#Mission Info

$Version: 0.10
$Name:  XSTR("The Hive", -1)
$Author: Blaise Russel
$Created: 06/10/06 at 13:49:30
$Modified: 12/17/12 at 00:44:59
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 262144

+Disallow Support: 0

+Hull Repair Ceiling: 0.000000

+Subsystem Repair Ceiling: 100.000000

+Viewer pos: 4630.786621, 1120.643799, 2745.380127
+Viewer orient:
	0.996589, -0.000001, 0.082520,
	0.003803, 0.998938, -0.045925,
	-0.082433, 0.046082, 0.995531


$Skybox Model: milky_way_box.pof
+Skybox Orientation:
	0.500000, -0.866025, -0.000000,
	0.866025, 0.500000, 0.000000,
	0.000000, -0.000000, 1.000000

$AI Profile: FS1 RETAIL

#Sexp_variables

$Variables:
(
		92		"Trychos"		"0"		"block"
		93		"Trychos"		"25000"		"block"
		94		"Vendelin"		"0"		"block"
		95		"Vendelin"		"25000"		"block"
		96		"Coldwolf"		"0"		"block"
		97		"Coldwolf"		"10000"		"block"
		98		"Stratata"		"0"		"block"
		99		"Stratata"		"10000"		"block"
)

#Command Briefing

#Briefing
$start_briefing
$num_stages: 4
$start_stage
$multi_text
 XSTR("Orders from $g Terran $g Command are to eliminate the $h SD $h Malacostraca with immediate effect. You, pilot, have been chosen to accompany the counterstrike against the $r Shivan position.", -1)
$end_multi_text
$voice: eg2_b1.ogg
$camera_pos: 4630.786621, 1120.643799, 2745.380127
$camera_orient:
	0.000000, 0.000000, 1.000000,
	-1.000000, 0.000000, 0.000000,
	0.000000, -1.000000, 0.000000
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: 4628.726563, -0.000327, 2745.380127
$label: Malacostraca
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Currently, the $h Malacostraca remains in an outer orbit around $b Beta $b Cygni $b II. It is guarded by a wing of cruisers as well as the usual fighter escort. Recon has also identified preliminary $r Shivan cargo depots forming in the area around the destroyer.", -1)
$end_multi_text
$voice: eg2_b2.ogg
$camera_pos: 5761.856445, 277.223206, 2745.380127
$camera_orient:
	0.000000, 0.000000, 1.000000,
	-0.158249, 0.987399, 0.000000,
	-0.987399, -0.158249, 0.000000
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: 4628.726563, 238.817703, 2745.380127
$label: Malacostraca
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: 4198.117676, -0.000392, 3229.924561
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 13
$team: Hostile
$class: SFr Mephisto
$pos: 4307.214844, -0.000216, 2304.590576
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Hostile
$class: SC Cain
$pos: 4822.208496, -0.000359, 2747.166260
$label: Cruisers
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Your task force shall tackle the $h Malacostraca's guard head on. By thinning our their ranks, the way should be clear for bombers from the $f Minnow to engage and destroy the $h Malacostraca.", -1)
$end_multi_text
$voice: eg2_b3.ogg
$camera_pos: 5761.856445, 277.223206, 2745.380127
$camera_orient:
	0.000000, 0.000000, 1.000000,
	-0.158249, 0.987399, 0.000000,
	-0.987399, -0.158249, 0.000000
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: 4628.726563, 238.817703, 2745.380127
$label: Malacostraca
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: 4198.117676, -0.000392, 3229.924561
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 13
$team: Hostile
$class: SFr Mephisto
$pos: 4307.214844, -0.000216, 2304.590576
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Medusa
$pos: 4580.450684, -0.000360, 2747.605225
+id: 5
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$f Alpha and $f Beta will provide heavy escort for the task force, consisting of the $f Tybalt, the $f Coldwolf and the $f Stratata. Should the $r Shivans suffer enough losses, $f Kappa and $f Iota wings will be deployed. You are authorised to assist in destroying the $h Malacostraca once bomber support arrives.", -1)
$end_multi_text
$voice: eg2_b4.ogg
$camera_pos: 6481.159180, 337.452209, 2701.843506
$camera_orient:
	0.956852, 0.000000, 0.290576,
	-0.290321, 0.041955, 0.956009,
	-0.012191, -0.999120, 0.040144
$camera_time: 500
$num_lines: 0
$num_icons: 9
$Flags: 2
$Formula: ( true ) 
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: 4628.726563, 238.817703, 2745.380127
$label: Malacostraca
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: 4198.117676, -0.000392, 3229.924561
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 13
$team: Hostile
$class: SFr Mephisto
$pos: 4307.214844, -0.000216, 2304.590576
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Medusa
$pos: 4580.450684, -0.000360, 2747.605225
+id: 5
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 6380.877441, -0.000120, 2716.833496
$label: Tybalt
+id: 7
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 6389.882324, -0.000135, 2651.434570
$label: Coldwolf
+id: 8
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: 6446.609375, -0.000117, 2691.897217
$label: Stratata
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Medusa
$pos: 6571.277832, -0.000113, 2707.164307
$label: Iota
+id: 10
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Medusa
$pos: 6601.527832, -0.000123, 2761.006592
$label: Kappa
+id: 11
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 7

$Formula: ( and 
   ( is-event-false-delay "RTBTime" 0 ) 
   ( is-event-false-delay "Failure" 0 ) 
)
$Multi text
    XSTR("Dereliction of duty is a serious offence, pilot. When you are given a mission to carry out, you follow your orders to the letter, with no exceptions.

Your hearing is scheduled for 0700. Dismissed.", -1)
$end_multi_text
$Voice: eg_des.ogg
$Recommendation text:
    XSTR("Do not depart until told to do so.", -1)
$end_multi_text

$Formula: ( is-event-true-delay "Failure" 0 ) 
$Multi text
    XSTR("The loss of the Tybalt, Coldwolf and Stratata before we could successfully destroy the Malacostraca's escort is disappointing, pilot. We were counting on your success in this operation.

Your failure forced us to abandon our strike and leave the Malacostraca unharmed. It will be some time before we can muster the resources to attack the destroyer again. In the meantime, the Malacostraca may increase her guard or even inflict more casualties on the Alliance.

Dismissed.", -1)
$end_multi_text
$Voice: eg2_db1.ogg
$Recommendation text:
    XSTR("Destroying the entirety of Vishnu or Surya wings will only inspire the Malacostraca to send out more. Consider leaving one alive and ignored in order to give yourself more breathing room.", -1)
$end_multi_text

$Formula: ( is-event-true-delay "RTBTime" 0 ) 
$Multi text
    XSTR("That was one dangerous encounter you had there, pilot. The sudden arrival of those three cruisers very nearly cost you and your wingmen your lives. Fortunately, you're still here to fight another day.", -1)
$end_multi_text
$Voice: eg2_db2.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( is-destroyed-delay 
      0 
      "Tybalt" 
      "Stratata" 
      "Coldwolf" 
   )
   ( is-event-true-delay "RTBTime" 0 ) 
)
$Multi text
    XSTR("It is sad that we cannot say the same for the Tybalt, Coldwolf and Stratata. This mission cost them their lives. Hopefully we can avenge their deaths in future operations.", -1)
$end_multi_text
$Voice: eg2_db3.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( percent-ships-destroyed 
      1 
      "Tybalt" 
      "Stratata" 
      "Coldwolf" 
   )
   ( is-event-true-delay "RTBTime" 0 ) 
   ( not 
      ( is-destroyed-delay 
         0 
         "Tybalt" 
         "Stratata" 
         "Coldwolf" 
      )
   )
)
$Multi text
    XSTR("We lost several good men in the chaos following the arrival of the Abharazid, but the survivors have pledged to avenge the deaths of their comrades and drive the Shivans out of Beta Cygni forever.", -1)
$end_multi_text
$Voice: eg2_db4.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( is-event-true-delay "RTBTime" 0 ) 
   ( has-departed-delay 
      0 
      "Tybalt" 
      "Stratata" 
      "Coldwolf" 
   )
)
$Multi text
    XSTR("Indeed, it is astounding that you managed to protect the Tybalt, Coldwolf and Stratata in the face of overwhelming odds. You protected your charges from the entire complement of a Shivan destroyer. That's not something to be sniffed at.", -1)
$end_multi_text
$Voice: eg2_db5.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-event-true-delay "RTBTime" 0 ) 
$Multi text
    XSTR("The Abharazid and her escort's arrival from out of nowhere is extremely puzzling. We can but conclude there is something greater here than meets the eye.

Our top strategicians are coming up with another plan to tackle the Malacostraca with our limited resources. In the meantime, pilot, rest a while. You look like you need it.", -1)
$end_multi_text
$Voice: eg2_db6.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Apollo"	3
)

+Weaponry Pool: (
	"Avenger"	28
	"Flail"	16
	"MX-50"	500
	"Fury"	980
	"Interceptor"	605
	"Hornet"	680
	"Synaptic"	500
)

#Objects		;! 57 total

$Name: Alpha 1		;! Object #0
$Class: GTF Hercules
$Team: Friendly
$Location: -764.509033, -544.052124, -1271.847168
$Orientation:
	0.169967, -0.985450, 0.000000,
	0.985450, 0.169967, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "ignore-count" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Alpha 2		;! Object #1
$Class: GTF Hercules
$Team: Friendly
$Location: -781.382568, -446.221039, -1371.336426
$Orientation:
	0.169967, -0.985450, 0.000000,
	0.985450, 0.169967, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 10
+Persona Index: 0

$Name: Alpha 3		;! Object #2
$Class: GTF Hercules
$Team: Friendly
$Location: -747.658691, -641.748840, -1372.270264
$Orientation:
	0.169967, -0.985450, 0.000000,
	0.985450, 0.169967, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 10
+Persona Index: 1

$Name: Malacostraca		;! Object #3
$Class: SD Demon
$Team: Hostile
$Location: -6.891381, 2013.653564, 2012.511108
$Orientation:
	-0.029199, 0.000000, -0.999574,
	0.000000, 1.000000, 0.000000,
	0.999574, 0.000000, -0.029199
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03a-base
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06a-base
+Subsystem: turret07a-base
+Subsystem: turret08-base
+Subsystem: turret09-base
+Subsystem: turret10-base
+Subsystem: turret11-base
+Subsystem: turret12-base
+Subsystem: turret13-base
+Subsystem: turret14-base
+Subsystem: turret15-base
+Subsystem: turret16-base
+Subsystem: turret17-base
+Subsystem: turret18-base
+Subsystem: turret19-base
+Subsystem: turret20-base
+Subsystem: turret21-base
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 5000

$Name: Odia		;! Object #4
$Class: SC Lilith
$Team: Hostile
$Location: -1009.400024, 978.527344, 2006.099976
$Orientation:
	-0.009662, 0.000000, -0.999953,
	-0.000001, 1.000000, 0.000000,
	0.999953, 0.000001, -0.009662
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Ignavia		;! Object #5
$Class: SC Lilith
$Team: Hostile
$Location: 529.400024, 978.527344, 2854.699951
$Orientation:
	-0.849878, 0.000000, 0.526979,
	0.000001, 1.000000, 0.000001,
	-0.526979, 0.000001, -0.849878
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Socordia		;! Object #6
$Class: SC Lilith
$Team: Hostile
$Location: 539.099976, 978.527344, 1150.099976
$Orientation:
	0.842135, 0.000000, 0.539267,
	0.000001, 1.000000, -0.000001,
	-0.539267, 0.000001, 0.842135
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Vendelin		;! Object #7
$Class: SC Cain
$Team: Hostile
$Location: -927.412598, -166.692337, 2896.989258
$Orientation:
	-0.363048, 0.877965, 0.312050,
	-0.665815, -0.478727, 0.572288,
	0.651834, 0.000000, 0.758362
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoint index: 92
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Trychos		;! Object #8
$Class: SC Cain
$Team: Hostile
$Location: 1102.990967, 0.001400, 1558.198608
$Orientation:
	-0.298868, 0.842404, -0.448369,
	-0.090211, -0.492678, -0.865524,
	-0.950022, -0.218230, 0.223239
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoint index: 90
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: SC 5 10		;! Object #9
$Class: SC 5
$Team: Hostile
$Location: -795.787415, -148.627518, 1401.855347
$Orientation:
	0.891568, 0.000000, -0.452886,
	0.000000, 1.000000, 0.000000,
	0.452886, 0.000000, 0.891568
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 11		;! Object #10
$Class: SC 5
$Team: Hostile
$Location: -616.092957, -148.627518, 1310.794678
$Orientation:
	0.891568, 0.000000, -0.452886,
	0.000000, 1.000000, 0.000000,
	0.452886, 0.000000, 0.891568
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 12		;! Object #11
$Class: SC 5
$Team: Hostile
$Location: -443.094543, -148.627518, 1220.653442
$Orientation:
	0.891568, 0.000000, -0.452886,
	0.000000, 1.000000, 0.000000,
	0.452886, 0.000000, 0.891568
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 13		;! Object #12
$Class: SC 5
$Team: Hostile
$Location: -348.852753, -148.627518, 1397.879395
$Orientation:
	0.891568, 0.000000, -0.452886,
	0.000000, 1.000000, 0.000000,
	0.452886, 0.000000, 0.891568
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 14		;! Object #13
$Class: SC 5
$Team: Hostile
$Location: -527.428040, -148.627518, 1488.089600
$Orientation:
	0.891568, 0.000000, -0.452886,
	0.000000, 1.000000, 0.000000,
	0.452886, 0.000000, 0.891568
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 15		;! Object #14
$Class: SC 5
$Team: Hostile
$Location: -705.383179, -148.627518, 1578.407837
$Orientation:
	0.891568, 0.000000, -0.452886,
	0.000000, 1.000000, 0.000000,
	0.452886, 0.000000, 0.891568
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 18		;! Object #15
$Class: SAC 2
$Team: Hostile
$Location: 779.995239, -357.466583, 2625.526611
$Orientation:
	-0.770231, 0.000000, 0.637765,
	0.000000, 1.000000, 0.000000,
	-0.637765, 0.000000, -0.770231
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 19		;! Object #16
$Class: SAC 2
$Team: Hostile
$Location: 621.139465, -357.466583, 2755.106201
$Orientation:
	-0.770231, 0.000000, 0.637765,
	0.000000, 1.000000, 0.000000,
	-0.637765, 0.000000, -0.770231
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 20		;! Object #17
$Class: SAC 2
$Team: Hostile
$Location: 750.700317, -357.466583, 2908.845703
$Orientation:
	-0.770231, 0.000000, 0.637765,
	0.000000, 1.000000, 0.000000,
	-0.637765, 0.000000, -0.770231
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 21		;! Object #18
$Class: SAC 2
$Team: Hostile
$Location: 904.111755, -357.466583, 2780.397705
$Orientation:
	-0.770231, 0.000000, 0.637765,
	0.000000, 1.000000, 0.000000,
	-0.637765, 0.000000, -0.770231
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Abharazid		;! Object #19
$Class: SC Lilith
$Team: Hostile
$Location: 11.707665, 1066.920654, 1999.846802
$Orientation:
	-0.069148, 0.000000, 0.997607,
	-0.997134, 0.030791, -0.069116,
	-0.030718, -0.999526, -0.002129
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "ThePortalOpens" 
   8 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Magmatos		;! Object #20
$Class: SC Cain
$Team: Hostile
$Location: 102.845688, 1184.340942, 2299.628174
$Orientation:
	-0.044122, 0.069768, 0.996587,
	-0.996288, 0.070737, -0.049061,
	-0.073919, -0.995052, 0.066388
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "ThePortalOpens" 
   8 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Skelk		;! Object #21
$Class: SC Cain
$Team: Hostile
$Location: 100.093964, 1179.765259, 1700.020142
$Orientation:
	-0.014026, -0.059768, 0.998114,
	-0.996696, 0.080708, -0.009173,
	-0.080008, -0.994944, -0.060703
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "ThePortalOpens" 
   8 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Durga 1		;! Object #22
$Class: SF Manticore
$Team: Hostile
$Location: -1138.388184, 0.004476, 2815.486572
$Orientation:
	-0.132644, -0.264150, -0.955317,
	0.960429, -0.272413, -0.058031,
	-0.244912, -0.925212, 0.289831
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Durga 2		;! Object #23
$Class: SF Manticore
$Team: Hostile
$Location: -1100.640869, 119.033409, 2881.467041
$Orientation:
	-0.132644, -0.264150, -0.955317,
	0.960429, -0.272412, -0.058030,
	-0.244912, -0.925211, 0.289831
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Krishna 1		;! Object #24
$Class: SF Manticore
$Team: Hostile
$Location: 1506.962036, 0.002303, 1555.415649
$Orientation:
	0.018114, -0.022902, 0.999574,
	0.957342, -0.287967, -0.023947,
	0.288392, 0.957367, 0.016708
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Krishna 2		;! Object #25
$Class: SF Manticore
$Team: Hostile
$Location: 1475.581665, -95.862061, 1453.653687
$Orientation:
	0.018114, -0.022901, 0.999574,
	0.957341, -0.287966, -0.023947,
	0.288392, 0.957367, 0.016708
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Tybalt		;! Object #26
$Class: GTC Fenris
$Team: Friendly
$Location: -31.032324, -566.809570, -1002.034668
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "TybaltW1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
+Secondary Banks: ( "" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 16 ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance "Tybalt" "TybaltW2:1" ) 
   5 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 15
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: Stratata		;! Object #27
$Class: GTC Fenris
$Team: Friendly
$Location: 80.803978, -977.197815, -1029.845093
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "StratataW1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
+Secondary Banks: ( "" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 16 ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance "Stratata" "StratataW2:1" ) 
   5 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 10
+Special Hitpoint index: 96
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: Coldwolf		;! Object #28
$Class: GTC Fenris
$Team: Friendly
$Location: -187.693115, -745.877808, -1052.090454
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "ColdwolfW1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
+Secondary Banks: ( "" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 17 ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance "Coldwolf" "ColdwolfW2:1" ) 
   5 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 12
+Special Hitpoint index: 94
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: Indra 1		;! Object #29
$Class: SF Scorpion
$Team: Hostile
$Location: -336.593903, 266.877350, 3340.161621
$Orientation:
	-0.110489, 0.852184, -0.511446,
	0.979878, 0.179471, 0.087352,
	0.166229, -0.491503, -0.854865
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Indra 2		;! Object #30
$Class: SF Scorpion
$Team: Hostile
$Location: -342.464539, 232.886383, 3475.859131
$Orientation:
	-0.110490, 0.852183, -0.511445,
	0.979877, 0.179471, 0.087352,
	0.166229, -0.491502, -0.854864
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Indra 3		;! Object #31
$Class: SF Scorpion
$Team: Hostile
$Location: -364.810974, 404.351013, 3374.239990
$Orientation:
	-0.110490, 0.852183, -0.511445,
	0.979877, 0.179471, 0.087352,
	0.166229, -0.491502, -0.854864
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Vishnu 1		;! Object #32
$Class: SF Basilisk
$Team: Hostile
$Location: -2915.522461, 1134.411133, 6725.787109
$Orientation:
	-0.643608, -0.038861, -0.764368,
	0.765355, -0.032679, -0.642778,
	0.000000, -0.998710, 0.050775
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Enemy MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Vishnu 2		;! Object #33
$Class: SF Basilisk
$Team: Hostile
$Location: -2856.154785, 1244.812012, 6790.864258
$Orientation:
	-0.643608, -0.038860, -0.764368,
	0.765355, -0.032679, -0.642778,
	0.000000, -0.998710, 0.050774
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Enemy MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Vishnu 3		;! Object #34
$Class: SF Basilisk
$Team: Hostile
$Location: -2983.568848, 1235.076660, 6639.645996
$Orientation:
	-0.643608, -0.038860, -0.764368,
	0.765355, -0.032679, -0.642778,
	0.000000, -0.998710, 0.050774
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Enemy MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Vishnu 4		;! Object #35
$Class: SF Basilisk
$Team: Hostile
$Location: -2921.359863, 1338.089600, 6708.481445
$Orientation:
	-0.643608, -0.038860, -0.764368,
	0.765355, -0.032679, -0.642778,
	0.000000, -0.998710, 0.050774
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Enemy MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Surya 1		;! Object #36
$Class: SF Basilisk
$Team: Hostile
$Location: -2559.441162, 1177.487549, 7185.604492
$Orientation:
	0.777573, -0.031927, -0.627982,
	0.628793, 0.039481, 0.776570,
	0.000000, -0.998710, 0.050775
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Enemy MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Surya 2		;! Object #37
$Class: SF Basilisk
$Team: Hostile
$Location: -2641.571533, 1286.208618, 7246.579590
$Orientation:
	0.777573, -0.031927, -0.627982,
	0.628793, 0.039481, 0.776570,
	0.000000, -0.998710, 0.050775
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Enemy MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Surya 3		;! Object #38
$Class: SF Basilisk
$Team: Hostile
$Location: -2479.922363, 1275.299927, 7116.245117
$Orientation:
	0.777573, -0.031927, -0.627982,
	0.628793, 0.039481, 0.776570,
	0.000000, -0.998710, 0.050775
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Enemy MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Surya 4		;! Object #39
$Class: SF Basilisk
$Team: Hostile
$Location: -2561.439697, 1378.768677, 7176.990234
$Orientation:
	0.777573, -0.031927, -0.627982,
	0.628793, 0.039481, 0.776570,
	0.000000, -0.998710, 0.050775
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Enemy MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Bheema 1		;! Object #40
$Class: SB Shaitan
$Team: Hostile
$Location: -142.191910, 1180.861206, 1532.583984
$Orientation:
	0.621610, -0.008457, -0.783281,
	0.783327, 0.006711, 0.621574,
	0.000000, -0.999942, 0.010796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Bheema 2		;! Object #41
$Class: SB Shaitan
$Team: Hostile
$Location: -202.196274, 1281.046265, 1607.122559
$Orientation:
	0.621610, -0.008457, -0.783281,
	0.783327, 0.006711, 0.621574,
	0.000000, -0.999942, 0.010796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Bheema 3		;! Object #42
$Class: SB Shaitan
$Team: Hostile
$Location: -83.119629, 1277.077881, 1457.100342
$Orientation:
	0.621610, -0.008457, -0.783281,
	0.783327, 0.006711, 0.621574,
	0.000000, -0.999942, 0.010796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Bheema 4		;! Object #43
$Class: SB Shaitan
$Team: Hostile
$Location: -142.075165, 1376.135376, 1530.328979
$Orientation:
	0.621610, -0.008457, -0.783281,
	0.783327, 0.006711, 0.621574,
	0.000000, -0.999942, 0.010796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Asura 1		;! Object #44
$Class: SF Manticore
$Team: Hostile
$Location: 232.096191, 1180.859741, 1869.039917
$Orientation:
	0.343646, 0.018033, -0.938927,
	0.939099, -0.006599, 0.343583,
	0.000000, -0.999816, -0.019202
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Asura 2		;! Object #45
$Class: SF Manticore
$Team: Hostile
$Location: 195.868210, 1283.472900, 1970.035645
$Orientation:
	0.343646, 0.018033, -0.938926,
	0.939099, -0.006599, 0.343582,
	0.000000, -0.999816, -0.019202
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Asura 3		;! Object #46
$Class: SF Manticore
$Team: Hostile
$Location: 264.179199, 1284.927368, 1783.344360
$Orientation:
	0.343646, 0.018033, -0.938926,
	0.939099, -0.006599, 0.343582,
	0.000000, -0.999816, -0.019202
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Arjuna 1		;! Object #47
$Class: SF Scorpion
$Team: Hostile
$Location: 526.768311, 1180.859497, 2266.918457
$Orientation:
	0.080708, -0.000794, -0.996738,
	0.996738, 0.000064, 0.080709,
	0.000000, -1.000000, 0.000796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Arjuna 2		;! Object #48
$Class: SF Scorpion
$Team: Hostile
$Location: 518.966492, 1280.015137, 2363.198730
$Orientation:
	0.080708, -0.000794, -0.996737,
	0.996738, 0.000064, 0.080708,
	0.000000, -1.000000, 0.000797
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Arjuna 3		;! Object #49
$Class: SF Scorpion
$Team: Hostile
$Location: 535.552185, 1284.020386, 2158.344238
$Orientation:
	0.080708, -0.000794, -0.996737,
	0.996738, 0.000064, 0.080708,
	0.000000, -1.000000, 0.000797
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Arjuna 4		;! Object #50
$Class: SF Scorpion
$Team: Hostile
$Location: 526.895569, 1379.001831, 2265.187744
$Orientation:
	0.080708, -0.000794, -0.996737,
	0.996738, 0.000064, 0.080708,
	0.000000, -1.000000, 0.000797
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "special-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Dirge		;! Object #51
$Class: SFr Mephisto
$Team: Hostile
$Location: -118.723770, 801.242065, 3728.072510
$Orientation:
	0.225746, 0.817910, -0.529209,
	0.562248, 0.334238, 0.756415,
	0.795561, -0.468304, -0.384415
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: Regret		;! Object #52
$Class: SFr Mephisto
$Team: Hostile
$Location: 14.155731, 673.014160, 3811.058105
$Orientation:
	-0.693131, -0.677091, 0.247221,
	-0.638509, 0.417595, -0.646469,
	0.334479, -0.605940, -0.721776
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: Horn		;! Object #53
$Class: SFr Asmodeus
$Team: Hostile
$Location: 1282.019409, 690.971741, 2928.160645
$Orientation:
	0.548690, -0.564214, -0.616930,
	0.836026, 0.370297, 0.404896,
	0.000000, -0.737931, 0.674876
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: a-turret01
+Subsystem: a-turret02
+Subsystem: a-turret03
+Subsystem: a-turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: Beta 1		;! Object #54
$Class: GTB Athena
$Team: Friendly
$Location: -1105.514404, -544.053101, -1001.593628
$Orientation:
	-0.138754, -0.990327, 0.000000,
	0.990327, -0.138754, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Fury" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 15
+Persona Index: 3

$Name: Beta 2		;! Object #55
$Class: GTB Athena
$Team: Friendly
$Location: -1119.428833, -643.364258, -1101.092651
$Orientation:
	-0.138754, -0.990327, 0.000000,
	0.990327, -0.138754, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Fury" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 15
+Persona Index: 4

$Name: Beta 3		;! Object #56
$Class: GTB Athena
$Team: Friendly
$Location: -1091.350708, -442.961456, -1102.652954
$Orientation:
	-0.138754, -0.990327, 0.000000,
	0.990327, -0.138754, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Fury" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 15
+Persona Index: 1

#Wings		;! 10 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
)
$AI Goals: ( goals ( ai-guard "Tybalt" 50 ) ( ai-guard "Coldwolf" 30 ) )
+Hotkey: 0
+Flags:( )

$Name: Krishna
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Krishna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Krishna 1"
	"Krishna 2"
)
$AI Goals: ( goals ( ai-guard "Trychos" 50 ) )
+Flags:( )

$Name: Durga
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Durga 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Durga 1"
	"Durga 2"
)
$AI Goals: ( goals ( ai-guard "Vendelin" 50 ) )
+Flags:( )

$Name: Indra
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Indra 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Indra 1"
	"Indra 2"
	"Indra 3"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags:( )

$Name: Vishnu
$Waves: 99
$Wave Threshold: 0
$Special Ship: 0		;! Vishnu 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Malacostraca
$Arrival Cue: ( has-arrived-delay 
   ( rand-multiple 35 45 ) 
   "Tybalt" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Vishnu 1"
	"Vishnu 2"
	"Vishnu 3"
	"Vishnu 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags:( )
+Wave Delay Min: 15
+Wave Delay Max: 20

$Name: Surya
$Waves: 99
$Wave Threshold: 0
$Special Ship: 0		;! Surya 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Malacostraca
$Arrival Cue: ( or 
   ( < 
      ( distance "Tybalt" "TybaltW1:4" ) 
      5 
   )
   ( < 
      ( distance "Stratata" "StratataW1:4" ) 
      5 
   )
   ( < 
      ( distance "Coldwolf" "ColdwolfW1:4" ) 
      5 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Surya 1"
	"Surya 2"
	"Surya 3"
	"Surya 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags:( )
+Wave Delay Min: 15
+Wave Delay Max: 20

$Name: Bheema
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Bheema 1

$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( < 
      ( distance "Tybalt" "TybaltW1:3" ) 
      5 
   )
   ( < 
      ( distance "Stratata" "StratataW1:3" ) 
      5 
   )
   ( < 
      ( distance "Coldwolf" "ColdwolfW1:3" ) 
      5 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Bheema 1"
	"Bheema 2"
	"Bheema 3"
	"Bheema 4"
)
$AI Goals: ( goals ( ai-chase "Tybalt" 50 ) ( ai-chase "Stratata" 50 ) ( ai-chase "Coldwolf" 50 ) )
+Flags:( )

$Name: Asura
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Asura 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Bheema" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Asura 1"
	"Asura 2"
	"Asura 3"
)
+Flags:( )

$Name: Arjuna
$Waves: 99
$Wave Threshold: 0
$Special Ship: 0		;! Arjuna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 
   ( rand-multiple 55 65 ) 
   "Abharazid" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Arjuna 1"
	"Arjuna 2"
	"Arjuna 3"
	"Arjuna 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags:( )
+Wave Delay Min: 25
+Wave Delay Max: 30

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
)
$AI Goals: ( goals ( ai-guard "Stratata" 50 ) )
+Hotkey: 1
+Flags:( )
+Wave Delay Min: 15
+Wave Delay Max: 30

#Events		;! 23 total

$Formula: ( when 
   ( has-time-elapsed 2 ) 
   ( send-message-list 
      "Alpha 2" 
      "High" 
      "Alpha2_01" 
      1000 
      "#Command" 
      "High" 
      "Command_01" 
      7000 
   )
   ( turret-lock-all "Horn" ) 
   ( turret-lock-all "Dirge" ) 
   ( turret-lock-all "Regret" ) 
   ( ship-guardian 
      "Odia" 
      "Ignavia" 
      "Socordia" 
   )
   ( ship-guardian-threshold 
      34 
      "Alpha 2" 
   )
)
+Name: Start
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 1 "Tybalt" ) 
   ( send-message-list 
      "Tybalt" 
      "High" 
      "Tybalt_01" 
      0 
      "Alpha 2" 
      "High" 
      "Alpha2_02" 
      4000 
   )
)
+Name: TaskForceArrives
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( percent-ships-departed 
         1 
         "Tybalt" 
         "Stratata" 
         "Coldwolf" 
      )
      ( destroyed-or-departed-delay 
         0 
         "Tybalt" 
         "Stratata" 
         "Coldwolf" 
      )
   )
   ( do-nothing ) 
)
+Name: DirDefTaskForce
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect Task Force", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Vishnu" ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha2_03" 
   )
)
+Name: StirredUp
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < 
      ( distance "Alpha 2" "Surya" ) 
      1500 
   )
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha2_04" 
   )
)
+Name: Incoming!
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( < ( hits-left "Tybalt" ) 70 ) 
      ( < ( hits-left "Stratata" ) 70 ) 
      ( < ( hits-left "Coldwolf" ) 70 ) 
   )
   ( send-message 
      "Tybalt" 
      "High" 
      "Tybalt_02" 
   )
)
+Name: Damage
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( < ( hits-left "Tybalt" ) 45 ) 
      ( < ( hits-left "Stratata" ) 45 ) 
      ( < ( hits-left "Coldwolf" ) 45 ) 
   )
   ( send-message 
      "Tybalt" 
      "High" 
      "Tybalt_03" 
   )
)
+Name: TightenUp
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Stratata" ) 
      ( not 
         ( is-destroyed-delay 0 "Tybalt" ) 
      )
   )
   ( send-message 
      "Tybalt" 
      "High" 
      "Tybalt_04" 
   )
)
+Name: Tybalt-Stratata
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Coldwolf" ) 
      ( not 
         ( is-destroyed-delay 0 "Tybalt" ) 
      )
   )
   ( send-message 
      "Tybalt" 
      "High" 
      "Tybalt_05" 
   )
)
+Name: Tybalt-Coldwolf
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( not 
         ( is-destroyed-delay 0 "Coldwolf" ) 
      )
      ( is-destroyed-delay 0 "Tybalt" ) 
   )
   ( send-message 
      "Coldwolf" 
      "High" 
      "Coldwolf_01" 
   )
)
+Name: Coldwolf-Tybalt
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and-in-sequence 
      ( is-destroyed-delay 0 "Tybalt" ) 
      ( and 
         ( not 
            ( is-destroyed-delay 0 "Coldwolf" ) 
         )
         ( is-destroyed-delay 0 "Stratata" ) 
      )
   )
   ( send-message 
      "Coldwolf" 
      "High" 
      "Coldwolf_02" 
   )
)
+Name: Coldwolf-Stratata
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and-in-sequence 
      ( is-destroyed-delay 0 "Coldwolf" ) 
      ( is-destroyed-delay 0 "Tybalt" ) 
      ( not 
         ( is-destroyed-delay 0 "Stratata" ) 
      )
   )
   ( send-message 
      "Stratata" 
      "High" 
      "Stratata_03" 
   )
)
+Name: Stratata-Tybalt
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and-in-sequence 
      ( is-destroyed-delay 0 "Tybalt" ) 
      ( is-destroyed-delay 0 "Coldwolf" ) 
      ( not 
         ( is-destroyed-delay 0 "Stratata" ) 
      )
   )
   ( send-message 
      "Stratata" 
      "High" 
      "Stratata_01" 
   )
)
+Name: Stratata-Coldwolf
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( < 
         ( distance "Tybalt" "TybaltW1:7" ) 
         500 
      )
      ( < 
         ( distance "Stratata" "StratataW1:7" ) 
         500 
      )
      ( < 
         ( distance "Coldwolf" "ColdwolfW1:7" ) 
         500 
      )
   )
   ( send-message-list 
      "Alpha 2" 
      "High" 
      "Alpha2_05" 
      0 
      "#Command" 
      "High" 
      "Command_02" 
      9000 
      "Alpha 2" 
      "High" 
      "Alpha2_06" 
      6000 
   )
)
+Name: ThePortalOpens
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( has-arrived-delay 24 "Abharazid" ) 
      ( not 
         ( is-destroyed-delay 0 "Tybalt" ) 
      )
   )
   ( send-message 
      "Tybalt" 
      "High" 
      "Tybalt_06" 
   )
   ( add-goal 
      "Tybalt" 
      ( ai-waypoints-once "TybaltW2" 89 ) 
   )
   ( add-goal 
      "Coldwolf" 
      ( ai-waypoints-once "ColdwolfW2" 89 ) 
   )
   ( add-goal 
      "Stratata" 
      ( ai-waypoints-once "StratataW2" 89 ) 
   )
)
+Name: Tybalt-GetOut!
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( has-arrived-delay 24 "Abharazid" ) 
      ( not 
         ( is-destroyed-delay 0 "Coldwolf" ) 
      )
      ( is-destroyed-delay 0 "Tybalt" ) 
      ( is-event-false-delay 
         "Tybalt-GetOut!" 
         0 
      )
   )
   ( send-message 
      "Coldwolf" 
      "High" 
      "Coldwolf_03" 
   )
   ( add-goal 
      "Coldwolf" 
      ( ai-waypoints-once "ColdwolfW2" 89 ) 
   )
   ( add-goal 
      "Stratata" 
      ( ai-waypoints-once "StratataW2" 89 ) 
   )
)
+Name: Coldwolf-GetOut!
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( has-arrived-delay 24 "Abharazid" ) 
      ( not 
         ( is-destroyed-delay 0 "Stratata" ) 
      )
      ( is-destroyed-delay 
         0 
         "Tybalt" 
         "Coldwolf" 
      )
      ( is-event-false-delay 
         "Coldwolf-GetOut!" 
         0 
      )
      ( is-event-false-delay 
         "Tybalt-GetOut!" 
         0 
      )
   )
   ( send-message 
      "Stratata" 
      "High" 
      "Stratata_02" 
   )
   ( add-goal 
      "Stratata" 
      ( ai-waypoints-once "StratataW2" 89 ) 
   )
)
+Name: Stratata-GetOut!
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 45 "Abharazid" ) 
   ( add-goal 
      "Abharazid" 
      ( ai-waypoints-once "AbharazidW" 89 ) 
   )
   ( add-goal 
      "Magmatos" 
      ( ai-waypoints-once "MagmatosW" 89 ) 
   )
   ( add-goal 
      "Skelk" 
      ( ai-waypoints-once "SkelkW" 89 ) 
   )
   ( ship-guardian 
      "Abharazid" 
      "Magmatos" 
      "Skelk" 
   )
)
+Name: Reorder
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "ThePortalOpens" 
         0 
      )
      ( destroyed-or-departed-delay 
         0 
         "Tybalt" 
         "Coldwolf" 
         "Stratata" 
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Command_03" 
   )
)
+Name: RTBTime
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: RTBWin
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 
         0 
         "Tybalt" 
         "Stratata" 
         "Coldwolf" 
      )
      ( is-event-incomplete 
         "ThePortalOpens" 
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Command_04" 
   )
)
+Name: Failure
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: RTBFail
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Team: 0

$Formula: ( when 
   ( true ) 
   ( play-sound-from-file 
      "hive_minigame.ogg" 
      99 
   )
)
+Name: music
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 3 total

$Type: Primary
+Name: Protect Task Force
$MessageNew:  XSTR("Escort GTA Task Force", -1)
$end_multi_text
$Formula: ( and 
   ( percent-ships-departed 
      1 
      "Tybalt" 
      "Stratata" 
      "Coldwolf" 
   )
   ( destroyed-or-departed-delay 
      0 
      "Tybalt" 
      "Stratata" 
      "Coldwolf" 
   )
)
+No music

$Type: Primary
+Name: Destroy Malacostraca
$MessageNew:  XSTR("Destroy SD Malacostraca", -1)
$end_multi_text
$Formula: ( and 
   ( is-destroyed-delay 0 "Malacostraca" ) 
   ( not 
      ( has-arrived-delay 0 "Abharazid" ) 
   )
)

$Type: Bonus
+Name: Task Force Survives
$MessageNew:  XSTR("Entire Task Force Protected", -1)
$end_multi_text
$Formula: ( has-departed-delay 
   0 
   "Tybalt" 
   "Stratata" 
   "Coldwolf" 
)
+No music

#Waypoints		;! 9 lists total

$Name: StratataW1
$List: (		;! 7 points in list
	( -117.562096, -893.693359, 185.797211 )
	( -256.982941, -958.772034, 867.153137 )
	( -1061.440186, -855.472351, 1765.061157 )
	( -668.892151, -839.265076, 2573.438721 )
	( 520.089417, -784.796143, 2414.100830 )
	( 748.287415, -658.383057, 1619.647095 )
	( 280.260956, -312.170837, 1201.669434 )
)

$Name: ColdwolfW1
$List: (		;! 7 points in list
	( -275.333130, -728.813171, 70.327507 )
	( -510.983459, -690.372986, 733.247559 )
	( -1377.673828, -607.823853, 1662.412476 )
	( -705.992554, -611.316528, 2990.874023 )
	( 872.357971, -541.462280, 2571.401367 )
	( 1075.372925, -399.102478, 1335.514160 )
	( 382.448669, -175.838013, 876.545288 )
)

$Name: TybaltW1
$List: (		;! 7 points in list
	( -154.993057, -499.529663, 33.054806 )
	( -398.195404, -478.675720, 812.383484 )
	( -1195.040161, -404.304413, 1680.327148 )
	( -698.375977, -406.975128, 2694.067139 )
	( 672.897827, -287.430756, 2445.592285 )
	( 859.928894, -208.792419, 1455.390015 )
	( 251.528717, 140.524216, 933.886658 )
)

$Name: ColdwolfW2
$List: (		;! 1 points in list
	( 569.641235, -481.246033, -8.369949 )
)

$Name: TybaltW2
$List: (		;! 1 points in list
	( 294.787140, -230.690506, -34.768162 )
)

$Name: StratataW2
$List: (		;! 1 points in list
	( 328.021393, -830.701050, 311.116577 )
)

$Name: AbharazidW
$List: (		;! 1 points in list
	( 130.941193, -598.441406, 525.638855 )
)

$Name: MagmatosW
$List: (		;! 1 points in list
	( -505.102020, 200.612091, 521.893127 )
)

$Name: SkelkW
$List: (		;! 1 points in list
	( 768.432800, -92.361839, 563.453491 )
)

#Messages		;! 186 total


$Name: Alpha2_01

$Team: -1
$MessageNew:  XSTR("All right, we have arrived at the CZ. The Shivan defences are looking pretty formidable, Command.", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg2_al21.ogg

$Name: Command_01

$Team: -1
$MessageNew:  XSTR("Understood, Alpha. Just hang in there and try not to get killed.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg2_cmd1.ogg

$Name: Tybalt_01

$Team: -1
$MessageNew:  XSTR("The task force is in. Alpha, assume guard formation.", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: eg2_tyb1.ogg

$Name: Alpha2_02

$Team: -1
$MessageNew:  XSTR("Roger, Tybalt. I think we're in for one hell of a storm...", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg2_al22.ogg

$Name: Alpha2_03

$Team: -1
$MessageNew:  XSTR("I think we just stirred up the hive. Shivans are pouring out of the Malacostraca.", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg2_al23.ogg

$Name: Alpha2_04

$Team: -1
$MessageNew:  XSTR("Incoming! Hang onto your hats, guys!", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg2_al24.ogg

$Name: Tybalt_02

$Team: -1
$MessageNew:  XSTR("We're taking damage, Alpha.", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: eg2_tyb2.ogg

$Name: Tybalt_03

$Team: -1
$MessageNew:  XSTR("Tighten up that escort, Alpha!", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: eg2_tyb3.ogg

$Name: Tybalt_04

$Team: -1
$MessageNew:  XSTR("The Stratata is down!", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: eg2_tyb4.ogg

$Name: Tybalt_05

$Team: -1
$MessageNew:  XSTR("We've lost the Coldwolf!", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: eg2_tyb5.ogg

$Name: Coldwolf_01

$Team: -1
$MessageNew:  XSTR("We've lost the Tybalt!", -1)
$end_multi_text
+Wave Name: eg2_cld1.ogg

$Name: Coldwolf_02

$Team: -1
$MessageNew:  XSTR("The Stratata's going down!", -1)
$end_multi_text
+Wave Name: eg2_cld2.ogg

$Name: Stratata_01

$Team: -1
$MessageNew:  XSTR("We've lost the Coldwolf!", -1)
$end_multi_text
+Wave Name: eg2_str1.ogg

$Name: Alpha2_05

$Team: -1
$MessageNew:  XSTR("Command, we're picking some subspace fluctuations... just like...", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg2_al25.ogg

$Name: Command_02

$Team: -1
$MessageNew:  XSTR("Confirmed, Alpha! Three Shivan cruisers have just arrived from out-of-system!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg2_cmd2.ogg

$Name: Tybalt_06

$Team: -1
$MessageNew:  XSTR("I don't think we can take much more of this, Command! Requesting permission to get the hell out of here!", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: eg2_tyb6.ogg

$Name: Coldwolf_03

$Team: -1
$MessageNew:  XSTR("We can't handle these odds, Command. Plotting an exit vector away from the Malacostraca.", -1)
$end_multi_text
+Wave Name: eg2_cld3.ogg

$Name: Stratata_02

$Team: -1
$MessageNew:  XSTR("This mission is doomed, Command! Pulling out now!", -1)
$end_multi_text
+Wave Name: eg2_str2.ogg

$Name: Command_03

$Team: -1
$MessageNew:  XSTR("Abort mission, Alpha! You're out of your depth here. Return to the Minnow at once.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg2_cmd3.ogg

$Name: Command_04

$Team: -1
$MessageNew:  XSTR("The task force has been destroyed! Alpha, return to base at once!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg2_cmd4.ogg

$Name: Alpha2_06

$Team: -1
$MessageNew:  XSTR("What in the hell are we dealing with...?", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg2_al26.ogg

$Name: Stratata_03

$Team: -1
$MessageNew:  XSTR("The Tybalt is down!", -1)
$end_multi_text
+Wave Name: eg2_str3.ogg

#Reinforcements		;! 0 total


#Background bitmaps		;! 39 total

$Num stars: 1565
$Ambient light level: 7895160

$Bitmap List:
$Sun: SunBlue
+Angles: 0.349066 0.000000 4.520399
+Scale: 2.000000
$Sun: SunRed
+Angles: 0.523598 0.000000 2.792525
+Scale: 0.200000
$Starbitmap: nebulD1-main
+Angles: 5.759582 0.000000 0.698131
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD2-main
+Angles: 0.174533 1.745328 3.839721
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD3-whisp
+Angles: 0.000000 3.316123 4.101521
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD4-whisp
+Angles: 0.261799 4.712385 3.577922
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD6-whisp
+Angles: 0.349066 0.349066 3.926988
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD8-whisp
+Angles: 6.108648 2.094393 3.665189
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD4-whisp
+Angles: 6.021381 5.759582 3.577922
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD3-whisp
+Angles: 0.174533 0.261799 3.752455
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD7-whisp
+Angles: 6.248274 0.349066 3.804815
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD10-whisp
+Angles: 6.161007 5.759582 3.630282
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD7-whisp
+Angles: 0.000000 2.705258 3.665189
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD9-whisp
+Angles: 6.021381 0.000000 3.316123
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD6-whisp
+Angles: 5.899208 2.792525 3.804815
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD13-whisp
+Angles: 5.986475 1.570795 3.403389
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD7-whisp
+Angles: 5.934115 0.785398 3.577922
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD7-whisp
+Angles: 5.759582 5.497783 4.014254
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD5-whisp
+Angles: 5.323250 0.000000 4.049160
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD11-whisp
+Angles: 5.235984 2.356193 0.872664
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD4-whisp
+Angles: 5.672316 2.356193 0.523598
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD8-whisp
+Angles: 5.934115 4.188787 0.349066
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD9-whisp
+Angles: 5.759582 0.000000 0.959930
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD6-whisp
+Angles: 6.195914 1.570795 0.575958
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD14-whisp
+Angles: 0.261799 5.934115 0.488692
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD4-whisp
+Angles: 5.811942 0.523598 0.261799
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD3-whisp
+Angles: 5.759582 0.349066 0.000000
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD10-whisp
+Angles: 5.934115 2.617992 0.087266
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD7-whisp
+Angles: 0.000000 0.000000 0.104720
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD6-whisp
+Angles: 6.108648 3.141590 1.134463
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD8-whisp
+Angles: 0.698131 1.570795 1.047197
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD4-whisp
+Angles: 6.108648 0.000000 2.268926
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD9-whisp
+Angles: 0.349066 0.000000 2.268926
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD3-whisp
+Angles: 0.052360 3.839721 2.111847
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD8-whisp
+Angles: 6.021381 0.785398 2.530725
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD7-whisp
+Angles: 5.672316 5.235984 2.757618
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD10-whisp
+Angles: 0.000000 2.094393 2.268926
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD4-whisp
+Angles: 5.934115 2.094393 5.235984
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD6-whisp
+Angles: 0.069813 0.698131 5.061451
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: planeta1
+Angles: 0.052360 2.530725 5.148717
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: planetc
+Angles: 0.034907 3.176497 5.235984
+ScaleX: 0.200000
+ScaleY: 0.200000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: None
$Briefing Music: FS1-BRIEF2

#End

