#Mission Info

$Version: 23.1
$Name:  XSTR("War Games", -1)
$Author: Matt
$Created: 02/05/19 at 09:47:16
$Modified: 08/23/25 at 17:38:38
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("A Shivan assault fleet emerges through the destroyed Knossos, and the Tenth Fleet is sent in pursuit.
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 128
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000


+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: -1463.998291, 1894.894287, -2846.710449
+Viewer orient:
	0.996261, -0.000003, -0.086395,
	0.021078, 0.969790, 0.243029,
	0.083784, -0.243941, 0.966164


$AI Profile: FS2 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 9
$start_stage
$multi_text
 XSTR("At 0600 hours yesterday morning, an $g Allied task force led by the $g GVCv $g Renenet destroyed the $b Knossos portal through a massive controlled demolition. The demolition device in question has now been revealed to us as a $y Meson bomb, a weapon with a destructive capacity far greater than any other warhead in the entire $g GTVA arsenal. Its payload is so staggering that this device cannot be equipped on even the largest of bombers, but must instead be transported into battle on board a $g GTFr $g Triton class freighter at the minimum.", -1)
$end_multi_text
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$camera_time: 600
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Friendly
$class: GTF Ulysses
$pos: 1.010045, 0.000015, 63.847656
$label:  XSTR("Task Force", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 26
$team: Friendly
$class: Knossos
$pos: 64.211800, 0.000000, 58.811951
$label:  XSTR("Knossos", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GVCv Sobek
$pos: -80.204041, -0.000015, 42.722626
$label:  XSTR("GVCv Renenet", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("However, the destruction of the $b Knossos portal did not coincide with the collapse of the jump node. Immediately after its destruction, the $r SJ $r Sathanas emerged from subspace, followed shortly by a large $r Shivan $r Fleet. The $g GVCv $g Renenet and $g allied fighters retreated forthwith from the field of engagement. $g Terran and $g Vasudan scientists have theorized that the $b Knossos, having been in operation for so long, sufficiently stabilized the node to the point where the portal itself was no longer needed for the node to operate.", -1)
$end_multi_text
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$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 31
$team: Hostile
$class: SJ Sathanas
$pos: 46.159584, -0.000015, 57.822174
$label:  XSTR("SJ Sathanas", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Ulysses
$pos: -117.629524, 0.000015, 119.500031
$label:  XSTR("Task Force", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 5
$team: Hostile
$class: SD Demon
$pos: 133.058472, 0.000000, 148.931519
$label:  XSTR("Shivan Fleet", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GVCv Sobek
$pos: -94.398712, -0.000015, 40.927765
$label:  XSTR("GVCv Renenet", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("So far, intel has revealed to us that the $r Sathanas is spearheading an assault fleet consisting of no fewer than two destroyers, six corvettes, and ten cruisers in addition to multitudes of bombers, fighters, and support personnel. The $r Sathanas objective and its successful elimination has fallen onto the $g GVD $g Psamtik and her $g 13th $g Vasudan $g Battlegroup to handle. We can presume that the $g Colossus will assist with this objective, but command has been silent on her deployment so far.", -1)
$end_multi_text
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$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 31
$team: Hostile
$class: SJ Sathanas
$pos: -75.752251, -0.000015, 80.996948
$label:  XSTR("SJ Sathanas", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 5
$team: Hostile
$class: SD Demon
$pos: 57.533882, 0.000000, 147.359009
$label:  XSTR("Shivan Fleet", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 5
$team: Hostile
$class: SD Demon
$pos: 42.343147, -0.000031, 47.297058
$label:  XSTR("Shivan Fleet", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The $r Shivan $r Fleet has split itself into two battlegroups, each led by an $r SD $r Demon class destroyer, and have begun movements to assault different allied positions within the $b Gamma $b Draconis system. Command has decided to send our $g Tenth $g Fleet in pursuit of the $r Shivan $r First $r Battlegroup.", -1)
$end_multi_text
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$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 5
$team: Hostile
$class: SD Demon
$pos: -94.586006, 0.000000, 95.002258
$label:  XSTR("Shivan Battlegroup 1", -1)
+id: 3
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 5
$team: Hostile
$class: SD Demon
$pos: 93.148842, -0.000015, 91.401825
$label:  XSTR("Shivan Battlegroup 2", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The $r Shivan $r First $r Battlegroup is led by the $r SD $r Decimus and has at its disposal three corvettes and five cruisers. This parallels our own fleet in strength almost perfectly. Ladies and gentlemen, this is a battle which, in the coming days and weeks, we will be fighting tooth and nail.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 0.000000, 150.000000, -200.000000
$camera_orient:
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$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -6.149931, 0.000000, 69.032379
$label:  XSTR("SD Decimus", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 5
$team: Hostile
$class: SC Lilith
$pos: 80.837639, -0.000015, 77.654785
$label:  XSTR("Shivan Battlegroup 1", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The $r Shivans have played their cards first by eliminating a refit and repair depot on the outskirts of $b Gamma $b Draconis. The $r SC $r Morkar, a $r Rakshasa class cruiser, and the $r SC $r Raleigh, a $r Lilith class cruiser, led a small task force of fighters and bombers, destroying not only the installation itself, but also the $g GTC $g Cairo, an $g Aelous class cruiser it was in the process of repairing.", -1)
$end_multi_text
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$camera_pos: 0.000000, 150.000000, -200.000000
$camera_orient:
	1.000000, 0.000000, -0.000000,
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$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 31
$team: Hostile
$class: SC Rakshasa
$pos: 23.680779, -0.000046, 17.708435
$label:  XSTR("SC Morkar", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Friendly
$class: GTI Ganymede
$pos: -80.196190, 0.000031, 84.400909
$label:  XSTR("GTI Restoration", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: 29.956711, -0.000046, 165.307251
$label:  XSTR("Fighters", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: 80.837639, -0.000015, 77.654785
$label:  XSTR("SC Raleigh", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("While unfortunate, this has given us an opporunity to strike. The $r SC $r Morkar and $r SC $r Raleigh are recovering from their engagement as we speak, and the field is filled with essential supplies and support ships. ", -1)
$end_multi_text
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$camera_pos: 0.000000, 150.000000, -200.000000
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$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 31
$team: Hostile
$class: SC Rakshasa
$pos: -24.745796, 0.000000, 20.037460
$label:  XSTR("SC Morkar", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: -24.278181, -0.000046, 168.731262
$label:  XSTR("Fighters", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -26.036692, -0.000015, 82.124664
$label:  XSTR("SC Raleigh", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 13
$team: Hostile
$class: SFr Dis
$pos: 55.431599, 0.000000, 83.259308
$label:  XSTR("Support", -1)
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("We will be deploying the $g GTCv $g Titan and wings $g Alpha and $g Beta to engage the $r Shivans in a direct assault. Wing $g Delta will be deployed on a bombing run once the enemy fighter escort has been eliminated. Our primary focus is the cruisers, but every single $r Shivan ship should be targeted if possible. The $g GTD $g Aeneas will not be committed, and will remain behind the front lines until we know exactly where the $r SD $r Decimus is. ", -1)
$end_multi_text
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$camera_time: 500
$num_lines: 0
$num_icons: 8
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 31
$team: Hostile
$class: SC Rakshasa
$pos: -24.745796, 0.000000, 20.037460
$label:  XSTR("SC Morkar", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -90.056625, 0.000015, 32.239090
$label:  XSTR("GTCv Titan", -1)
+id: 2
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: -24.278181, -0.000046, 168.731262
$label:  XSTR("Fighters", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -26.036692, -0.000015, 82.124664
$label:  XSTR("SC Raleigh", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 13
$team: Hostile
$class: SFr Dis
$pos: 57.383762, 0.000000, 85.549744
$label:  XSTR("Support", -1)
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -104.364731, 0.000000, 86.705597
$label:  XSTR("Alpha", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Artemis
$pos: -74.405396, 0.000000, -13.416824
$label:  XSTR("Delta", -1)
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -101.860542, 0.000000, 163.614380
$label:  XSTR("Beta", -1)
+id: 8
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("This region of $b Gamma $b Draconis is quite remote. Reinforcements will not be available. If things get too hot, the $g Titan will make the call to disengage. Other than that, this is a standard assault. You all know what needs to be done and how to do it. Get suited up pilots, and godspeed.", -1)
$end_multi_text
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$camera_pos: 0.000000, 150.000000, -200.000000
$camera_orient:
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$camera_time: 500
$num_lines: 0
$num_icons: 8
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 31
$team: Hostile
$class: SC Rakshasa
$pos: -24.745796, 0.000000, 20.037460
$label:  XSTR("SC Morkar", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -90.056625, 0.000015, 32.239090
$label:  XSTR("GTCv Titan", -1)
+id: 2
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: -24.278181, -0.000046, 168.731262
$label:  XSTR("Fighters", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -26.036692, -0.000015, 82.124664
$label:  XSTR("SC Raleigh", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 13
$team: Hostile
$class: SFr Dis
$pos: 57.383762, 0.000000, 85.549744
$label:  XSTR("Support", -1)
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -104.364731, 0.000000, 86.705597
$label:  XSTR("Alpha", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Artemis
$pos: -74.405396, 0.000000, -13.416824
$label:  XSTR("Delta", -1)
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -101.860542, 0.000000, 163.614380
$label:  XSTR("Beta", -1)
+id: 8
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 4

$Formula: ( and 
   ( is-event-true-delay 
      "Mission failed" 
      0 
   )
   ( is-event-true-delay "Oh shit!" 0 ) 
)
$Multi text
    XSTR("The loss of the Titan comes at a crucial hour. The Shivans are continuing their assault on Gamma Draconis. Alliance forces are stretched paper thin. Losing as much as a single corvette is a setback that yields further ground to the Shivans.

Your crew was more than capable of dealing with the threats present. While the arrival of the Nunivar was a surprise, it should not have been allowed to destroy the Titan. As of now, our fleet may have to be on the defensive.

Dismissed.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Destroy the beam cannons on the Nunivar before it has the chance to inflict serious damage.", -1)
$end_multi_text

$Formula: ( and 
   ( is-event-true-delay 
      "Mission failed" 
      0 
   )
   ( not 
      ( is-event-true-delay "Oh shit!" 0 ) 
   )
)
$Multi text
    XSTR("The loss of the Titan comes at a crucial hour. The Shivans are continuing their assault on Gamma Draconis. Alliance forces are stretched paper thin. Losing as much as a single corvette is a setback that yields further ground to the Shivans.

Your crew was more than capable of dealing with the threats present. As of now, our fleet may have to be on the defensive.

Dismissed.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Focus your efforts on the beam weaponry of the Morkar.", -1)
$end_multi_text

$Formula: ( and 
   ( and 
      ( is-event-false-delay 
         "Destroy Cargo" 
         0 
      )
      ( is-event-false-delay 
         "Destroy Cargo no delta" 
         0 
      )
   )
   ( is-event-false-delay 
      "Mission failed" 
      0 
   )
)
$Multi text
    XSTR("Leaving the field of engagement without proper authorization amounts to one of the highest forms of disgrace a pilot can amass. You're actions leave me no choice but to court marshal you. Your rank as a pilot is hereby stripped, and you will appear in station court tomorrow at 0800 hours for sentencing. Good day.
", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Do not leave the field of battle without authorization from command.", -1)
$end_multi_text

$Formula: ( or 
   ( is-event-true-delay 
      "Destroy Cargo" 
      0 
   )
   ( is-event-true-delay 
      "Destroy Cargo no delta" 
      0 
   )
)
$Multi text
    XSTR("Pilots, that was some excellent work out there. We were unaware the Shivans had a corvette in the vicinity of the area, yet your quick thinking and decisive actions were more than capable of handling the threat. Moreso, the cruisers were eliminated soundly. All of you make fine additions to the 405th Snails.

While this battle may have been a victory for us, the front as a whole is not looking well. The Sathanas has marched ahead of her battlegroups and is on the verge of entering Capella. Command has not yet informed us of a contingency plan to contain her.

We will have to remain vigilant as these events unfold and the war progresses.
", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Hercules Mark II"	8
	"GTF Perseus"	8
	"GTF Myrmidon"	16
)

+Weaponry Pool: (
	"Subach HL-7"	35
	"Akheton SDG"	12
	"Morning Star"	12
	"Prometheus S"	21
	"Rockeye"	200
	"Tempest"	1440
	"Hornet"	250
	"Tornado"	1048
	"Harpoon"	353
	"Stiletto II"	60
)

#Objects		;! 61 total

$Name: Alpha 1		;! Object #0
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: -10.332764, 370.260742, -174.328857
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: GTCv Titan		;! Object #1
$Class: GTCv Deimos
$Team: Friendly
$Location: -280.085205, 0.000000, 283.429810
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: Turret07
+Subsystem: Turret08
+Subsystem: Turret09
+Subsystem: Turret10
+Subsystem: Turret11
+Subsystem: Turret12
+Subsystem: Turret13
+Subsystem: Turret14
+Subsystem: Turret15
+Subsystem: Turret16
+Subsystem: Turret17
+Subsystem: Turret18
+Subsystem: Turret19
+Subsystem: Turret20
+Subsystem: Turret21
+Subsystem: Turret22
+Subsystem: Turret23
+Subsystem: Turret24
+Subsystem: Turret25
+Subsystem: Turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 25
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 800

$Name: SC Raleigh		;! Object #2
$Class: SC Lilith
$Team: Hostile
$Location: -2854.722412, -849.989258, 6897.209473
$Orientation:
	0.872745, -0.283648, -0.397317,
	0.000000, 0.813879, -0.581035,
	0.488177, 0.507096, 0.710308
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Primary Banks: ( "SRed" )
+Subsystem: turret08
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 23
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 210

$Name: SC Morkar		;! Object #3
$Class: SC Rakshasa
$Team: Hostile
$Location: 570.006165, 829.044922, 5975.528809
$Orientation:
	0.629412, 0.000000, 0.777072,
	0.000000, 1.000000, 0.000000,
	-0.777072, 0.000000, 0.629412
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 60
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 24
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 300

$Name: Alpha 2		;! Object #4
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 41.220047, 370.260742, -131.960205
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Subach HL-7" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Alpha 3		;! Object #5
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: -61.217293, 370.260742, -103.940674
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Subach HL-7" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Alpha 4		;! Object #6
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: -16.176926, 338.618530, -10.852295
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Subach HL-7" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Beta 1		;! Object #7
$Class: GTF Myrmidon
$Team: Friendly
$Location: -671.638306, 88.967041, 578.158691
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Subach HL-7" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Beta 2		;! Object #8
$Class: GTF Myrmidon
$Team: Friendly
$Location: -645.642517, 88.967041, 611.830078
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Subach HL-7" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Beta 3		;! Object #9
$Class: GTF Myrmidon
$Team: Friendly
$Location: -603.195435, 88.967041, 582.941406
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Subach HL-7" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Beta 4		;! Object #10
$Class: GTF Myrmidon
$Team: Friendly
$Location: -632.576721, 88.967041, 530.831299
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Subach HL-7" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: GTI Ganymede 11		;! Object #11
$Class: GTCv Deimos
$Team: Friendly
$Location: -1279.041504, -0.000244, 8724.375000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: Turret07
+Subsystem: Turret08
+Subsystem: Turret09
+Subsystem: Turret10
+Subsystem: Turret11
+Subsystem: Turret12
+Subsystem: Turret13
+Subsystem: Turret14
+Subsystem: Turret15
+Subsystem: Turret16
+Subsystem: Turret17
+Subsystem: Turret18
+Subsystem: Turret19
+Subsystem: Turret20
+Subsystem: Turret21
+Subsystem: Turret22
+Subsystem: Turret23
+Subsystem: Turret24
+Subsystem: Turret25
+Subsystem: Turret26
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Destroy At: 60
+Group: 0
+Score: 900

$Name: Aries 1		;! Object #12
$Class: SF Mara
$Team: Hostile
$Location: -117.670593, 524.296875, 4817.522949
$Orientation:
	-0.938826, 0.000000, 0.344394,
	0.000000, 1.000000, 0.000000,
	-0.344394, 0.000000, -0.938826
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 2		;! Object #13
$Class: SF Mara
$Team: Hostile
$Location: -246.344040, 524.296875, 4701.818848
$Orientation:
	-0.938825, 0.000000, 0.344394,
	0.000000, 1.000000, 0.000000,
	-0.344394, 0.000000, -0.938825
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 3		;! Object #14
$Class: SF Mara
$Team: Hostile
$Location: -167.551575, 524.296875, 4683.877930
$Orientation:
	-0.938825, 0.000000, 0.344394,
	0.000000, 1.000000, 0.000000,
	-0.344394, 0.000000, -0.938825
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 4		;! Object #15
$Class: SF Mara
$Team: Hostile
$Location: -91.401459, 524.296875, 4662.894531
$Orientation:
	-0.938825, 0.000000, 0.344394,
	0.000000, 1.000000, 0.000000,
	-0.344394, 0.000000, -0.938825
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 5		;! Object #16
$Class: SF Mara
$Team: Hostile
$Location: -66.575439, 524.296875, 4755.205566
$Orientation:
	-0.938825, 0.000000, 0.344394,
	0.000000, 1.000000, 0.000000,
	-0.344394, 0.000000, -0.938825
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Cancer 1		;! Object #17
$Class: SF Astaroth
$Team: Hostile
$Location: -1343.206665, 83.595459, 5208.365234
$Orientation:
	-0.996673, 0.000000, -0.081502,
	0.000000, 1.000000, 0.000000,
	0.081502, 0.000000, -0.996673
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 13

$Name: Cancer 2		;! Object #18
$Class: SF Astaroth
$Team: Hostile
$Location: -1309.148926, 83.595520, 5293.126953
$Orientation:
	-0.996673, 0.000000, -0.081502,
	0.000000, 1.000000, 0.000000,
	0.081502, 0.000000, -0.996673
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 13

$Name: Cancer 3		;! Object #19
$Class: SF Astaroth
$Team: Hostile
$Location: -1379.452637, 83.595459, 5303.871094
$Orientation:
	-0.996673, 0.000000, -0.081502,
	0.000000, 1.000000, 0.000000,
	0.081502, 0.000000, -0.996673
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 13

$Name: Cancer 4		;! Object #20
$Class: SF Astaroth
$Team: Hostile
$Location: -1430.781372, 83.595398, 5295.569824
$Orientation:
	-0.996673, 0.000000, -0.081502,
	0.000000, 1.000000, 0.000000,
	0.081502, 0.000000, -0.996673
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 13

$Name: Cancer 5		;! Object #21
$Class: SF Astaroth
$Team: Hostile
$Location: -1408.115234, 83.595398, 5190.148926
$Orientation:
	-0.996673, 0.000000, -0.081502,
	0.000000, 1.000000, 0.000000,
	0.081502, 0.000000, -0.996673
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 13

$Name: GTC Aeolus 22		;! Object #22
$Class: GTC Aeolus
$Team: Friendly
$Location: -2485.107910, 750.470215, 7967.672363
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Destroy At: 60
+Orders Accepted List: ( "attack ship" )
+Group: 0
+Use Table Score:
+Score: 500

$Name: GTC Aeolus 23		;! Object #23
$Class: GTC Aeolus
$Team: Friendly
$Location: 869.185242, -495.572754, 9193.412109
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Destroy At: 60
+Orders Accepted List: ( "attack ship" )
+Group: 0
+Use Table Score:
+Score: 500

$Name: Delta 1		;! Object #24
$Class: GTB Artemis
$Team: Friendly
$Location: -2179.848633, -213.419434, 2062.759766
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoints: 400
+Special Shield Points: 1000
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Delta 2		;! Object #25
$Class: GTB Artemis
$Team: Friendly
$Location: -2086.732666, -213.419922, 2155.607422
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoints: 400
+Special Shield Points: 1000
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Delta 3		;! Object #26
$Class: GTB Artemis
$Team: Friendly
$Location: -2022.114258, -213.419922, 2065.450684
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoints: 400
+Special Shield Points: 1000
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: SCv Nunivar		;! Object #27
$Class: SCv Moloch
$Team: Hostile
$Location: -3371.866943, 925.109863, 7966.955566
$Orientation:
	-0.856889, 0.000000, -0.515501,
	0.000000, 1.000000, 0.000000,
	0.515501, 0.000000, -0.856889
$AI Goals: ( goals ( ai-chase "GTCv Titan" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( <= 
   ( distance "Delta" "SC Raleigh" ) 
   1000 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 21
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 440

$Name: Capricorn 1		;! Object #28
$Class: SB Nephilim
$Team: Hostile
$Location: 2405.635986, 0.000000, 4540.067871
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Capricorn 2		;! Object #29
$Class: SB Nephilim
$Team: Hostile
$Location: 2500.000488, 0.000000, 4705.078613
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Capricorn 3		;! Object #30
$Class: SB Nephilim
$Team: Hostile
$Location: 2622.595459, 0.000000, 4589.116699
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Capricorn 4		;! Object #31
$Class: SB Nephilim
$Team: Hostile
$Location: 2486.327393, 0.000000, 4395.207520
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Libra 1		;! Object #32
$Class: SF Mara
$Team: Hostile
$Location: 2142.097900, 0.000000, 4866.753906
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Libra 2		;! Object #33
$Class: SF Mara
$Team: Hostile
$Location: 2156.834473, 0.000000, 4917.451172
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Libra 3		;! Object #34
$Class: SF Mara
$Team: Hostile
$Location: 2218.303467, 4.887848, 4846.918945
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 1		;! Object #35
$Class: SF Basilisk
$Team: Hostile
$Location: -4274.745117, 484.290039, 7873.094238
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 2		;! Object #36
$Class: SF Basilisk
$Team: Hostile
$Location: -4266.112305, 484.290039, 8139.146973
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 3		;! Object #37
$Class: SF Basilisk
$Team: Hostile
$Location: -4097.897461, 484.290039, 8005.018066
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 4		;! Object #38
$Class: SF Basilisk
$Team: Hostile
$Location: -4146.101563, 484.290039, 7899.304199
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 5		;! Object #39
$Class: SF Basilisk
$Team: Hostile
$Location: -4209.864258, 484.290039, 7692.002441
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Leo 1		;! Object #40
$Class: SF Manticore
$Team: Hostile
$Location: -3854.882324, 0.000000, 3575.090332
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Leo 2		;! Object #41
$Class: SF Manticore
$Team: Hostile
$Location: -3914.014648, 0.000000, 3831.634277
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Leo 3		;! Object #42
$Class: SF Manticore
$Team: Hostile
$Location: -3862.986816, 0.000000, 3904.919434
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Leo 4		;! Object #43
$Class: SF Manticore
$Team: Hostile
$Location: -3845.028320, 0.000000, 3773.650879
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Leo 5		;! Object #44
$Class: SF Manticore
$Team: Hostile
$Location: -3891.455078, 0.000000, 3744.870605
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: SC 5 45		;! Object #45
$Class: SC 5
$Team: Hostile
$Location: -718.445190, 223.199707, 7826.788574
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Shielding", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SC 5 46		;! Object #46
$Class: SC 5
$Team: Hostile
$Location: -684.088013, 223.199707, 7826.788086
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Weapons", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SC 5 47		;! Object #47
$Class: SC 5
$Team: Hostile
$Location: -637.750061, 223.199707, 7845.773926
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Unknown", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SC 5 48		;! Object #48
$Class: SC 5
$Team: Hostile
$Location: -568.837708, 223.199707, 7845.773438
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Unknown", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SC 5 49		;! Object #49
$Class: SC 5
$Team: Hostile
$Location: -495.123535, 223.199707, 7826.788086
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Ammunition", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SC 5 50		;! Object #50
$Class: SC 5
$Team: Hostile
$Location: -725.234009, 223.199707, 7660.708984
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Weapons", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SC 5 51		;! Object #51
$Class: SC 5
$Team: Hostile
$Location: -661.490845, 223.199707, 7642.770996
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Shielding", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SC 5 52		;! Object #52
$Class: SC 5
$Team: Hostile
$Location: -603.044678, 223.199707, 7642.771484
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Unknown", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SC 5 53		;! Object #53
$Class: SC 5
$Team: Hostile
$Location: -506.514343, 223.199707, 7624.933105
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Weapons", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SC 5 54		;! Object #54
$Class: SC 5
$Team: Hostile
$Location: -452.393982, 223.199707, 7624.932617
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Engines", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SFr Disian		;! Object #55
$Class: SFr Dis
$Team: Hostile
$Location: -414.375305, 620.436523, 8389.552734
$Orientation:
	0.160105, 0.000000, 0.987100,
	0.447044, 0.891568, -0.072509,
	-0.880068, 0.452886, 0.142744
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: SFr Asmodeen		;! Object #56
$Class: SFr Asmodeus
$Team: Hostile
$Location: -1373.382446, 424.546051, 8139.869141
$Orientation:
	0.030791, 0.000000, -0.999526,
	0.000000, 1.000000, 0.000000,
	0.999526, 0.000000, 0.030791
$AI Goals: ( goals ( ai-dock "SAC 2 57" "cargo dock01" "cargo dock01" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: a-turret01
+Subsystem: a-turret02
+Subsystem: a-turret03
+Subsystem: a-turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30

$Name: SAC 2 57		;! Object #57
$Class: SAC 2
$Team: Hostile
$Location: -38.346802, 359.719238, 8142.456055
$Orientation:
	0.999535, -0.027587, -0.013004,
	0.027181, 0.999169, -0.030384,
	0.013831, 0.030016, 0.999454
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SAC 2 58		;! Object #58
$Class: SAC 2
$Team: Hostile
$Location: 115.521675, 357.538940, 8158.734863
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: SAC 2 59		;! Object #59
$Class: SAC 2
$Team: Hostile
$Location: 264.968689, 349.536377, 8148.281250
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Delta 4		;! Object #60
$Class: GTB Artemis
$Team: Friendly
$Location: -2105.780762, -210.397705, 2033.733765
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoints: 400
+Special Shield Points: 1000
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

#Wings		;! 9 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "Alpha 1" 50 ) )
+Hotkey: 0
+Flags: ( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard "GTCv Titan" 50 ) )
+Hotkey: 1
+Flags: ( )

$Name: Aries
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Aries 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Aries 1"
	"Aries 2"
	"Aries 3"
	"Aries 4"
	"Aries 5"
)
$AI Goals: ( goals ( ai-guard "SC Morkar" 50 ) )
+Flags: ( )

$Name: Cancer
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Cancer 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Cancer 1"
	"Cancer 2"
	"Cancer 3"
	"Cancer 4"
	"Cancer 5"
)
$AI Goals: ( goals ( ai-guard "SC Raleigh" 50 ) )
+Flags: ( )

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "Sending Delta" 
   5 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
	"Delta 4"
)
$AI Goals: ( goals ( ai-chase "SC Raleigh" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Capricorn
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Capricorn 1
$Arrival Location: Near Ship
+Arrival Distance: 2000
$Arrival Anchor: GTCv Titan
$Arrival Cue: ( is-event-true-delay 
   "Moving to nunivar" 
   10 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Capricorn 1"
	"Capricorn 2"
	"Capricorn 3"
	"Capricorn 4"
)
$AI Goals: ( goals ( ai-chase "GTCv Titan" 50 ) )
+Flags: ( "no-arrival-message" )

$Name: Libra
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Libra 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 3 "Capricorn" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Libra 1"
	"Libra 2"
	"Libra 3"
)
$AI Goals: ( goals ( ai-guard-wing "Capricorn" 50 ) )
+Flags: ( "no-arrival-message" )

$Name: Gemini
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gemini 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 3 "SCv Nunivar" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Gemini 1"
	"Gemini 2"
	"Gemini 3"
	"Gemini 4"
	"Gemini 5"
)
$AI Goals: ( goals ( ai-chase-wing "Delta" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Leo
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Leo 1
$Arrival Location: Near Ship
+Arrival Distance: 2000
$Arrival Anchor: GTCv Titan
$Arrival Cue: ( has-arrived-delay 30 "Gemini" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Leo 1"
	"Leo 2"
	"Leo 3"
	"Leo 4"
	"Leo 5"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags: ( )

#Events		;! 64 total

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Roger" 0 ) 
      ( is-destroyed-delay 0 "SC Morkar" ) 
   )
   ( do-nothing ) 
)
+Name: Eliminate Morkar
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Eliminate Morkar", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Roger" 0 ) 
      ( is-destroyed-delay 0 "SC Raleigh" ) 
   )
   ( do-nothing ) 
)
+Name: Eliminate Raliegh
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Eliminate Raleigh", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Roger" 0 ) 
      ( is-destroyed-delay 0 "Aries" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Aries
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Aries", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Roger" 0 ) 
      ( is-destroyed-delay 0 "Cancer" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Cancer
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Cancer", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "Bombers on tail" 
         0 
      )
      ( is-destroyed-delay 0 "Libra" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Libra
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Libra", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "Bombers on tail" 
         0 
      )
      ( is-destroyed-delay 0 "Capricorn" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Capricorn
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Capricorn", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Oh shit!" 0 ) 
      ( is-destroyed-delay 0 "SCv Nunivar" ) 
   )
   ( do-nothing ) 
)
+Name: Eliminate Nunivar
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Eliminate Nunivar", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Oh shit!" 0 ) 
      ( is-destroyed-delay 0 "Gemini" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Gemini
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Gemini", -1)

$Formula: ( when 
   ( and 
      ( has-arrived-delay 0 "Leo" ) 
      ( is-destroyed-delay 0 "Leo" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Leo
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Leo", -1)

$Formula: ( when 
   ( has-time-elapsed 8 ) 
   ( add-goal 
      "SFr Disian" 
      ( ai-warp-out 89 ) 
   )
)
+Name: Disian Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 4 ) 
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Titan here" 
   )
)
+Name: Titan here
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Titan here" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Status Titan?" 
   )
)
+Name: Status Titan?
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Status Titan?" 
      5 
   )
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Cruisers spoteed" 
   )
)
+Name: Cruisers Spotted
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Cruisers Spotted" 
      5 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Will they engage?" 
   )
)
+Name: Will they engage?
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Will they engage?" 
      5 
   )
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Roger" 
   )
)
+Name: Roger
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Roger" 4 ) 
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Alright boys" 
   )
)
+Name: Alright boys
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-guardian-threshold 7 "Beta 1" ) 
)
+Name: Beta 1 guardian
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Alright boys" 
      4 
   )
   ( send-message 
      "Beta 1" 
      "High" 
      "Beta moving" 
   )
)
+Name: Beta moving
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Beta moving" 3 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha tail" 
   )
)
+Name: Alpha tail
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-guardian-threshold 
      11 
      "Alpha 2" 
   )
)
+Name: Alpha 2 Guardian
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Alright boys" 
      0 
   )
   ( add-goal 
      "Beta" 
      ( ai-chase "Cancer" 89 ) 
   )
)
+Name: Beta Engage
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Alright boys" 
      1 
   )
   ( add-goal 
      "Alpha" 
      ( ai-chase "Aries" 89 ) 
   )
)
+Name: Alpha Engage
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Will they engage?" 
      0 
   )
   ( add-goal 
      "SC Morkar" 
      ( ai-chase "GTCv Titan" 89 ) 
   )
)
+Name: Morkar Engage
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Roger" 0 ) 
   ( add-goal 
      "Cancer" 
      ( ai-chase-any 89 ) 
   )
)
+Name: Cancer Engage
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Roger" 0 ) 
   ( add-goal 
      "Aries" 
      ( ai-chase-any 89 ) 
   )
)
+Name: Aries Engage
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Roger" 0 ) 
   ( add-goal 
      "GTCv Titan" 
      ( ai-chase "SC Morkar" 89 ) 
   )
)
+Name: Titan Engage
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      3 
      "GTCv Titan" 
      "<all turrets>" 
   )
)
+Name: Titan Turret Guard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      4 
      "Aries" 
      "Cancer" 
   )
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Fighters down" 
   )
)
+Name: Fighters Down
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Fighters Down" 
      5 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Sending Delta" 
   )
)
+Name: Sending Delta
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 3 "Delta" ) 
   ( send-message 
      "Delta 1" 
      "High" 
      "Delta here" 
   )
)
+Name: Delta Here
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Delta Here" 4 ) 
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Attack SC Raleigh" 
   )
)
+Name: Attack SC Raleigh
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Attack SC Raleigh" 
      4 
   )
   ( send-message 
      "Delta 1" 
      "High" 
      "Roger Titan" 
   )
)
+Name: Roger Titan
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Roger Titan" 4 ) 
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Alpha Guard" 
   )
)
+Name: Alpha Guard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Alpha Guard" 0 ) 
   ( add-goal 
      "Alpha" 
      ( ai-guard "Delta" 89 ) 
   )
)
+Name: Alpha Guard Order
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Alpha Guard" 3 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha yes" 
   )
)
+Name: Alpha Yes
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Alpha Yes" 0 ) 
   ( ship-no-guardian "Alpha 2" ) 
)
+Name: Alpha 2 unguard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Delta Here" 0 ) 
   ( add-goal 
      "Beta" 
      ( ai-guard "GTCv Titan" 89 ) 
   )
)
+Name: Beta Guard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 3 "SCv Nunivar" ) 
   ( send-message 
      "Delta 1" 
      "High" 
      "Oh shit!" 
   )
)
+Name: Oh shit!
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Oh shit!" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Continue assault" 
   )
)
+Name: Continue Assault
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Moving to nunivar" 
      0 
   )
   ( add-goal 
      "GTCv Titan" 
      ( ai-chase "SCv Nunivar" 89 ) 
   )
)
+Name: Moving to nunivar Goal
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Continue Assault" 
      4 
   )
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Moving to nunivar" 
   )
)
+Name: Moving to nunivar
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 3 "Capricorn" ) 
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Bombers on tail" 
   )
)
+Name: Bombers on tail
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Attacking" 0 ) 
   ( ship-no-guardian "Beta 1" ) 
)
+Name: Beta 1 unguard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Bombers on tail" 
      4 
   )
   ( send-message 
      "Beta 1" 
      "High" 
      "Attacking" 
   )
)
+Name: Attacking
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "SC Raleigh" ) 
   ( add-goal 
      "Delta" 
      ( ai-chase "SCv Nunivar" 89 ) 
   )
)
+Name: Delta attack nunivar
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 5 "SC Raleigh" ) 
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Raleigh" 
   )
)
+Name: Raleigh neutralized
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( <= ( hits-left "GTCv Titan" ) 39 ) 
      ( not 
         ( is-destroyed-delay 0 "SCv Nunivar" ) 
      )
   )
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Hull low" 
   )
)
+Name: Hull low
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 8 "SCv Nunivar" ) 
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Nunivar" 
   )
)
+Name: Nunivar
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "SCv Nunivar" ) 
      ( not 
         ( is-destroyed-delay 0 "SC Raleigh" ) 
      )
   )
   ( add-goal 
      "GTCv Titan" 
      ( ai-chase "SC Raleigh" 89 ) 
   )
)
+Name: Titan Attack Raliegh
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( <= ( hits-left "GTCv Titan" ) 0 ) 
   ( send-message 
      "GTCv Titan" 
      "High" 
      "Titan down" 
   )
)
+Name: Titan down
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Titan down" 7 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Lost titan" 
   )
)
+Name: Lost titan
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Lost titan" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Mission failed" 
   )
)
+Name: Mission failed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "Mission failed" 
         0 
      )
      ( has-departed-delay 0 "Alpha 1" ) 
   )
   ( do-nothing ) 
)
+Name: RTB Lose :(
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Return to base", -1)

$Formula: ( when 
   ( is-event-true-delay 
      "Mission failed" 
      5 
   )
   ( add-goal "Beta" ( ai-warp-out 89 ) ) 
)
+Name: RTB beta
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Mission failed" 
      7 
   )
   ( add-goal "Delta" ( ai-warp-out 89 ) ) 
)
+Name: RTB Delta
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-docked-delay 
      "SFr Asmodeen" 
      "SAC 2 57" 
      1 
      6 
   )
   ( add-goal 
      "SFr Asmodeen" 
      ( ai-waypoints-once 
         "Waypoint path 2" 
         89 
      )
   )
)
+Name: Asmodeen WP
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( are-waypoints-done-delay 
      "SFr Asmodeen" 
      "Waypoint path 2" 
      4 
   )
   ( add-goal 
      "SFr Asmodeen" 
      ( ai-warp-out 89 ) 
   )
)
+Name: Asmodeen Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Asmodeen WP" 0 ) 
   ( cap-waypoint-speed 
      "SFr Asmodeen" 
      15 
   )
)
+Name: Cap speed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      14 
      "SCv Nunivar" 
      "Leo" 
      "Gemini" 
      "Libra" 
      "Capricorn" 
      "SC Raleigh" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "All enemies down" 
   )
)
+Name: All enemies down
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "All enemies down" 
         5 
      )
      ( not 
         ( is-destroyed-delay 0 "Delta" ) 
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Destroy cargo" 
   )
)
+Name: Destroy Cargo
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "All enemies down" 
         5 
      )
      ( is-destroyed-delay 0 "Delta" ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Destroy cargo no delta" 
   )
)
+Name: Destroy Cargo no delta
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Destroy Cargo" 
      7 
   )
   ( send-message 
      "Delta 1" 
      "High" 
      "Delta leaving" 
   )
)
+Name: Delta leaving
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Delta leaving" 
      3 
   )
   ( add-goal "Delta" ( ai-warp-out 89 ) ) 
)
+Name: Delta warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( or 
         ( is-event-true-delay 
            "Destroy Cargo" 
            0 
         )
         ( is-event-true-delay 
            "Destroy Cargo no delta" 
            0 
         )
      )
      ( has-departed-delay 0 "Alpha 1" ) 
   )
   ( do-nothing ) 
)
+Name: RTB Win :)
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Return to base", -1)

#Goals		;! 4 total

$Type: Primary
+Name: Eliminate Cruisers
$MessageNew:  XSTR("Eliminate Shivan Cruisers", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   5 
   "SC Raleigh" 
   "SC Morkar" 
)
+Score: 200

$Type: Secondary
+Name: Eliminate Support
$MessageNew:  XSTR("Eliminate Shivan Support", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   0 
   "SC 5 46" 
   "SC 5 45" 
   "SC 5 47" 
   "SC 5 48" 
   "SC 5 49" 
   "SC 5 50" 
   "SC 5 51" 
   "SC 5 52" 
   "SC 5 53" 
   "SC 5 54" 
   "SAC 2 58" 
   "SAC 2 59" 
)
+Score: 100

$Type: Bonus
+Name: Destroy Asmodeen
$MessageNew:  XSTR("Destroy Asmodeen", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "SFr Asmodeen" ) 
+Score: 50

$Type: Bonus
+Name: Eliminate Nunivar
$MessageNew:  XSTR("Eliminate the Nunivar", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "SCv Nunivar" ) 
+Score: 100

#Waypoints		;! 2 lists total

$Name: Waypoint path 1
$List: (		;! 1 points in list
	( -1515.860596, -202.677246, 7148.444824 )
)

$Name: Waypoint path 2
$List: (		;! 1 points in list
	( -2225.333984, 424.574890, 8125.879395 )
)

#Messages		;! 30 total


$Name: Titan here
$Team: -1
$MessageNew:  XSTR("Command this is the GTCv Titan, in position.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Status Titan?
$Team: -1
$MessageNew:  XSTR("Acknowledged Titan. What's your view?", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Cruisers spoteed
$Team: -1
$MessageNew:  XSTR("We've sighted the enemy cruisers, five clicks out.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Alright boys
$Team: -1
$MessageNew:  XSTR("Alright boys you know the deal, fighters are gonna come first and then the big bastard in the back. Don't let em' smash through our defense.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Beta moving
$Team: -1
$MessageNew:  XSTR("Roger that Titan. Beta wing moving out!", -1)
$end_multi_text
+AVI Name: Head-TP2

$Name: Alpha tail
$Team: -1
$MessageNew:  XSTR("Alpha wing breaking to attack!", -1)
$end_multi_text
+AVI Name: Head-TP1

$Name: Will they engage?
$Team: -1
$MessageNew:  XSTR("Are they willing to engage?", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Roger
$Team: -1
$MessageNew:  XSTR("Hold on...  Affirmative command, the Morkar is turning to engage. The Raleigh seems to be sitting tight for now.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Fighters down
$Team: -1
$MessageNew:  XSTR("All enemy fighters have been eliminated Command.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Sending Delta
$Team: -1
$MessageNew:  XSTR("Standby... Deploying Delta wing now.", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Delta here
$Team: -1
$MessageNew:  XSTR("Delta wing here, what's your pleasure Titan?", -1)
$end_multi_text
+AVI Name: Head-TP3

$Name: Attack SC Raleigh
$Team: -1
$MessageNew:  XSTR("Set your burners toward the Raleigh, Delta wing.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Roger Titan
$Team: -1
$MessageNew:  XSTR("Roger that Titan. Could use a fighter escort, just in case.", -1)
$end_multi_text
+AVI Name: Head-TP3

$Name: Alpha Guard
$Team: -1
$MessageNew:  XSTR("Alpha wing, give Delta some cover while they attack the Raleigh", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Alpha yes
$Team: -1
$MessageNew:  XSTR("We're on it sir.", -1)
$end_multi_text
+AVI Name: Head-TP1

$Name: Oh shit!
$Team: -1
$MessageNew:  XSTR("Command! A Shivan corvette with escort just warped in right above our heads!", -1)
$end_multi_text
+AVI Name: Head-TP3

$Name: Continue assault
$Team: -1
$MessageNew:  XSTR("Continue your assault Delta wing. Titan, can you intercept?", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Moving to nunivar
$Team: -1
$MessageNew:  XSTR("Command the corvette is in our sights and we are preparing to engage.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Bombers on tail
$Team: -1
$MessageNew:  XSTR("Beta wing we've got bombers on our behind!", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Attacking
$Team: -1
$MessageNew:  XSTR("We see em' Titan. We ain't gonna let them hurt you.", -1)
$end_multi_text
+AVI Name: Head-TP2

$Name: Raleigh
$Team: -1
$MessageNew:  XSTR("The Raleigh has been neutralized. Good work pilots!", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Hull low
$Team: -1
$MessageNew:  XSTR("Hull integrity has fallen below forty percent. Gonna need you pilots to focus your efforts on that molochs beam weaponry!", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Nunivar
$Team: -1
$MessageNew:  XSTR("The Nunivar is down Command.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Titan down
$Team: -1
$MessageNew:  XSTR("Ship status critical. Hull breaches levels five through nine. All non-essential personnel get to the escape pods!", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Lost titan
$Team: -1
$MessageNew:  XSTR("Pilots, we have lost the Titan!", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Mission failed
$Team: -1
$MessageNew:  XSTR("This mission is a failure! Abandon the field of engagement! I repeat, abandon the field of engagement!", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: All enemies down
$Team: -1
$MessageNew:  XSTR("All enemy units have been eliminated. Well done pilots.", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Destroy cargo
$Team: -1
$MessageNew:  XSTR("Our mission here is finished. All allied fighters are authorized to return to base.", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Delta leaving
$Team: -1
$MessageNew:  XSTR("Delta wing out. See you boys back home.", -1)
$end_multi_text
+AVI Name: Head-TP3

$Name: Destroy cargo no delta
$Team: -1
$MessageNew:  XSTR("Our mission here is finished. All allied fighters are authorized to return to base.", -1)
$end_multi_text
+AVI Name: Head-CM1

#Reinforcements		;! 0 total


#Background bitmaps		;! 22 total

$Num stars: 1492
$Ambient light level: 6579455

$Bitmap List:
+Flags: ( "corrected angles" )
$Sun: SunNaos
+Angles: 6.265732 0.000000 1.221730
+Scale: 1.200000
$Starbitmap: NebulA1-Main
+Angles: 6.195919 0.000000 0.087266
+ScaleX: 9.000000
+ScaleY: 9.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA2-Main
+Angles: 0.000000 0.000000 5.759586
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA4-Whisp
+Angles: 0.000000 0.000000 5.235988
+ScaleX: 7.000000
+ScaleY: 7.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA4-Whisp
+Angles: 0.698132 1.570796 4.363323
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA7-Whisp
+Angles: 5.585053 0.000000 0.785398
+ScaleX: 5.000000
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+DivX: 1
+DivY: 1
$Starbitmap: NebulA3-Whisp
+Angles: 5.672320 0.000000 0.436332
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA11-Whisp
+Angles: 0.174533 0.000000 1.570796
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA8-Whisp
+Angles: 6.108652 0.000000 1.570796
+ScaleX: 3.000000
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+DivX: 1
+DivY: 1
$Starbitmap: NebulA3-Whisp
+Angles: 0.523599 0.000000 2.617994
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+DivX: 1
+DivY: 1
$Starbitmap: NebulA3-Whisp
+Angles: 0.000000 0.000000 2.617994
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+DivX: 1
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$Starbitmap: NebulA4-Whisp
+Angles: 5.585053 0.000000 2.094395
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+DivX: 1
+DivY: 1
$Starbitmap: NebulA10-Whisp
+Angles: 5.759586 1.047198 5.759586
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA12-Whisp
+Angles: 0.000000 0.000000 4.363323
+ScaleX: 7.000000
+ScaleY: 7.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA11-Whisp
+Angles: 5.585053 0.785398 4.537856
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA8-Whisp
+Angles: 0.610865 0.000000 0.523599
+ScaleX: 7.000000
+ScaleY: 7.000000
+DivX: 1
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$Starbitmap: NebulA9-Whisp
+Angles: 5.410521 0.000000 0.000000
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+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA3-Whisp
+Angles: 0.000000 0.000000 0.000000
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA7-Whisp
+Angles: 0.349066 0.000000 5.759586
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: NebulA6-Whisp
+Angles: 0.523599 0.610865 3.752458
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 0.000000 0.000000 0.000000
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+ScaleY: 8.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb18
+Angles: 0.523599 0.000000 0.000000
+ScaleX: 8.000000
+ScaleY: 8.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb02
+Angles: 1.047198 0.000000 0.000000
+ScaleX: 8.000000
+ScaleY: 8.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 6: Joshua
$Briefing Music: None
$Debriefing Success Music: Average

#End

