#Mission Info

$Version: 0.10
$Name:  XSTR("Crushing Blow", -1)
$Author: Richard Cowen
$Created: 10/25/99 at 15:42:56
$Modified: 03/27/00 at 20:10:28
$Notes:
A confusing mission where you have very little effect on the outcome. None of your capital ships can be destroyed, and it's almost guaranteed that you'll survive if you keep away from the enemy capital ships. This mission is merely my rehearsal for the closing stages of the St. Lucian campaign.

Uses GTD Maximus, GTCv Hunter, GTCv Warhound, GTCv Dragon, GTCv Firestorm, GTCv , all of the Maximus fighter wings (Vampire, Ghoul, Werewolf), bomber wings (Cataclysm, Decimator) and multi-role wings (Alpha, Hurricane). However, no Republican capital ships can be destroyed in this mission, since they become invulnerable and pull out if they take too much damage.

Also uses LMD Amnesty, although that is almost certainly going to be destroyed. If it survives, it turns up at the end of the campaign.$End Notes:

$Mission Desc:
 XSTR("Battlegroup Maximus launches a final offensive against the pirate base, but encounter a small Liberation Movement fleet.", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Red Alert: 0

+Scramble: 0

+Disallow Support: 0

+Player Entry Delay:
1.000000

+Viewer pos: -304.973419, 9086.293945, 3430.335938
+Viewer orient:
	0.990219, 0.000001, 0.139523,
	-0.136608, 0.203335, 0.969532,
	-0.028369, -0.979109, 0.201346

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

#Briefing
$start_briefing
$num_stages: 5
$start_stage
$multi_text
 XSTR("Thanks to the data collected by $f Alpha $f wing, our strategists have been able to locate the pirate base. It is hidden within the second asteroid belt of the Delta Serpentis system, built around a small planetoid, called $h Pirate's $h Haven.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1395.945557, 6379.569336, 3917.416504
$camera_orient:
	0.999613, 0.000001, 0.027817,
	-0.026432, 0.311654, 0.949828,
	-0.008668, -0.950196, 0.311533
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Hostile
$class: Asteroid Installation
$pos: -1535.655762, 0.000034, 6249.509277
$label: Pirate's Haven
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The attack will be based around two stages. The $f GTD $f Maximus will lead the corvettes $F Firestorm, $F Dragon and $F Raven, in a frontal attack designed to lure out any cruisers and corvettes guarding the base.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1360.971069, 9086.293945, 3378.593018
$camera_orient:
	0.999800, 0.000001, -0.019998,
	0.018338, -0.398970, 0.916780,
	-0.007978, -0.916964, -0.398891
$camera_time: 500
$num_lines: 0
$num_icons: 9
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Hecate
$pos: -1472.400024, 0.000000, -1239.699951
$label: GTD Maximus
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: 379.633057, -0.000441, -541.006836
$label: GTCv Dragon
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -3078.898926, 0.000913, -311.170898
$label: GTCv Raven
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -1821.342896, 0.000729, 939.387390
$label: GTCv Firestorm
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 23
$team: Friendly
$class: GTF Ares
$pos: 189.696228, 0.000096, -1641.476929
$label: Alpha
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: 1427.950684, 0.000310, 378.795197
$label: Werewolf
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Ares
$pos: -515.275330, 0.000408, 635.090393
$label: Hurricane
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -3528.475586, 0.000398, -1567.102417
$label: Vampire
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -3396.989990, 0.001356, 782.160278
$label: Ghoul
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Two more of the battlegroup's corvettes - $f Hunter and $f Warhound - plus both of the $f GTD $f Maximus' bomber wings have spent the last thirty-six hours skirting the asteroid belt in order to get behind $h Pirate's $h Haven. When the pirate vessels have been drawn away, they will attack.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 635.083801, 9086.293945, 3858.196533
$camera_orient:
	0.910161, 0.000001, 0.414255,
	-0.395002, 0.301320, 0.867859,
	-0.124823, -0.953523, 0.274250
$camera_time: 500
$num_lines: 0
$num_icons: 13
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: 379.633057, -0.000441, -541.006836
$label: GTCv Dragon
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -3078.898926, 0.000913, -311.170898
$label: GTCv Raven
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -1821.342896, 0.000729, 939.387390
$label: GTCv Firestorm
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 23
$team: Friendly
$class: GTF Ares
$pos: 189.696228, 0.000096, -1641.476929
$label: Alpha
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: 1427.950684, 0.000310, 378.795197
$label: Werewolf
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Ares
$pos: -515.275330, 0.000408, 635.090393
$label: Hurricane
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -3528.475586, 0.000398, -1567.102417
$label: Vampire
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -3396.989990, 0.001356, 782.160278
$label: Ghoul
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Hostile
$class: Asteroid Installation
$pos: -1535.655762, 0.000034, 6249.509277
$label: Pirate's Haven
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: 471.700012, -100.000000, 6900.799805
$label: GTCv Warhound
+id: 12
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: 2219.485107, -99.999916, 6698.897461
$label: GTCv Hunter
+id: 14
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Ursa
$pos: 1398.726929, 0.000397, 8357.140625
$label: Cataclysm
+id: 15
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Artemis
$pos: 2979.175049, 0.000321, 8571.118164
$label: Decimator
+id: 16
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("We don't know exactly what forces will be present at $h Pirate's $h Haven, so caution is recommended. Fortunately, you are fighting in one of the most powerful battlegroups in the GTR.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -304.973419, 9086.293945, 3430.335938
$camera_orient:
	0.910541, 0.000001, 0.413418,
	-0.393074, 0.309839, 0.865733,
	-0.128092, -0.950789, 0.282121
$camera_time: 500
$num_lines: 0
$num_icons: 14
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 15
$team: Hostile
$class: Asteroid Installation
$pos: -983.765503, -0.000001, -1.088735
$label: Pirate's Haven
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Hecate
$pos: -1472.400024, 0.000000, -1239.699951
$label: Cataclysm
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: 379.633057, -0.000441, -541.006836
$label: GTCv Dragon
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -3078.898926, 0.000913, -311.170898
$label: GTCv Raven
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 23
$team: Friendly
$class: GTF Ares
$pos: 189.696228, 0.000096, -1641.476929
$label: Alpha
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: 1427.950684, 0.000310, 378.795197
$label: Werewolf
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Ares
$pos: -515.275330, 0.000408, 635.090393
$label: Hurricane
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -3528.475586, 0.000398, -1567.102417
$label: Vampire
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -3396.989990, 0.001356, 782.160278
$label: Ghoul
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Hostile
$class: Asteroid Installation
$pos: -1535.655762, 0.000034, 6249.509277
$label: Pirate's Haven
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: GVC Mentu
$pos: -3081.746094, -200.000092, 4486.305664
$label: Pirate Cruiser?
+id: 17
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: GTC Fenris
$pos: 79.248764, -199.999832, 8107.749023
$label: Pirate Cruiser?
+id: 18
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Hostile
$class: GTB Medusa
$pos: 772.226379, -0.000150, 6417.409180
$label: Pirate Bombers?
+id: 19
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Hercules
$pos: -3678.000244, 0.000010, 6175.136719
$label: Pirate fighters?
+id: 20
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("If we destroy $h Pirate's $h Haven, the threat posed by the pirates in Delta Serpentis will come to an end. Good luck, pilots. Serve the Republic well.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -304.973419, 9086.293945, 3430.335938
$camera_orient:
	0.990219, 0.000001, 0.139523,
	-0.136608, 0.203335, 0.969532,
	-0.028369, -0.979109, 0.201346
$camera_time: 500
$num_lines: 0
$num_icons: 14
$Flags: 2
$Formula: ( true ) 
$start_icon
$type: 15
$team: Hostile
$class: Asteroid Installation
$pos: -983.765503, -0.000001, -1.088735
$label: Pirate's Haven
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Hecate
$pos: -1472.400024, 0.000000, -1239.699951
$label: Cataclysm
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: 379.633057, -0.000441, -541.006836
$label: GTCv Dragon
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -3078.898926, 0.000913, -311.170898
$label: GTCv Raven
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -1821.342896, 0.000729, 939.387390
$label: GTCv Firestorm
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 23
$team: Friendly
$class: GTF Ares
$pos: 189.696228, 0.000096, -1641.476929
$label: Alpha
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: 1427.950684, 0.000310, 378.795197
$label: Werewolf
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -3528.475586, 0.000398, -1567.102417
$label: Vampire
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -3396.989990, 0.001356, 782.160278
$label: Ghoul
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 7
$team: Friendly
$class: Asteroid Installation
$pos: -3168.746582, 0.000028, 4583.208984
$label: Delta Serpentis
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Ursa
$pos: 1398.726929, 0.000397, 8357.140625
$label: Cataclysm
+id: 15
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Artemis
$pos: 2979.175049, 0.000321, 8571.118164
$label: Decimator
+id: 16
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: GTC Fenris
$pos: 79.248764, -199.999832, 8107.749023
$label: Pirate Cruiser?
+id: 18
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 26
$team: Unknown
$class: Terran Knossos
$pos: 2121.975830, 0.000327, 6265.964355
$label: St. Lucia Gate
+id: 21
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 8

$Formula: ( is-goal-false-delay 
   "Destroy Pirate's Haven" 
   0 
)
$Multi text
    XSTR("You fled the combat zone without completing your mission. Whether this was due to cowardice or incompetence, desertion will not be tolerated within the Republican armed forces.

A court martial will determine your eventual fate.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay 
   "Destroy Pirate's Haven" 
   0 
)
$Multi text
    XSTR("Again, I wish to congratulate you all. With Pirate's Haven destroyed, the threat posed by the pirates to Delta Serpentis had been almost eradicated.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( or 
      ( or 
         ( has-departed-delay 0 "Pirate Alpha" ) 
         ( has-departed-delay 0 "Pirate Beta" ) 
      )
      ( or 
         ( has-departed-delay 0 "Pirate Gamma" ) 
         ( or 
            ( has-departed-delay 0 "Pirate Delta" ) 
            ( or 
               ( has-departed-delay 0 "Terminator" ) 
               ( has-departed-delay 0 "Ferocious" ) 
            )
         )
      )
   )
   ( is-goal-true-delay 
      "Destroy Pirate's Haven" 
      0 
   )
)
$Multi text
    XSTR("However, some pirates did escape. Fortunately, the GTD Demolisher, GTCv Spectre, GTCv Wasp and all five of the battlegroup's Aeolus squadrons are sweeping the area. The escapees will be destroyed shortly.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( is-event-true-delay 
      "LMD Amnesty Destroyed" 
      0 
   )
   ( is-goal-true-delay 
      "Destroy Pirate's Haven" 
      0 
   )
)
$Multi text
    XSTR("The presence of a ship as powerful as the LMD Amnesty was a surprise. What wasn't a surprise was that the Liberation Movement would associate with pirate scum in their misguided treason against the GTR. However, you managed to destroy it. The rebels will think again before making an incursion into Delta Serpentis.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( is-event-true-delay 
      "Amnesty is leaving" 
      0 
   )
   ( is-goal-true-delay 
      "Destroy Pirate's Haven" 
      0 
   )
)
$Multi text
    XSTR("The presence of a ship as powerful as the LMD Amnesty was a surprise. What wasn't a surprise was that the Liberation Movement would associate with pirate scum in their misguided treason against the GTR. Although damaged, it managed to escape. We can only hope our mopping up force will be able to stop it leaving the system.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("If possible, assist in destroying the Amnesty.", -1)
$end_multi_text

$Formula: ( true ) 
$Multi text
    XSTR("It was originally planned that the GTD Demolisher would despatch pilots from Scythe wing to replace the pilots the Maximus has lost over the last few days. Unfortunately, their Argo transport vanished en route and is presumed destroyed by pirates.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay 
   "Destroy Pirate's Haven" 
   0 
)
$Multi text
    XSTR("A citation for valour has been awarded to Captain Carl Wilson, Vampire 1 of Vampire wing, and Major Alistair Durin, Vampire wing's remote commander.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( is-event-true-delay 
      "GTD Maximus Leaves" 
      0 
   )
   ( is-goal-true-delay 
      "Destroy Pirate's Haven" 
      0 
   )
)
$Multi text
    XSTR("However, the Maximus has been extremely badly damaged, and there will be an inquiry. I expect all those personnel that are to blame for this black mark on the battlegroup's record to be named. If they survived the battle, they will be punished accordingly.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Pirates Alpha wing is made up of bombers and will continuously attack your capital ships..", -1)
$end_multi_text

#Alternate Types:
$Alt: Primary Target
$Alt: Flagship
$Alt: Captain Carl Wilson
$Alt: Fighter Ace

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Hercules Mark II"	4
	"GTF Loki"	4
)

+Weaponry Pool: (
	"Subach HL-7"	20
	"Akheton SDG"	4
	"Morning Star"	20
	"Circe"	4
	"Rockeye"	500
	"Harpoon"	804
)

#Objects		;! 75 total

$Name: Alpha 1		;! Object #0
$Class: GTF Ares
$Team: Friendly
$Location: -35.128361, 0.000366, -885.824646
$Orientation:
	0.978595, 0.000000, 0.205794,
	0.000000, 1.000000, 0.000000,
	-0.205794, 0.000000, 0.978595
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: Pirate's Haven		;! Object #1
$Class: Asteroid Installation
$Alt: Primary Target

$Team: Hostile
$Location: -1535.655762, 0.000034, 6249.509277
$Orientation:
	0.848033, 0.419700, -0.323562,
	0.254299, 0.213389, 0.943291,
	0.464943, -0.882223, 0.074231
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21a
+Subsystem: turret22a
+Subsystem: turret23a
+Subsystem: turret24a
+Subsystem: turret25a
+Subsystem: turret26a
+Subsystem: turret27a
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: LMD Amnesty		;! Object #2
$Class: GTD Orion
$Team: Hostile
$Location: -1354.715332, 0.000173, 5374.822754
$Orientation:
	-0.342118, 0.000000, -0.939657,
	0.000000, 1.000000, 0.000000,
	0.939657, 0.000000, -0.342118
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 4" 50 ) ( ai-chase "GTD Maximus" 25 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
+Subsystem: turret05a
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   12 
   "Pirate's Haven" 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-dynamic" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1000

$Name: Terminator		;! Object #3
$Class: GVCv Sobek
$Team: Hostile
$Location: -1393.599976, -200.000000, 4427.899902
$Orientation:
	-0.781132, 0.000000, -0.624366,
	-0.074882, 0.992782, 0.093683,
	0.619859, 0.119932, -0.775494
$IFF: IFF 1
$AI Behavior: None
+AI Class: Lieutenant
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 3" 50 ) ( ai-chase "GTD Maximus" 25 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   7 
   "Pirate's Haven" 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: Ferocious		;! Object #4
$Class: GTC Leviathan
$Team: Hostile
$Location: -2327.199951, 570.000000, 4561.399902
$Orientation:
	-0.974749, 0.000000, 0.223302,
	0.041509, 0.982571, 0.181195,
	-0.219410, 0.185889, -0.957760
$IFF: IFF 1
$AI Behavior: None
+AI Class: Lieutenant
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 89 ) ( ai-chase "GTD Maximus" 25 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   17 
   "Pirate's Haven" 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 500

$Name: GTD Maximus		;! Object #5
$Class: GTD Hecate
$Alt: Flagship

$Team: Friendly
$Location: -1472.400024, 0.000000, -1239.699951
$Orientation:
	0.999964, 0.000000, 0.008446,
	0.000000, 1.000000, 0.000000,
	-0.008446, 0.000000, 0.999964
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-chase "Terminator" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "Amnesty is leaving" 
      0 
   )
   ( is-event-true-delay 
      "All objectives complete" 
      0 
   )
)
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1300

$Name: GTCv Warhound		;! Object #6
$Class: GTCv Deimos
$Team: Friendly
$Location: 414.299988, -100.000000, 7517.000000
$Orientation:
	-0.544994, 0.000000, 0.838440,
	0.036018, 0.999077, 0.023412,
	-0.837666, 0.042958, -0.544491
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-chase "Pirate's Haven" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Sbank Ammo: ( 0 )
+Subsystem: turret26
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( is-destroyed-delay 0 "LMD Amnesty" ) 
   ( are-waypoints-done-delay 
      "LMD Amnesty" 
      "Waypoint path 4" 
      0 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "GTCv Warhound leaves" 
      0 
   )
   ( is-event-true-delay 
      "All objectives complete" 
      0 
   )
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 70
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: GTCv Hunter		;! Object #7
$Class: GTCv Deimos
$Team: Friendly
$Location: 1234.865479, -99.999893, 6841.683594
$Orientation:
	-0.209020, 0.000000, 0.977911,
	0.034496, 0.999378, 0.007373,
	-0.977303, 0.035275, -0.208890
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-chase "Pirate's Haven" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( is-destroyed-delay 0 "LMD Amnesty" ) 
   ( are-waypoints-done-delay 
      "LMD Amnesty" 
      "Waypoint path 4" 
      0 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "GTCv Hunter Leaves" 
      0 
   )
   ( is-event-true-delay 
      "All objectives complete" 
      0 
   )
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 70
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: GTCv Dragon		;! Object #8
$Class: GTCv Deimos
$Team: Friendly
$Location: 1174.728882, -0.000280, -220.891907
$Orientation:
	0.962449, 0.000000, 0.271462,
	0.000000, 1.000000, 0.000000,
	-0.271462, 0.000000, 0.962449
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-chase "Terminator" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "GTCv Dragon leaves" 
      0 
   )
   ( is-event-true-delay 
      "All objectives complete" 
      0 
   )
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 60
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 500

$Name: GTCv Firestorm		;! Object #9
$Class: GTCv Deimos
$Team: Friendly
$Location: -2923.874756, 0.000566, 692.584412
$Orientation:
	0.998556, 0.000000, -0.053723,
	0.000000, 1.000000, 0.000000,
	0.053723, 0.000000, 0.998556
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-chase "Ferocious" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "GTCv Firestorm leaves" 
      0 
   )
   ( is-event-true-delay 
      "All objectives complete" 
      0 
   )
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 60
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 500

$Name: GTCv Raven		;! Object #10
$Class: GTCv Deimos
$Team: Friendly
$Location: -627.203369, 0.000996, 1012.614807
$Orientation:
	0.973432, 0.000000, -0.228977,
	0.000000, 1.000000, 0.000000,
	0.228977, 0.000000, 0.973432
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-chase "Terminator" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "GTCv Raven leaves" 
      0 
   )
   ( is-event-true-delay 
      "All objectives complete" 
      0 
   )
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 60
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 500

$Name: Decimator 1		;! Object #11
$Class: GTB Artemis
$Team: Friendly
$Location: 505.151245, 0.000370, 6464.595703
$Orientation:
	-0.104812, 0.000000, 0.994492,
	0.000000, 1.000000, 0.000000,
	-0.994492, 0.000000, -0.104812
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harpoon" "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Decimator 2		;! Object #12
$Class: GTB Artemis
$Team: Friendly
$Location: 561.557617, -0.000344, 6462.743652
$Orientation:
	-0.101154, 0.000000, 0.994871,
	0.000000, 1.000000, 0.000000,
	-0.994871, 0.000000, -0.101154
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harpoon" "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Decimator 3		;! Object #13
$Class: GTB Artemis
$Team: Friendly
$Location: 644.571655, 0.000221, 6474.440430
$Orientation:
	-0.102624, 0.000000, 0.994720,
	0.000000, 1.000000, 0.000000,
	-0.994720, 0.000000, -0.102624
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harpoon" "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Decimator 4		;! Object #14
$Class: GTB Artemis
$Team: Friendly
$Location: 585.892090, 0.000176, 6584.041992
$Orientation:
	-0.155759, 0.000000, 0.987795,
	0.000000, 1.000000, 0.000000,
	-0.987795, 0.000000, -0.155759
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harpoon" "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Cataclysm 1		;! Object #15
$Class: GTB Ursa
$Team: Friendly
$Location: 1203.419556, -0.000337, 6299.811523
$Orientation:
	-0.018362, 0.000000, 0.999831,
	0.000000, 1.000000, 0.000000,
	-0.999831, 0.000000, -0.018362
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Cyclops#short" "Cyclops#short" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Cataclysm 2		;! Object #16
$Class: GTB Ursa
$Team: Friendly
$Location: 1322.682373, 0.000222, 6316.615723
$Orientation:
	-0.023471, 0.000000, 0.999725,
	0.000000, 1.000000, 0.000000,
	-0.999725, 0.000000, -0.023471
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Cyclops#short" "Cyclops#short" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Cataclysm 3		;! Object #17
$Class: GTB Ursa
$Team: Friendly
$Location: 1441.945313, -0.000323, 6333.419922
$Orientation:
	-0.028169, 0.000000, 0.999603,
	0.000000, 1.000000, 0.000000,
	-0.999603, 0.000000, -0.028169
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Cyclops#short" "Cyclops#short" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Cataclysm 4		;! Object #18
$Class: GTB Ursa
$Team: Friendly
$Location: 1357.097168, 0.000267, 6447.808105
$Orientation:
	-0.068390, 0.000000, 0.997659,
	0.000000, 1.000000, 0.000000,
	-0.997659, 0.000000, -0.068390
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Cyclops#short" "Cyclops#short" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Hurricane 1		;! Object #19
$Class: GTF Ares
$Team: Friendly
$Location: -1056.817261, 0.000482, -120.691467
$Orientation:
	0.997187, 0.000000, 0.074957,
	0.000000, 1.000000, 0.000000,
	-0.074957, 0.000000, 0.997187
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: Hurricane 2		;! Object #20
$Class: GTF Ares
$Team: Friendly
$Location: -939.508118, 0.000188, -113.372620
$Orientation:
	0.995640, 0.000000, 0.093283,
	0.000000, 1.000000, 0.000000,
	-0.093283, 0.000000, 0.995640
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: Hurricane 3		;! Object #21
$Class: GTF Ares
$Team: Friendly
$Location: -832.172913, 0.000418, -98.249084
$Orientation:
	0.993915, 0.000000, 0.110149,
	0.000000, 1.000000, 0.000000,
	-0.110149, 0.000000, 0.993915
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: Hurricane 4		;! Object #22
$Class: GTF Ares
$Team: Friendly
$Location: -890.050110, 0.000256, 3.632996
$Orientation:
	0.994700, 0.000000, 0.102817,
	0.000000, 1.000000, 0.000000,
	-0.102817, 0.000000, 0.994700
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: Ghoul 1		;! Object #23
$Class: GTF Loki
$Team: Friendly
$Location: -2245.899658, 0.000087, -141.868469
$Orientation:
	0.993882, 0.000000, -0.110445,
	0.000000, 1.000000, 0.000000,
	0.110445, 0.000000, 0.993882
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Ghoul 2		;! Object #24
$Class: GTF Loki
$Team: Friendly
$Location: -2103.144287, 0.000416, -130.847351
$Orientation:
	0.996068, 0.000000, -0.088593,
	0.000000, 1.000000, 0.000000,
	0.088593, 0.000000, 0.996068
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Ghoul 3		;! Object #25
$Class: GTF Loki
$Team: Friendly
$Location: -1986.948853, 0.000758, -123.575867
$Orientation:
	0.997502, 0.000000, -0.070635,
	0.000000, 1.000000, 0.000000,
	0.070635, 0.000000, 0.997502
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Ghoul 4		;! Object #26
$Class: GTF Loki
$Team: Friendly
$Location: -2049.734131, 0.000918, 3.333069
$Orientation:
	0.996630, 0.000000, -0.082026,
	0.000000, 1.000000, 0.000000,
	0.082026, 0.000000, 0.996630
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Werewolf 1		;! Object #27
$Class: GTF Ulysses
$Team: Friendly
$Location: -257.873322, 0.000016, -91.275940
$Orientation:
	0.980293, 0.000000, 0.197547,
	0.000000, 1.000000, 0.000000,
	-0.197547, 0.000000, 0.980293
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus R" "Morning Star" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Werewolf 2		;! Object #28
$Class: GTF Ulysses
$Team: Friendly
$Location: -87.381294, 0.000084, -67.253357
$Orientation:
	0.974709, 0.000000, 0.223476,
	0.000000, 1.000000, 0.000000,
	-0.223476, 0.000000, 0.974709
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Morning Star" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Werewolf 3		;! Object #29
$Class: GTF Ulysses
$Team: Friendly
$Location: 107.031914, 0.000165, -21.329407
$Orientation:
	0.967360, 0.000000, 0.253406,
	0.000000, 1.000000, 0.000000,
	-0.253406, 0.000000, 0.967360
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Morning Star" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Werewolf 4		;! Object #30
$Class: GTF Ulysses
$Team: Friendly
$Location: -41.510929, 0.000713, 104.926331
$Orientation:
	0.971685, 0.000000, 0.236279,
	0.000000, 1.000000, 0.000000,
	-0.236279, 0.000000, 0.971685
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Morning Star" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Vampire 1		;! Object #31
$Class: GTF Hercules Mark II
$Alt: Captain Carl Wilson

$Team: Friendly
$Location: -2814.704346, 0.000021, -723.611267
$Orientation:
	0.983590, 0.000000, -0.180416,
	0.000000, 1.000000, 0.000000,
	0.180416, 0.000000, 0.983590
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Vampire 2		;! Object #32
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: -2939.271729, 0.000638, -826.905640
$Orientation:
	0.980890, 0.000000, -0.194561,
	0.000000, 1.000000, 0.000000,
	0.194561, 0.000000, 0.980890
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Vampire 3		;! Object #33
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: -2711.095459, 0.000109, -804.321289
$Orientation:
	0.986398, 0.000000, -0.164372,
	0.000000, 1.000000, 0.000000,
	0.164372, 0.000000, 0.986398
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Vampire 4		;! Object #34
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: -2836.116943, 0.000715, -898.744446
$Orientation:
	0.983851, 0.000000, -0.178989,
	0.000000, 1.000000, 0.000000,
	0.178989, 0.000000, 0.983851
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Alpha 2		;! Object #35
$Class: GTF Ares
$Team: Friendly
$Location: 88.357964, 0.000348, -977.550354
$Orientation:
	0.975670, 0.000000, 0.219246,
	0.000000, 1.000000, 0.000000,
	-0.219246, 0.000000, 0.975670
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: Alpha 3		;! Object #36
$Class: GTF Ares
$Team: Friendly
$Location: -109.553902, 0.000163, -943.252014
$Orientation:
	0.980906, 0.000000, 0.194483,
	0.000000, 1.000000, 0.000000,
	-0.194483, 0.000000, 0.980906
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: Alpha 4		;! Object #37
$Class: GTF Ares
$Team: Friendly
$Location: -176.742371, -0.000051, -1098.309570
$Orientation:
	0.983325, 0.000000, 0.181857,
	0.000000, 1.000000, 0.000000,
	-0.181857, 0.000000, 0.983325
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Morning Star" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: Pirate Alpha 1		;! Object #38
$Class: GTB Artemis
$Team: Hostile
$Location: -786.396973, -0.000219, 4145.288574
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Pirate Alpha 2		;! Object #39
$Class: GTB Athena
$Team: Hostile
$Location: -668.296814, -0.000271, 4143.737793
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Pirate Alpha 3		;! Object #40
$Class: GVB Bakha
$Team: Hostile
$Location: -569.278076, 0.000149, 4148.596680
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Pirate Alpha 4		;! Object #41
$Class: GTB Medusa
$Team: Hostile
$Location: -621.434204, -0.000326, 4323.415527
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Pirate Alpha 5		;! Object #42
$Class: GTB Boanerges
$Team: Hostile
$Location: -758.695862, 0.000400, 4267.589844
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Pirate Beta 1		;! Object #43
$Class: GTF Ulysses
$Team: Hostile
$Location: -1763.409058, 0.000371, 4712.921387
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Pirate Beta 2		;! Object #44
$Class: GVF Serapis
$Team: Hostile
$Location: -1598.213257, -0.000115, 4708.537109
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Pirate Beta 3		;! Object #45
$Class: GVF Serapis
$Team: Hostile
$Location: -1702.863770, -0.000400, 4795.287109
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Pirate Beta 4		;! Object #46
$Class: GVF Tauret
$Team: Hostile
$Location: -1860.108765, -0.000198, 4865.573730
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Pirate Beta 5		;! Object #47
$Class: GTF Ulysses
$Team: Hostile
$Location: -1611.222656, -0.000375, 4854.399902
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Pirate Gamma 1		;! Object #48
$Class: GTF Hercules
$Team: Hostile
$Location: 300.454041, 0.000083, 4755.308105
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Pirate Gamma 4		;! Object #49
$Class: GTF Ares
$Team: Hostile
$Location: 406.980774, -0.000001, 4706.109375
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: Pirate Gamma 2		;! Object #50
$Class: GTF Hercules
$Team: Hostile
$Location: 525.320923, -0.000358, 4704.453125
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Pirate Gamma 3		;! Object #51
$Class: GTF Hercules
$Team: Hostile
$Location: 525.147400, -0.000429, 4567.157227
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Pirate Gamma 5		;! Object #52
$Class: GTF Ulysses
$Team: Hostile
$Location: 300.580811, -0.000270, 4617.833984
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: Pirate Delta 4		;! Object #53
$Class: GTF Myrmidon
$Team: Hostile
$Location: 1097.438721, 0.000467, 4702.658203
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Pirate Delta 1		;! Object #54
$Class: GTF Ares
$Team: Hostile
$Location: 876.008423, -0.000169, 4589.183594
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: Pirate Delta 2		;! Object #55
$Class: GTF Ares
$Team: Hostile
$Location: 1050.994263, 0.000457, 4495.229980
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: Pirate Delta 3		;! Object #56
$Class: GTF Hercules Mark II
$Team: Hostile
$Location: 1005.065002, 0.000121, 4643.917969
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Pirate Delta 5		;! Object #57
$Class: GTF Myrmidon
$Team: Hostile
$Location: 927.593445, 0.000377, 4468.730469
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Alpha 1		;! Object #58
$Class: GTF Erinyes
$Team: Hostile
$Location: 710.156677, -0.000113, 5673.765137
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Terrorist Alpha 2		;! Object #59
$Class: GTF Erinyes
$Team: Hostile
$Location: 857.666443, -0.000005, 5666.559570
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Terrorist Alpha 3		;! Object #60
$Class: GTF Erinyes
$Team: Hostile
$Location: 789.694397, -0.000239, 5769.033203
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Terrorist Alpha 4		;! Object #61
$Class: GTF Erinyes
$Team: Hostile
$Location: 945.157715, 0.000057, 5772.246582
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Terrorist Beta 1		;! Object #62
$Class: GTB Ursa
$Team: Hostile
$Location: 1037.208984, -0.000060, 5329.354004
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Beta 2		;! Object #63
$Class: GTB Ursa
$Team: Hostile
$Location: 1108.954468, 0.000183, 5339.463379
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Beta 3		;! Object #64
$Class: GTB Ursa
$Team: Hostile
$Location: 1198.636963, -0.000317, 5352.099609
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Beta 4		;! Object #65
$Class: GTB Ursa
$Team: Hostile
$Location: 1279.350952, 0.000282, 5363.472168
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Gamma 1		;! Object #66
$Class: GTB Medusa
$Team: Hostile
$Location: 1116.468018, -0.000009, 5647.089355
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Gamma 2		;! Object #67
$Class: GTB Medusa
$Team: Hostile
$Location: 1215.411133, -0.000151, 5661.030762
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Gamma 3		;! Object #68
$Class: GTB Medusa
$Team: Hostile
$Location: 1314.354248, -0.000014, 5674.972168
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Gamma 4		;! Object #69
$Class: GTB Medusa
$Team: Hostile
$Location: 1413.297485, -0.000339, 5688.913574
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Delta 1		;! Object #70
$Class: GTF Myrmidon
$Team: Hostile
$Location: 1454.473511, 0.000399, 5499.416504
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Delta 2		;! Object #71
$Class: GTF Myrmidon
$Team: Hostile
$Location: 1580.163696, 0.000359, 5517.126465
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Delta 3		;! Object #72
$Class: GTF Myrmidon
$Team: Hostile
$Location: 1687.898438, 0.000237, 5532.306152
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Terrorist Delta 4		;! Object #73
$Class: GTF Myrmidon
$Team: Hostile
$Location: 1777.677368, -0.000050, 5544.956543
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Lieutenant Bilbao		;! Object #74
$Class: GTF Republica
$Team: Friendly
$Location: -500.658661, -0.000026, -1127.302246
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path U1" 89 ) ( ai-ignore "Terminator" 50 ) ( ai-ignore "LMD Amnesty" 50 ) ( ai-chase-any 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harpoon" )
$Arrival Location: Near Ship
+Arrival Distance: 1000
$Arrival Anchor: GTD Maximus
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "All objectives complete" 
   20 
)
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "invulnerable" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

#Wings		;! 15 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Maximus
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "All objectives complete" 
   0 
)
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "Alpha 1" 25 ) ( ai-chase-wing "Terrorist Beta" 50 ) ( ai-chase-wing "Terrorist Gamma" 50 ) ( ai-guard-wing "Cataclysm" 50 ) ( ai-guard-wing "Decimator" 50 ) )
+Hotkey: 0
+Flags:( )

$Name: Cataclysm
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Cataclysm 1

$Arrival Location: Near Ship
+Arrival Distance: 815
$Arrival Anchor: GTCv Warhound
$Arrival Cue: ( has-arrived-delay 1 "GTCv Warhound" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "All objectives complete" 
   0 
)
$Ships: (		;! 4 total
	"Cataclysm 1"
	"Cataclysm 2"
	"Cataclysm 3"
	"Cataclysm 4"
)
$AI Goals: ( goals ( ai-chase "Pirate's Haven" 50 ) ( ai-chase-any 49 ) )
+Flags:( )

$Name: Decimator
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Decimator 1

$Arrival Location: Near Ship
+Arrival Distance: 815
$Arrival Anchor: GTCv Hunter
$Arrival Cue: ( has-arrived-delay 1 "GTCv Hunter" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "All objectives complete" 
   0 
)
$Ships: (		;! 4 total
	"Decimator 1"
	"Decimator 2"
	"Decimator 3"
	"Decimator 4"
)
$AI Goals: ( goals ( ai-chase "Pirate's Haven" 50 ) ( ai-chase-any 49 ) )
+Flags:( )

$Name: Hurricane
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Hurricane 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Maximus
$Arrival Cue: ( has-time-elapsed 30 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "All objectives complete" 
   0 
)
$Ships: (		;! 4 total
	"Hurricane 1"
	"Hurricane 2"
	"Hurricane 3"
	"Hurricane 4"
)
$AI Goals: ( goals ( ai-guard "GTD Maximus" 50 ) ( ai-chase-any 50 ) )
+Flags:( )

$Name: Ghoul
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Ghoul 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Maximus
$Arrival Cue: ( has-time-elapsed 60 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "All objectives complete" 
   0 
)
$Ships: (		;! 4 total
	"Ghoul 1"
	"Ghoul 2"
	"Ghoul 3"
	"Ghoul 4"
)
$AI Goals: ( goals ( ai-guard "GTCv Firestorm" 50 ) ( ai-chase-any 50 ) )
+Flags:( )

$Name: Werewolf
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Werewolf 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Maximus
$Arrival Cue: ( has-time-elapsed 120 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "All objectives complete" 
   0 
)
$Ships: (		;! 4 total
	"Werewolf 1"
	"Werewolf 2"
	"Werewolf 3"
	"Werewolf 4"
)
$AI Goals: ( goals ( ai-guard "GTCv Dragon" 50 ) ( ai-chase-any 50 ) )
+Flags:( )

$Name: Vampire
$Waves: 2
$Wave Threshold: 1
$Special Ship: 0		;! Vampire 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Maximus
$Arrival Cue: ( has-time-elapsed 90 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "All objectives complete" 
   0 
)
$Ships: (		;! 4 total
	"Vampire 1"
	"Vampire 2"
	"Vampire 3"
	"Vampire 4"
)
$AI Goals: ( goals ( ai-guard "GTCv Raven" 50 ) ( ai-chase-any 50 ) )
+Flags:( )

$Name: Pirate Alpha
$Waves: 7
$Wave Threshold: 0
$Special Ship: 0		;! Pirate Alpha 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Pirate's Haven
+Arrival delay: 5
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   5 
   "Pirate's Haven" 
)
$Ships: (		;! 5 total
	"Pirate Alpha 1"
	"Pirate Alpha 2"
	"Pirate Alpha 3"
	"Pirate Alpha 4"
	"Pirate Alpha 5"
)
$AI Goals: ( goals ( ai-chase "GTCv Warhound" 50 ) ( ai-chase "GTCv Hunter" 50 ) ( ai-chase "GTCv Dragon" 50 ) ( ai-chase "GTCv Firestorm" 50 ) ( ai-chase "GTCv Raven" 50 ) )
+Flags:( "no-arrival-message" )

$Name: Pirate Beta
$Waves: 10
$Wave Threshold: 0
$Special Ship: 0		;! Pirate Beta 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Pirate's Haven
+Arrival delay: 15
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   11 
   "Pirate's Haven" 
)
$Ships: (		;! 5 total
	"Pirate Beta 1"
	"Pirate Beta 2"
	"Pirate Beta 3"
	"Pirate Beta 4"
	"Pirate Beta 5"
)
$AI Goals: ( goals ( ai-guard "Terminator" 50 ) ( ai-chase-any 50 ) )
+Flags:( "no-arrival-message" )

$Name: Pirate Gamma
$Waves: 12
$Wave Threshold: 0
$Special Ship: 0		;! Pirate Gamma 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Pirate's Haven
+Arrival delay: 30
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   13 
   "Pirate's Haven" 
)
$Ships: (		;! 5 total
	"Pirate Gamma 1"
	"Pirate Gamma 2"
	"Pirate Gamma 3"
	"Pirate Gamma 4"
	"Pirate Gamma 5"
)
$AI Goals: ( goals ( ai-guard "Ferocious" 50 ) ( ai-chase-any 50 ) )
+Flags:( "no-arrival-message" )

$Name: Pirate Delta
$Waves: 14
$Wave Threshold: 0
$Special Ship: 0		;! Pirate Delta 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Pirate's Haven
+Arrival delay: 45
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   2 
   "Pirate's Haven" 
)
$Ships: (		;! 5 total
	"Pirate Delta 1"
	"Pirate Delta 2"
	"Pirate Delta 3"
	"Pirate Delta 4"
	"Pirate Delta 5"
)
$AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase-any 50 ) )
+Flags:( "no-arrival-message" )

$Name: Terrorist Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Terrorist Alpha 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: LMD Amnesty
+Arrival delay: 30
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Terrorist Alpha 1"
	"Terrorist Alpha 2"
	"Terrorist Alpha 3"
	"Terrorist Alpha 4"
)
$AI Goals: ( goals ( ai-guard-wing "Terrorist Beta" 50 ) ( ai-guard-wing "Terrorist Gamma" 50 ) ( ai-chase-any 50 ) )
+Flags:( "no-arrival-message" )

$Name: Terrorist Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Terrorist Beta 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: LMD Amnesty
+Arrival delay: 40
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Terrorist Beta 1"
	"Terrorist Beta 2"
	"Terrorist Beta 3"
	"Terrorist Beta 4"
)
$AI Goals: ( goals ( ai-chase "GTCv Hunter" 50 ) ( ai-chase "GTCv Warhound" 50 ) ( ai-chase "GTCv Raven" 50 ) ( ai-chase "GTCv Dragon" 50 ) ( ai-chase "GTCv Firestorm" 50 ) )
+Flags:( "no-arrival-message" )

$Name: Terrorist Gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Terrorist Gamma 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: LMD Amnesty
+Arrival delay: 50
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Terrorist Gamma 1"
	"Terrorist Gamma 2"
	"Terrorist Gamma 3"
	"Terrorist Gamma 4"
)
$AI Goals: ( goals ( ai-chase "GTCv Warhound" 50 ) ( ai-chase "GTCv Hunter" 50 ) ( ai-chase "GTCv Dragon" 50 ) ( ai-chase "GTCv Firestorm" 50 ) ( ai-chase "GTCv Raven" 50 ) )
+Flags:( "no-arrival-message" )

$Name: Terrorist Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Terrorist Delta 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: LMD Amnesty
+Arrival delay: 60
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Terrorist Delta 1"
	"Terrorist Delta 2"
	"Terrorist Delta 3"
	"Terrorist Delta 4"
)
$AI Goals: ( goals ( ai-guard-wing "Terrorist Gamma" 50 ) ( ai-guard-wing "Terrorist Beta" 50 ) ( ai-chase-any 50 ) )
+Flags:( "no-arrival-message" )

#Events		;! 32 total

$Formula: ( when 
   ( has-time-elapsed 10 ) 
   ( beam-free-all "GTD Maximus" ) 
   ( beam-free-all "GTCv Dragon" ) 
   ( beam-free-all "GTCv Firestorm" ) 
   ( beam-free-all "GTCv Raven" ) 
)
+Name: Republican Initial Fleet Beams
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "GTD Maximus" 
      ( ai-chase "Terminator" 89 ) 
   )
   ( add-goal 
      "GTCv Dragon" 
      ( ai-chase "Terminator" 89 ) 
   )
   ( add-goal 
      "GTCv Firestorm" 
      ( ai-chase "Ferocious" 89 ) 
   )
   ( add-goal 
      "GTCv Raven" 
      ( ai-chase "Terminator" 89 ) 
   )
)
+Name: Republican Initial Orders
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "Alpha, you're the first wing" 
   )
)
+Name: Alpha, you're the first wing
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "Alpha, you're the first wing" 
      10 
   )
   ( send-message 
      "Alpha 2" 
      "High" 
      "That looks like an Orion" 
   )
)
+Name: That looks like an Orion
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "That looks like an Orion" 
      3 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Noted, pilot" 
   )
)
+Name: Noted, pilot
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( < ( hits-left "GTD Maximus" ) 50 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Stop those bombers!" 
   )
)
+Name: Stop those bombers!
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "GTD Maximus" ) 6 ) 
   ( send-message 
      "GTD Maximus" 
      "High" 
      "GTD Maximus leaves" 
   )
   ( ship-invulnerable "GTD Maximus" ) 
)
+Name: GTD Maximus Leaves
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "GTCv Hunter" ) 35 ) 
   ( send-message 
      "GTCv Hunter" 
      "High" 
      "GTCv Hunter leaves" 
   )
   ( ship-invulnerable "GTCv Hunter" ) 
)
+Name: GTCv Hunter Leaves
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "GTCv Warhound" ) 25 ) 
   ( send-message 
      "GTCv Warhound" 
      "High" 
      "GTCv Warhound leaves" 
   )
   ( ship-invulnerable "GTCv Warhound" ) 
)
+Name: GTCv Warhound leaves
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "GTCv Firestorm" ) 12 ) 
   ( send-message 
      "GTCv Firestorm" 
      "High" 
      "GTCv Firestorm leaves" 
   )
   ( ship-invulnerable "GTCv Firestorm" ) 
)
+Name: GTCv Firestorm leaves
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "GTCv Raven" ) 36 ) 
   ( send-message 
      "GTCv Raven" 
      "High" 
      "GTCv Raven leaves" 
   )
   ( ship-invulnerable "GTCv Raven" ) 
)
+Name: GTCv Raven leaves
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "GTCv Dragon" ) 22 ) 
   ( send-message 
      "GTCv Dragon" 
      "High" 
      "GTCv Dragon leaves" 
   )
   ( ship-invulnerable "GTCv Dragon" ) 
)
+Name: GTCv Dragon leaves
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "Pirate's Haven" 
      "asteroid01a" 
      0 
   )
   ( send-message 
      "<any wingman>" 
      "High" 
      "Asteroid01 destroyed" 
   )
)
+Name: Asteroid01 destroyed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "Asteroid01 destroyed" 
      7 
   )
   ( send-message 
      "#Command" 
      "High" 
      "That doesn't matter" 
   )
)
+Name: That doesn't matter
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Pirate's Haven" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Pirate's Haven destroyed" 
   )
)
+Name: Pirate's Haven Destroyed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "LMD Amnesty" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Amnesty is leaving" 
   )
)
+Name: Amnesty is leaving
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( are-waypoints-done-delay 
      "LMD Amnesty" 
      "Waypoint path 4" 
      0 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Amnesty waypoints complete" 
   )
)
+Name: Amnesty waypoints complete
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "LMD Amnesty" ) 
   ( send-message 
      "#Command" 
      "High" 
      "LMD Amnesty destroyed" 
   )
)
+Name: LMD Amnesty Destroyed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Terminator" ) 
   ( send-message 
      "#Command" 
      "High" 
      "PC Terminator destroyed" 
   )
)
+Name: PC Terminator Destroyed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Ferocious" ) 
   ( send-message 
      "#Command" 
      "High" 
      "PC Ferocious destroyed" 
   )
)
+Name: PC Ferocious Destroyed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-goal-true-delay 
         "Destroy Pirate's Haven" 
         20 
      )
      ( and 
         ( is-goal-true-delay 
            "Destroy pirate cruisers" 
            5 
         )
         ( destroyed-or-departed-delay 
            0 
            "LMD Amnesty" 
         )
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "All objectives complete" 
   )
)
+Name: All objectives complete
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      0 
      "Terrorist Gamma" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Terrorist bomber alert" 
   )
)
+Name: Terrorist bomber alert
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 3 "GTCv Warhound" ) 
   ( send-message 
      "GTCv Warhound" 
      "High" 
      "Secondary force arriving" 
   )
)
+Name: Secondary force arriving
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 36 ) 
   ( beam-free-all "Pirate's Haven" ) 
   ( beam-free-all "LMD Amnesty" ) 
   ( beam-free-all "Terminator" ) 
   ( beam-free-all "Ferocious" ) 
)
+Name: Enemy beams adjustments
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "Enemy beams powering up" 
   )
)
+Name: Enemy beams powering up
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Team: 0

$Formula: ( when 
   ( = ( num_kills "Alpha 1" ) 10 ) 
   ( send-message 
      "Lieutenant Bilbao" 
      "High" 
      "Bilbao 1" 
   )
)
+Name: Bilbao 1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( = ( num_kills "Alpha 1" ) 20 ) 
   ( send-message 
      "Lieutenant Bilbao" 
      "High" 
      "Bilbao 2" 
   )
)
+Name: Bilbao 2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "All objectives complete" 
      15 
   )
   ( send-message 
      "Lieutenant Bilbao" 
      "High" 
      "Bilbao 3" 
   )
)
+Name: Bilbao 3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Ferocious" ) 
   ( add-goal 
      "GTCv Firestorm" 
      ( ai-waypoints-once 
         "Waypoint path 5" 
         89 
      )
   )
)
+Name: Firestorm additional orders
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( are-waypoints-done-delay 
      "GTCv Firestorm" 
      "Waypoint path 1" 
      0 
   )
   ( add-goal 
      "GTCv Firestorm" 
      ( ai-chase "Pirate's Haven" 89 ) 
   )
)
+Name: Firestorm additional orders 2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Terminator" ) 
   ( add-goal 
      "GTD Maximus" 
      ( ai-chase "LMD Amnesty" 89 ) 
   )
   ( add-goal 
      "GTCv Raven" 
      ( ai-chase "LMD Amnesty" 89 ) 
   )
   ( add-goal 
      "GTCv Dragon" 
      ( ai-chase "LMD Amnesty" 89 ) 
   )
)
+Name: Terminated orders
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "LMD Amnesty" ) 
   ( add-goal 
      "GTD Maximus" 
      ( ai-chase "Pirate's Haven" 89 ) 
   )
   ( add-goal 
      "GTCv Dragon" 
      ( ai-chase "Pirate's Haven" 89 ) 
   )
   ( add-goal 
      "GTCv Raven" 
      ( ai-chase "Pirate's Haven" 89 ) 
   )
)
+Name: Amnesty down orders
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Team: 0

#Goals		;! 4 total

$Type: Primary
+Name: Destroy Pirate's Haven
$MessageNew:  XSTR("Destroy Pirate's Haven", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   0 
   "Pirate's Haven" 
)
+Score: 100

$Type: Primary
+Name: Destroy pirate cruisers
$MessageNew:  XSTR("Destroy pirate cruisers", -1)
$end_multi_text
$Formula: ( and 
   ( is-destroyed-delay 0 "Terminator" ) 
   ( is-destroyed-delay 0 "Ferocious" ) 
)
+Score: 100

$Type: Bonus
+Name: Destroy LMD Amnesty
$MessageNew:  XSTR("Destroy LMD Amnesty", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "LMD Amnesty" ) 
+Score: 25

$Type: Bonus
+Name: Destroy terrorist wings
$MessageNew:  XSTR("Destroy terrorist wings", -1)
$end_multi_text
$Formula: ( percent-ships-destroyed 
   100 
   "Terrorist Alpha" 
   "Terrorist Beta" 
   "Terrorist Gamma" 
   "Terrorist Delta" 
)
+Score: 25

#Waypoints		;! 5 lists total

$Name: Waypoint path 1
$List: (		;! 3 points in list
	( -2539.659180, 750.000122, 3633.981934 )
	( -1769.976929, 1000.000916, 3015.217285 )
	( -522.299133, 999.999756, 2966.621094 )
)

$Name: Waypoint path 3
$List: (		;! 1 points in list
	( -359.914429, 0.000408, 3134.676025 )
)

$Name: Waypoint path 4
$List: (		;! 2 points in list
	( 106.436989, 0.000210, 4852.417480 )
	( 319.603607, -0.000476, 3430.223389 )
)

$Name: Waypoint path U1
$List: (		;! 1 points in list
	( -1261.551270, -0.000067, 3794.054199 )
)

$Name: Waypoint path 5
$List: (		;! 1 points in list
	( -2606.269531, 0.000278, 6163.066895 )
)

#Messages		;! 232 total


$Name: That looks like an Orion

$Team: -1
$MessageNew:  XSTR("Ah, sir, that looks like an Orion over there.", -1)
$end_multi_text
+Wave Name: 0301.wav

$Name: Noted, pilot

$Team: -1
$MessageNew:  XSTR("Noted, pilot, thank you. It seems to be a Liberation Movement capital ship, the LMD Amnesty. We're holding back the reinforcements until the Amnesty is either neutralised or moves away from Pirate's Haven.", -1)
$end_multi_text
+Wave Name: 0302.wav

$Name: GTD Maximus leaves

$Team: -1
$MessageNew:  XSTR("The Maximus has taken heavy damage. We're pulling back to the battlegroup.", -1)
$end_multi_text
+Wave Name: 0303.wav

$Name: GTCv Hunter leaves

$Team: -1
$MessageNew:  XSTR("Command, this is the GTCv Hunter. We're taking a mauling and we're pulling out.", -1)
$end_multi_text
+Wave Name: 0304.wav

$Name: GTCv Warhound leaves

$Team: -1
$MessageNew:  XSTR("Whoa, the Warhound's taken 75% damage and we're pulling out now.", -1)
$end_multi_text
+Wave Name: 0305.wav

$Name: GTCv Firestorm leaves

$Team: -1
$MessageNew:  XSTR("This is the Firestorm. We've taken near critical damage and we're pulling out.", -1)
$end_multi_text
+Wave Name: 0306.wav

$Name: GTCv Raven leaves

$Team: -1
$MessageNew:  XSTR("We're getting hammered out here. I'm sorry, command, but I'm withdrawing the GTCv Raven.", -1)
$end_multi_text
+Wave Name: 0307.wav

$Name: GTCv Dragon leaves

$Team: -1
$MessageNew:  XSTR("Command, this is the Dragon. We're pulling out.", -1)
$end_multi_text
+Wave Name: 0308.wav

$Name: Asteroid01 destroyed

$Team: -1
$MessageNew:  XSTR("Sir, we've broken through the outer crust of Pirate's Haven. It looks like there's some kind of decommissioned capital ship making up its core. The asteroid must be artificial.", -1)
$end_multi_text
+Wave Name: 0309.wav

$Name: That doesn't matter

$Team: -1
$MessageNew:  XSTR("That doesn't matter right now, pilot. Destroy Pirate's Haven. They're still launching ships at us.", -1)
$end_multi_text
+Wave Name: 0310.wav

$Name: Alpha, you're the first wing

$Team: -1
$MessageNew:  XSTR("Alpha, you're the first wing out. You're on a special perimeter mission. Your orders are to assist the other fighter wings in defending the Maximus and the corvettes. We expect heavy bombing runs from Pirate's Haven.", -1)
$end_multi_text
+Wave Name: 0311.wav

$Name: Pirate's Haven destroyed

$Team: -1
$MessageNew:  XSTR("Pirate's Haven's been destroyed. Well done pilots.", -1)
$end_multi_text
+Wave Name: 0312.wav

$Name: LMD Amnesty destroyed

$Team: -1
$MessageNew:  XSTR("The Amnesty's going down. Calling in secondary attack force.", -1)
$end_multi_text
+Wave Name: 0313.wav

$Name: PC Terminator destroyed

$Team: -1
$MessageNew:  XSTR("The Vasudan Terminator has been destroyed. Well done, pilots.", -1)
$end_multi_text
+Wave Name: 0314.wav

$Name: PC Ferocious destroyed

$Team: -1
$MessageNew:  XSTR("The Ferocious is going down.", -1)
$end_multi_text
+Wave Name: 0315.wav

$Name: All objectives complete

$Team: -1
$MessageNew:  XSTR("All primary objectives are now complete. Congratulations, pilots: we've smashed the pirates. All ships return to base.", -1)
$end_multi_text
+Wave Name: 0316.wav

$Name: Terrorist bomber alert

$Team: -1
$MessageNew:  XSTR("The Amnesty is despatching bombers, designated as Terrorist Beta and Terrorist Gamma. They are shielded and are a serious threat to our capital ships. Destroy them, Alpha wing.", -1)
$end_multi_text
+Wave Name: 0317.wav

$Name: Secondary force arriving

$Team: -1
$MessageNew:  XSTR("Secondary force arriving. Alpha wing, if you have the time, could you cover Decimator and Cataclysm?", -1)
$end_multi_text
+Wave Name: 0318.wav

$Name: Enemy beams powering up

$Team: -1
$MessageNew:  XSTR("Energy spikes! Enemy beams are powering up Watch yourselves out there!", -1)
$end_multi_text
+Wave Name: 0319.wav

$Name: Amnesty waypoints complete

$Team: -1
$MessageNew:  XSTR("Okay, secondary force, the Amnesty is clear of Pirate's Haven. Begin bombing runs now.", -1)
$end_multi_text
+Wave Name: 0320.wav

$Name: Amnesty is leaving

$Team: -1
$MessageNew:  XSTR("The Amnesty is leaving. We've lost it.", -1)
$end_multi_text
+Wave Name: 0321.wav

$Name: Stop those bombers!

$Team: -1
$MessageNew:  XSTR("Pilots, stop those bombers! They could sink the Maximus!", -1)
$end_multi_text
+Wave Name: 0322.wav

$Name: Bilbao 1

$Team: -1
$MessageNew:  XSTR("Congratulations, Alpha 1. 10 kills. Nice work. Almost as good as me.", -1)
$end_multi_text
+Wave Name: 03b21.wav

$Name: Bilbao 2

$Team: -1
$MessageNew:  XSTR("Twenty! Alpha 1, perhaps we could work together sometime, no?", -1)
$end_multi_text
+Wave Name: 03b22.wav

$Name: Bilbao 3

$Team: -1
$MessageNew:  XSTR("Well, that was fun. Are you coming, Alpha 1?", -1)
$end_multi_text
+Wave Name: 03b23.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 11 total

$Num stars: 500
$Ambient light level: 0
$Sun: SunRed
+Angles: 0.000000 0.000000 4.712385
+Scale: 1.000000
$Starbitmap: dneb17
+Angles: 0.000000 0.000000 5.235984
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb18
+Angles: 1.570795 0.000000 5.585049
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb12
+Angles: 3.141590 0.000000 5.934115
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb18
+Angles: 4.712385 0.000000 0.000000
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb12
+Angles: 2.356193 0.000000 0.349066
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb18
+Angles: 3.926988 0.000000 0.680678
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb12
+Angles: 0.785398 0.000000 1.047197
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb18
+Angles: 5.497783 0.000000 1.378809
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: planeth
+Angles: 0.000000 0.000000 0.000000
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: planete
+Angles: 0.349066 0.436332 0.436332
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: planetd
+Angles: 5.934115 0.000000 5.759582
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

$Density: 256
+Field Type: 0
+Debris Genre: 0
+Field Debris Type: 0
+Field Debris Type: 1
+Field Debris Type: 2
$Average Speed: 48.999994
$Minimum: -10000.000000, -10000.000000, -10000.000000
$Maximum: 10000.000000, 15000.000000, 10000.000000

#Music

$Event Music: 3: Leviticus
$Briefing Music: None

#End

