#Mission Info

$Version: 0.10
$Name:  XSTR("Flagstaff", -1)
$Author: Justin Mills
$Created: 07/07/98 at 18:53:59
$Modified: 05/26/07 at 15:11:17
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("You are a traffic controller for the Flagstaff Outpost.  Maintain the 35 m/s speed limit and be ready to assist security in the event of a skirmish.", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Red Alert: 0

+Scramble: 0

+Disallow Support: 0

+Viewer pos: 127.013924, 1598.481567, -623.010559
+Viewer orient:
	0.951374, 0.000001, 0.308038,
	-0.301475, 0.205319, 0.931105,
	-0.063245, -0.978695, 0.195336
+SquadReassignName: Galactic Terran Alliance
+SquadReassignLogo: GTA.pcx

;;FSO 3.6.0;; $Skybox Model: starfield.pof

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

$Stage Text:
 XSTR("Shivan Update

Although seven months have passed since the destruction of the Lucifer, remnants of the Shivan fleet continue to harass Terrans and Vasudans alike.  Remember pilots, our victory does not diminish the danger of Shivan fighters.  Most Shivan craft are still considered a class 'C' threat and should not be engaged without an advantage in firepower and numbers.", -1)
$end_multi_text
$Ani Filename: CB_ShiverSubKilla.ani
+Wave Filename: dop1cb01.wav

$Stage Text:
 XSTR("Vasudan Update

What little remained of the Hammer of Light is no more.  Any survivors of the HOL faction quickly lost faith in their delphic predictions of the Shivans being the master race following our victory in Sol.  Although there has been some minority Vasudan resistance to the continuance of the Terran-Vasudan alliance, for the most part, our two species have formed a solid partnership.", -1)
$end_multi_text
$Ani Filename: cb_hol.ani
+Wave Filename: dop1cb02.wav

$Stage Text:
 XSTR("Terran Update

With the Shivan threat quelled, the GTA and the PVN have jointly approved plans to continue colonizing the surrounding systems.  While the Vasudans have formed several temporary colonies, the search for an adequate homeworld still continues.  With the order to continue universal expansion, Terran anti-colonization factions are more adamant than ever, citing the massive loss of life during the Shivan war as the 'appropriate punishment for humanity's greed'.  While most of these factions are insignificant, GTA Command believes that one group, Humans Against Reckless Colonization (HARC), has placed several anonymous GTA officers on its payroll.  Any suspicious activities or persons should be reported to GTA Command.", -1)
$end_multi_text
$Ani Filename: cb_gta.ani
+Wave Filename: dop1cb03.wav

$Stage Text:
 XSTR("$r ACCESS $r DENIED

Your position: Outpost Traffic Controller

The following information is restricted to pilots who possess a Class 2 or above security rating.", -1)
$end_multi_text
$Ani Filename: cb_gta.ani
+Wave Filename: dop1cb04.wav

#Briefing
$start_briefing
$num_stages: 5
$start_stage
$multi_text
 XSTR("Good morning Flagstaff patrol.  Alpha 1, I know this was your day off... thanks for coming in.  Flagstaff Outpost is expected to see a typical amount of traffic today.  A speed limit of 30 m/s will be in effect for all incoming and outgoing craft.", -1)
$end_multi_text
$voice: dopb11.wav
$camera_pos: -448.047150, 3305.051514, -4573.991699
$camera_orient:
	0.989573, 0.000001, -0.144031,
	0.056608, 0.919524, 0.388936,
	0.132440, -0.393034, 0.909936
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -885.345642, 0.000009, 3548.251221
$label: Flagstaff
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Friendly
$class: GTF Ulysses
$pos: 2246.906982, -0.002003, 3960.885986
$label: Manda Jump Node
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("GTA Command has requested some of Flagstaff's fighters for another operation, so you will only have two GTA fighter pilots to support you in case you run into an uncooperative craft.", -1)
$end_multi_text
$voice: dopb12.wav
$camera_pos: -78.517006, 2999.666260, -998.535095
$camera_orient:
	0.917581, 0.000001, 0.397550,
	-0.365502, 0.393357, 0.843610,
	-0.156378, -0.919386, 0.360938
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -885.345642, 0.000009, 3548.251221
$label: Flagstaff
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Friendly
$class: GTF Ulysses
$pos: 2246.906982, -0.002003, 3960.885986
$label: Manda Jump Node
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie
$pos: -466.640442, 0.000012, 260.514221
$label: Alpha
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Apollo
$pos: -1251.298828, -0.001473, -65.114067
$label: Security
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Although our two fighters should be more than enough today, we have equipped your patrol craft with Avenger cannons and MX-50's in order to comply with the GTAC Section V Article 4450's minimum security requirements for outposts.  We do not expect you to use them.", -1)
$end_multi_text
$voice: dopb13.wav
$camera_pos: 127.013924, 1598.481567, -623.010559
$camera_orient:
	0.951374, 0.000001, 0.308038,
	-0.301475, 0.205319, 0.931105,
	-0.063245, -0.978695, 0.195336
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -885.345642, 0.000009, 3548.251221
$label: Flagstaff
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Friendly
$class: GTF Ulysses
$pos: 2246.906982, -0.002003, 3960.885986
$label: Manda Jump Node
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie
$pos: -466.640442, 0.000012, 260.514221
$label: Alpha
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Apollo
$pos: -1251.298828, -0.001473, -65.114067
$label: Security
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie
$pos: -45.302563, 0.000143, -248.208878
$label: Alpha
+id: 5
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Because we had to remove your disruptors, engine disablement will be performed remotely by Flagstaff.  If you find any craft moving in excess of 30 m/s, close to 150 meters, scan the craft, and it will automatically be locked down and cited.", -1)
$end_multi_text
$voice: dopb14.wav
$camera_pos: 127.013924, 1598.481567, -623.010559
$camera_orient:
	0.951374, 0.000001, 0.308038,
	-0.291288, 0.325262, 0.899642,
	-0.100192, -0.945624, 0.309446
$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -885.345642, 0.000009, 3548.251221
$label: Flagstaff
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Friendly
$class: GTF Ulysses
$pos: 2246.906982, -0.002003, 3960.885986
$label: Manda Jump Node
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie
$pos: -466.640442, 0.000012, 260.514221
$label: Alpha
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Apollo
$pos: -1251.298828, -0.001473, -65.114067
$label: Security
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie
$pos: 117.147430, 0.000175, -59.450336
$label: Alpha
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: 421.077881, 0.000028, -15.512959
$label: Speeding craft
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -558.463074, 0.000040, -161.408829
$label: Flagstaff
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("That's all for today, people.  Flagstaff continues to maintain its reputation as one of the safest outposts in the GTA.  Let's keep it that way.  Dismissed.", -1)
$end_multi_text
$voice: dopb15.wav
$camera_pos: 127.013924, 1598.481567, -623.010559
$camera_orient:
	0.951374, 0.000001, 0.308038,
	-0.301475, 0.205319, 0.931105,
	-0.063245, -0.978695, 0.195336
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -885.345642, 0.000009, 3548.251221
$label: Flagstaff
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Friendly
$class: GTF Ulysses
$pos: 2246.906982, -0.002003, 3960.885986
$label: Manda Jump Node
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie
$pos: -466.640442, 0.000012, 260.514221
$label: Alpha
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Apollo
$pos: -1251.298828, -0.001473, -65.114067
$label: Security
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -76.633911, -0.000039, -297.590424
$label: Flagstaff
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 7

$Formula: ( is-goal-true-delay "Speeders" 0 ) 
$Multi text
    XSTR("Although this seems like an insignificant commendation in light of today's events, Flagstaff would still like to thank you for your superior enforcement of safety standards.", -1)
$end_multi_text
$Voice: dopdb11.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "Scan Cruiser" 0 ) 
$Multi text
    XSTR("Flagstaff authorities and GTA Command are conducting a joint investigation to determine the identity of both the cruiser pilots and the fighters who attacked you.  Although Flagstaff's remote disruptors were unable to lock down the ship, your heroic feat of scanning a hostile warship is to be commended.", -1)
$end_multi_text
$Voice: dopdb12.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-event-true-delay 
   "Return to base" 
   0 
)
$Multi text
    XSTR("Flagstaff mourns the loss of three of its pilots.  Apparently, craft scheduled to fly today were sabotaged before lift-off.  The traitors weren't counting on any resistance.  That you were able to single-handedly take down trained GTA fighter pilots is a truly awesome achievement.  Excellent work, patrolman!", -1)
$end_multi_text
$Voice: dopdb13.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-event-true-delay 
   "Steal the Cruiser" 
   0 
)
$Multi text
    XSTR("Delta wing arrived too late to disable the cruiser.  Apparently, the order from GTA Command to relocate our fighters was a setup.  Although the order was authenticated, Delta wing traveled two systems to escort a transport which never arrived.  The events which transpired today were carefully planned and executed by individuals highly seated within GTA Command.", -1)
$end_multi_text
$Voice: dopdb14.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( is-goal-false-delay 
      "Scan Cruiser" 
      0 
   )
   ( is-event-true-delay 
      "Steal the Cruiser" 
      0 
   )
)
$Multi text
    XSTR("Even though our disruptor system probably wouldn't have been able to stop the cruiser, it would have been nice if you have made an effort to do so.", -1)
$end_multi_text
$Voice: dopdb15.wav
$Recommendation text:
    XSTR("Scanning a hostile cruiser can be tricky.  Try transferring all of your shield energy forward and making the scan in one pass.  Bob and weave slightly as you come in, and save your afterburner for a quick retreat.", -1)
$end_multi_text

$Formula: ( is-goal-false-delay "Speeders" 0 ) 
$Multi text
    XSTR("You were unable to issue a citation to all of the speeding craft in the area today.  Even though this seems insignificant in light of today's events, detaining speeding craft in the outpost area was your primary assignment.", -1)
$end_multi_text
$Voice: dopdb16.wav
$Recommendation text:
    XSTR("Hit the U key to find unscanned craft.", -1)
$end_multi_text

$Formula: ( is-event-false-delay 
   "Return to base" 
   0 
)
$Multi text
    XSTR("GTA patrolmen are expected to remain on duty until relieved.  You premature departure was a gross dereliction of duty.  Expect to be flying a desk in the future!", -1)
$end_multi_text
$Voice: dopdb17.wav
$Recommendation text:
    XSTR("Wait for permission to jump.", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Valkyrie"	5
)

+Weaponry Pool: (
	"Avenger"	9
	"MX-50"	35
	"Hornet"	120
)

#Objects		;! 18 total

$Name: Alpha 1		;! Object #0
$Class: GTF Valkyrie
$Team: Friendly
$Location: -40.871109, 0.000041, -264.843536
$Orientation:
	-0.951926, 0.181783, -0.246562,
	0.224763, 0.961356, -0.158985,
	0.208133, -0.206760, -0.955998
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 10
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Alpha 2		;! Object #1
$Class: GTF Valkyrie
$Team: Friendly
$Location: 18.162003, 0.000093, -263.631531
$Orientation:
	-0.996788, -0.080068, 0.002120,
	-0.079921, 0.996007, 0.039801,
	-0.005298, 0.039504, -0.999206
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 10
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Flagstaff		;! Object #2
$Class: GTI Arcadia
$Team: Friendly
$Location: -857.298279, -0.000025, 844.843140
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Primary Banks: ( "" )
+Subsystem: turret02
+Primary Banks: ( "" )
+Subsystem: turret03
+Primary Banks: ( "" )
+Subsystem: turret04
+Primary Banks: ( "" )
+Subsystem: turret05
+Primary Banks: ( "" )
+Subsystem: turret06
+Primary Banks: ( "" )
+Subsystem: turret07
+Primary Banks: ( "" )
+Subsystem: turret08
+Primary Banks: ( "" )
+Subsystem: turret09
+Primary Banks: ( "" )
+Subsystem: turret10
+Primary Banks: ( "" )
+Subsystem: turret11
+Primary Banks: ( "" )
+Subsystem: turret12
+Sbank Ammo: ( 0 )
+Subsystem: turret13
+Sbank Ammo: ( 0 )
+Subsystem: turret14
+Sbank Ammo: ( 0 )
+Subsystem: turret15
+Sbank Ammo: ( 0 )
+Subsystem: turret16
+Sbank Ammo: ( 0 )
+Subsystem: turret17
+Primary Banks: ( "ML-16 Laser" )
+Subsystem: turret18
+Primary Banks: ( "ML-16 Laser" )
+Subsystem: turret19
+Primary Banks: ( "ML-16 Laser" )
+Subsystem: turret20
+Primary Banks: ( "ML-16 Laser" )
+Subsystem: turret21
+Primary Banks: ( "ML-16 Laser" )
+Subsystem: turret22
+Primary Banks: ( "ML-16 Laser" )
+Subsystem: turret23
+Primary Banks: ( "ML-16 Laser" )
+Subsystem: turret24
+Primary Banks: ( "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1000

$Name: Security 1		;! Object #3
$Class: GTF Apollo
$Team: Friendly
$Location: -1403.420166, -0.001369, -408.465149
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Security 2		;! Object #4
$Class: GTF Apollo
$Team: Friendly
$Location: -2165.080078, -0.001387, 99.331474
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: TC 2 7		;! Object #5
$Class: TC 2
$Team: Friendly
$Location: 46.375408, -0.000666, 1884.837769
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Repair supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0

$Name: Neptune Vacations		;! Object #6
$Class: GTT Elysium
$Team: Friendly
$Location: -422.884766, 0.000024, 1430.783936
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 50 ) )
$Cargo 1:  XSTR("Tourists", -1)
+Initial Velocity: 40
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-cargo-known-delay 
   40 
   "Neptune Vacations" 
)
$Determination: 10
+Flags: ( "no-shields" "scannable" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Private Craft		;! Object #7
$Class: GTT Elysium
$Team: Friendly
$Location: -511.916779, 0.000045, -117.025482
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 50
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Near Ship
+Arrival Distance: 1500
$Arrival Anchor: Alpha 1
$Arrival Cue: ( is-cargo-known-delay 
   20 
   "Neptune Vacations" 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-cargo-known-delay 
   45 
   "Private Craft" 
)
$Determination: 10
+Flags: ( "no-shields" "scannable" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Wayward Son		;! Object #8
$Class: GTC Fenris
$Team: Friendly
$Location: 241.132309, -0.000035, 127.274994
$Orientation:
	0.531600, 0.313468, -0.786855,
	-0.267104, 0.943636, 0.195470,
	0.803778, 0.106261, 0.585365
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-stay-still "Waypoint path 1:1" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( < 
      ( distance 
         "Wayward Son" 
         "Waypoint path 1:2" 
      )
      20 
   )
   ( < ( hits-left "Wayward Son" ) 25 ) 
   ( < 
      ( hits-left-subsystem 
         "Wayward Son" 
         "engine" 
      )
      50 
   )
)
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" "scannable" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 100
;;FSO 3.6.8;; $Texture Replace:
;;FSO 3.6.8;; +old: nameplate
;;FSO 3.6.8;; +new: WaywardSon

$Name: Unknown 1		;! Object #9
$Class: GTF Apollo
$Team: Hostile
$Location: 2685.636963, 0.000430, 942.448792
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Unknown 2		;! Object #10
$Class: GTF Apollo
$Team: Hostile
$Location: 2904.768066, 0.000115, 803.533203
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Unknown 3		;! Object #11
$Class: GTF Apollo
$Team: Hostile
$Location: 2706.729248, -0.000179, 719.515991
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Delta 1		;! Object #12
$Class: GTF Hercules
$Team: Friendly
$Location: 2471.350098, -0.000236, 1694.260986
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Delta 2		;! Object #13
$Class: GTF Hercules
$Team: Friendly
$Location: 2353.055664, -0.000246, 1480.683716
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Delta 3		;! Object #14
$Class: GTF Hercules
$Team: Friendly
$Location: 2338.274902, -0.000253, 1593.959595
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Delta 4		;! Object #15
$Class: GTF Hercules
$Team: Friendly
$Location: 2471.063477, -0.000226, 1829.298218
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Marie Curie		;! Object #16
$Class: GTSC Faustus
$Team: Friendly
$Location: 717.794617, 0.000306, 1500.982056
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Chemicals", -1)
+Initial Velocity: 10
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 30 "Alpha 2" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "scannable" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 50
;;FSO 3.6.8;; $Texture Replace:
;;FSO 3.6.8;; +old: science01-name
;;FSO 3.6.8;; +new: MarieCurie
;;FSO 3.6.8;; +old: nameplate
;;FSO 3.6.8;; +new: MarieCurie

$Name: Tugboat 1		;! Object #17
$Class: GTFr Chronos
$Team: Friendly
$Location: 2442.812256, 0.000011, 1989.437622
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Food", -1)
+Initial Velocity: 25
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 45 "Alpha 2" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "scannable" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

#Wings		;! 4 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Alpha 1"
	"Alpha 2"
)
+Hotkey: 0
+Flags:( )

$Name: Security
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Security 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Security 1"
	"Security 2"
)
+Flags: ( )

$Name: Unknown
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Unknown 1

$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( is-event-true-delay 
      "Steal the Cruiser" 
      50 
   )
   ( <= ( hits-left "Wayward Son" ) 75 ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 5 "Wayward Son" ) 
$Ships: (		;! 3 total
	"Unknown 1"
	"Unknown 2"
	"Unknown 3"
)
$AI Goals: ( goals ( ai-chase "Alpha 1" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-departed-delay 9 "Wayward Son" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
	"Delta 4"
)
+Flags: ( "no-arrival-message" )

#Events		;! 21 total

$Formula: ( when 
   ( is-cargo-known-delay 
      0 
      "Neptune Vacations" 
   )
   ( add-goal 
      "Neptune Vacations" 
      ( ai-play-dead 89 ) 
   )
)
+Name: Neptune Shut Down
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      0 
      "Private Craft" 
   )
   ( add-goal 
      "Private Craft" 
      ( ai-play-dead 89 ) 
   )
)
+Name: Private Shut-down
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( percent-ships-departed 0 "Alpha" ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha 2, 1st Msg" 
   )
)
+Name: Alpha 2 Msg
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      1 
      "Neptune Vacations" 
   )
   ( send-message 
      "Flagstaff" 
      "High" 
      "Citation" 
   )
)
+Name: Neptune Citation
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      1 
      "Private Craft" 
   )
   ( send-message 
      "Flagstaff" 
      "High" 
      "Citation" 
   )
)
+Name: Private Citation
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      6 
      "Neptune Vacations" 
   )
   ( send-message 
      "Neptune Vacations" 
      "High" 
      "Neptune response" 
   )
)
+Name: Neptune Response
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      6 
      "Private Craft" 
   )
   ( send-message 
      "Private Craft" 
      "High" 
      "Private response" 
   )
)
+Name: Private response
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Private response" 
      15 
   )
   ( send-message 
      "Alpha 2" 
      "High" 
      "Running hot" 
   )
)
+Name: Running hot msg
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 8 "Alpha 2" ) 
   ( send-message 
      "Flagstaff" 
      "High" 
      "Flagstaff response" 
   )
)
+Name: Flagstaff response
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Sabotage" 10 ) 
   ( change-iff "Hostile" "Wayward Son" ) 
)
+Name: Steal the Cruiser
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "Wayward Son" 
      ( ai-waypoints-once 
         "Waypoint path 1" 
         89 
      )
   )
)
+Name: Cruiser Run Waypoints
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( is-destroyed-delay 20 "Alpha 2" ) 
   ( send-message 
      "Flagstaff" 
      "High" 
      "Flagstaff order" 
   )
   ( validate-goal "Scan Cruiser" ) 
;;FSO 3.8.0;;    ( alter-ship-flag 
;;FSO 3.8.0;;       "scannable" 
;;FSO 3.8.0;;       ( true ) 
;;FSO 3.8.0;;       ( true ) 
;;FSO 3.8.0;;       "Wayward Son" 
;;FSO 3.8.0;;    )
)
+Name: Flagstaff Order
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( is-cargo-known-delay 
      0 
      "Wayward Son" 
   )
   ( do-nothing ) 
)
+Name: Scan Cruiser
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Scan Cruiser", -1)

$Formula: ( when 
   ( has-arrived-delay 9 "Unknown" ) 
   ( send-message 
      "Flagstaff" 
      "High" 
      "Flagstaff hail" 
   )
)
+Name: Flagstaff Hail
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Unknown" ) 
   ( do-nothing ) 
)
+Name: Destroy Unknown Fighters
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Objective:  XSTR("Destroy Unknown Fighters", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "Steal the Cruiser" 
         0 
      )
      ( is-cargo-known-delay 
         5 
         "Wayward Son" 
      )
   )
   ( send-message 
      "Flagstaff" 
      "High" 
      "Lockdown unsuccessful" 
   )
)
+Name: No Lockdown
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 6 "Delta" ) 
   ( send-message 
      "Delta 1" 
      "High" 
      "Delta" 
   )
)
+Name: Delta
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 12 "Delta" ) 
   ( send-message 
      "Flagstaff" 
      "High" 
      "Return" 
   )
)
+Name: Return to base
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-disabled-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: RTB
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)

$Formula: ( when 
   ( is-goal-true-delay "Speeders" 0 ) 
   ( do-nothing ) 
)
+Name: Speeders Caught
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Enforce 30 m/s speed limit", -1)
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "Private Citation" 
      25 
   )
   ( self-destruct "Security 1" ) 
   ( self-destruct "Security 2" ) 
   ( self-destruct "Alpha 2" ) 
)
+Name: Sabotage
+Repeat Count: 1
+Interval: 1
+Team: 0

;;FSO 3.8.0;; $Formula: ( when 
;;FSO 3.8.0;;    ( true ) 
;;FSO 3.8.0;;    ( alter-ship-flag 
;;FSO 3.8.0;;       "scannable" 
;;FSO 3.8.0;;       ( false ) 
;;FSO 3.8.0;;       ( true ) 
;;FSO 3.8.0;;       "Wayward Son" 
;;FSO 3.8.0;;    )
;;FSO 3.8.0;; )
;;FSO 3.8.0;; +Name: Wayward Son Init
;;FSO 3.8.0;; +Repeat Count: 1
;;FSO 3.8.0;; +Interval: 1

#Goals		;! 3 total

$Type: Primary
+Name: Speeders
$MessageNew:  XSTR("Enforce 30 m/s speed limit", -1)
$end_multi_text
$Formula: ( and 
   ( is-cargo-known-delay 
      0 
      "Neptune Vacations" 
   )
   ( is-cargo-known-delay 
      0 
      "Private Craft" 
   )
   ( is-event-true-delay 
      "Flagstaff Order" 
      5 
   )
)
+No music

$Type: Primary
+Name: Scan Cruiser
$MessageNew:  XSTR("Scan the Wayward Son", -1)
$end_multi_text
$Formula: ( and 
   ( is-cargo-known-delay 
      0 
      "Wayward Son" 
   )
   ( is-event-true-delay 
      "Steal the Cruiser" 
      0 
   )
)
+Invalid
+No music

$Type: Bonus
+Name: Eliminate Fighters
$MessageNew:  XSTR("Eliminate hostile fighters", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "Unknown" ) 
+No music

#Waypoints		;! 2 lists total


$Jump Node: 3420.548584, -0.001598, 1770.887695
$Jump Node Name: Manda Jump Node
$Name: Waypoint path 1
$List: (		;! 2 points in list
	( 681.856201, -0.002103, 436.409698 )
	( 3250.554199, -0.002052, 1666.655029 )
)

$Name: Waypoint path 2
$List: (		;! 2 points in list
	( 671.984924, -0.002084, 1327.294067 )
	( 3264.421143, -0.002045, 1708.169678 )
)

#Messages		;! 12 total


$Name: Alpha 2, 1st Msg

$Team: -1
$MessageNew:  XSTR("Another breezy day.  Tell me again why you applied for fleet?", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: dop11.wav

$Name: Citation

$Team: -1
$MessageNew:  XSTR("You have been fined 200 credits and must jump to the GTAP for re-registration.  Thank you.", -1)
$end_multi_text
+Wave Name: dop12.wav

$Name: Neptune response

$Team: -1
$MessageNew:  XSTR("Sorry Flagstaff, wasn't paying attention.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-TP2
+Wave Name: dop113.wav

$Name: Private response

$Team: -1
$MessageNew:  XSTR("Aw, gimmie a break, man!  GTAP's gonna pull my license.", -1)
$end_multi_text
+Persona: Wingman 3
+AVI Name: Head-TP3
+Wave Name: dop14.wav

$Name: Running hot

$Team: -1
$MessageNew:  XSTR("Flagstaff, my gauges are flipping out.  I need to come in for a quick repair!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: dop15.wav

$Name: Flagstaff response

$Team: -1
$MessageNew:  XSTR("Oh my God!  What happened?  We just lost everybody!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: dop16.wav

$Name: Flagstaff order

$Team: -1
$MessageNew:  XSTR("Alpha, we've been set up.  The Wayward Son has been stolen from Flagstaff.  Scan it, and we'll try to lock her down.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: dop17.wav

$Name: Flagstaff hail

$Team: -1
$MessageNew:  XSTR("Attention GTA fighters, you are reading as hostile targets.  Please transmit IFF confirmation.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: dop18.wav

$Name: No response

$Team: -1
$MessageNew:  XSTR("Alpha 1, we're recalling our fighters to assist.  Stand by.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: dop19.wav

$Name: Lockdown unsuccessful

$Team: -1
$MessageNew:  XSTR("We overheated the disruptors trying to lock her down.  Hang on out there, Alpha 1!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: dop110.wav

$Name: Delta

$Team: -1
$MessageNew:  XSTR("This is Delta wing.  Sorry Flagstaff, we came as soon as we could.", -1)
$end_multi_text
+Persona: Support Ship
+AVI Name: Head-TP1
+Wave Name: dop111.wav

$Name: Return

$Team: -1
$MessageNew:  XSTR("I know, Delta.  Your mission was a hoax.  All craft, return to base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: dop112.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 22 total

$Num stars: 1642
$Ambient light level: 7895160

;;FSO 3.6.9;; $Bitmap List:
;;FSO 3.6.9;; $Sun: SunRed
;;FSO 3.6.9;; +Angles: 5.637409 0.000000 5.323250
;;FSO 3.6.9;; +Scale: 0.700000
;;FSO 3.6.9;; $Starbitmap: nebulB3-main
;;FSO 3.6.9;; +Angles: 1.553342 0.000000 1.047197
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG9-whisp
;;FSO 3.6.9;; +Angles: 1.553342 3.281216 1.082103
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB5-whisp
;;FSO 3.6.9;; +Angles: 1.570795 0.000000 1.221730
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB2-main
;;FSO 3.6.9;; +Angles: 1.745328 0.767944 0.959930
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB8-whisp
;;FSO 3.6.9;; +Angles: 2.373646 1.117010 1.343902
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 1.400000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB12-whisp
;;FSO 3.6.9;; +Angles: 3.368483 5.148717 1.274089
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB12-whisp
;;FSO 3.6.9;; +Angles: 0.506145 0.383972 1.239183
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB14-whisp
;;FSO 3.6.9;; +Angles: 0.209439 0.069813 1.204276
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 1.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB11-whisp
;;FSO 3.6.9;; +Angles: 1.378809 1.518435 1.500982
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB2-main
;;FSO 3.6.9;; +Angles: 0.750491 0.959930 1.466075
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB1-main
;;FSO 3.6.9;; +Angles: 5.235984 0.000000 5.934115
;;FSO 3.6.9;; +ScaleX: 1.000000
;;FSO 3.6.9;; +ScaleY: 1.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB5-whisp
;;FSO 3.6.9;; +Angles: 5.113811 0.000000 6.038835
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB11-whisp
;;FSO 3.6.9;; +Angles: 5.253437 6.126101 5.759582
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 1.200000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB12-whisp
;;FSO 3.6.9;; +Angles: 5.305797 2.757618 5.934115
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 1.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB2-main
;;FSO 3.6.9;; +Angles: 5.585049 2.513272 5.323250
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG5-whisp
;;FSO 3.6.9;; +Angles: 5.619956 6.195914 5.358157
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB9-whisp
;;FSO 3.6.9;; +Angles: 5.619956 0.000000 5.305797
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB2-main
;;FSO 3.6.9;; +Angles: 0.000000 5.619956 0.000000
;;FSO 3.6.9;; +ScaleX: 13.000000
;;FSO 3.6.9;; +ScaleY: 10.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB2-main
;;FSO 3.6.9;; +Angles: 1.570795 1.343902 0.000000
;;FSO 3.6.9;; +ScaleX: 10.000000
;;FSO 3.6.9;; +ScaleY: 8.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB9-whisp
;;FSO 3.6.9;; +Angles: 0.000000 0.000000 0.000000
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB10-whisp
;;FSO 3.6.9;; +Angles: 6.073741 3.089230 0.209439
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB2-main
;;FSO 3.6.9;; +Angles: 6.195914 1.727875 2.513272
;;FSO 3.6.9;; +ScaleX: 9.000000
;;FSO 3.6.9;; +ScaleY: 9.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1

;;FSO 3.6.9;; $Bitmap List:
$Sun: SunGold
+Angles: 0.174533 0.000000 2.076940
+Scale: 1.400000
$Starbitmap: neb13
+Angles: 0.000000 2.321286 0.000000
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: dneb08
+Angles: 0.401425 0.663225 0.139626
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb08
+Angles: 0.820304 4.834558 0.000000
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb11
+Angles: 0.000000 1.308996 0.558505
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: neb13
+Angles: 6.021381 0.890117 5.794488
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb11
+Angles: 5.951568 2.740165 5.602502
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb08
+Angles: 0.000000 0.000000 5.951568
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb08
+Angles: 5.881755 5.009091 5.532689
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb13
+Angles: 5.585049 0.383972 5.393063
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb11
+Angles: 0.558505 0.628318 6.126101
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb08
+Angles: 5.218530 0.000000 5.218530
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb08
+Angles: 5.009091 5.585049 5.218530
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 5.585049 5.585049 0.925024
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb11
+Angles: 5.777035 2.321286 0.802851
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb08
+Angles: 6.021381 4.468040 0.628318
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb08
+Angles: 5.585049 0.575958 0.925024
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+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: neb13
+Angles: 5.358157 2.740165 0.628318
+ScaleX: 3.000000
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+DivX: 1
+DivY: 1
$Starbitmap: dneb11
+Angles: 5.131264 5.951568 0.506145
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+DivX: 1
+DivY: 1
$Starbitmap: neb08
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+ScaleX: 3.000000
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+DivX: 1
+DivY: 2
$Starbitmap: dneb08
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+DivX: 2
+DivY: 2
$Starbitmap: neb13
+Angles: 5.253437 3.455749 1.117010
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+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb11
+Angles: 5.078904 1.256636 1.308996
+ScaleX: 3.000000
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+DivX: 1
+DivY: 1
$Starbitmap: neb08
+Angles: 4.886918 1.867501 1.553342
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb08
+Angles: 3.508109 0.383972 1.378809
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 3.385936 1.570795 1.169370
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb11
+Angles: 4.799652 1.797688 1.815141
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb08
+Angles: 4.886918 4.276053 2.076940
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb08
+Angles: 4.345866 0.366519 2.216566
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 3.874628 1.570795 2.408552
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb11
+Angles: 4.031707 0.558505 0.959930
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb08
+Angles: 4.345866 1.797688 0.715584
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 4.520399 2.146753 0.541052
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb08
+Angles: 3.577922 0.366519 0.663225
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb08
+Angles: 3.961894 1.570795 0.506145
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: planetc
+Angles: 0.000000 3.176497 2.687805
+ScaleX: 1.700000
+ScaleY: 1.700000
+DivX: 1
+DivY: 1
$Starbitmap: planetd
+Angles: 0.104720 0.174533 2.844884
+ScaleX: 0.250000
+ScaleY: 0.250000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 4: Numbers
;;FSO 3.6.9;; $Substitute Event Music: FS1-4: Worlds Apart
$Briefing Music: Brief1
;;FSO 3.6.9;; $Substitute Briefing Music: FS1-BRIEF1
;;FSO 3.6.9;; $Debriefing Success Music: FS1-Success
;;FSO 3.6.9;; $Debriefing Average Music: FS1-Success
;;FSO 3.6.9;; $Debriefing Fail Music: FS1-Failure

#End

