#Mission Info

$Version: 0.10
$Name:  XSTR("Fear me", -1)
$Author: Blitzerland
$Created: 07/25/03 at 09:26:28
$Modified: 07/25/03 at 20:45:51
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Red Alert: 0

+Scramble: 0

+Disallow Support: 0

+Player Entry Delay:
1.000000

+Viewer pos: 1707.279297, 23650.419922, -9900.621094
+Viewer orient:
	0.999824, 0.000002, 0.018761,
	-0.018021, 0.278168, 0.960363,
	-0.005217, -0.960532, 0.278119

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

#Briefing
$start_briefing
$num_stages: 1
$start_stage
$multi_text
 XSTR("We have tracked the Nestor to a huge Shivan space station. You can speculate about how it got here later, for we must intercept the Nestor at all costs. Scramble, pilots!", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 1707.279297, 23650.419922, -9900.621094
$camera_orient:
	0.999824, 0.000002, 0.018761,
	-0.018021, 0.278168, 0.960363,
	-0.005217, -0.960532, 0.278119
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Boreas
$pos: -3970.214111, -0.015010, -4327.183105
$label: GTD Jakarta
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Iblis
$pos: -780.984741, -0.014867, -123.617844
$label: SD Nestor
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Sabus
$pos: 1858.317749, 0.003317, -6816.483887
$label: Alpha 4
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( is-goal-true-delay "Majestic" 0 ) 
$Multi text
    XSTR("The GTCa Majestic survived the engagement. You have a lot to be proud of, pilots. Sadly, I fear this is just the beginning of something far more sinister. Oh yes, and by saving this ship, we hereby grant you the honor of a two week leave in Katar, enjoy it. From now on, treasure every moment of life, for the next moment...could be your last.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-false-delay "Majestic" 0 ) 
$Multi text
    XSTR("The 8th fleet has fallen to its knees. In fact, there soon may be no 8th fleet without that carrier, and the men and women serving it.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Try, try again, friend.", -1)
$end_multi_text

#Alternate Types:
$Alt: Unknown

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Vesuvius"	5
	"SOF Ophion"	5
)

+Weaponry Pool: (
	"Subach HL-12"	16
	"Luyten D-9"	16
	"Mekhu HL-12"	16
	"Avenger T2"	16
	"Adv Disruptor"	16
	"Mace"	16
	"Prometheus"	20
	"Prom Adv"	16
	"Hastor"	20
	"Ripper"	16
	"Kayser ADV"	16
	"Khonsu GV-5"	16
	"Hurricane"	500
	"Hammer"	500
	"Shocker"	500
	"A.C.R"	500
	"A.S.R"	500
	"Hornet"	500
	"Vortex"	500
	"Stinger"	500
	"Arrow"	500
	"Trident"	500
	"Sniper"	500
	"Defender"	500
	"Stiletto III"	540
	"Firestorm"	500
	"EMP Adv."	500
	"Assassin"	500
	"Cyclops"	500
	"Hell Storm"	500
	"Helios"	532
	"Hell Fire"	500
	"Executioner"	500
	"Armageddon"	500
)

#Objects		;! 15 total

$Name: Alpha 1		;! Object #0
$Class: GTB Sabus
$Team: Friendly
$Location: -456.474579, 0.001362, -2670.070068
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Stiletto III" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Unknown		;! Object #1
$Class: Shivan JumpGate
$Alt: Unknown

$Team: Hostile
$Location: -985.649902, 0.039511, 14365.206055
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Group: 0

$Name: SD Nestor		;! Object #2
$Class: SD Iblis
$Team: Hostile
$Location: -860.419006, -0.005885, 16593.416016
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
+Departure delay: 6
$Departure Cue: ( true ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 840

$Name: GTD Jakarta		;! Object #3
$Class: GTD Boreas
$Team: Friendly
$Location: -1080.556885, -0.014834, -3018.027100
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 4 "SJ Sathanas" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1300

$Name: Alpha 2		;! Object #4
$Class: GTB Sabus
$Team: Friendly
$Location: -533.222168, 0.004506, -2761.576416
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Stiletto III" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Alpha 3		;! Object #5
$Class: GTB Sabus
$Team: Friendly
$Location: -389.369965, 0.004532, -2768.451416
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Stiletto III" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Alpha 4		;! Object #6
$Class: GTB Sabus
$Team: Friendly
$Location: -454.385468, 0.004539, -2867.798096
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Stiletto III" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: SJ Sathanas		;! Object #7
$Class: SJ Sathanas
$Team: Hostile
$Location: -1177.300049, 0.000000, 14181.000000
$Orientation:
	-0.999984, 0.000000, -0.005625,
	0.000000, 1.000000, -0.000001,
	0.005625, -0.000001, -0.999984
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 40
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: turret52
+Subsystem: turret53
$Arrival Location: Hyperspace
$Arrival Cue: ( has-departed-delay 12 "SD Nestor" ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "SJ Sathanas" 
   "Waypoint path 1" 
   2 
)
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10000

$Name: GTCa Majestic		;! Object #8
$Class: GTCa Warlock
$Team: Friendly
$Location: -1219.262939, -0.005343, -8421.058594
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 54
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
$Arrival Location: Hyperspace
$Arrival Cue: ( has-departed-delay 10 "GTD Jakarta" ) 
$Departure Location: Hyperspace
$Departure Cue: ( < ( hits-left "GTCa Majestic" ) 20 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10000

$Name: Bheema 1		;! Object #9
$Class: SB Vindhyachal
$Team: Hostile
$Location: -555.225342, 0.002254, 4287.222656
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Ultra Bomb" "Shivan Ultra Bomb" )
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 35

$Name: Bheema 2		;! Object #10
$Class: SB Vindhyachal
$Team: Hostile
$Location: -699.460449, 0.002302, 4197.364746
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Ultra Bomb" "Shivan Ultra Bomb" )
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 35

$Name: Bheema 3		;! Object #11
$Class: SB Vindhyachal
$Team: Hostile
$Location: -821.305725, 0.002338, 4319.573242
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Ultra Bomb" "Shivan Ultra Bomb" )
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 35

$Name: Bheema 4		;! Object #12
$Class: SB Vindhyachal
$Team: Hostile
$Location: -667.201599, 0.002268, 4388.639648
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Ultra Bomb" "Shivan Ultra Bomb" )
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 35

$Name: Bheema 5		;! Object #13
$Class: SB Vindhyachal
$Team: Hostile
$Location: -531.820007, 0.002229, 4498.558594
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Ultra Bomb" "Shivan Ultra Bomb" )
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 35

$Name: Bheema 6		;! Object #14
$Class: SB Vindhyachal
$Team: Hostile
$Location: -766.038513, 0.002330, 4543.387695
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Ultra Bomb" "Shivan Ultra Bomb" )
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 35

#Wings		;! 2 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
+Hotkey: 0
+Flags:( )

$Name: Bheema
$Waves: 6
$Wave Threshold: 0
$Special Ship: 0		;! Bheema 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: SJ Sathanas
+Arrival delay: 6
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Bheema 1"
	"Bheema 2"
	"Bheema 3"
	"Bheema 4"
	"Bheema 5"
	"Bheema 6"
)
$AI Goals: ( goals ( ai-chase "GTCa Majestic" 50 ) )
+Flags:( )

#Events		;! 28 total

$Formula: ( when 
   ( true ) 
   ( send-message "Alpha 3" "High" "wow" ) 
)
+Name: Start
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "SD Nestor" ) 
   ( send-message 
      "GTD Jakarta" 
      "High" 
      "Nestor escapes" 
   )
)
+Name: Nestor departs
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 4 "SD Nestor" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Stand by" 
   )
)
+Name: Stand by
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "SJ Sathanas" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Santhanas" 
   )
)
+Name: Juggernaut
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 3 "SJ Sathanas" ) 
   ( send-message 
      "GTD Jakarta" 
      "High" 
      "Jakarta leaves" 
   )
)
+Name: Jakarta bugs out
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "GTCa Majestic" ) 
   ( send-message 
      "GTCa Majestic" 
      "High" 
      "Majestic arrives" 
   )
)
+Name: Majestic here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Majestic3" 2 ) 
   ( send-message 
      "GTCa Majestic" 
      "High" 
      "Three down, one to go!" 
   )
)
+Name: Majestic fires
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 4 "GTCa Majestic" ) 
   ( fire-beam 
      "GTCa Majestic" 
      "turret13" 
      "SJ Sathanas" 
      "turret01" 
   )
)
+Name: Majestic1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 5 "GTCa Majestic" ) 
   ( fire-beam 
      "GTCa Majestic" 
      "turret13" 
      "SJ Sathanas" 
      "turret02" 
   )
)
+Name: Majestic2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 6 "GTCa Majestic" ) 
   ( fire-beam 
      "GTCa Majestic" 
      "turret13" 
      "SJ Sathanas" 
      "turret03" 
   )
)
+Name: Majestic3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "Juggernaut fires beam" 
      2 
   )
   ( send-message 
      "GTCa Majestic" 
      "High" 
      "Three down, one to go!" 
   )
)
+Name: Juggernaut fires
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "SJ Sathanas" 
      "turret01" 
      2 
   )
   ( fire-beam 
      "SJ Sathanas" 
      "turret04" 
      "GTCa Majestic" 
      "turret14" 
   )
)
+Name: Juggernaut fires beam
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "Juggernaut fires" 
      4 
   )
   ( send-message 
      "GTCa Majestic" 
      "High" 
      "Fire!!" 
   )
)
+Name: Resume battle
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "Resume battle" 
      2 
   )
   ( send-message 
      "#Command" 
      "High" 
      "The plan" 
   )
)
+Name: The plan
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      30 
      "GTCa Majestic" 
   )
   ( fire-beam 
      "SJ Sathanas" 
      "turret04" 
      "GTCa Majestic" 
      "turret13" 
   )
)
+Name: Juggernaut1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      55 
      "GTCa Majestic" 
   )
   ( fire-beam 
      "SJ Sathanas" 
      "turret04" 
      "GTCa Majestic" 
      "turret13" 
   )
)
+Name: Juggernaut2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      70 
      "GTCa Majestic" 
   )
   ( fire-beam 
      "SJ Sathanas" 
      "turret04" 
      "GTCa Majestic" 
      "turret15" 
   )
)
+Name: Juggernaut3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      95 
      "GTCa Majestic" 
   )
   ( fire-beam 
      "SJ Sathanas" 
      "turret04" 
      "GTCa Majestic" 
      "turret15" 
   )
)
+Name: Juggernaut4
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      120 
      "GTCa Majestic" 
   )
   ( fire-beam 
      "SJ Sathanas" 
      "turret04" 
      "GTCa Majestic" 
      "turret13" 
   )
)
+Name: Juggernaut5
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      135 
      "GTCa Majestic" 
   )
   ( fire-beam 
      "SJ Sathanas" 
      "turret04" 
      "GTCa Majestic" 
      "turret13" 
   )
)
+Name: Juggernaut6
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 25 "SJ Sathanas" ) 
   ( fire-beam 
      "GTCa Majestic" 
      "turret13" 
      "SJ Sathanas" 
   )
)
+Name: Majestic1b
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 60 "SJ Sathanas" ) 
   ( fire-beam 
      "GTCa Majestic" 
      "turret15" 
      "SJ Sathanas" 
   )
)
+Name: Majestic2b
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 65 "SJ Sathanas" ) 
   ( fire-beam 
      "GTCa Majestic" 
      "turret13" 
      "SJ Sathanas" 
   )
)
+Name: Majestic3b
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: Bheema
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Bheema", -1)
+Team: 0

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "SJ Sathanas" 
      "turret04" 
      4 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Santhanas disarmed" 
   )
)
+Name: Juggernaut disarmed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "GTCa Majestic" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Majestic down" 
   )
)
+Name: Majestic down
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "SJ Sathanas" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Juggernaut escapes" 
   )
)
+Name: Juggernaut escapes
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "GTCa Majestic" ) 
   ( validate-goal "Majestic" ) 
)
+Name: Validate goal
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 2 total

$Type: Primary
+Name: Destroy Nestor
$MessageNew:  XSTR("Eliminate SD Nestor", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "SD Nestor" ) 

$Type: Primary
+Name: Majestic
$MessageNew:  XSTR("Defend GTCa Majestic", -1)
$end_multi_text
$Formula: ( has-departed-delay 
   0 
   "GTCa Majestic" 
)
+Invalid
+Score: 120

#Waypoints		;! 1 lists total

$Name: Waypoint path 1
$List: (		;! 2 points in list
	( -1177.113892, 0.000265, 7132.230957 )
	( -1142.829712, -0.000317, 1902.722290 )
)

#Messages		;! 219 total


$Name: wow

$Team: -1
$MessageNew:  XSTR("That has got to be the largest Shivan device I have ever seen.", -1)
$end_multi_text
+Persona: Wingman 3
+AVI Name: Head-TP3

$Name: Nestor escapes

$Team: -1
$MessageNew:  XSTR("The SD Nestor has departed, this thing...appears to be...a Shivan jump gate.
", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-BSH

$Name: Stand by

$Team: -1
$MessageNew:  XSTR("Now deploying the Majestic. Please stand by.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Santhanas

$Team: -1
$MessageNew:  XSTR("Sweet lord! A Santhanas-class juggernaut just jumped in from the device!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Jakarta leaves

$Team: -1
$MessageNew:  XSTR("Helm, engage emergancy subspace drive! ", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-BSH

$Name: Majestic arrives

$Team: -1
$MessageNew:  XSTR("Gunnery control, fire all foward beam cannons! Now!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM2

$Name: Three down, one to go!

$Team: -1
$MessageNew:  XSTR("Our shots have disabled three of the juggernaut's beam turrets, but ours were disabled as well!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM2

$Name: Fire!!

$Team: -1
$MessageNew:  XSTR("Gunnery, re-charge primary beams. Prepare for volley two.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM2

$Name: The plan

$Team: -1
$MessageNew:  XSTR("Alpha, disable the Santhanas'  remaining beam turret and intercept Bheema wing.
", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Santhanas disarmed

$Team: -1
$MessageNew:  XSTR("Great job, pilots. The Santhanas has been disarmed.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Majestic down

$Team: -1
$MessageNew:  XSTR("The Majestic has been destroyed! This mission is a failure!
", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Juggernaut escapes

$Team: -1
$MessageNew:  XSTR("The Santhanas has departed, all craft, return to base.
", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 1259
$Ambient light level: 0

#Asteroid Fields

#Music

$Event Music: 2: Exodus
$Briefing Music: None

#End

