#Mission Info

$Version: 0.10
$Name:  XSTR("Untitled", -1)
$Author: David
$Created: 08/27/20 at 13:45:18
$Modified: 08/27/20 at 13:50:15
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 0
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: 864.346497, 827.164429, 333.683105
+Viewer orient:
	0.849503, 0.000000, 0.527584,
	-0.230702, 0.899325, 0.371471,
	-0.474469, -0.437280, 0.763980


$Skybox Model: starfield.pof

$AI Profile: FS1 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 0
$end_briefing

#Debriefing_info

$Num stages: 0

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Apollo"	5
	"GTF Valkyrie"	5
	"GTF Hercules"	5
	"GTF Loki"	5
	"GTB Athena"	5
	"GTB Zeus"	5
	"GTB Medusa"	5
	"GTB Ursa"	5
)

+Weaponry Pool: (
	"ML-16 Laser"	17
	"Vasudan Light Laser"	16
	"VLL-9 Laser"	16
	"Disruptor"	16
	"D-Advanced"	16
	"Akheton SDG"	16
	"Avenger"	17
	"Flail"	16
	"Prometheus"	16
	"Prometheus A"	16
	"Prometheus R"	16
	"Banshee"	16
	"Railgun"	16
	"S-Breaker"	16
	"Leech Cannon"	16
	"UD-1 Volz"	16
	"MX-50"	510
	"Fury"	500
	"Fang"	500
	"Interceptor"	500
	"Interceptor#Weak"	500
	"Hornet"	500
	"Hornet#Weak"	500
	"Phoenix V"	500
	"D-Missile"	500
	"Havoc"	500
	"Synaptic"	500
	"Cluster Bomb"	500
	"Stiletto"	500
	"EM Pulse"	500
	"Barracuda"	500
	"Tsunami"	500
	"Serkr"	500
	"Serkr#short"	500
	"Harbinger"	500
	"Hornet#Shivan"	500
	"Hornet#Weak#Shivan"	500
	"Rockeye#Shivan"	500
	"Rockeye D#Shivan"	500
	"Tempest#Shivan"	500
	"Tempest D#Shivan"	500
	"Hornet D#Shivan"	500
	"Tornado#Shivan"	500
	"Tornado D#Shivan"	500
	"Harpoon#Shivan"	500
	"Harpoon D#Shivan"	500
	"Harpoon#Weak#Shivan"	500
	"Trebuchet#Shivan"	500
	"Piranha#Shivan"	500
	"Shivan Disruptor"	500
	"Shivan Area Bomb"	500
	"Shivan Bomb"	500
	"Shivan Bomb#Short"	500
	"Shivan Megabomb"	500
	"EMP Adv.#Shivan"	500
)

#Objects		;! 5 total

$Name: Alpha 1		;! Object #0
$Class: GTF Ulysses
$Team: Friendly
$Location: 730.285828, -221.623657, 1082.239258
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: SFr Dis 1		;! Object #1
$Class: SFr Dis
$Team: Hostile
$Location: 126.608124, -2.278008, 1502.390625
$Orientation:
	-0.905482, 0.000034, -0.424394,
	0.000280, 1.000011, -0.000517,
	0.424393, -0.000587, -0.905488
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: SAC 3 3		;! Object #2
$Class: SAC 3
$Team: Hostile
$Location: 200.031998, 0.510188, 1349.107666
$Orientation:
	0.905471, 0.000004, 0.424418,
	0.004725, -0.999949, -0.010070,
	0.424391, 0.011123, -0.905421
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: SFr Dis 1
$Docker Point: cargo dock01
$Dockee Point: cargo dockpoint
+Group: 0
+Use Table Score:
+Score: 15

$Name: SFr Dis 2		;! Object #3
$Class: SFr Dis
$Team: Hostile
$Location: -521.609009, -1.887668, 2192.706055
$Orientation:
	-0.712087, -0.000124, -0.702096,
	0.000692, 1.000009, -0.000878,
	0.702096, -0.001111, -0.712092
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: SAC 3 4		;! Object #4
$Class: SAC 3
$Team: Hostile
$Location: -401.265076, 0.815722, 2072.687988
$Orientation:
	0.712067, 0.000263, 0.702116,
	0.007629, -0.999954, -0.007363,
	0.702075, 0.010599, -0.712035
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: SFr Dis 2
$Docker Point: cargo dock01
$Dockee Point: cargo dockpoint
+Group: 0
+Use Table Score:
+Score: 15

#Wings		;! 1 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Alpha 1"
)
+Hotkey: 0
+Flags: ( )

#Events		;! 0 total


#Goals		;! 0 total


#Waypoints		;! 0 lists total


#Messages		;! 0 total


#Reinforcements		;! 0 total


#Background bitmaps		;! 53 total

$Num stars: 500
$Ambient light level: 7895160

$Bitmap List:
$Sun: SunSiriusA
+Angles: 6.195919 0.000000 3.228859
+Scale: 2.000000
$Sun: SunSiriusB
+Angles: 0.034907 0.000000 2.967057
+Scale: 0.200000
$Starbitmap: NebulB3-Main
+Angles: 4.345870 2.792527 0.000000
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB2-main
+Angles: 4.276053 0.000000 5.916662
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB4-whisp
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$Starbitmap: nebulB7-whisp
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$Starbitmap: nebulB6-whisp
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$Starbitmap: nebulB8-whisp
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$Starbitmap: nebulB1-main
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$Starbitmap: nebulB3-main
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$Starbitmap: nebulB9-whisp
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$Starbitmap: nebulB10-whisp
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$Starbitmap: nebulB13-whisp
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$Starbitmap: nebulB14-whisp
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$Starbitmap: nebulB11-whisp
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$Starbitmap: nebulB5-whisp
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$Starbitmap: nebulB13-whisp
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$Starbitmap: nebulB10-whisp
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$Starbitmap: nebulB13-whisp
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$Starbitmap: nebulB14-whisp
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$Starbitmap: nebulA3-whisp
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$Starbitmap: nebulA12-whisp
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$Starbitmap: nebulA5-whisp
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#Asteroid Fields

#Music

$Event Music: None
$Briefing Music: None

#End

