ) 15 ) 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 15
$Texture Replace:
+old: nameplate
+new: nameplate-riolin
+old: nameplate
+new: nameplate-riolin

$Name: Leo 1		;! Object #6
$Class: GTF Loki
$Team: Hostile
$Location: -4328.425293, 0.002665, 303.203125
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Leo 2		;! Object #7
$Class: GTF Loki
$Team: Hostile
$Location: -4378.246094, 0.002679, 373.797943
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Leo 3		;! Object #8
$Class: GTF Loki
$Team: Hostile
$Location: -4307.934570, 0.002672, 426.058990
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Leo 4		;! Object #9
$Class: GTF Loki
$Team: Hostile
$Location: -4257.275391, 0.002661, 362.671478
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Cancer 1		;! Object #10
$Class: GTF Hercules
$Team: Hostile
$Location: -4025.022949, 1049.544434, 339.265961
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Cancer 2		;! Object #11
$Class: GTF Hercules
$Team: Hostile
$Location: -4033.684570, 1049.544434, 451.456848
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Cancer 3		;! Object #12
$Class: GTF Hercules
$Team: Hostile
$Location: -3934.208496, 1049.544434, 449.201843
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Cancer 4		;! Object #13
$Class: GTF Hercules
$Team: Hostile
$Location: -3925.349121, 1049.544434, 345.692596
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Equinox		;! Object #14
$Class: GTCa Farael
$Team: Friendly
$Location: 6021.072754, 59.200180, 751.344482
$Orientation:
	-0.019202, 0.000000, 0.999815,
	0.000000, 1.000000, 0.000000,
	-0.999815, 0.000000, -0.019202
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Farael path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
$Arrival Location: Hyperspace
$Arrival Cue: ( destroyed-or-departed-delay 
   17 
   "Riolin" 
   "Leo" 
   "Cancer" 
   "Menelaos" 
   "Virgo" 
   "Aquarius" 
)
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Equinox" 
   "Farael path" 
   1 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 10
+Special Hitpoints: 70000
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 300
$Texture Replace:
+old: nameplate
+new: nameplate-equinox

$Name: Lateralus		;! Object #15
$Class: GTCv Eurynome
$Team: Friendly
$Location: 6916.588379, 634.343811, -112.684418
$Orientation:
	-0.163590, 0.030912, 0.986045,
	-0.031384, 0.998840, -0.036520,
	-0.986030, -0.036920, -0.162429
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "lateralus path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "MSG 3" 8 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 9
+Special Hitpoints: 110000
+Special Shield Points: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 800
$Texture Replace:
+old: nameplate
+new: nameplate-lateralus
+old: cobraname-glow
+new: leteralus-nameplate-glow
+old: cobraname-glow
+new: leteralus-nameplate-glow

$Name: Aquarius 1		;! Object #16
$Class: GTB Zeus
$Team: Hostile
$Location: 4586.706543, -166.824371, -1622.669922
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Little Boy" "Little Boy" "Little Boy" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 2		;! Object #17
$Class: GTB Zeus
$Team: Hostile
$Location: 4865.381836, -166.824738, -1661.959229
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Little Boy" "Little Boy" "Little Boy" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 3		;! Object #18
$Class: GTB Zeus
$Team: Hostile
$Location: 4682.921875, -166.824738, -1738.786743
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Little Boy" "Little Boy" "Little Boy" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 4		;! Object #19
$Class: GTB Zeus
$Team: Hostile
$Location: 4723.213379, -170.544373, -1600.156006
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Little Boy" "Little Boy" "Little Boy" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gemini 1		;! Object #20
$Class: GTB Artemis
$Team: Hostile
$Location: 1119.919067, 2260.219238, 1067.906616
$Orientation:
	-0.980350, -0.181055, -0.078332,
	0.071741, 0.042682, -0.996512,
	0.183767, -0.982549, -0.028854
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Equinox" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gemini 2		;! Object #21
$Class: GTB Artemis
$Team: Hostile
$Location: 1607.480347, -637.958496, -1939.261963
$Orientation:
	0.959984, 0.155204, 0.233115,
	-0.190491, 0.972042, 0.137288,
	-0.205290, -0.176201, 0.962710
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Equinox" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gemini 3		;! Object #22
$Class: GTB Artemis
$Team: Hostile
$Location: 770.217651, -613.689575, -1875.500366
$Orientation:
	0.959984, 0.155204, 0.233115,
	-0.190491, 0.972042, 0.137288,
	-0.205289, -0.176201, 0.962709
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Equinox" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gemini 4		;! Object #23
$Class: GTB Artemis
$Team: Hostile
$Location: 1131.269287, 2389.323730, 798.474060
$Orientation:
	-0.980348, -0.181055, -0.078333,
	0.071741, 0.042682, -0.996510,
	0.183767, -0.982547, -0.028854
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Equinox" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aries 1		;! Object #24
$Class: GTF Myrmidon
$Team: Hostile
$Location: 546.325562, 900.515686, 3397.281738
$Orientation:
	-0.980348, -0.181056, -0.078333,
	-0.190491, 0.972042, 0.137288,
	0.051286, 0.149512, -0.987429
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 7

$Name: Aries 2		;! Object #25
$Class: GTF Myrmidon
$Team: Hostile
$Location: 1121.600708, -879.026123, -2567.473633
$Orientation:
	0.959984, 0.155204, 0.233115,
	-0.190491, 0.972042, 0.137288,
	-0.205289, -0.176201, 0.962709
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 7

$Name: Aries 3		;! Object #26
$Class: GTF Myrmidon
$Team: Hostile
$Location: 1403.456909, -958.576843, -2462.148682
$Orientation:
	0.959984, 0.155204, 0.233115,
	-0.190491, 0.972042, 0.137288,
	-0.205289, -0.176201, 0.962709
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 7

$Name: Aries 4		;! Object #27
$Class: GTF Myrmidon
$Team: Hostile
$Location: 271.059052, 847.782043, 3401.435791
$Orientation:
	-0.980348, -0.181056, -0.078333,
	-0.190491, 0.972042, 0.137288,
	0.051286, 0.149512, -0.987429
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 7

$Name: Aries 5		;! Object #28
$Class: GTF Myrmidon
$Team: Hostile
$Location: 456.546478, 708.227234, 3289.901367
$Orientation:
	-0.980348, -0.181056, -0.078333,
	-0.190491, 0.972042, 0.137288,
	0.051286, 0.149512, -0.987429
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 7

$Name: Virgo 2		;! Object #29
$Class: GTF Myrmidon
$Team: Hostile
$Location: 4890.859375, -166.824463, -1484.128784
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Virgo 3		;! Object #30
$Class: GTF Myrmidon
$Team: Hostile
$Location: 4978.666016, -166.824463, -1476.720825
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Virgo 1		;! Object #31
$Class: GTF Myrmidon
$Team: Hostile
$Location: 4915.913086, -166.824463, -1395.815552
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gemini 5		;! Object #32
$Class: GTB Artemis
$Team: Hostile
$Location: 676.008240, 1276.714722, 2433.442383
$Orientation:
	-0.980348, -0.181056, -0.078333,
	-0.190491, 0.972042, 0.137288,
	0.051286, 0.149512, -0.987429
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Equinox" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gemini 6		;! Object #33
$Class: GTB Artemis
$Team: Hostile
$Location: 1237.500610, 1283.706909, 2488.043701
$Orientation:
	-0.980348, -0.181056, -0.078333,
	-0.190491, 0.972042, 0.137288,
	0.051286, 0.149512, -0.987429
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Equinox" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

#Wings		;! 7 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "Lateralus" 50 ) )
+Hotkey: 0
+Flags: ( )

$Name: Leo
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Leo 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   6 
   "Riolin" 
   "Menelaos" 
   "Aquarius" 
   "Virgo" 
)
$Ships: (		;! 4 total
	"Leo 1"
	"Leo 2"
	"Leo 3"
	"Leo 4"
)
$AI Goals: ( goals ( ai-chase-wing "Alpha" 55 ) )
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Cancer
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Cancer 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   6 
   "Riolin" 
   "Menelaos" 
   "Aquarius" 
   "Virgo" 
)
$Ships: (		;! 4 total
	"Cancer 1"
	"Cancer 2"
	"Cancer 3"
	"Cancer 4"
)
$AI Goals: ( goals ( ai-guard "Riolin" 55 ) ( ai-guard "Menelaos" 60 ) ( ai-chase-wing "Alpha" 50 ) )
+Flags: ( )

$Name: Aquarius
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Aquarius 1

$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: Lateralus
$Arrival Cue: ( has-arrived-delay 50 "Lateralus" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Aquarius 1"
	"Aquarius 2"
	"Aquarius 3"
	"Aquarius 4"
)
$AI Goals: ( goals ( ai-chase "Lateralus" 50 ) )
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 30
+Wave Delay Max: 40

$Name: Aries
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Aries 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 108 "Equinox" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Aries 1"
	"Aries 2"
	"Aries 3"
	"Aries 4"
	"Aries 5"
)
$AI Goals: ( goals ( ai-guard-wing "Gemini" 55 ) ( ai-chase-wing "Alpha" 50 ) )
+Flags: ( )
+Wave Delay Min: 50
+Wave Delay Max: 60

$Name: Gemini
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gemini 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 105 "Equinox" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Gemini 1"
	"Gemini 2"
	"Gemini 3"
	"Gemini 4"
	"Gemini 5"
	"Gemini 6"
)
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 50
+Wave Delay Max: 60

$Name: Virgo
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Virgo 1

$Arrival Location: Near Ship
+Arrival Distance: 500
$Arrival Anchor: Aquarius 1
$Arrival Cue: ( has-arrived-delay 3 "Aquarius" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Virgo 1"
	"Virgo 2"
	"Virgo 3"
)
$AI Goals: ( goals ( ai-guard-wing "Aquarius" 55 ) ( ai-chase "Alpha 1" 50 ) )
+Flags: ( )
+Wave Delay Min: 20
+Wave Delay Max: 25

#Events		;! 44 total

$Formula: ( when 
   ( true ) 
   ( ship-guardian-threshold 
      ( rand 40 70 ) 
      "Alpha 2" 
   )
   ( ship-guardian-threshold 
      ( rand 40 70 ) 
      "Alpha 3" 
   )
   ( ship-guardian-threshold 
      ( rand 40 70 ) 
      "Alpha 4" 
   )
   ( never-warp "Alpha 1" ) 
)
+Name: start
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 2 ) 
   ( send-message 
      "#Alpha 1" 
      "High" 
      "1 - Alpha 1" 
   )
)
+Name: MSG 1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Menelaos" 
      "High" 
      "2 - Menelaos" 
   )
   ( add-goal "Leo" ( ai-chase-any 89 ) ) 
)
+Name: MSG 2
+Repeat Count: 1
+Interval: 1
+Chained: 13
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Alpha 1" 
      "High" 
      "3 - Alpha 1" 
   )
)
+Name: MSG 3
+Repeat Count: 1
+Interval: 1
+Chained: 13
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 4 "Lateralus" ) 
   ( send-message 
      "Lateralus" 
      "High" 
      "4 - Lateralus" 
   )
)
+Name: MSG 4+guardians
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( has-arrived-delay 2 "Equinox" ) 
      ( not 
         ( is-destroyed-delay 0 "Lateralus" ) 
      )
   )
   ( do-nothing ) 
)
+Name: protect lateralus
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect Lateralus", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 10 "Lateralus" ) 
   ( send-message 
      "#Alpha 1" 
      "High" 
      "5 - Alpha 1" 
   )
)
+Name: MSG 5
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "Leo" ) 
   ( send-message 
      "#Alpha 1" 
      "High" 
      "5,5 - Alfa 1" 
   )
)
+Name: MSG 5,5
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( destroyed-or-departed-delay 
      1 
      "Riolin" 
   )
   ( do-nothing ) 
)
+Name: destroy riolin
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Drive off Riolin", -1)
+Team: 0

$Formula: ( when 
   ( destroyed-or-departed-delay 
      1 
      "Menelaos" 
   )
   ( do-nothing ) 
)
+Name: destroy menelaos
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Drive off Menelaos", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "Leo" "Cancer" ) 
   ( do-nothing ) 
)
+Name: destroy escort
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy fighter escort", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "Aquarius" ) 
   ( do-nothing ) 
)
+Name: destroy aquarius
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Aquarius bombers", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "Virgo" ) 
   ( do-nothing ) 
)
+Name: destroy virgo
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Virgo", -1)
+Team: 0

$Formula: ( when 
   ( < 
      ( distance "Menelaos" "Lateralus" ) 
      4500 
   )
   ( fire-beam 
      "Menelaos" 
      "turret23" 
      "Lateralus" 
   )
   ( fire-beam 
      "Menelaos" 
      "turret24" 
      "Lateralus" 
   )
)
+Name: menelaos fire
+Repeat Count: 999
+Interval: 20

$Formula: ( when 
   ( has-arrived-delay 1 "Aquarius" ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "6 - Alpha 2" 
   )
)
+Name: MSG 6
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 5 "Aquarius" ) 
   ( send-message 
      "Lateralus" 
      "High" 
      "7 - Lateralus" 
   )
)
+Name: MSG 7
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      1 
      "Aquarius" 
      "Leo" 
   )
   ( add-goal 
      "Cancer" 
      ( ai-chase-any 89 ) 
   )
)
+Name: cancer orders
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 2 "Riolin" ) 
   ( send-message 
      "Lateralus" 
      "High" 
      "9 - Lateralus" 
   )
)
+Name: MSG 9
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 3 "Menelaos" ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "10,5 - Lateralus" 
   )
)
+Name: MSG 10
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Menelaos" ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "10 - Alfa 2" 
   )
)
+Name: MSG 10,5
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( destroyed-or-departed-delay 
      3 
      "Menelaos" 
      "Riolin" 
      "Leo" 
      "Cancer" 
      "Aquarius" 
      "Virgo" 
   )
   ( send-message 
      "Lateralus" 
      "High" 
      "11 - Lateralus" 
   )
)
+Name: MSG 11
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      15 
      "Menelaos" 
      "Riolin" 
      "Leo" 
      "Cancer" 
      "Aquarius" 
   )
   ( send-message 
      "#Equinox" 
      "High" 
      "12 - Equinox" 
   )
)
+Name: MSG 12
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 1 "Equinox" ) 
   ( do-nothing ) 
)
+Name: protect Equinox
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect Equinox", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 3 "Equinox" ) 
   ( send-message 
      "Equinox" 
      "High" 
      "13 - Equinox" 
   )
   ( add-goal 
      "Alpha" 
      ( ai-guard "Equinox" 89 ) 
   )
)
+Name: MSG 13
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 4" 
      "High" 
      "13,1 - Alpha 4" 
   )
)
+Name: msg13,1
+Repeat Count: 1
+Interval: 1
+Chained: 37

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "13,2 - Alpha 2" 
   )
)
+Name: msg13,2
+Repeat Count: 1
+Interval: 1
+Chained: 13

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 4" 
      "High" 
      "13,3 - Alpha 4" 
   )
)
+Name: msg13,3
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "13,4 - Alpha 2" 
   )
)
+Name: msg13,4
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( clear-goals "Lateralus" ) 
   ( add-goal 
      "Lateralus" 
      ( ai-waypoints-once 
         "lateralus path 2" 
         89 
      )
   )
)
+Name: lateralus goals
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Alpha 1" 
      "High" 
      "13,5 - Alpha 1" 
   )
)
+Name: msg13,5
+Repeat Count: 1
+Interval: 1
+Chained: 14

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 4" 
      "High" 
      "13,6 - Alpha 4" 
   )
)
+Name: msg13,6
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( has-arrived-delay 1 "Gemini" ) 
   ( send-message 
      "Lateralus" 
      "High" 
      "14 - Lateralus" 
   )
)
+Name: MSG 14
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 7 "Gemini" ) 
   ( send-message 
      "Equinox" 
      "High" 
      "15 - Equinox" 
   )
)
+Name: MSG 15
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "Gemini" ) 
   ( do-nothing ) 
)
+Name: destroy gemini
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Gemini bombers", -1)
+Objective key:  XSTR("(F11)", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "Aries" ) 
   ( do-nothing ) 
)
+Name: destroy aries
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Aries", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      1 
      "Aries" 
      "Gemini" 
   )
   ( send-message 
      "Alpha 2" 
      "High" 
      "16 - Alfa 2" 
   )
)
+Name: MSG 16
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( are-waypoints-done-delay 
      "Equinox" 
      "Farael path" 
      0 
   )
   ( send-message 
      "Equinox" 
      "High" 
      "17 - Equinox" 
   )
)
+Name: MSG 17
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( allow-warp "Alpha 1" ) 
)
+Name: allow warp
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( has-departed-delay 1 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: rtb
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Objective:  XSTR("Jump to Eos Station", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 25 "Lateralus" ) 
   ( add-goal 
      "Menelaos" 
      ( ai-waypoints-once 
         "Menelaos path" 
         89 
      )
   )
   ( add-goal 
      "Riolin" 
      ( ai-chase "Lateralus" 89 ) 
   )
)
+Name: goals
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      5 
      "Aquarius 1" 
      "Aquarius 2" 
      "Aquarius 3" 
      "Aquarius 4" 
   )
   ( add-goal 
      "Cancer" 
      ( ai-chase "Alpha" 89 ) 
   )
)
+Name: goals cancer
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( is-destroyed-delay 5 "Equinox" ) 
      ( is-destroyed-delay 5 "Lateralus" ) 
   )
   ( show-subtitle-text 
      "MISSION FAILED" 
      30 
      0 
      ( false ) 
      ( true ) 
      5000 
      2000 
      0 
      255 
      255 
   )
   ( hud-disable-except-messages 1 ) 
   ( change-soundtrack "<No Music>" ) 
   ( play-sound-from-file "Sov-fail.ogg" ) 
)
+Name: mission failed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when ( true ) ( fade-out 4000 1 ) ) 
+Name: fade
+Repeat Count: 1
+Interval: 1
+Chained: 4
+Team: 0

$Formula: ( when ( true ) ( end-mission ) ) 
+Name: end mission
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0

#Goals		;! 3 total

$Type: Primary
+Name: Destroy the blockade
$MessageNew:  XSTR("Destroy the pirate blockade", -1)
$end_multi_text
$Formula: ( destroyed-or-departed-delay 
   1 
   "Menelaos" 
   "Riolin" 
   "Leo" 
   "Cancer" 
)

$Type: Primary
+Name: Protect Equinox
$MessageNew:  XSTR("Protect Equinox", -1)
$end_multi_text
$Formula: ( has-departed-delay 1 "Equinox" ) 

$Type: Primary
+Name: Protect Lateralus
$MessageNew:  XSTR("Protect Lateralus", -1)
$end_multi_text
$Formula: ( and 
   ( destroyed-or-departed-delay 
      1 
      "Menelaos" 
      "Riolin" 
      "Leo" 
      "Cancer" 
      "Aquarius" 
      "Virgo" 
   )
   ( not 
      ( is-destroyed-delay 0 "Lateralus" ) 
   )
)

#Waypoints		;! 5 lists total


$Jump Node: -6990.000000, 0.000000, 940.000000
$Jump Node Name: KY Cygni
$Name: Farael path
$List: (		;! 1 points in list
	( -4396.681641, 1.718160, 856.940979 )
)

$Name: lateralus path
$List: (		;! 1 points in list
	( 825.857483, 634.007385, -79.439110 )
)

$Name: Menelaos path
$List: (		;! 2 points in list
	( -1235.685913, 1063.500000, -561.811829 )
	( 274.597351, 974.436707, -816.740479 )
)

$Name: lateralus path 2
$List: (		;! 1 points in list
	( -3711.031006, 466.583038, -837.974731 )
)

$Name: node
$List: (		;! 1 points in list
	( -6990.000000, 0.000000, 940.000000 )
)

#Messages		;! 24 total


$Name: 1 - Alpha 1
$Team: -1
$MessageNew:  XSTR("CLCv Menelaos, this is Lieutenant Nathan Miles of the 122nd Liberty Guardians, GTCa Equinox. The Wolf's Fleet is giving you one chance to surrender, or be destroyed. ", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: emptymsg.wav

$Name: 2 - Menelaos
$Team: -1
$MessageNew:  XSTR("Cerberus Legacy has duties here that are far more important than you could ever imagine, pilot. I will not surrender to your corrupted government. You will not take me without a fight. Menelaos out. ", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM10
+Wave Name: emptymsg.wav

$Name: 3 - Alpha 1
$Team: -1
$MessageNew:  XSTR("That's what I was afraid of... Lateralus, you're clear to jump in and engage the enemy. ", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: emptymsg.wav

$Name: 4 - Lateralus
$Team: -1
$MessageNew:  XSTR("GTCv Lateralus in position. Commencing attack. Alpha, destroy the fighter escort and keep your eyes open. We're expecting a flanking bomber strike. ", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM06
+Wave Name: emptymsg.wav

$Name: 5 - Alpha 1
$Team: -1
$MessageNew:  XSTR("Yes, sir. Alpha, take up defensive formation around the Lateralus. Don't let any bombers get through. ", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: emptymsg.wav

$Name: 6 - Alpha 2
$Team: -1
$MessageNew:  XSTR("Lieutenant, I'm picking up several jump signatures. Enemy Zeus bombers incoming. ", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP3
+Wave Name: emptymsg.wav

$Name: 7 - Lateralus
$Team: -1
$MessageNew:  XSTR("Alpha, destroy those bombers. The Lateralus doesn't need any holes in its hull. ", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM06
+Wave Name: emptymsg.wav

$Name: 9 - Lateralus
$Team: -1
$MessageNew:  XSTR("The Riolin is down. ", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM06
+Wave Name: emptymsg.wav

$Name: 10 - Alfa 2
$Team: -1
$MessageNew:  XSTR("The Menelaos engaged its subspace drive. The pirates are retreating. ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: emptymsg.wav

$Name: 11 - Lateralus
$Team: -1
$MessageNew:  XSTR("All hostile forces eliminated. Equinox, you may proceed. ", -1)
$end_multi_text
+AVI Name: Head-CM06
+Wave Name: emptymsg.wav

$Name: 12 - Equinox
$Team: -1
$MessageNew:  XSTR("Acknowledged, Lateralus. Exiting subspace in a moment. ", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: emptymsg.wav

$Name: 13 - Equinox
$Team: -1
$MessageNew:  XSTR("Alpha, this is the Equinox. Keep an eye on us in case of enemy attack on our carrier. We are more likely to be the next target of the rebels. ", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: emptymsg.wav

$Name: 14 - Lateralus
$Team: -1
$MessageNew:  XSTR("Picking up more jump signatures. Cerberus bombers jumping in around us.", -1)
$end_multi_text
+AVI Name: Head-CM06
+Wave Name: emptymsg.wav

$Name: 15 - Equinox
$Team: -1
$MessageNew:  XSTR("Alpha, take down those bastards. If anyone gets through, our Gatling cannons will send them straight to hell. ", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: emptymsg.wav

$Name: 16 - Alfa 2
$Team: -1
$MessageNew:  XSTR("All hostile fighters and bombers have been neutralized. ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: emptymsg.wav

$Name: 17 - Equinox
$Team: -1
$MessageNew:  XSTR("We did it, pilots. We're making a jump. We have new orders for you before you join us in KY Cygni. You'll be participating in a larger operation. We're sending you the coordinates of the Eos Station, where you will rendezvous with the GTD Meleager. Equinox out. ", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: emptymsg.wav

$Name: 10,5 - Lateralus
$Team: -1
$MessageNew:  XSTR("We've destroyed the Menelaos. Excellent work, pilots. ", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM06
+Wave Name: emptymsg.wav

$Name: 5,5 - Alfa 1
$Team: -1
$MessageNew:  XSTR("Leo wing destroyed. That was easy. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: emptymsg.wav

$Name: 13,1 - Alpha 4
$Team: -1
$MessageNew:  XSTR("Grizzly? I need to ask you a question. I was checking the data of all new pilots in the squadron, and I found out that you once were a lieutenant. Now you're an ensign.", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: emptymsg.wav

$Name: 13,2 - Alpha 2
$Team: -1
$MessageNew:  XSTR("I was, right. You're gonna have a philosophical talk about sins of the past, et cetera?", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: emptymsg.wav

$Name: 13,3 - Alpha 4
$Team: -1
$MessageNew:  XSTR("No offence. I was just curious. What happened that caused you to be demoted?", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: emptymsg.wav

$Name: 13,4 - Alpha 2
$Team: -1
$MessageNew:  XSTR("Well, life in the fleet is not as fuckin' easy as most rookies think. I had... an argument with a higher ranking officer. I don't wanna talk about details. Sorry that your curiosity will remain unsatisfied.", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: emptymsg.wav

$Name: 13,5 - Alpha 1
$Team: -1
$MessageNew:  XSTR("Scimitar, stop that. This is not an interrogation. Focus on our mission. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: emptymsg.wav

$Name: 13,6 - Alpha 4
$Team: -1
$MessageNew:  XSTR("All right, all right, Lieutenant. ", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: emptymsg.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 2 total

$Num stars: 500
$Ambient light level: 7895160

$Bitmap List:
$Sun: SunWhite
+Angles: 4.904375 6.265732 4.572762
+Scale: 1.000000
$Starbitmap: p_volcanic
+Angles: 0.942477 0.087266 4.520399
+ScaleX: 0.100000
+ScaleY: 0.100000
+DivX: 1
+DivY: 1
$Starbitmap: p_earthlike
+Angles: 4.555306 2.495819 4.869465
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: :12 Sovereign
$Briefing Music: SG09 - Prepare

#End

