#Mission Info

$Version: 0.10
$Name:  XSTR("Cutscene", -1)
$Author: Rodo
$Created: 02/25/09 at 22:32:11
$Modified: 09/13/22 at 19:47:02
$Notes:
Nothing$End Notes:

$Mission Desc:
 XSTR("Cutscene for Alcibiades Gamble campaign (demo)
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 789512
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 1
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: 2692.241699, 626.675537, -1113.632935
+Viewer orient:
	0.995797, 0.000005, -0.091589,
	0.036435, 0.917448, 0.396184,
	0.084030, -0.397856, 0.913592


$Skybox Model: starfield.pof

$AI Profile: FS2 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 0
$end_briefing

#Debriefing_info

$Num stages: 0

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	19
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	19
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	500
	"Hornet D"	500
	"Tornado"	500
	"Tornado D"	500
	"Harpoon"	548
	"Harpoon D"	500
	"Harpoon#Weak"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
)

#Objects		;! 19 total

$Name: Alpha 1		;! Object #0
$Class: GTF Ulysses
$Team: Friendly
$Location: -113927.515625, 0.000000, 89202.250000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: communication
$Damage: 100
+Subsystem: navigation
$Damage: 100
+Subsystem: weapons
$Damage: 100
+Subsystem: sensors
$Damage: 100
+Subsystem: engines
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( "primaries-locked" "secondaries-locked" )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: GTC Merlin		;! Object #1
$Class: GTC Fenris
$Team: Friendly
$Location: -266.879089, 34.700001, -39.715794
$Orientation:
	-0.026378, 0.000000, 0.999652,
	-0.048987, 0.998799, -0.001293,
	-0.998451, -0.049004, -0.026346
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Merlin" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" )
+Group: 0
+Use Table Score:
+Score: 100
$Texture Replace:
+old: nameplate
+new: np_gtc_merlin

$Name: GTC Majestic		;! Object #2
$Class: GTC Fenris
$Team: Hostile
$Location: 2925.817627, 265.899994, -377.471710
$Orientation:
	0.055937, 0.380182, 0.923219,
	-0.029291, 0.924893, -0.379097,
	-0.998005, -0.005837, 0.062871
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Majestic" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Camara2" 21 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "guardian" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" )
+Group: 0
+Use Table Score:
+Score: 100
$Texture Replace:
+old: nameplate
+new: np_gtc_majestic

$Name: GTC Refute		;! Object #3
$Class: GTC Fenris
$Team: Hostile
$Location: 2933.718018, 76.900002, 162.728271
$Orientation:
	-0.015711, 0.000000, 0.999877,
	0.025764, 0.999668, 0.000405,
	-0.999545, 0.025768, -0.015706
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Refute" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Camara2" 20 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "guardian" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" )
+Group: 0
+Use Table Score:
+Score: 100
$Texture Replace:
+old: nameplate
+new: np_gtc_refute

$Name: GTFR Laiva		;! Object #4
$Class: GTFR Triton
$Team: Friendly
$Location: -924.400024, 129.338226, -333.100006
$Orientation:
	-0.030898, 0.000000, 0.999523,
	0.004572, 0.999990, 0.000141,
	-0.999512, 0.004575, -0.030898
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Laiva" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "dock" )
+Group: 0
+Use Table Score:
+Score: 20

$Name: TC-TRI 6		;! Object #5
$Class: TC-TRI
$Team: Friendly
$Location: -1097.980103, 148.134186, -338.466309
$Orientation:
	-0.030902, 0.000001, 0.999523,
	0.004680, 0.999990, 0.000144,
	-0.999511, 0.004683, -0.030902
$AI Behavior: None
$Cargo 1:  XSTR("Stuff", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTFR Laiva
$Docker Point: Cargo Dock01
$Dockee Point: Cargo Dockpoint
+Group: 0
+Use Table Score:
+Score: 0

$Name: GTFR Kulas		;! Object #6
$Class: GTFR Triton
$Team: Friendly
$Location: -663.000000, -131.899994, 233.699997
$Orientation:
	0.081103, 0.000000, 0.996706,
	-0.045779, 0.998945, 0.003725,
	-0.995654, -0.045930, 0.081017
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Kulas" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "dock" )
+Group: 0
+Use Table Score:
+Score: 20

$Name: TC-TRI 7		;! Object #7
$Class: TC-TRI
$Team: Friendly
$Location: -836.816101, -121.897949, 247.843048
$Orientation:
	0.081098, -0.000000, 0.996706,
	-0.045671, 0.998950, 0.003716,
	-0.995659, -0.045822, 0.081013
$AI Behavior: None
$Cargo 1:  XSTR("Stuff", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTFR Kulas
$Docker Point: Cargo Dock01
$Dockee Point: Cargo Dockpoint
+Group: 0
+Use Table Score:
+Score: 0

$Name: GTT Varela		;! Object #8
$Class: GTT Elysium
$Team: Friendly
$Location: -158.800003, 0.000000, -355.200012
$Orientation:
	-0.045705, 0.000000, 0.998955,
	-0.000000, 1.000000, -0.000000,
	-0.998955, -0.000000, -0.045705
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Varela" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "dock" )
+Group: 0
+Use Table Score:
+Score: 10

$Name: GTT Julius		;! Object #9
$Class: GTT Elysium
$Team: Friendly
$Location: -359.200012, -101.599998, 395.100006
$Orientation:
	0.030708, 0.000000, 0.999528,
	0.030812, 0.999525, -0.000947,
	-0.999053, 0.030827, 0.030693
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Julius" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "dock" )
+Group: 0
+Use Table Score:
+Score: 10

$Name: GTT Marconi		;! Object #10
$Class: GTT Elysium
$Team: Friendly
$Location: -79.099998, -31.200001, 515.099976
$Orientation:
	0.010157, 0.000000, 0.999948,
	-0.011814, 0.999930, 0.000120,
	-0.999879, -0.011815, 0.010156
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Marconi" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "dock" )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Omicron 1		;! Object #11
$Class: GTB Zeus
$Team: Hostile
$Location: 2650.205566, 427.412567, -184.022873
$Orientation:
	0.043375, 0.000000, 0.999059,
	-0.077036, 0.997023, 0.003345,
	-0.996084, -0.077108, 0.043246
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus R" )
+Secondary Banks: ( "Infyrno" "Cyclops" "Cyclops" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Omicron 2		;! Object #12
$Class: GTB Zeus
$Team: Hostile
$Location: 2633.366943, 427.412567, -59.521801
$Orientation:
	0.005989, 0.000000, 0.999982,
	-0.077568, 0.996987, 0.000465,
	-0.996969, -0.077570, 0.005971
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus R" )
+Secondary Banks: ( "Infyrno" "Cyclops" "Cyclops" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Omicron 3		;! Object #13
$Class: GTB Zeus
$Team: Hostile
$Location: 2532.982422, 427.412567, -187.899994
$Orientation:
	0.046163, 0.000000, 0.998934,
	-0.079814, 0.996803, 0.003688,
	-0.995740, -0.079899, 0.046016
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus R" )
+Secondary Banks: ( "Infyrno" "Cyclops" "Cyclops" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gamma 1		;! Object #14
$Class: GTF Ulysses
$Team: Friendly
$Location: 86.419090, 0.000000, -96.727058
$Orientation:
	0.589887, 0.000000, 0.807486,
	-0.173575, 0.976624, 0.126800,
	-0.788610, -0.214957, 0.576097
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: Gamma 2		;! Object #15
$Class: GTF Ulysses
$Team: Friendly
$Location: 99.243484, 0.000000, -147.588272
$Orientation:
	0.631319, 0.000000, 0.775523,
	-0.156423, 0.979447, 0.127337,
	-0.759584, -0.201700, 0.618344
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: Omicron 4		;! Object #16
$Class: GTB Zeus
$Team: Hostile
$Location: 2696.899902, 419.600006, -131.199997
$Orientation:
	0.030853, 0.000000, 0.999524,
	-0.128665, 0.991680, 0.003972,
	-0.991208, -0.128726, 0.030596
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus R" )
+Secondary Banks: ( "Infyrno" "Cyclops" "Cyclops" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Mu 1		;! Object #17
$Class: GTF Loki
$Team: Hostile
$Location: 2870.300049, 307.399994, -13.200000
$Orientation:
	-0.008452, 0.000000, 0.999964,
	-0.086593, 0.996244, -0.000732,
	-0.996208, -0.086596, -0.008420
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Mu 2		;! Object #18
$Class: GTF Loki
$Team: Hostile
$Location: 2873.860596, 307.399994, -83.465027
$Orientation:
	0.013928, 0.000000, 0.999903,
	-0.086485, 0.996253, 0.001205,
	-0.996156, -0.086493, 0.013876
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

#Wings		;! 4 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Alpha 1"
)
+Hotkey: 0
+Flags: ( )

$Name: Omicron
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Omicron 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 3 "GTC Majestic" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Omicron 1"
	"Omicron 2"
	"Omicron 3"
	"Omicron 4"
)
$AI Goals: ( goals ( ai-guard "GTC Majestic" 80 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gamma 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Gamma 1"
	"Gamma 2"
)
$AI Goals: ( goals ( ai-guard "GTC Merlin" 80 ) )
+Hotkey: 2
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Mu
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Mu 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 5 "Omicron" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Mu 1"
	"Mu 2"
)
$AI Goals: ( goals ( ai-guard "GTC Refute" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

#Events		;! 54 total

$Formula: ( when 
   ( is-event-true-delay "Subtitle2" 4 ) 
   ( cap-waypoint-speed "GTFR Laiva" 20 ) 
   ( cap-waypoint-speed "GTFR Kulas" 20 ) 
   ( cap-waypoint-speed "GTT Varela" 20 ) 
   ( cap-waypoint-speed "GTT Julius" 20 ) 
   ( cap-waypoint-speed "GTT Marconi" 20 ) 
)
+Name: Velocity
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( reset-fov ) 
   ( set-camera-position -100 0 -900 ) 
   ( set-camera-facing 1200 0 0 ) 
   ( set-camera-facing-object 
      "GTFR Laiva" 
      22000 
   )
)
+Name: Camara1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "Convoy" 
      0 
      -28 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )   
)
+Name: Subtitle1
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$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "Somewhere near Regulus IV" 
      0 
      -26 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
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+Repeat Count: 1
+Interval: 1
+Chained: 10


$Formula: ( when 
   ( is-event-true-delay "Subtitle2" 10 ) 
   ( set-camera-position -800 0 -500 ) 
   ( set-camera-facing -800 0 20 ) 
)
+Name: Camara2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Camara2" 17 ) 
   ( set-camera-facing-object 
      "Majestic:1" 
      8000 
   )
)
+Name: Camara3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Camara3" 8 ) 
   ( show-subtitle-text 
      "GTC Merlin:" 
      0 
      -28 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )	  
)
+Name: Subtitulo3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
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   ( show-subtitle-text 
      "This is GTC Merlin" 
      0 
      -26 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo3-B
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$Formula: ( when 
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   ( show-subtitle-text 
      " reading you on sensors" 
      0 
      -24 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )	  
)
+Name: Subtitulo3-C
+Repeat Count: 1
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+Chained: 2

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "Is there a problem?" 
      0 
      -22 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo3-D
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
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      "Subtitulo3-D" 
      8 
   )
   ( set-camera-position 2800 500 0 ) 
   ( set-camera-facing 2200 100 0 ) 
   ( set-camera-facing-object 
      "GTC Merlin" 
      8000 
   )
)
+Name: Camara4
+Repeat Count: 1
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+Team: 0

$Formula: ( when 
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   ( show-subtitle-text 
      "GTC Merlin:" 
      0 
      -28 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )   
)
+Name: Subtitulo4
+Repeat Count: 1
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$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "I repeat, this is the" 
      0 
      -26 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo4-B
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+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "GTC Merlin here.." 
      0 
      -24 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo4-C
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "are you having" 
      0 
      -22 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo4-D
+Repeat Count: 1
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+Chained: 2

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "a communications problem?" 
      0 
      -20 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo4-E
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "Please respond." 
      0 
      -18 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo4-F
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( is-event-true-delay 
      "Subtitulo4-E" 
      10 
   )
   ( set-camera-position 
      ( + ( get-object-x "GTC Refute" ) 400 ) 
      ( - ( get-object-y "GTC Refute" ) 30 ) 
      ( + ( get-object-z "GTC Refute" ) 400 ) 
   )
   ( set-camera-facing-object 
      "GTC Majestic" 
   )
)
+Name: Camara5
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fire-beam 
      "GTC Majestic" 
      "turret02" 
      "GTFR Laiva" 
   )
   ( fire-beam 
      "GTC Refute" 
      "turret02" 
      "GTT Varela" 
   )
)
+Name: Beams1
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( true ) 
   ( self-destruct "GTFR Laiva" ) 
   ( self-destruct "GTT Varela" ) 
)
+Name: Hit1
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Hit1" 0 ) 
   ( set-camera-position 
      ( - ( get-object-x "GTFR Kulas" ) 400 ) 
      ( + ( get-object-y "GTFR Kulas" ) 200 ) 
      ( + ( get-object-z "GTFR Kulas" ) 200 ) 
   )
   ( set-camera-facing-object 
      "GTC Merlin" 
   )
)
+Name: Camara6
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Camara6" 0 ) 
   ( clear-goals "GTC Merlin" ) 
   ( clear-goals "Gamma" ) 
   ( clear-goals "Omicron" ) 
   ( add-goal 
      "Omicron" 
      ( ai-chase "GTT Marconi" 80 ) 
   )
   ( add-goal 
      "Gamma" 
      ( ai-chase "Mu" 80 ) 
   )
   ( add-goal 
      "GTC Merlin" 
      ( ai-waypoints-once "Merlin2" 80 ) 
   )
   ( clear-goals "Mu" ) 
   ( add-goal 
      "Mu" 
      ( ai-chase "Gamma" 89 ) 
   )
)
+Name: Ordenes-6
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Camara6" 5 ) 
   ( show-subtitle-text 
      "Command, this is the" 
      50 
      100 
      ( false ) 
      ( false ) 
      5000 
      2500 
   )
)
+Name: Subtitulo5
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "GTC Merlin, our" 
      0 
      -28 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo5-B
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "convoy has come" 
      0 
      -26 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo5-C
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "under attack by" 
      0 
      -24
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo5-D
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "GTVA forces." 
      0 
      -22 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo5-E
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( is-event-true-delay 
      "Subtitulo5-E" 
      7 
   )
   ( set-camera-position 
      ( - ( get-object-x "GTC Merlin" ) 100 ) 
      ( + ( get-object-y "GTC Merlin" ) 15 ) 
      ( + ( get-object-z "GTC Merlin" ) 600 ) 
   )
   ( set-camera-facing-object 
      "GTC Merlin" 
   )
   ( set-camera-facing-object 
      "GTC Majestic" 
      10000 
   )
)
+Name: Camara7
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Camara7" 0 ) 
   ( show-subtitle-text 
      "Repeat, our convoy" 
      0 
      -28 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo6
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "is under attack" 
      0 
      -26 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo6-B
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( is-event-true-delay "Camara7" 15 ) 
   ( fade-out 4000 ) 
)
+Name: Fade1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Camara7" 8 ) 
   ( fire-beam 
      "GTC Majestic" 
      "turret02" 
      "GTFR Kulas" 
   )
   ( fire-beam 
      "GTC Refute" 
      "turret02" 
      "GTT Julius" 
   )
)
+Name: Beams2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( self-destruct "GTFR Kulas" ) 
   ( self-destruct "GTT Julius" ) 
   ( explosion-effect 
      ( - ( get-object-x "GTC Merlin" ) 100 ) 
      ( + ( get-object-y "GTC Merlin" ) 15 ) 
      ( + ( get-object-z "GTC Merlin" ) 600 ) 
      10 
      10 
      0 
      0 
      0 
      0 
      0 
      49 
   )
)
+Name: Hit2
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when 
   ( true ) 
   ( explosion-effect 
      ( - ( get-object-x "GTC Merlin" ) 100 ) 
      ( + ( get-object-y "GTC Merlin" ) 15 ) 
      ( + ( get-object-z "GTC Merlin" ) 600 ) 
      10 
      10 
      0 
      0 
      0 
      0 
      0 
      49 
   )
)
+Name: Hit3
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( self-destruct "Gamma 1" ) 
)
+Name: Die_Gamma1
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( self-destruct "Gamma 2" ) 
)
+Name: Die_Gamma2
+Repeat Count: 1
+Interval: 1
+Chained: 6
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Fade1" 6 ) 
   ( fade-in ) 
   ( set-camera-position 
      ( - ( get-object-x "GTC Merlin" ) 100 ) 
      ( + ( get-object-y "GTC Merlin" ) 50 ) 
      ( - ( get-object-z "GTC Merlin" ) 250 ) 
   )
   ( set-camera-facing-object 
      "GTC Merlin" 
   )
   ( set-camera-facing-object 
      "GTC Majestic" 
      10000 
   )
)
+Name: Camara8
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fire-beam 
      "GTC Merlin" 
      "turret02" 
      "GTC Majestic" 
   )
)
+Name: Beam3
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fire-beam 
      "GTC Majestic" 
      "turret02" 
      "GTC Merlin" 
   )
   ( fire-beam 
      "GTC Refute" 
      "turret02" 
      "GTT Marconi" 
   )
)
+Name: Beam4
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Camara8" 1 ) 
   ( show-subtitle-text 
      "GTC Merlin:" 
      0 
      -28 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo7
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "Command? come in" 
      0 
      -26 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo7-B
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "this is GTC Merlin." 
      0 
      -22 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo7-C
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Team: 0

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text
      "Do you read?" 
      0 
      -20 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo7-D
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Team: 0

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "Do you..." 
      0 
      -18 
      ( true ) 
      ( false ) 
      3600 
      1500 
   )
)
+Name: Subtitulo7-E
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when ( true ) ( fade-out 10000 ) ) 
+Name: Fade2
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( true ) 
   ( fire-beam 
      "GTC Majestic" 
      "turret02" 
      "GTC Merlin" 
   )
   ( fire-beam 
      "GTC Refute" 
      "turret02" 
      "GTC Merlin" 
   )
)
+Name: Beam5
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0

$Formula: ( when 
   ( true ) 
   ( self-destruct "GTC Merlin" ) 
)
+Name: Explotion
+Repeat Count: 1
+Interval: 1
+Chained: 6
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Beam4" 7 ) 
   ( explosion-effect 
      ( - ( get-object-x "GTC Merlin" ) 100 ) 
      ( + ( get-object-y "GTC Merlin" ) 15 ) 
      ( + ( get-object-z "GTC Merlin" ) 600 ) 
      10 
      10 
      0 
      0 
      0 
      0 
      0 
      49 
   )
)
+Name: Hit4
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( player-use-ai ) 
   ( clear-goals "Alpha 1" ) 
   ( add-goal 
      "Alpha 1" 
      ( ai-play-dead 89 ) 
   )
   ( lock-afterburner "Alpha 1" ) 
   ( lock-primary-weapon "Alpha 1" ) 
   ( lock-secondary-weapon "Alpha 1" ) 
)
+Name: Restrict_player
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Fade2" 19 ) 
   ( end-mission ) 
)
+Name: END
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( play-sound-from-file 
      "FS2_Amb_A01.wav" 
   )
)
+Name: Music
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( play-sound-from-file 
      "FS2_Amb_C01.wav" 
   )
)
+Name: Music2
+Repeat Count: 1
+Interval: 1
+Chained: 48
+Team: 0

$Formula: ( when 
   ( true ) 
   ( play-sound-from-file 
      "FS2_Btl_G01.wav" 
   )
)
+Name: Music3
+Repeat Count: 1
+Interval: 1
+Chained: 40
+Team: 0

$Formula: ( when 
   ( true ) 
   ( play-sound-from-file 
      "FS2_Btl_G03.wav" 
   )
)
+Name: Music4
+Repeat Count: 1
+Interval: 1
+Chained: 53
+Team: 0

#Goals		;! 0 total


#Waypoints		;! 9 lists total

$Name: Merlin
$List: (		;! 2 points in list
	( -1116.859131, 0.000000, -23.855690 )
	( -30943.400391, -0.000000, -267.689636 )
)

$Name: Majestic
$List: (		;! 2 points in list
	( 1644.825684, 258.407959, -296.772858 )
	( -26997.068359, 2.482369, -665.349976 )
)

$Name: Refute
$List: (		;! 2 points in list
	( 1661.554932, 109.695457, 142.738281 )
	( -27343.318359, 0.000000, 564.205994 )
)

$Name: Kulas
$List: (		;! 2 points in list
	( -1638.525391, -170.158936, 301.186096 )
	( -32587.515625, -206.522110, 600.577026 )
)

$Name: Laiva
$List: (		;! 2 points in list
	( -1893.660400, 131.736145, -357.205536 )
	( -32040.507813, 306.006927, -554.143372 )
)

$Name: Marconi
$List: (		;! 2 points in list
	( -500.004303, -36.173534, 519.375244 )
	( -31466.927734, -51.124371, 229.056763 )
)

$Name: Varela
$List: (		;! 2 points in list
	( -202.956329, 0.000000, -361.583832 )
	( -31224.617188, 0.000000, -456.067902 )
)

$Name: Julius
$List: (		;! 2 points in list
	( -453.486725, -98.690674, 397.996704 )
	( -31291.101563, -197.399551, 96.885170 )
)

$Name: Merlin2
$List: (		;! 5 points in list
	( -1921.889160, 0.000000, -99.683342 )
	( -1945.008911, 0.000000, -246.145081 )
	( -1841.022949, 0.000000, -387.968109 )
	( -1650.389160, 0.000000, -439.588226 )
	( -1432.478027, 0.000000, -392.220062 )
)

#Messages		;! 1 total


$Name: Convoy
$Team: -1
$MessageNew:  XSTR("Convoy EXA-643", -1)
$end_multi_text

#Reinforcements		;! 0 total


#Background bitmaps		;! 55 total

$Num stars: 2000
$Ambient light level: 7895160

$Bitmap List:
+Flags: ( "corrected angles" )
$Sun: SunBlue
+Angles: 0.228346 2.091774 4.841569
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$Sun: SunBlue
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$Sun: SunBlue
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+DivX: 1
+DivY: 1
$Starbitmap: nebulC8-whisp
+Angles: 0.854746 4.916457 3.409322
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulC11-whisp
+Angles: 1.119007 0.371888 0.409077
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulC6-whisp
+Angles: 5.450202 5.796977 5.888235
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulC8-whisp
+Angles: 5.955984 0.123848 5.913650
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb09
+Angles: 5.846853 0.000000 0.000000
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 0.000000 0.000000 5.969027
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb08
+Angles: 5.865572 0.459737 5.398700
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb14
+Angles: 6.029018 0.561716 5.092488
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb09
+Angles: 6.276647 0.383919 4.728573
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb09
+Angles: 0.174531 1.570795 4.712389
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb13
+Angles: 0.145051 0.412986 4.393761
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb14
+Angles: 0.000000 0.000000 4.206246
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb13
+Angles: 0.417612 0.459737 4.026080
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb14
+Angles: 1.013408 4.237378 4.300866
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb14
+Angles: 0.925022 3.141593 3.141593
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 0.030024 6.240282 2.181020
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb09
+Angles: 0.408389 6.125032 2.759714
+ScaleX: 4.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb14
+Angles: 0.000000 0.000000 3.228861
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb09
+Angles: 6.197456 6.222972 0.613452
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb14
+Angles: 5.741565 5.985362 0.537044
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 6.246345 5.848312 1.491673
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb14
+Angles: 0.098383 6.125081 2.790761
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 0.000000 5.846853 5.794494
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 5.846853 0.000000 0.000000
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb14
+Angles: 5.480334 0.000000 0.000000
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 0.109601 5.608622 1.994002
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb14
+Angles: 5.929680 0.261345 5.625381
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb14
+Angles: 6.002831 2.647843 1.360039
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb14
+Angles: 6.139974 0.432100 1.870930
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb11
+Angles: 5.875983 5.721484 1.009100
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: planeta_volcanico
+Angles: 0.000000 0.890122 1.047202
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: None
$Briefing Music: None

#End

