#Mission Info

$Version: 0.10
$Name:  XSTR("Pinned down", -1)
$Author: Blitzerland
$Created: 07/24/03 at 08:48:10
$Modified: 08/01/03 at 09:17:20
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Red Alert: 0

+Scramble: 0

+Disallow Support: 0

+Player Entry Delay:
1.000000

+Viewer pos: 3739.683594, 24176.494141, 1443.948120
+Viewer orient:
	0.995422, -0.000001, 0.095578,
	-0.093415, 0.211524, 0.972898,
	-0.020218, -0.977373, 0.210556

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

#Briefing
$start_briefing
$num_stages: 3
$start_stage
$multi_text
 XSTR("We will be arriving in Katar in about two minutes. 8th fleet HQ has informed us that they will be conducting an all-out assault against the Juggernaut. The assualt will be led by Admiral Xylifer onboard his destroyer, the Jakarta. The Juggernaut appears to be heading for Katar IX, possibly to bombard it with its beam cannons. There are eleven million Terrans living on Katar IX, so obviously, the juggernaut must be eliminated.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3733.613770, 40172.285156, -4472.410156
$camera_orient:
	0.999107, -0.000001, 0.042249,
	-0.039125, 0.377400, 0.925223,
	-0.015945, -0.926050, 0.377063
$camera_time: 500
$num_lines: 0
$num_icons: 6
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Boreas
$pos: 14362.265625, 7451.427246, 7140.169922
$label: GTD Scimitar
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Phobos
$pos: 12636.796875, 1943.253174, 2331.890625
$label: GTCv Toba
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Phobos
$pos: -6039.877441, 1913.927612, 2602.286377
$label: GTCv Revenge
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Boreas
$pos: -9298.565430, 3435.852539, 9124.483398
$label: GTD Jakarta
+id: 4
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Icelus
$pos: 2584.983398, -129.046631, 17964.851563
$label: GTD Minotaur
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 31
$team: Hostile
$class: SJ Amritaya
$pos: 3490.264893, -0.003524, 10347.084961
$label: Juggernaut
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("This new-class of juggernaut is much more powerful than the Santhanas, and is armed with a anti-star beam weapon. There are sixty eight million Terrans in Katar total, thats more than there ever was in Capella. Lets not have history repeat itself.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3733.613770, 40172.285156, -4472.410156
$camera_orient:
	0.999107, -0.000001, 0.042249,
	-0.039125, 0.377400, 0.925223,
	-0.015945, -0.926050, 0.377063
$camera_time: 500
$num_lines: 0
$num_icons: 6
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Boreas
$pos: 15734.596680, 7451.449219, 7726.884766
$label: GTD Scimitar
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Phobos
$pos: 13982.348633, 1943.254272, 2870.651123
$label: GTCv Toba
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Phobos
$pos: -4976.194824, 1913.926880, 2353.334473
$label: GTCv Revenge
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Boreas
$pos: -10822.903320, 3435.850586, 9114.594727
$label: GTD Jakarta
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Icelus
$pos: 2627.211914, -129.045975, 19670.572266
$label: GTD Minotaur
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 31
$team: Hostile
$class: SJ Amritaya
$pos: 3490.264893, -0.003524, 10347.084961
$label: Juggernaut
+id: 6
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("We only have two functioning bomber wings left, Alpha is good to go and one of our elite bomber squadrens has it's Beta wing, but it's Beta is damaged, and will not be good for launch for several minutes.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3790.145264, 45188.671875, -5806.910156
$camera_orient:
	0.999921, 0.000000, 0.012571,
	-0.012453, 0.136358, 0.990581,
	-0.001714, -0.990660, 0.136347
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTF Vesuvius
$pos: 2943.122314, -0.001200, -4583.106445
$label: Iota Serpentis
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GTCa Warlock
$pos: 11645.457031, -0.005248, -1105.091187
$label: GTCa Majestic
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Sabus
$pos: -2725.267334, -0.002458, -832.373779
$label: Alpha
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 0

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
)

+Weaponry Pool: (
	"Subach HL-12"	16
	"Adv Disruptor"	16
	"Prometheus"	16
	"Prom Adv"	16
	"Hastor"	24
	"Hurricane"	500
	"Shocker"	500
	"Hornet"	500
	"Arrow"	500
	"Sniper"	500
	"Defender"	500
	"Stiletto III"	500
	"Firestorm"	500
	"EMP Adv."	500
	"Cyclops"	500
	"Helios"	544
)

#Objects		;! 15 total

$Name: Alpha 1		;! Object #0
$Class: GTB Sabus
$Team: Friendly
$Location: 2238.768311, 0.000063, 2340.633301
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Hastor" "Hastor" )
+Secondary Banks: ( "Helios" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: SJ Juggernaut		;! Object #1
$Class: SJ Amritaya
$Team: Hostile
$Location: 2978.876221, -0.000729, 9506.027344
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-stay-still "GTD Minotaur" 60 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
+Subsystem: turret05a
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Sbank Ammo: ( 0 )
+Subsystem: turret24
+Sbank Ammo: ( 0 )
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Sbank Ammo: ( 0 )
+Subsystem: turret32
+Sbank Ammo: ( 0 )
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( < ( hits-left "SJ Juggernaut" ) 44 ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 3
+Group: 0
+Score: 10000

$Name: GTD Jakarta		;! Object #2
$Class: GTD Boreas
$Team: Friendly
$Location: -3455.362305, 0.000975, 9569.176758
$Orientation:
	0.056041, 0.000000, -0.998428,
	0.000000, 1.000000, 0.000000,
	0.998428, 0.000000, 0.056041
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 
   12 
   "SJ Juggernaut" 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 1
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1300

$Name: GTD Scimitar		;! Object #3
$Class: GTD Boreas
$Team: Friendly
$Location: 7796.179688, 980.299805, 8169.395996
$Orientation:
	0.239795, 0.000000, 0.970823,
	-0.192509, 0.980143, 0.047550,
	-0.951545, -0.198294, 0.235034
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Sbank Ammo: ( 0 0 0 0 )
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Sbank Ammo: ( 0 0 0 0 )
+Subsystem: turret10
+Sbank Ammo: ( 0 0 0 0 )
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Sbank Ammo: ( 0 0 0 0 )
+Subsystem: turret14
+Sbank Ammo: ( 0 0 0 0 )
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Sbank Ammo: ( 0 0 0 0 )
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Sbank Ammo: ( 0 0 0 0 )
+Subsystem: turret35
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 4
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1300

$Name: GTD Minotaur		;! Object #4
$Class: GTD Icelus
$Team: Friendly
$Location: 3135.757080, 3413.612793, 15143.400391
$Orientation:
	-0.999486, 0.000000, 0.032044,
	0.000000, 1.000000, 0.000000,
	-0.032044, 0.000000, -0.999486
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 76
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
+Departure delay: 115
$Departure Cue: ( true ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 2
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1300

$Name: GTCa Majestic		;! Object #5
$Class: GTCa Warlock
$Team: Friendly
$Location: 2733.251709, -0.004127, 35.293617
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 43
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Sbank Ammo: ( 0 )
+Subsystem: turret29
+Sbank Ammo: ( 0 )
+Subsystem: turret30
+Sbank Ammo: ( 0 )
+Subsystem: turret31
+Sbank Ammo: ( 0 )
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0
+Score: 10000

$Name: GTCv Toba		;! Object #6
$Class: GTCv Phobos
$Team: Friendly
$Location: 4783.487793, 1943.256592, 7395.458496
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: GTCv Revenge		;! Object #7
$Class: GTCv Phobos
$Team: Friendly
$Location: 595.775330, 1913.923584, 7447.706055
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: Alpha 2		;! Object #8
$Class: GTB Sabus
$Team: Friendly
$Location: 2327.530029, -0.009398, 2442.435059
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Hastor" "Hastor" )
+Secondary Banks: ( "Helios" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Alpha 3		;! Object #9
$Class: GTB Sabus
$Team: Friendly
$Location: 2184.596680, -0.009439, 2485.801758
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Hastor" "Hastor" )
+Secondary Banks: ( "Helios" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Alpha 4		;! Object #10
$Class: GTB Sabus
$Team: Friendly
$Location: 2260.719727, -0.009366, 2596.216064
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Hastor" "Hastor" )
+Secondary Banks: ( "Helios" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Vishu 1		;! Object #11
$Class: SF Gorgon
$Team: Hostile
$Location: 4424.024902, 0.006476, 9275.398438
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 25

$Name: Vishu 2		;! Object #12
$Class: SF Gorgon
$Team: Hostile
$Location: 4382.859375, 0.006524, 9238.559570
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 25

$Name: Vishu 3		;! Object #13
$Class: SF Gorgon
$Team: Hostile
$Location: 4485.648926, 0.006441, 9223.806641
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 25

$Name: Vishu 4		;! Object #14
$Class: SF Gorgon
$Team: Hostile
$Location: 4443.380859, 0.006524, 9189.265625
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 25

#Wings		;! 2 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
+Hotkey: 0
+Flags:( )

$Name: Vishu
$Waves: 6
$Wave Threshold: 0
$Special Ship: 0		;! Vishu 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: SJ Juggernaut
+Arrival delay: 6
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Vishu 1"
	"Vishu 2"
	"Vishu 3"
	"Vishu 4"
)
$AI Goals: ( goals ( ai-chase "Alpha 1" 89 ) )
+Flags:( )

#Events		;! 12 total

$Formula: ( when 
   ( true ) 
   ( beam-free-all "GTD Jakarta" ) 
)
+Name: Free Jakarta
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( beam-free-all "GTD Scimitar" ) 
)
+Name: Free Scimitar
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( beam-free-all "GTCv Revenge" ) 
)
+Name: Free Revenge
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( beam-free-all "GTCv Toba" ) 
)
+Name: Free Toba
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 60 ) 
   ( fire-beam 
      "SJ Juggernaut" 
      "turret02a" 
      "GTD Minotaur" 
      "weapons" 
   )
)
+Name: Juggernaut fires
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 100 ) 
   ( fire-beam 
      "SJ Juggernaut" 
      "turret02a" 
      "GTD Minotaur" 
      "weapons" 
   )
)
+Name: Juggernaut fires again
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 120 ) 
   ( send-message 
      "GTD Minotaur" 
      "High" 
      "Minotaur, bug out!" 
   )
)
+Name: Minotaur
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 4" 
      "High" 
      "Start" 
   )
)
+Name: Mission begins
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "SJ Juggernaut" ) 44 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Juggernaut leaving!" 
   )
)
+Name: Juggernaut escapes
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 
      4 
      "SJ Juggernaut" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "What?" 
   )
)
+Name: What? No fair!
+Repeat Count: 1
+Interval: 1
+Score: 10
+Team: 0

$Formula: ( when 
   ( has-departed-delay 
      6 
      "SJ Juggernaut" 
   )
   ( send-message 
      "GTD Jakarta" 
      "High" 
      "Jakarta" 
   )
)
+Name: In hot pursuit
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "GTD Jakarta" ) 
   ( send-message 
      "GTCa Majestic" 
      "High" 
      "Mission ends" 
   )
)
+Name: End
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 1 total

$Type: Primary
+Name: Destroy J.
$MessageNew:  XSTR("Eliminate Juggernaut", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   0 
   "SJ Juggernaut" 
)
+Score: 300

#Waypoints		;! 0 lists total


$Jump Node: 2774.611816, 0.001091, -1922.560059
$Jump Node Name: Jump Node 0

#Messages		;! 213 total


$Name: Start

$Team: -1
$MessageNew:  XSTR("Thats a lot of blue beams, sir!
", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2

$Name: Minotaur, bug out!

$Team: -1
$MessageNew:  XSTR("We can't do any good out here, bugging out.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM4

$Name: Juggernaut leaving!

$Team: -1
$MessageNew:  XSTR("Getting an energy spike! All craft, move away from the juggernaut!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM1

$Name: What?

$Team: -1
$MessageNew:  XSTR("The juggernaut has reapeared near Katar III. All craft engage your drives!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Jakarta

$Team: -1
$MessageNew:  XSTR("Roger that. All remaining attack vessels, follow me!
", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-BSH

$Name: Mission ends

$Team: -1
$MessageNew:  XSTR("Alpha, transmiting Katar III cordinates now. Engage your drives, Alpha!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM2

#Reinforcements		;! 0 total


#Background bitmaps		;! 2 total

$Num stars: 500
$Ambient light level: 0
$Sun: SunGold
+Angles: 0.052360 2.251473 0.436332
+Scale: 3.000000
$Starbitmap: planete
+Angles: 0.000000 0.000000 0.000000
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 3
+DivY: 3
$Starbitmap: planetc
+Angles: 0.104720 0.087266 0.383972
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 8: Definitive
$Briefing Music: None

#End

