#Mission Info

$Version: 23.1
$Name:  XSTR("A League of Your Own", -1)
$Author: Matt
$Created: 03/19/18 at 22:54:45
$Modified: 08/10/25 at 08:35:51
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Escort a Vasudan convoy through the dangerous Nebula System with your new squadron, the 405th Snails.
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 228
+NebAwacs: 3000.000000

+Storm: none

+Fog Near Mult: 4.000000

+Fog Far Mult: 4.000000


+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: 2243.552734, 6692.672852, -12613.698242
+Viewer orient:
	0.935727, 0.000000, -0.352725,
	0.122826, 0.937413, 0.325840,
	0.330649, -0.348221, 0.877162

$Squadron wing names: ( "Alpha" "Beta" "Gamma" "Epsilon" "Theta" )

$AI Profile: FS2 RETAIL

#Command Briefing

$Stage Text:
 XSTR("Welcome, pilots, to the $g 405th $g Snails. I am Lieutenant Commander Anchis, your new squadron leader. The $g 405th is a space superiority squadron stationed aboard the $g GTD $g Aeneas, flagship of the $g Tenth $g Fleet currently headquartered in the $b Laramis $b System. While our primary objective is indeed space superiority, we are an adaptable outfit, and fly in addition to our primary fighter the $y Myrmidon, both the $y Herucles $y Mark $y II and the $y Perseus combat spacecraft. Our role changes from mission to mission, and so we take only pilots capable of performing all tasks of a combat squadron, be it escort, interception, or assault.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("The $g 405th has been active since the Terran-Vasudan War began nearly fifty years ago. We have participated, and earned high marks in, operations such as the $b Battle $b of $b Gulnara, the crushing $g Terran defeat at $b Talania, and even the epic $b Battle $b of $b Deneb. Our squadron has been a witness to all these engagements, and yet has lived to tell the tale.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("As such, there is a legacy that the $g 405th lives up to, and it is one of daring combat, relentless achievement, and sometimes, selfless sacrifice. All of you here today were selected because of your exceptional performance and operational histories. At the very least, we expect you to be a continuation of this legacy. At most, we expect you to surpass it. ", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("Know that on board the $g Aeneas we have extensive access to refit and repair bays, flight and training simulators, as well as the usual comforts and amenities afforded to a capital craft. Therefore, you will be worked hard in the upcoming weeks. But also know that we are not an indifferent squadron. The toll of combat, and the loss of fellow friends and pilots is well known to us. Always speak up when these things are wearing into you. We take care of eachother, and have a camaraderie like few others.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("I hope your transition on board the $g Aeneas is a smooth and pleasant one. Your next assignment will not be given to you for a few more days. In the meantime, feel free to enjoy the time you have off and to think about your place in this squadrons history. I'll be seeing you all on the flight deck soon.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

#Briefing
$start_briefing
$num_stages: 8
$start_stage
$multi_text
 XSTR("Alright pilots, let's cut the chatter and get down to business. We are all aware that Admiral Bosch and his flagship frigate, the $r NTF $r Iceni, have entered the $b Knossos portal as of 0800 hours yesterday morning. Command has informed us that a rogue crew aboard the $g Colossus sabotaged her weapons as the $r Iceni emerged from subspace, which granted the warship a window to run the blockade. The $r NTC $r Alexandria also managed to break through, and both are now in the $b Nebula system.", -1)
$end_multi_text
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$num_lines: 0
$num_icons: 6
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 18
$team: Hostile
$class: GTC Aeolus
$pos: 531.465149, 0.000122, 2423.534180
$label:  XSTR("NTC Alexandria", -1)
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 26
$team: Friendly
$class: Knossos
$pos: -1529.909302, 0.000122, 2204.142090
$label:  XSTR("Knossos Portal", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -342.418488, 0.000732, 1699.867188
$label:  XSTR("GTCv Monitor", -1)
+id: 3
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: NTF Iceni
$pos: 404.469086, 0.001221, 1122.806152
$label:  XSTR("NTF Iceni", -1)
+id: 4
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTVA Colossus
$pos: -413.750610, 0.000610, 854.741455
$label:  XSTR("GTVA Colossus", -1)
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTC Fenris
$pos: -500.705109, -0.000244, 2987.075684
$label:  XSTR("GTC Fortune", -1)
+id: 6
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("As per today, that is no longer our primary concern. Earlier, the $g GVD $g Psamtik and the $g 203rd $g Scorpions were deployed in the $b Nebula on a gas mining operation. They had orders to eliminate any $r Shivan miners they encountered.", -1)
$end_multi_text
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$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Friendly
$class: GVF Serapis
$pos: -762.260071, 0.001099, 1319.077881
$label:  XSTR("203rd", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GVCv Sobek
$pos: -470.973663, 0.000610, 577.568115
$label:  XSTR("GVCv Tatenen", -1)
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Hostile
$class: SC Lilith
$pos: 164.319153, 0.000366, 1607.296387
$label:  XSTR("Gas Miners", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("At approximately 1400 hours, a large, unknown $r Shivan vessel emerged from subspace and immediately annihilated the $g Tatenen before withdrawing. As of now, all $g GTVA forces witihin the $b Nebula are on a full-scale retreat, and will be entering $b Gamma $b Draconis momentarily.", -1)
$end_multi_text
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$num_icons: 3
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 1
$team: Friendly
$class: GVF Serapis
$pos: -762.260071, 0.001099, 1319.077881
$label:  XSTR("203rd", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SJ Sathanas
$pos: 494.422363, 0.001221, 484.115479
$label:  XSTR("Unknown Vessel", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Hostile
$class: SC Lilith
$pos: 164.319153, 0.000366, 1607.296387
$label:  XSTR("Gas Miners", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("While the rest of the fleet is busy retreating, the $g Aeneas has been ordered to prepare the $b Gamma $b Draconis system in the event of a $r Shivan invasion. Apparently, the higher ups have a plan to prevent the $r Shivans from using the $b Knossos portal, but we do not know what it is yet. As a precaution, we are to deploy portions of our fleet to locations in the system that were softened by prior $r NTF attacks.", -1)
$end_multi_text
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$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 5
$team: Friendly
$class: GTCv Deimos
$pos: 1128.898926, 0.001465, 1449.884033
$label:  XSTR("Tenth Fleet", -1)
+id: 3
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 5
$team: Friendly
$class: GVF Thoth
$pos: -895.010193, 0.000732, 1535.925293
$label:  XSTR("GTVA Positions", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The $g 405th will not be partaking in these defensive operations. Our squadron has been ordered into the $b Nebula to reinforce elements of the $g 13th $g Vasudan $g Battlegroup as they stage their retreat.", -1)
$end_multi_text
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$Flags: 1
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$start_icon
$type: 5
$team: Friendly
$class: GTCv Deimos
$pos: 1128.898926, 0.001465, 1449.884033
$label:  XSTR("Tenth Fleet", -1)
+id: 3
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 5
$team: Friendly
$class: GVF Thoth
$pos: -895.010193, 0.000732, 1535.925293
$label:  XSTR("GTVA Positions", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules
$pos: 829.613403, 0.000122, 494.246094
$label:  XSTR("405th", -1)
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Here's the situation as we know so far. Several gas-miners containing valuable fuel are en route to the $b Gamma $b Draconis system. They've sustained multiple attacks, and their escort is down one cruiser and a full complement of fighters.", -1)
$end_multi_text
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$num_icons: 6
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$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 779.285645, 0.001465, 1571.318848
$label:  XSTR("Miners", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GVCv Sobek
$pos: 593.345215, 0.000122, 588.279785
$label:  XSTR("GVCv Semtu", -1)
+id: 7
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
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$start_icon
$type: 1
$team: Friendly
$class: GVF Tauret
$pos: 1141.466187, -0.000366, 3387.376953
$label:  XSTR("Theta", -1)
+id: 8
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Friendly
$class: SpaceHunk
$pos: -1415.140381, 0.000488, 1757.293457
$label:  XSTR("Gamma-Draconis", -1)
+id: 10
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 1229.632568, -0.000488, 2023.994141
$label:  XSTR("Miners", -1)
+id: 11
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 1017.135193, -0.000488, 1166.432617
$label:  XSTR("Miners", -1)
+id: 12
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
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$end_stage
$start_stage
$multi_text
 XSTR("$g Alpha wing will be inserted to safeguard these miners as they proceed to the $b Gamma $b Draconis jump node. When they've reached their destination, they will enter subspace, as will the rest of the convoy.", -1)
$end_multi_text
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$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 779.285645, 0.001465, 1571.318848
$label:  XSTR("Miners", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GVCv Sobek
$pos: 593.345215, 0.000122, 588.279785
$label:  XSTR("GVCv Semtu", -1)
+id: 7
$hlight: 0
$mirror: 1
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$start_icon
$type: 1
$team: Friendly
$class: GVF Tauret
$pos: 1141.466187, -0.000366, 3387.376953
$label:  XSTR("Theta", -1)
+id: 8
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 23
$team: Friendly
$class: GTF Myrmidon
$pos: -342.024963, 0.000122, 867.276855
$label:  XSTR("Alpha", -1)
+id: 9
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Friendly
$class: SpaceHunk
$pos: -1415.140381, 0.000488, 1757.293457
$label:  XSTR("Gamma-Draconis", -1)
+id: 10
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 1229.632568, -0.000488, 2023.994141
$label:  XSTR("Miners", -1)
+id: 11
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 1017.135193, -0.000488, 1166.432617
$label:  XSTR("Miners", -1)
+id: 12
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Once the mission is complete, we will rendevous with the $g Aeneas and await updates for further deployments. Let's get out there and make it count. Hooyah?", -1)
$end_multi_text
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$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: 310.532166, 0.000122, 1151.783203
$label:  XSTR("GTD Aeneas", -1)
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 23
$team: Friendly
$class: GTF Myrmidon
$pos: -342.024963, 0.000122, 867.276855
$label:  XSTR("Alpha", -1)
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 9

$Formula: ( and 
   ( and 
      ( and 
         ( is-event-true-delay 
            "Semtu Warp Message" 
            0 
         )
         ( is-event-true-delay 
            "Aunith Warp Message" 
            0 
         )
      )
      ( is-event-true-delay 
         "Aelot Warp Message" 
         0 
      )
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   ( is-event-true-delay 
      "Aephyr Warp Messag" 
      0 
   )
)
$Multi text
    XSTR("Excellent work pilots. Under incredible pressure, you managed to preserve all three freighters and ensure their safe departure. Their fuel will enable the Thirteenth Battlegroup to continue defensive operations pertaining to the GTVA's withdrawal from the Nebula system.

Soon, the evacuation of the Nebula will be complete, and all GTVA forces will rally in Gamma Draconis. The full extent of the Shivan threat is unknown, yet command is unwilling to take chances. The vessel which eliminated the Tatenes has been identified by the 203rd and given a classification by command. It is now known as the SJ Sathanas, and is a juggernaut comparable in firepower to the GTVA Colossus.

Additionally, command has revealed their plans to prevent the Shivans from infiltrating Gamma-Draconis. A highly classified warhead will be used to detonate the Knossos portal, thereby removing the subspace link between Gamma Draconis and the Nebula system.

Good performance out there today.

", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-event-true-delay 
   "RTB Lose Message" 
   0 
)
$Multi text
    XSTR("The loss of all freighters is simply inexcusable. Due to a lack of fuel, the Thirteenth Vasudan Battlegroup is no longer able to field nearly half their warships, and is now unable to support the GTVA's evacuation from the Nebula system. This is a failure partly on your end that came at a most crucial hour as the Shivans amass their warships in the Nebula system.

If you cannot handle a simple escort mission, maybe you aren't fit to be part of the 405th Snails.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Do not allow the Dragons to stray you too far from the convoy, otherwise the bomber wings will have an easy time scoring hits. Additionally, do not approach the bomber wings with escort without backup from Alpha wing, otherwise the Dragons will have an easy time fending you off.", -1)
$end_multi_text

$Formula: ( and 
   ( and 
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         "Aephyr Warp Messag" 
         0 
      )
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   ( is-event-true-delay 
      "Aelot Warp Message" 
      0 
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)
$Multi text
    XSTR("Good work pilots. Two thirds of the convoy survived, ensuring just enough fuel for the Thirteenth Battlegroup to continue supporting the GTVA's evacuation from the Nebula. 

Soon, the evacuation of the Nebula will be complete, and all GTVA forces will rally in Gamma Draconis. The full extent of the Shivan threat is unknown, yet command is unwilling to take chances. The vessel which eliminated the Tatenes has been identified by the 203rd and given a classification by command. It is now known as the SJ Sathanas, and is a juggernaut comparable in firepower to the GTVA Colossus.

Additionally, command has revealed their plans to prevent the Shivans from infiltrating Gamma Draconis. A highly classified warhead will be used to detonate the Knossos portal, thereby removing the subspace link between Gamma Draconis and the Nebula system.

Good performance out there today.
", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( and 
      ( and 
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   ( is-event-true-delay 
      "Aephyr Warp Messag" 
      0 
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)
$Multi text
    XSTR("Good work pilots. Two thirds of the convoy survived, ensuring just enough fuel for the Thirteenth Battlegroup to continue supporting the GTVA's evacuation from the Nebula. 

Soon, the evacuation of the Nebula will be complete, and all GTVA forces will rally in Gamma Draconis. The full extent of the Shivan threat is unknown, yet command is unwilling to take chances. The vessel which eliminated the Tatenes has been identified by the 203rd and given a classification by command. It is now known as the SJ Sathanas, and is a juggernaut comparable in firepower to the GTVA Colossus.

Additionally, command has revealed their plans to prevent the Shivans from infiltrating Gamma Draconis. A highly classified warhead will be used to detonate the Knossos portal, thereby removing the subspace link between Gamma Draconis and the Nebula system.

Good performance out there today.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( and 
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         0 
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   ( is-event-true-delay 
      "Aelot Warp Message" 
      0 
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)
$Multi text
    XSTR("Good work pilots. Two thirds of the convoy survived, ensuring just enough fuel for the Thirteenth Battlegroup to continue supporting the GTVA's evacuation from the Nebula. 

Soon, the evacuation of the Nebula will be complete, and all GTVA forces will rally in Gamma Draconis. The full extent of the Shivan threat is unknown, yet command is unwilling to take chances. The vessel which eliminated the Tatenes has been identified by the 203rd and given a classification by command. It is now known as the SJ Sathanas, and is a juggernaut comparable in firepower to the GTVA Colossus.

Additionally, command has revealed their plans to prevent the Shivans from infiltrating Gamma Draconis. A highly classified warhead will be used to detonate the Knossos portal, thereby removing the subspace link between Gamma Draconis and the Nebula system.

Good performance out there today.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( and 
      ( is-event-true-delay 
         "Semtu Warp Message" 
         0 
      )
      ( is-event-true-delay 
         "Aunith Warp Message" 
         0 
      )
   )
   ( is-destroyed-delay 
      0 
      "GVG Aephyr" 
      "GVG Aealot" 
   )
)
$Multi text
    XSTR("The loss of two thirds of the convoy is a heavy price, yet understandable considering the visual impairment of the Nebula and the well executed ambush tactics used by the Shivans.

The amount of fuel recovered is small, yet just enough for critical operations within the Thirteenth Battlegroup to resume.

Soon, the evacuation of the Nebula will be complete, and all GTVA forces will rally in Gamma Draconis. The full extent of the Shivan threat is unknown, yet command is unwilling to take chances. The vessel which eliminated the Tatenes has been identified by the 203rd and given a classification by command. It is now known as the SJ Sathanas, and is a juggernaut comparable in firepower to the GTVA Colossus.

Additionally, command has revealed their plans to prevent the Shivans from infiltrating Gamma Draconis. A highly classified warhead will be used to detonate the Knossos portal, thereby removing the subspace link between Gamma Draconis and the Nebula system.

Good performance out there today.
", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( and 
      ( is-event-true-delay 
         "Semtu Warp Message" 
         0 
      )
      ( is-event-true-delay 
         "Aephyr Warp Messag" 
         0 
      )
   )
   ( is-destroyed-delay 
      0 
      "GVG Aunith" 
      "GVG Aealot" 
   )
)
$Multi text
    XSTR("The loss of two thirds of the convoy is a heavy price, yet understandable considering the visual impairment of the Nebula and the well executed ambush tactics used by the Shivans.

The amount of fuel recovered is small, yet just enough for critical operations within the Thirteenth Battlegroup to resume.

Soon, the evacuation of the Nebula will be complete, and all GTVA forces will rally in Gamma Draconis. The full extent of the Shivan threat is unknown, yet command is unwilling to take chances. The vessel which eliminated the Tatenes has been identified by the 203rd and given a classification by command. It is now known as the SJ Sathanas, and is a juggernaut comparable in firepower to the GTVA Colossus.

Additionally, command has revealed their plans to prevent the Shivans from infiltrating Gamma Draconis. A highly classified warhead will be used to detonate the Knossos portal, thereby removing the subspace link between Gamma Draconis and the Nebula system.

Good performance out there today.
", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( and 
      ( is-event-true-delay 
         "Semtu Warp Message" 
         0 
      )
      ( is-event-true-delay 
         "Aelot Warp Message" 
         0 
      )
   )
   ( is-destroyed-delay 
      0 
      "GVG Aephyr" 
      "GVG Aunith" 
   )
)
$Multi text
    XSTR("The loss of two thirds of the convoy is a heavy price, yet understandable considering the visual impairment of the Nebula and the well executed ambush tactics used by the Shivans.

The amount of fuel recovered is small, yet just enough for critical operations within the Thirteenth Battlegroup to resume.

Soon, the evacuation of the Nebula will be complete, and all GTVA forces will rally in Gamma Draconis. The full extent of the Shivan threat is unknown, yet command is unwilling to take chances. The vessel which eliminated the Tatenes has been identified by the 203rd and given a classification by command. It is now known as the SJ Sathanas, and is a juggernaut comparable in firepower to the GTVA Colossus.

Additionally, command has revealed their plans to prevent the Shivans from infiltrating Gamma Draconis. A highly classified warhead will be used to detonate the Knossos portal, thereby removing the subspace link between Gamma Draconis and the Nebula system.

Good performance out there today.
", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( is-event-false-delay 
      "Semtu Warp Message" 
      0 
   )
   ( is-event-false-delay 
      "RTB Lose Message" 
      0 
   )
)
$Multi text
    XSTR("Leaving the field of engagement without proper authorization amounts to one of the highest forms of disgrace a pilot can obtain. Your actions leave me no choice but to court marshal you. Your rank as a pilot is hereby stripped, and you will appear in station court tomorrow at 0800 hours for sentencing. Good day.
", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Do not leave the field of battle before being told to do so.", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Hercules Mark II"	8
	"GTF Perseus"	4
	"GTF Myrmidon"	6
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Akheton SDG"	20
	"Morning Star"	14
	"Prometheus S"	32
	"Rockeye"	200
	"Tempest"	1290
	"Hornet"	400
	"Tornado"	428
	"Harpoon"	142
	"Stiletto II"	124
)

#Objects		;! 52 total

$Name: Alpha 1		;! Object #0
$Class: GTF Myrmidon
$Team: Friendly
$Location: -758.668457, 993.633667, -803.744507
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Prometheus S" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Alpha 2		;! Object #1
$Class: GTF Myrmidon
$Team: Friendly
$Location: -808.892334, 993.633545, -730.066284
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Prometheus S" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Alpha 3		;! Object #2
$Class: GTF Myrmidon
$Team: Friendly
$Location: -711.224976, 993.633545, -732.584961
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Prometheus S" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Alpha 4		;! Object #3
$Class: GTF Myrmidon
$Team: Friendly
$Location: -765.353210, 993.633606, -692.023682
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Prometheus S" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: GVG Aephyr		;! Object #4
$Class: GVG Anuket
$Team: Friendly
$Location: -1135.958984, 321.926514, 2874.967529
$Orientation:
	-0.022387, 0.000000, -0.999749,
	0.000000, 1.000000, 0.000000,
	0.999749, 0.000000, -0.022387
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 3" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 92
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 23
+Special Hitpoints: 12000
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 50

$Name: GVG Aealot		;! Object #5
$Class: GVG Anuket
$Team: Friendly
$Location: -1939.123047, 390.004639, 2355.108154
$Orientation:
	0.047593, 0.000000, -0.998867,
	0.000000, 1.000000, 0.000000,
	0.998867, 0.000000, 0.047593
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 4" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 89
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 24
+Special Hitpoints: 12000
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 50

$Name: GVG Aunith		;! Object #6
$Class: GVG Anuket
$Team: Friendly
$Location: -894.198547, 505.889160, 1737.955322
$Orientation:
	-0.022387, 0.000000, -0.999749,
	0.000000, 1.000000, 0.000000,
	0.999749, 0.000000, -0.022387
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 77
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 22
+Special Hitpoints: 1200
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 50

$Name: GVCv Semtu		;! Object #7
$Class: GVCv Sobek
$Team: Friendly
$Location: -1015.175598, 584.301270, 2439.133301
$Orientation:
	0.000796, 0.000000, -1.000000,
	0.000000, 1.000000, 0.000000,
	1.000000, 0.000000, 0.000796
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 86
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 25
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 400

$Name: Theta 1		;! Object #8
$Class: GVF Tauret
$Team: Friendly
$Location: -1016.786865, 626.384705, 2096.884033
$Orientation:
	-0.019202, 0.000000, -0.999816,
	0.000000, 1.000000, 0.000000,
	0.999816, 0.000000, -0.019202
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 12

$Name: Theta 2		;! Object #9
$Class: GVF Tauret
$Team: Friendly
$Location: -954.167969, 609.299255, 2120.796631
$Orientation:
	-0.019203, 0.000000, -0.999816,
	0.000000, 1.000000, 0.000000,
	0.999816, 0.000000, -0.019203
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 12

$Name: Theta 3		;! Object #10
$Class: GVF Tauret
$Team: Friendly
$Location: -927.448853, 634.547363, 2050.385254
$Orientation:
	-0.019203, 0.000000, -0.999816,
	0.000000, 1.000000, 0.000000,
	0.999816, 0.000000, -0.019203
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 12

$Name: Theta 4		;! Object #11
$Class: GVF Tauret
$Team: Friendly
$Location: -987.015747, 591.983643, 2025.736084
$Orientation:
	-0.019203, 0.000000, -0.999816,
	0.000000, 1.000000, 0.000000,
	0.999816, 0.000000, -0.019203
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 12

$Name: Scorpio 1		;! Object #12
$Class: SF Dragon
$Team: Hostile
$Location: 4090.333984, 2155.069336, 4218.213867
$Orientation:
	-0.998829, 0.000000, -0.048388,
	0.000000, 1.000000, 0.000000,
	0.048388, 0.000000, -0.998829
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Scorpio 2		;! Object #13
$Class: SF Dragon
$Team: Hostile
$Location: 4051.676758, 2155.069336, 4099.545898
$Orientation:
	-0.998829, 0.000000, -0.048388,
	0.000000, 1.000000, 0.000000,
	0.048388, 0.000000, -0.998829
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Scorpio 3		;! Object #14
$Class: SF Dragon
$Team: Hostile
$Location: 3936.345215, 2155.069336, 4093.958984
$Orientation:
	-0.998829, 0.000000, -0.048388,
	0.000000, 1.000000, 0.000000,
	0.048388, 0.000000, -0.998829
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Scorpio 4		;! Object #15
$Class: SF Dragon
$Team: Hostile
$Location: 3795.999023, 2155.069336, 4269.746582
$Orientation:
	-0.998829, 0.000000, -0.048388,
	0.000000, 1.000000, 0.000000,
	0.048388, 0.000000, -0.998829
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Cancer 1		;! Object #16
$Class: SF Dragon
$Team: Hostile
$Location: -914.598389, 1.108398, 4425.955566
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Cancer 2		;! Object #17
$Class: SF Dragon
$Team: Hostile
$Location: -846.279297, 9.838295, 4379.150879
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Cancer 3		;! Object #18
$Class: SF Dragon
$Team: Hostile
$Location: -885.462646, -16.922745, 4303.639160
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Cancer 4		;! Object #19
$Class: SF Dragon
$Team: Hostile
$Location: -937.881348, 31.250420, 4354.049805
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Cancer 5		;! Object #20
$Class: SF Dragon
$Team: Hostile
$Location: -869.373047, -0.003822, 4406.369629
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Cancer 6		;! Object #21
$Class: SF Dragon
$Team: Hostile
$Location: -872.337036, -0.003822, 4343.073730
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Capricorn 1		;! Object #22
$Class: SF Dragon
$Team: Hostile
$Location: 386.071411, 62.381378, 3755.190674
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Capricorn 2		;! Object #23
$Class: SF Dragon
$Team: Hostile
$Location: 424.323914, 82.075493, 3723.783203
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Capricorn 3		;! Object #24
$Class: SF Dragon
$Team: Hostile
$Location: 433.049011, 21.461395, 3699.520752
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Capricorn 4		;! Object #25
$Class: SF Dragon
$Team: Hostile
$Location: 397.388428, 15.792023, 3781.514893
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Capricorn 5		;! Object #26
$Class: SF Dragon
$Team: Hostile
$Location: 479.363525, 21.866043, 3728.110596
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Capricorn 6		;! Object #27
$Class: SF Dragon
$Team: Hostile
$Location: 426.334442, 27.150078, 3750.113525
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Leo 1		;! Object #28
$Class: SB Nahema
$Team: Hostile
$Location: -954.308350, 0.000000, 3739.042480
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "" "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Leo 2		;! Object #29
$Class: SB Nahema
$Team: Hostile
$Location: -838.825928, 0.000000, 3774.463135
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "" "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Leo 3		;! Object #30
$Class: SB Nahema
$Team: Hostile
$Location: -825.796387, 0.000244, 3670.955566
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "" "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Leo 4		;! Object #31
$Class: SB Nahema
$Team: Hostile
$Location: -916.322266, 0.000000, 3632.236084
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "" "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Libra 1		;! Object #32
$Class: SB Nahema
$Team: Hostile
$Location: -442.057434, -0.000488, 1333.029785
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Libra 2		;! Object #33
$Class: SB Nahema
$Team: Hostile
$Location: -517.056641, 0.000244, 1267.783569
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Libra 3		;! Object #34
$Class: SB Nahema
$Team: Hostile
$Location: -374.779205, -0.000488, 1265.645386
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Libra 4		;! Object #35
$Class: SB Nahema
$Team: Hostile
$Location: -436.242004, -0.000488, 1196.338623
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Taurus 1		;! Object #36
$Class: SF Dragon
$Team: Hostile
$Location: -1071.858887, -0.000488, 1235.944458
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Taurus 2		;! Object #37
$Class: SF Dragon
$Team: Hostile
$Location: -1047.040894, -0.000488, 1252.861816
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Taurus 3		;! Object #38
$Class: SF Dragon
$Team: Hostile
$Location: -1027.921143, -0.000488, 1231.737549
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Taurus 4		;! Object #39
$Class: SF Dragon
$Team: Hostile
$Location: -1052.004761, -0.000488, 1206.683838
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Gemini 1		;! Object #40
$Class: SF Mara
$Team: Hostile
$Location: 3332.655273, 32.397278, 186.384766
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 2		;! Object #41
$Class: SF Mara
$Team: Hostile
$Location: 3339.613281, -0.000488, 311.125977
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 3		;! Object #42
$Class: SF Mara
$Team: Hostile
$Location: 3428.579590, 30.881714, 332.117188
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 4		;! Object #43
$Class: SF Mara
$Team: Hostile
$Location: 3539.511475, -11.267365, 311.125000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 5		;! Object #44
$Class: SF Mara
$Team: Hostile
$Location: 3452.229980, 30.722168, 207.034180
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 1		;! Object #45
$Class: SB Nahema
$Team: Hostile
$Location: 3634.825684, 52.631378, -350.582031
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "" "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Aries 2		;! Object #46
$Class: SB Nahema
$Team: Hostile
$Location: 3659.571777, -0.000488, -292.808594
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "" "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Aries 3		;! Object #47
$Class: SB Nahema
$Team: Hostile
$Location: 3750.582764, -31.068573, -369.736328
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "" "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Epsilon 1		;! Object #48
$Class: GVF Serapis
$Team: Friendly
$Location: 2121.754639, -0.000977, -1286.240601
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Akheton SDG" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 10

$Name: Epsilon 2		;! Object #49
$Class: GVF Serapis
$Team: Friendly
$Location: 2046.006836, -0.000977, -1197.646606
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Akheton SDG" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 10

$Name: Epsilon 3		;! Object #50
$Class: GVF Serapis
$Team: Friendly
$Location: 2107.011719, -0.000977, -1123.545898
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Akheton SDG" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 10

$Name: Epsilon 4		;! Object #51
$Class: GVF Serapis
$Team: Friendly
$Location: 2190.520508, -0.000992, -1212.581787
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Akheton SDG" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 10

#Wings		;! 11 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "GVCv Semtu" 50 ) )
+Hotkey: 0
+Flags: ( )

$Name: Theta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Theta 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Theta 1"
	"Theta 2"
	"Theta 3"
	"Theta 4"
)
$AI Goals: ( goals ( ai-guard "GVCv Semtu" 50 ) )
+Flags: ( )

$Name: Scorpio
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Scorpio 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Scorpio 1"
	"Scorpio 2"
	"Scorpio 3"
	"Scorpio 4"
)
$AI Goals: ( goals ( ai-play-dead 50 ) )
+Flags: ( )

$Name: Cancer
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Cancer 1
$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: GVCv Semtu
$Arrival Cue: ( is-event-true-delay "Don't Like" 10 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Cancer 1"
	"Cancer 2"
	"Cancer 3"
	"Cancer 4"
	"Cancer 5"
	"Cancer 6"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags: ( "no-arrival-message" )

$Name: Capricorn
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Capricorn 1
$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: GVCv Semtu
$Arrival Cue: ( is-destroyed-delay 10 "Cancer" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Capricorn 1"
	"Capricorn 2"
	"Capricorn 3"
	"Capricorn 4"
	"Capricorn 5"
	"Capricorn 6"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags: ( "no-arrival-message" )

$Name: Leo
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Leo 1
$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: GVCv Semtu
$Arrival Cue: ( percent-ships-destroyed 
   50 
   "Capricorn" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Leo 1"
	"Leo 2"
	"Leo 3"
	"Leo 4"
)
$AI Goals: ( goals ( ai-chase "GVG Aephyr" 50 ) ( ai-chase-any 10 ) )
+Flags: ( "no-arrival-message" )

$Name: Libra
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Libra 1
$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: GVCv Semtu
$Arrival Cue: ( is-destroyed-delay 5 "Leo" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Libra 1"
	"Libra 2"
	"Libra 3"
	"Libra 4"
)
$AI Goals: ( goals ( ai-chase "GVG Aunith" 50 ) ( ai-chase-any 10 ) )
+Flags: ( "no-arrival-message" )

$Name: Taurus
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Taurus 1
$Arrival Location: Near Ship
+Arrival Distance: 500
$Arrival Anchor: Libra 1
$Arrival Cue: ( has-arrived-delay 3 "Libra" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Taurus 1"
	"Taurus 2"
	"Taurus 3"
	"Taurus 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags: ( "no-arrival-message" )

$Name: Gemini
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gemini 1
$Arrival Location: Near Ship
+Arrival Distance: 500
$Arrival Anchor: Aries 1
$Arrival Cue: ( has-arrived-delay 2 "Aries" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Gemini 1"
	"Gemini 2"
	"Gemini 3"
	"Gemini 4"
	"Gemini 5"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags: ( "no-arrival-message" )

$Name: Aries
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Aries 1
$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: GVG Aealot
$Arrival Cue: ( is-destroyed-delay 
   4 
   "Taurus" 
   "Libra" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Aries 1"
	"Aries 2"
	"Aries 3"
)
$AI Goals: ( goals ( ai-chase "GVG Aealot" 50 ) ( ai-chase-any 10 ) )
+Flags: ( "no-arrival-message" )

$Name: Epsilon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1
$Arrival Location: Near Ship
+Arrival Distance: 2000
$Arrival Anchor: GVCv Semtu
+Arrival delay: 5
$Arrival Cue: ( or 
   ( percent-ships-destroyed 
      50 
      "Alpha" 
      "Theta" 
   )
   ( is-destroyed-delay 0 "Theta" ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Epsilon 1"
	"Epsilon 2"
	"Epsilon 3"
	"Epsilon 4"
)
$AI Goals: ( goals ( ai-guard "GVCv Semtu" 50 ) )
+Flags: ( )

#Events		;! 65 total

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      1 
      "GVCv Semtu" 
      "<all engines>" 
   )
)
+Name: Semtu Guardian
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      5 
      "GVG Aephyr" 
      "<all engines>" 
   )
)
+Name: Aephyr Guardian
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      12 
      "GVG Aunith" 
      "<all engines>" 
   )
)
+Name: Aunith Guardian
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      7 
      "GVG Aealot" 
      "<all engines>" 
   )
)
+Name: Aealot Guardian
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 4 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Visibility" 
   )
)
+Name: Visibility
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Visibility" 7 ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "I'm Sure" 
   )
)
+Name: I'm Sure
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "I'm Sure" 5 ) 
   ( send-message 
      "Alpha 4" 
      "High" 
      "Lighten" 
   )
)
+Name: Lighten
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Lighten" 5 ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Welcome Terrans" 
   )
)
+Name: Welcome Terrans
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Welcome Terrans" 
      4 
   )
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Sustained" 
   )
)
+Name: Sustained
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Sustained" 5 ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Anticipate" 
   )
)
+Name: Anticipate
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Anticipate" 7 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Vasudans" 
   )
)
+Name: Vasudans
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Vasudans" 5 ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "Toadface" 
   )
)
+Name: Toadface
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Toadface" 5 ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Secure Comms" 
   )
)
+Name: Secure Comms
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Secure Comms" 
      8 
   )
   ( send-message 
      "Alpha 3" 
      "High" 
      "Sorry toad" 
   )
)
+Name: Sorry toad
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Sorry toad" 4 ) 
   ( send-message 
      "Alpha 4" 
      "High" 
      "Enough" 
   )
)
+Name: Enough
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Enough" 40 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Picking up" 
   )
)
+Name: Picking up
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Picking up" 6 ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Investigate" 
   )
)
+Name: Investigate
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Investigate" 0 ) 
   ( add-goal 
      "Alpha" 
      ( ai-waypoints-once 
         "Waypoint path 5" 
         50 
      )
   )
)
+Name: Alpha Goal
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Near Scorpio" 
      0 
   )
   ( add-goal 
      "Scorpio" 
      ( ai-warp-out 89 ) 
   )
)
+Name: Scorpio Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( <= 
      ( distance "Alpha" "Scorpio" ) 
      1500 
   )
   ( send-message 
      "Alpha 3" 
      "High" 
      "Wing of Dragon" 
   )
)
+Name: Near Scorpio
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Near Scorpio" 
      5 
   )
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Scouting Party" 
   )
)
+Name: Scouting Party
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Scouting Party" 
      0 
   )
   ( clear-goals "Alpha" ) 
)
+Name: Alpha Return Clear
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Alpha Return Clear" 
      0 
   )
   ( add-goal 
      "Alpha" 
      ( ai-guard "GVCv Semtu" 89 ) 
   )
)
+Name: Alpha Return Goal
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Scouting Party" 
      7 
   )
   ( send-message 
      "Alpha 2" 
      "High" 
      "Don't Like" 
   )
)
+Name: Don't Like
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 5 "Cancer" ) 
   ( send-message 
      "Alpha 4" 
      "High" 
      "Dragons approaching" 
   )
)
+Name: Cancer Arrived
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "Cancer Arrived" 
         0 
      )
      ( is-destroyed-delay 0 "Cancer" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Cancer
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Cancer", -1)

$Formula: ( when 
   ( is-destroyed-delay 5 "Cancer" ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "Boys Fast" 
   )
)
+Name: Boys Fast
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-guardian-threshold 
      17 
      "Alpha 3" 
   )
)
+Name: Guard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Boys Fast" 0 ) 
   ( ship-no-guardian "Alpha 3" ) 
)
+Name: Unguard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 4 "Capricorn" ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Another wave" 
   )
)
+Name: Capricorn Arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "Capricorn Arrive" 
         0 
      )
      ( is-destroyed-delay 0 "Capricorn" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Capricorn
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Capricorn", -1)

$Formula: ( when 
   ( has-arrived-delay 4 "Leo" ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Bombers Aephyr" 
   )
)
+Name: Leo Arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Leo Arrive" 0 ) 
      ( is-destroyed-delay 0 "Leo" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Leo
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Leo", -1)

$Formula: ( when 
   ( is-event-true-delay "Don't Like" 0 ) 
   ( change-soundtrack "7: Revelation" ) 
)
+Name: Music Time
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "GVG Aephyr" ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Lost Aephyr" 
   )
)
+Name: Lost Aephyr
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 2 "Libra" ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Bombers Aunith" 
   )
)
+Name: Libra Arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "Libra Arrive" 
         0 
      )
      ( is-destroyed-delay 0 "Libra" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Libra
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Libra", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Taurus" ) 
   ( do-nothing ) 
)
+Name: Taurus Arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "Taurus Arrive" 
         0 
      )
      ( is-destroyed-delay 0 "Taurus" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Taurus
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Taurus", -1)

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "GVG Aunith" ) 
      ( true ) 
   )
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Aunith Two Down" 
   )
)
+Name: Aunith Two Down
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( or 
         ( and 
            ( is-destroyed-delay 
               5 
               "GVG Aephyr" 
               "GVG Aunith" 
            )
            ( not 
               ( is-destroyed-delay 0 "GVG Aealot" ) 
            )
         )
         ( and 
            ( is-destroyed-delay 
               5 
               "GVG Aealot" 
               "GVG Aephyr" 
            )
            ( not 
               ( is-destroyed-delay 0 "GVG Aunith" ) 
            )
         )
      )
      ( and 
         ( is-destroyed-delay 
            5 
            "GVG Aunith" 
            "GVG Aealot" 
         )
         ( not 
            ( is-destroyed-delay 0 "GVG Aephyr" ) 
         )
      )
   )
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Two Freighters Lost" 
   )
)
+Name: Two Freighters Lost
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "GVG Aealot" ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Aelot Gone" 
   )
)
+Name: Aelot Gone
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      5 
      "GVG Aephyr" 
      "GVG Aealot" 
      "GVG Aunith" 
   )
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "All Freighters Lost" 
   )
)
+Name: Alll Freighters Lost
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Alll Freighters Lost" 
      5 
   )
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "RTB Lose Message" 
   )
)
+Name: RTB Lose Message
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "RTB Lose Message" 
         0 
      )
      ( has-departed-delay 0 "Alpha 1" ) 
   )
   ( do-nothing ) 
)
+Name: RTB Lose
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to base", -1)

$Formula: ( when 
   ( has-arrived-delay 3 "Aries" ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Aelot Inbound" 
   )
)
+Name: Aelot Inbound
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Aries" ) 
   ( do-nothing ) 
)
+Name: Aries Arrival
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Visibility" 0 ) 
      ( is-destroyed-delay 0 "Aries" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Aries
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Aries", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Gemini" ) 
   ( do-nothing ) 
)
+Name: Gemini Arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "Gemini Arrive" 
         0 
      )
      ( is-destroyed-delay 0 "Gemini" ) 
   )
   ( do-nothing ) 
)
+Name: Destroy Gemini
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Gemini", -1)

$Formula: ( when-argument 
   ( any-of 
      "Cancer" 
      "Gemini" 
      "Taurus" 
      "Capricorn" 
   )
   ( > 
      ( distance "GVCv Semtu" "<argument>" ) 
      3500 
   )
   ( add-goal 
      "<argument>" 
      ( ai-chase "GVCv Semtu" 110 ) 
   )
)
+Name: Dont Stray Too Far
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( are-waypoints-done-delay 
      "GVG Aunith" 
      "Waypoint path 1" 
      0 
   )
   ( add-goal 
      "GVG Aunith" 
      ( ai-warp-out 89 ) 
   )
)
+Name: Aunith Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Aunith Warp" 0 ) 
   ( send-message 
      "GVG Aunith" 
      "High" 
      "Aunith Leaving" 
   )
)
+Name: Aunith Warp Message
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( are-waypoints-done-delay 
      "GVG Aealot" 
      "Waypoint path 4" 
      0 
   )
   ( add-goal 
      "GVG Aealot" 
      ( ai-warp-out 89 ) 
   )
)
+Name: Aelot Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Aelot Warp" 0 ) 
   ( send-message 
      "GVG Aealot" 
      "High" 
      "Aelot Leaving" 
   )
)
+Name: Aelot Warp Message
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( are-waypoints-done-delay 
      "GVG Aephyr" 
      "Waypoint path 3" 
      0 
   )
   ( add-goal 
      "GVG Aephyr" 
      ( ai-warp-out 89 ) 
   )
)
+Name: Aephyr Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Aephyr Warp" 0 ) 
   ( send-message 
      "GVG Aephyr" 
      "High" 
      "Aephyr Leaving" 
   )
)
+Name: Aephyr Warp Messag
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( and 
         ( and 
            ( are-waypoints-done-delay 
               "GVCv Semtu" 
               "Waypoint path 2" 
               5 
            )
            ( or 
               ( is-event-true-delay "Aelot Warp" 5 ) 
               ( is-event-true-delay "Aelot Gone" 5 ) 
            )
         )
         ( or 
            ( is-event-true-delay "Aephyr Warp" 5 ) 
            ( is-event-true-delay "Lost Aephyr" 5 ) 
         )
      )
      ( or 
         ( is-event-true-delay "Aunith Warp" 5 ) 
         ( is-event-true-delay 
            "Aunith Two Down" 
            5 
         )
      )
   )
   ( add-goal 
      "GVCv Semtu" 
      ( ai-warp-out 89 ) 
   )
)
+Name: Semtu Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "Semtu Warp" 0 ) 
   ( send-message 
      "GVCv Semtu" 
      "High" 
      "Semtu Leaving" 
   )
)
+Name: Semtu Warp Message
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Semtu Warp Message" 
      4 
   )
   ( add-goal 
      "Theta" 
      ( ai-warp-out 110 ) 
   )
)
+Name: Theta Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "Semtu Warp Message" 
      5 
   )
   ( add-goal 
      "Epsilon" 
      ( ai-warp-out 89 ) 
   )
)
+Name: Epsilon Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "Semtu Warp Message" 
         0 
      )
      ( has-departed-delay 0 "Alpha 1" ) 
   )
   ( do-nothing ) 
)
+Name: RTB Win
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Return to base", -1)

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      78 
      "GVG Aealot" 
      "<all engines>" 
   )
)
+Name: Aelot Engine Guard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      81 
      "GVG Aunith" 
      "<all engines>" 
   )
)
+Name: Aunith Engine Guard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      65 
      "GVG Aephyr" 
      "<all engines>" 
   )
)
+Name: Aephyr Engine Guard
+Repeat Count: 1
+Interval: 1

#Goals		;! 1 total

$Type: Primary
+Name: Protect Convoy
$MessageNew:  XSTR("Protect the Convoy", -1)
$end_multi_text
$Formula: ( has-departed-delay 0 "Alpha 1" ) 
+Score: 100

#Waypoints		;! 5 lists total


$Jump Node: 17119.300781, 0.001953, 2336.887939
$Jump Node Name: Gamma-Draconis
$Name: Waypoint path 1
$List: (		;! 1 points in list
	( 16575.675781, 533.272156, 1731.405762 )
)

$Name: Waypoint path 2
$List: (		;! 1 points in list
	( 17108.863281, 456.979980, 2433.028320 )
)

$Name: Waypoint path 3
$List: (		;! 1 points in list
	( 16707.910156, 234.406372, 2856.929688 )
)

$Name: Waypoint path 4
$List: (		;! 1 points in list
	( 16578.019531, 310.869263, 2350.388428 )
)

$Name: Waypoint path 5
$List: (		;! 1 points in list
	( 3718.054688, 2116.325684, 4014.966064 )
)

#Messages		;! 32 total


$Name: Visibility
$Team: -1
$MessageNew:  XSTR("At least the visibility here isn't too bad. Nearly three klicks out and I can still see the freighters.", -1)
$end_multi_text
+AVI Name: Head-TP2
+Wave Name: msgstart.wav

$Name: I'm Sure
$Team: -1
$MessageNew:  XSTR("I'm sure you'll be saying that when the Shivans swarm us. At least we can get a clear view as we're slaughtered.", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msgstart.wav

$Name: Lighten
$Team: -1
$MessageNew:  XSTR("Would you lighten up pilot?", -1)
$end_multi_text
+AVI Name: Head-TP4
+Wave Name: msgstart.wav

$Name: Welcome Terrans
$Team: -1
$MessageNew:  XSTR("Welcome Terrans.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Sustained
$Team: -1
$MessageNew:  XSTR("We have sustained multiple Shivan attempts to eliminate our convoy.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Anticipate
$Team: -1
$MessageNew:  XSTR("We anticipate their return.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Vasudans
$Team: -1
$MessageNew:  XSTR("Vasudans sure have a way to break the ice.", -1)
$end_multi_text
+AVI Name: Head-TP2
+Wave Name: msgstart.wav

$Name: Toadface
$Team: -1
$MessageNew:  XSTR("I don't think you'd be any different if you had a toad for a face.", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msgstart.wav

$Name: Secure Comms
$Team: -1
$MessageNew:  XSTR("Pilots, I believe you have forgotten to activate your secure communications channel.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Sorry toad
$Team: -1
$MessageNew:  XSTR("Sorry about that Toadface.", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msgstart.wav

$Name: Enough
$Team: -1
$MessageNew:  XSTR("That's enough Alpha Three.", -1)
$end_multi_text
+AVI Name: Head-TP4
+Wave Name: msgstart.wav

$Name: Picking up
$Team: -1
$MessageNew:  XSTR("Picking up something on long range scanners... I can't get a full lock.", -1)
$end_multi_text
+AVI Name: Head-TP2
+Wave Name: msgstart.wav

$Name: Investigate
$Team: -1
$MessageNew:  XSTR("Alpha wing, go investigate the disturbance.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Wing of Dragon
$Team: -1
$MessageNew:  XSTR("It's a wing of dragons, and they're warping out.", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msgstart.wav

$Name: Scouting Party
$Team: -1
$MessageNew:  XSTR("That must have been a scouting party. Return to the convoy.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Don't Like
$Team: -1
$MessageNew:  XSTR("I really don't like this.", -1)
$end_multi_text
+AVI Name: Head-TP2
+Wave Name: msgstart.wav

$Name: Dragons approaching
$Team: -1
$MessageNew:  XSTR("We've got a wing of dragons approaching fast!", -1)
$end_multi_text
+AVI Name: Head-TP4
+Wave Name: msgstart.wav

$Name: Boys Fast
$Team: -1
$MessageNew:  XSTR("God those boys are fast!", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msgstart.wav

$Name: Another wave
$Team: -1
$MessageNew:  XSTR("Another wave of dragons inbound.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Bombers Aephyr
$Team: -1
$MessageNew:  XSTR("We have bombers targetting the Aephyr. Prepare to intercept.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Lost Aephyr
$Team: -1
$MessageNew:  XSTR("Damnit! We've lost the Aephyr! Stay clear of the explosion!", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Bombers Aunith
$Team: -1
$MessageNew:  XSTR("Bomber wing and escort inbound towards the Aunith!", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Aunith Two Down
$Team: -1
$MessageNew:  XSTR("The Aunith is down!", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Two Freighters Lost
$Team: -1
$MessageNew:  XSTR("That's two freighters lost already! If our last freighter is destroyed then this mission is over!", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Aelot Gone
$Team: -1
$MessageNew:  XSTR("The Aelot has been lost!", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: All Freighters Lost
$Team: -1
$MessageNew:  XSTR("All freighters have been destroyed! I repeat, all freighters have been destroyed!", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: RTB Lose Message
$Team: -1
$MessageNew:  XSTR("The mission has been failed! Return to base pilots!", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Aelot Inbound
$Team: -1
$MessageNew:  XSTR("They're going after the Aelot!", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: Aunith Leaving
$Team: -1
$MessageNew:  XSTR("This is the Aunith, we are departing now. Thanks for the protection.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: Aelot Leaving
$Team: -1
$MessageNew:  XSTR("Aelot, entering subspace.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: Aephyr Leaving
$Team: -1
$MessageNew:  XSTR("Aephyr, activating jump drives.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: Semtu Leaving
$Team: -1
$MessageNew:  XSTR("GVCv Semtu, now departing. Thank you for the assistance Alpha wing. You are cleared to rendezvous with the Aeneas.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 2000
$Ambient light level: 7895160

+Neb2: nbackpurp2
+Neb2 Poofs List: () 

$Bitmap List:
+Flags: ( "corrected angles" )

#Asteroid Fields

#Music

$Event Music: None
$Briefing Music: Brief3

#End

