#Mission Info

$Version: 0.10
$Name:  XSTR("Intro", -1)
$Author: Exile Team
$Created: 10/27/13 at 11:46:33
$Modified: 10/22/17 at 03:14:41
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 265416
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 50.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: 62600.339844, 4321.594727, 1492.036133
+Viewer orient:
	0.965468, -0.000007, 0.260520,
	-0.130965, 0.864446, 0.485368,
	-0.225209, -0.502726, 0.834594


$Load Screen 1024: Loading_M00.png

$Skybox Model: StarField.pof

$AI Profile: Exile

#Command Briefing

#Briefing
$start_briefing
$num_stages: 0
$end_briefing

#Debriefing_info

$Num stages: 0

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
	"ORF Rapier"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	16
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Pulsar PC-9"	24
	"Prometheus N"	25
	"Defiler LPC"	16
	"Scythe"	16
	"Eviscerator"	16
	"Incisor"	16
	"Devastator"	16
	"Excalibur"	16
	"Vengeance"	16
	"Widow"	16
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	500
	"Hornet D"	500
	"Tornado"	500
	"Tornado D"	500
	"Harpoon"	500
	"Harpoon D"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"TAG-C"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
	"Stinger"	10
	"MX-112"	4900
	"Vortex"	360
	"Arbalest"	40
)

#Objects		;! 135 total

$Name: Alpha 1		;! Object #0
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 41219.902344, 0.000000, -17303.837891
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Kumbhakarna		;! Object #1
$Class: SD Ravana
$Team: Hostile [Peace]
$Location: 60106.957031, 0.000000, 9821.707031
$Orientation:
	-0.923678, -0.380188, 0.047698,
	-0.379682, 0.924909, 0.019606,
	-0.051570, 0.000000, -0.998669
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   2 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 670

$Name: Lix Tetrax		;! Object #2
$Class: SC Cain
$Team: Hostile [Peace]
$Location: 61115.316406, 0.000000, 6581.653320
$Orientation:
	-0.030719, -0.999526, -0.002105,
	-0.997188, 0.030791, -0.068322,
	0.068354, 0.000000, -0.997661
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
$Damage: 100
+Subsystem: turret08
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Kappas		;! Object #3
$Class: SC Cain
$Team: Hostile [Peace]
$Location: 61025.593750, -394.818726, 6160.357910
$Orientation:
	0.177829, -0.983986, 0.012184,
	-0.981685, -0.178246, -0.067259,
	0.068354, 0.000000, -0.997661
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
$Damage: 100
+Subsystem: turret08
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Yenaldooshi		;! Object #4
$Class: SFg Moloch
$Team: Hostile [Peace]
$Location: 61326.601563, 99.916878, 7019.831543
$Orientation:
	-0.975959, -0.198669, 0.089642,
	-0.197837, 0.980067, 0.018171,
	-0.091465, 0.000000, -0.995809
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Sbank Ammo: ( 0 )
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Primary Banks: ( "Shivan Turret Laser" )
+Subsystem: turret12
+Subsystem: turret13
+Sbank Ammo: ( 0 )
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 440

$Name: Zagan		;! Object #5
$Class: SC Cain
$Team: Hostile [Peace]
$Location: 58918.515625, 558.499573, 6434.151367
$Orientation:
	-0.806138, 0.589145, -0.055232,
	0.587767, 0.808028, 0.040270,
	0.068354, 0.000000, -0.997661
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
$Damage: 100
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Demetrius		;! Object #6
$Class: ORD Galahad
$Team: Friendly
$Team Color Setting: Jovian Second Fleet
$Location: 94986.156250, -0.000000, 20580.878906
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: turret52
+Subsystem: turret53
+Subsystem: turret54
+Subsystem: turret55
+Subsystem: turret56
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein9 subspace 2:36" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein10 2:47" 
   1 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8
$Texture Replace:
+old: galahadbake-normal
+new: nameplate-demetrius
+old: galahadbake-normal
+new: nameplate-demetrius
+old: galahadbake-glow
+new: xxx
+old: galahadbake-normal
+new: nameplate-demetrius
+old: galnameplate-trans
+new: nameplate-demetrius

$Name: Vissudha		;! Object #7
$Class: ORFg Tychicus
$Team: Friendly
$Team Color Setting: Neptune Fourth Fleet
$Location: 94741.382813, 792.242065, 22547.421875
$Orientation:
	0.968912, 0.247404, 0.000000,
	-0.247404, 0.968912, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29a
+Subsystem: turret30a
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein9 subspace 2:36" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein10 2:47" 
   1 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1500
$Texture Replace:
+old: nameplate-tychi-trans
+new: nameplate-vissudha
+old: nameplate-tychi-trans-shine
+new: nameplate-vissudha-shine

$Name: Sahasrara		;! Object #8
$Class: ORFg Tychicus
$Team: Friendly
$Team Color Setting: Neptune Fourth Fleet
$Location: 95762.007813, 278.010498, 22240.792969
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29a
+Subsystem: turret30a
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein9 subspace 2:36" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein10 2:47" 
   1 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "no-departure-warp" "guardian" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1500
$Texture Replace:
+old: nameplate-tychi-trans
+new: nameplate-sahasrara
+old: nameplate-tychi-trans-shine
+new: nameplate-sahasrara-shine

$Name: Lenus		;! Object #9
$Class: ORFg Vitalius
$Team: Friendly
$Team Color Setting: Jovian First Fleet
$Location: 95386.898438, 913.791382, 20446.748047
$Orientation:
	0.973666, 0.227977, 0.000000,
	-0.227977, 0.973666, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein9 subspace 2:36" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein10 2:47" 
   1 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8
$Texture Replace:
+old: nameplate
+new: nameplate-lenus

$Name: Virgo 1		;! Object #10
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: 61968.101563, 80.712898, 7190.182129
$Orientation:
	-0.992999, 0.000000, -0.118131,
	0.000000, 1.000000, 0.000000,
	0.118131, 0.000000, -0.992999
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Virgo 2		;! Object #11
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: 61904.335938, -66.901489, 7186.224609
$Orientation:
	-0.992999, 0.000000, -0.118131,
	0.000000, 1.000000, 0.000000,
	0.118131, 0.000000, -0.992999
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Virgo 3		;! Object #12
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: 61918.535156, -29.316101, 7238.127441
$Orientation:
	-0.992999, 0.000000, -0.118131,
	0.000000, 1.000000, 0.000000,
	0.118131, 0.000000, -0.992999
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Virgo 4		;! Object #13
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: 61940.597656, 51.655140, 7226.443848
$Orientation:
	-0.992999, 0.000000, -0.118131,
	0.000000, 1.000000, 0.000000,
	0.118131, 0.000000, -0.992999
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Virgo 5		;! Object #14
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: 61921.734375, 0.000000, 7189.677246
$Orientation:
	-0.992999, 0.000000, -0.118131,
	0.000000, 1.000000, 0.000000,
	0.118131, 0.000000, -0.992999
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Libra 1		;! Object #15
$Class: SF Manticore
$Team: Hostile [Peace]
$Location: 58906.800781, 72.569954, 7040.046387
$Orientation:
	-0.998670, 0.000000, -0.051570,
	0.000000, 1.000000, 0.000000,
	0.051570, 0.000000, -0.998670
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Libra 2		;! Object #16
$Class: SF Manticore
$Team: Hostile [Peace]
$Location: 58904.566406, 72.569954, 6949.142090
$Orientation:
	-0.998670, 0.000000, -0.051570,
	0.000000, 1.000000, 0.000000,
	0.051570, 0.000000, -0.998670
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Libra 3		;! Object #17
$Class: SF Manticore
$Team: Hostile [Peace]
$Location: 58804.925781, 15.338408, 6997.216309
$Orientation:
	-0.998670, 0.000000, -0.051570,
	0.000000, 1.000000, 0.000000,
	0.051570, 0.000000, -0.998670
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Libra 4		;! Object #18
$Class: SF Manticore
$Team: Hostile [Peace]
$Location: 58765.750000, 72.569954, 6917.024414
$Orientation:
	-0.998670, 0.000000, -0.051570,
	0.000000, 1.000000, 0.000000,
	0.051570, 0.000000, -0.998670
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Libra 5		;! Object #19
$Class: SF Manticore
$Team: Hostile [Peace]
$Location: 58851.132813, 132.542603, 6985.113281
$Orientation:
	-0.998670, 0.000000, -0.051570,
	0.000000, 1.000000, 0.000000,
	0.051570, 0.000000, -0.998670
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Beta 1		;! Object #20
$Class: ORF Rapier
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 61922.929688, 0.000000, -8370.408203
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Beta 2		;! Object #21
$Class: ORF Rapier
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 61916.109375, 0.000000, -8323.385742
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Beta 3		;! Object #22
$Class: ORF Rapier
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 61983.664063, 0.000000, -8311.830078
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Beta 4		;! Object #23
$Class: ORF Rapier
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 61997.691406, 0.000000, -8371.580078
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gamma 1		;! Object #24
$Class: ORF Heretic
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 58016.031250, 341.703094, -9260.907227
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: Gamma 2		;! Object #25
$Class: ORF Heretic
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 57960.453125, 341.703094, -9259.881836
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: Gamma 3		;! Object #26
$Class: ORF Heretic
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 57924.824219, 341.703094, -9315.604492
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: Gamma 4		;! Object #27
$Class: ORF Heretic
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 58006.816406, 341.703094, -9314.209961
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: Demetrius #2		;! Object #28
$Class: ORD Galahad
$Team: Friendly
$Team Color Setting: Jovian Second Fleet
$Location: 59939.250000, 0.000000, -13268.521484
$Orientation:
	0.991562, 0.129634, 0.000000,
	-0.129634, 0.991562, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: turret52
+Subsystem: turret53
+Subsystem: turret54
+Subsystem: turret55
+Subsystem: turret56
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein10 2:47" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000
$Texture Replace:
+old: galnameplate-trans
+new: nameplate-demetrius

$Name: Vissudha #2		;! Object #29
$Class: ORFg Tychicus
$Team: Friendly
$Team Color Setting: Neptune Fourth Fleet
$Location: 59020.000000, 841.799988, -10076.188477
$Orientation:
	0.841901, 0.539632, 0.000000,
	-0.539632, 0.841901, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29a
+Subsystem: turret30a
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( is-event-true-delay "camera32" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1500
$Texture Replace:
+old: nameplate-tychi-trans
+new: nameplate-vissudha
+old: nameplate-tychi-trans-shine
+new: nameplate-vissudha-shine

$Name: Sahasrara #2		;! Object #30
$Class: ORFg Tychicus
$Team: Friendly
$Team Color Setting: Neptune Fourth Fleet
$Location: 60924.128906, 719.706909, -11106.888672
$Orientation:
	0.963771, -0.266731, 0.000000,
	0.266731, 0.963771, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29a
+Subsystem: turret30a
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "camera32" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1500
$Texture Replace:
+old: nameplate-tychi-trans
+new: nameplate-sahasrara
+old: nameplate-tychi-trans-shine
+new: nameplate-sahasrara-shine

$Name: Lenus #2		;! Object #31
$Class: ORFg Vitalius
$Team: Friendly
$Team Color Setting: Jovian First Fleet
$Location: 60372.402344, 1401.900024, -10097.289063
$Orientation:
	0.745174, 0.666869, 0.000000,
	-0.666869, 0.745174, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
+Arrival Delay: 2
$Arrival Cue: ( is-event-true-delay "camera32" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8
$Texture Replace:
+old: nameplate
+new: nameplate-lenus

$Name: ScreenCam#Exile 44		;! Object #32
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 58739.718750, 7.685102, 23352.826172
$Orientation:
	-0.551580, 0.073294, -0.830895,
	0.435502, 0.874885, -0.211928,
	0.711405, -0.478752, -0.514489
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 45		;! Object #33
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 58677.503906, 79.705528, 23415.210938
$Orientation:
	-0.474377, 0.130120, -0.870652,
	0.509466, 0.847142, -0.150978,
	0.717921, -0.515188, -0.468156
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 46		;! Object #34
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 58567.187500, 26.464420, 23897.949219
$Orientation:
	-0.501929, 0.008321, -0.864869,
	0.054932, 0.998241, -0.022276,
	0.863162, -0.058690, -0.501504
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 47		;! Object #35
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 58786.066406, 563.198792, 23601.845703
$Orientation:
	-0.653123, -0.024966, -0.756840,
	0.130983, 0.980667, -0.145382,
	0.745838, -0.194086, -0.637226
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 48		;! Object #36
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 59048.574219, 348.902924, 23513.519531
$Orientation:
	-0.898873, -0.016982, -0.437880,
	0.041168, 0.991557, -0.122963,
	0.436271, -0.128555, -0.890585
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 49		;! Object #37
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 59788.328125, 308.975616, 9423.730469
$Orientation:
	-0.978202, 0.021817, -0.206508,
	0.052491, 0.988148, -0.144249,
	0.200914, -0.151944, -0.967753
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 50		;! Object #38
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 103273.992188, 0.000000, -3799.197266
$Orientation:
	0.879261, -0.310816, -0.360960,
	-0.068657, 0.667174, -0.741732,
	0.471366, 0.676958, 0.565280
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 51		;! Object #39
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 103201.179688, 0.000000, -4524.487305
$Orientation:
	0.892061, -0.355967, -0.278414,
	0.345152, 0.934345, -0.088714,
	0.291714, -0.016956, 0.956355
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Cimejes		;! Object #40
$Class: SD Samael
$Team: Hostile
$Location: 59865.816406, -0.000000, 23272.507813
$Orientation:
	-0.991527, 0.129634, -0.008336,
	0.129630, 0.991562, 0.001090,
	0.008407, 0.000000, -0.999965
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 700

$Name: Chazaqiel		;! Object #41
$Class: SFg Armaros
$Team: Hostile
$Location: 59253.777344, -946.515259, 17954.646484
$Orientation:
	-0.999933, 0.000000, 0.011593,
	0.000000, 1.000000, 0.000000,
	-0.011593, 0.000000, -0.999933
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 30

$Name: Mastema		;! Object #42
$Class: SC Rakshasa
$Team: Hostile
$Location: 63723.984375, -172.802307, 21034.929688
$Orientation:
	-0.999933, 0.000000, 0.011593,
	0.000000, 1.000000, 0.000000,
	-0.011593, 0.000000, -0.999933
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 300

$Name: Orobas		;! Object #43
$Class: SC Cain
$Team: Hostile
$Location: 59022.023438, 0.000000, 21013.580078
$Orientation:
	-0.999933, 0.000000, 0.011593,
	0.000000, 1.000000, 0.000000,
	-0.011593, 0.000000, -0.999933
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Ashtur		;! Object #44
$Class: SC Cain
$Team: Hostile
$Location: 61059.312500, 593.467407, 21669.265625
$Orientation:
	-0.999933, 0.000000, 0.011593,
	0.000000, 1.000000, 0.000000,
	-0.011593, 0.000000, -0.999933
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Vual		;! Object #45
$Class: SD Ravana
$Team: Hostile
$Location: 63354.750000, -279.433472, 19961.275391
$Orientation:
	-0.999933, 0.000000, 0.011593,
	0.000000, 1.000000, 0.000000,
	-0.011593, 0.000000, -0.999933
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 670

$Name: Scox		;! Object #46
$Class: SC Cain
$Team: Hostile
$Location: 61982.539063, -63.759953, 17850.777344
$Orientation:
	-0.999933, 0.000000, 0.011593,
	0.000000, 1.000000, 0.000000,
	-0.011593, 0.000000, -0.999933
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Kokabiel		;! Object #47
$Class: SC Lilith
$Team: Hostile
$Location: 58933.132813, 0.000000, 23897.398438
$Orientation:
	-0.955273, 0.295520, 0.011075,
	0.295500, 0.955337, -0.003426,
	-0.011593, 0.000000, -0.999933
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "lilith path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 210

$Name: Arjuna 1		;! Object #48
$Class: SF Manticore
$Team: Hostile
$Location: 58684.613281, -32.849758, 23907.929688
$Orientation:
	-0.994130, 0.000000, 0.108195,
	0.000000, 1.000000, 0.000000,
	-0.108195, 0.000000, -0.994130
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Arjuna 2		;! Object #49
$Class: SF Manticore
$Team: Hostile
$Location: 58729.523438, -32.849758, 23926.882813
$Orientation:
	-0.994130, 0.000000, 0.108195,
	0.000000, 1.000000, 0.000000,
	-0.108195, 0.000000, -0.994130
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Arjuna 3		;! Object #50
$Class: SF Manticore
$Team: Hostile
$Location: 58774.378906, -32.849758, 23880.308594
$Orientation:
	-0.994130, 0.000000, 0.108195,
	0.000000, 1.000000, 0.000000,
	-0.108195, 0.000000, -0.994130
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Arjuna 4		;! Object #51
$Class: SF Manticore
$Team: Hostile
$Location: 58698.691406, -32.849758, 23840.728516
$Orientation:
	-0.994130, 0.000000, 0.108195,
	0.000000, 1.000000, 0.000000,
	-0.108195, 0.000000, -0.994130
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Arjuna 5		;! Object #52
$Class: SF Manticore
$Team: Hostile
$Location: 58823.902344, -32.849758, 23942.535156
$Orientation:
	-0.994130, 0.000000, 0.108195,
	0.000000, 1.000000, 0.000000,
	-0.108195, 0.000000, -0.994130
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Durga 1		;! Object #53
$Class: SF Mara
$Team: Hostile
$Location: 58729.394531, -32.849758, 24078.427734
$Orientation:
	-0.993780, 0.000000, -0.111361,
	0.000000, 1.000000, 0.000000,
	0.111361, 0.000000, -0.993780
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Durga 2		;! Object #54
$Class: SF Mara
$Team: Hostile
$Location: 58783.890625, -32.849758, 24107.535156
$Orientation:
	-0.993780, 0.000000, -0.111361,
	0.000000, 1.000000, 0.000000,
	0.111361, 0.000000, -0.993780
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Durga 3		;! Object #55
$Class: SF Mara
$Team: Hostile
$Location: 58823.070313, -32.849758, 24073.419922
$Orientation:
	-0.993780, 0.000000, -0.111361,
	0.000000, 1.000000, 0.000000,
	0.111361, 0.000000, -0.993780
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Durga 4		;! Object #56
$Class: SF Mara
$Team: Hostile
$Location: 58780.402344, -32.849758, 24048.697266
$Orientation:
	-0.993780, 0.000000, -0.111361,
	0.000000, 1.000000, 0.000000,
	0.111361, 0.000000, -0.993780
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 1		;! Object #57
$Class: SF Dragon
$Team: Hostile
$Location: 58715.882813, -32.849758, 24160.984375
$Orientation:
	-0.993780, 0.000000, -0.111361,
	0.000000, 1.000000, 0.000000,
	0.111361, 0.000000, -0.993780
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Krishna 2		;! Object #58
$Class: SF Dragon
$Team: Hostile
$Location: 58749.679688, -32.849758, 24197.001953
$Orientation:
	-0.993780, 0.000000, -0.111361,
	0.000000, 1.000000, 0.000000,
	0.111361, 0.000000, -0.993780
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Krishna 3		;! Object #59
$Class: SF Dragon
$Team: Hostile
$Location: 58765.570313, -32.849758, 24177.968750
$Orientation:
	-0.993780, 0.000000, -0.111361,
	0.000000, 1.000000, 0.000000,
	0.111361, 0.000000, -0.993780
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Krishna 4		;! Object #60
$Class: SF Dragon
$Team: Hostile
$Location: 58839.968750, -32.849758, 24179.177734
$Orientation:
	-0.993780, 0.000000, -0.111361,
	0.000000, 1.000000, 0.000000,
	0.111361, 0.000000, -0.993780
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Bael		;! Object #61
$Class: SC Cain
$Team: Hostile
$Location: 61290.171875, 893.476746, 17233.193359
$Orientation:
	-0.999933, 0.000000, 0.011593,
	0.000000, 1.000000, 0.000000,
	-0.011593, 0.000000, -0.999933
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Phenex		;! Object #62
$Class: SFg Armaros
$Team: Hostile
$Location: 60573.660156, 666.936340, 15824.929688
$Orientation:
	-0.999933, 0.000000, 0.011593,
	0.000000, 1.000000, 0.000000,
	-0.011593, 0.000000, -0.999933
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 30

$Name: Abyzou		;! Object #63
$Class: SFg Moloch
$Team: Hostile
$Location: 59956.117188, -391.386383, 16714.642578
$Orientation:
	-0.998829, 0.000000, -0.048388,
	0.000000, 1.000000, 0.000000,
	0.048388, 0.000000, -0.998829
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 440

$Name: ScreenCam#Exile 76		;! Object #64
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 93856.140625, 5212.333008, -47131.285156
$Orientation:
	0.618118, 0.016399, -0.785914,
	0.163990, 0.975095, 0.149324,
	0.768789, -0.221182, 0.600034
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 77		;! Object #65
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 94531.312500, 4379.189941, -48585.136719
$Orientation:
	0.619079, 0.074586, -0.781779,
	0.109895, 0.977457, 0.180279,
	0.777601, -0.197520, 0.596927
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Thor		;! Object #66
$Class: ORD Galahad
$Team: Friendly
$Team Color Setting: Jovian First Fleet
$Location: 125369.828125, 0.000000, -25935.726563
$Orientation:
	-0.980775, -0.193881, 0.022185,
	-0.194005, 0.956445, -0.218119,
	0.021071, -0.218230, -0.975671
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: turret52
+Subsystem: turret53
+Subsystem: turret54
+Subsystem: turret55
+Subsystem: turret56
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein2 1:08" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000
$Texture Replace:
+old: galnameplate-trans
+new: nameplate-thor

$Name: Augustus		;! Object #67
$Class: EFD Talos
$Team: Hostile
$Location: 126989.492188, 1480.721069, -30009.044922
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.995953, 0.089878,
	0.000000, -0.089878, 0.995953
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: turret52
+Subsystem: turret53
+Subsystem: turret54
+Subsystem: turret55
+Subsystem: turret56
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein2 1:08" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 30

$Name: Israfil		;! Object #68
$Class: ORFg Vitalius
$Team: Friendly
$Team Color Setting: Saturn Third Fleet
$Location: 119326.390625, 0.000000, -24930.326172
$Orientation:
	-0.501886, -0.324043, -0.801940,
	-0.171909, 0.946042, -0.274684,
	0.847678, 0.000000, -0.530512
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "Waypoint path 8" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein2 1:08" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8

$Name: Maalik		;! Object #69
$Class: ORFg Vitalius
$Team: Friendly
$Team Color Setting: Saturn Third Fleet
$Location: 119670.734375, -353.462982, -25988.628906
$Orientation:
	-0.380166, 0.514136, -0.768855,
	0.227883, 0.857709, 0.460875,
	0.896406, 0.000000, -0.443234
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 7" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein2 1:08" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8

$Name: Saratoga		;! Object #70
$Class: EFFg Solomon
$Team: Hostile
$Location: 122320.960938, -568.500977, -28289.076172
$Orientation:
	0.355061, 0.295520, -0.886907,
	-0.109833, 0.955337, 0.274353,
	0.928371, 0.000000, 0.371660
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein2 1:08" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: Dikteon		;! Object #71
$Class: EFFg Vidar
$Team: Hostile
$Location: 123735.882813, 223.711060, -29008.888672
$Orientation:
	0.612031, 0.548024, -0.570166,
	-0.400983, 0.836463, 0.373555,
	0.681639, 0.000000, 0.731689
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "Waypoint path 9" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein2 1:08" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: Thor Delta 1		;! Object #72
$Class: ORF Defender
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 119273.664063, 55.742081, -25484.169922
$Orientation:
	-0.666276, 0.000000, -0.745706,
	0.000000, 1.000000, 0.000000,
	0.745706, 0.000000, -0.666276
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: Thor Delta 2		;! Object #73
$Class: ORF Defender
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 119310.937500, 55.742081, -25429.341797
$Orientation:
	-0.666276, 0.000000, -0.745706,
	0.000000, 1.000000, 0.000000,
	0.745706, 0.000000, -0.666276
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: Thor Delta 3		;! Object #74
$Class: ORF Defender
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 119389.117188, 55.742081, -25449.744141
$Orientation:
	-0.666276, 0.000000, -0.745706,
	0.000000, 1.000000, 0.000000,
	0.745706, 0.000000, -0.666276
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: Thor Delta 4		;! Object #75
$Class: ORF Defender
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 119328.375000, 55.742081, -25562.388672
$Orientation:
	-0.666276, 0.000000, -0.745706,
	0.000000, 1.000000, 0.000000,
	0.745706, 0.000000, -0.666276
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 8

$Name: Thor Alpha 1		;! Object #76
$Class: ORF Rapier
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 121859.820313, 0.000000, -25165.890625
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Thor Alpha 2		;! Object #77
$Class: ORF Rapier
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 121830.093750, 0.000000, -25245.339844
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Thor Alpha 3		;! Object #78
$Class: ORF Rapier
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 122302.234375, 0.000000, -25413.812500
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Taurus 1		;! Object #79
$Class: EFF Sabre
$Team: Hostile
$Location: 121136.242188, 164.409866, -27078.349609
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 24

$Name: Taurus 2		;! Object #80
$Class: EFF Sabre
$Team: Hostile
$Location: 121162.359375, 164.409866, -27008.548828
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 24

$Name: Taurus 3		;! Object #81
$Class: EFF Sabre
$Team: Hostile
$Location: 121489.007813, 164.409866, -27195.939453
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 24

$Name: Taurus 4		;! Object #82
$Class: EFF Sabre
$Team: Hostile
$Location: 121350.414063, 164.409866, -27259.968750
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 24

$Name: Saggitarius 1		;! Object #83
$Class: EFB Lyre
$Team: Hostile
$Location: 124939.640625, 918.494263, -28714.457031
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.789992, 0.613117,
	0.000000, -0.613117, 0.789992
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 24

$Name: Saggitarius 2		;! Object #84
$Class: EFB Lyre
$Team: Hostile
$Location: 125168.492188, 943.671265, -28746.896484
$Orientation:
	1.000000, 0.000000, -0.000000,
	0.000000, 0.789992, 0.613117,
	0.000000, -0.613117, 0.789992
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 24

$Name: Saggitarius 3		;! Object #85
$Class: EFB Lyre
$Team: Hostile
$Location: 125138.234375, 993.258484, -28810.794922
$Orientation:
	1.000000, 0.000000, -0.000000,
	0.000000, 0.789992, 0.613117,
	0.000000, -0.613117, 0.789992
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 24

$Name: Saggitarius 4		;! Object #86
$Class: EFB Lyre
$Team: Hostile
$Location: 124959.335938, 1022.209351, -28848.093750
$Orientation:
	1.000000, 0.000000, -0.000000,
	0.000000, 0.789992, 0.613117,
	0.000000, -0.613117, 0.789992
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 24

$Name: Kangiten		;! Object #87
$Class: EFFg Solomon
$Team: Hostile
$Location: 126970.710938, 975.250977, -26698.425781
$Orientation:
	0.418982, 0.034450, 0.907341,
	-0.346403, 0.929768, 0.124658,
	-0.839323, -0.366535, 0.401490
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein2 1:08" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: ScreenCam#Exile 100		;! Object #88
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 118960.437500, -83.775726, -25277.798828
$Orientation:
	-0.306001, -0.131320, -0.942931,
	-0.026283, 0.991229, -0.129517,
	0.951668, -0.014849, -0.306769
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 101		;! Object #89
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 118957.039063, 165.415634, -25310.996094
$Orientation:
	-0.306001, -0.131322, -0.942930,
	0.039795, 0.987811, -0.150487,
	0.951199, -0.083573, -0.297046
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 102		;! Object #90
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 124470.304688, -194.744888, -26182.675781
$Orientation:
	-0.436209, -0.338034, -0.833939,
	-0.391834, 0.905636, -0.162140,
	0.810054, 0.256039, -0.527500
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 103		;! Object #91
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 124987.804688, -170.636734, -26865.509766
$Orientation:
	-0.879038, -0.185487, -0.439189,
	-0.361355, 0.860135, 0.359985,
	0.310989, 0.475144, -0.823118
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 104		;! Object #92
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 123131.859375, -560.443481, -28303.369141
$Orientation:
	0.352819, -0.152653, 0.923155,
	0.090198, 0.987556, 0.128830,
	-0.931334, 0.037813, 0.362197
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 105		;! Object #93
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 122765.539063, -361.316803, -28714.404297
$Orientation:
	0.727255, -0.105415, 0.678223,
	-0.040527, 0.979816, 0.195749,
	-0.685169, -0.169846, 0.708305
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 106		;! Object #94
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 125090.515625, 2161.947021, -13971.876953
$Orientation:
	0.170884, -0.021163, -0.985064,
	0.818204, 0.560060, 0.129906,
	0.548946, -0.828182, 0.113021
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Verdun Station		;! Object #95
$Class: ORI Verdun
$Team: Friendly
$Location: 126782.453125, 0.000000, -13529.263672
$Orientation:
	0.806574, 0.059964, -0.588086,
	0.327873, 0.782411, 0.529465,
	0.491874, -0.619869, 0.611412
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "music3" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 800

$Name: SC Cain 108		;! Object #96
$Class: SC Cain
$Team: Hostile
$Location: 124546.945313, 3131.288086, -16245.035156
$Orientation:
	0.857709, 0.000000, -0.514136,
	0.323285, 0.777573, 0.539321,
	0.399778, -0.628793, 0.666931
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "cain108 path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "music3" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: SC Cain 109		;! Object #97
$Class: SC Cain
$Team: Hostile
$Location: 124261.375000, 2867.649414, -16143.421875
$Orientation:
	0.758362, 0.000000, -0.651834,
	0.476586, 0.682221, 0.554473,
	0.444695, -0.731146, 0.517371
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "cain109 path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "music3" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Deva 1		;! Object #98
$Class: SF Mara
$Team: Hostile
$Location: 124369.578125, 3010.292236, -16398.779297
$Orientation:
	0.813878, 0.000000, -0.581035,
	0.283648, 0.872745, 0.397317,
	0.507095, -0.488178, 0.710309
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Deva 2		;! Object #99
$Class: SF Mara
$Team: Hostile
$Location: 124268.328125, 3012.707520, -16267.102539
$Orientation:
	0.813879, 0.000000, -0.581035,
	0.283648, 0.872744, 0.397317,
	0.507095, -0.488177, 0.710308
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Deva 3		;! Object #100
$Class: SF Mara
$Team: Hostile
$Location: 124342.632813, 3016.532715, -16225.979492
$Orientation:
	0.813879, 0.000000, -0.581035,
	0.283648, 0.872744, 0.397317,
	0.507095, -0.488177, 0.710308
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Deva 4		;! Object #101
$Class: SF Mara
$Team: Hostile
$Location: 124390.460938, 3015.519287, -16285.423828
$Orientation:
	0.813879, 0.000000, -0.581035,
	0.283648, 0.872744, 0.397317,
	0.507095, -0.488177, 0.710308
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Deva 5		;! Object #102
$Class: SF Mara
$Team: Hostile
$Location: 124440.546875, 3013.545410, -16369.503906
$Orientation:
	0.813879, 0.000000, -0.581035,
	0.283648, 0.872744, 0.397317,
	0.507095, -0.488177, 0.710308
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: ScreenCam#Exile 115		;! Object #103
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 125357.812500, 1814.716064, -13180.145508
$Orientation:
	-0.481534, 0.875571, -0.038740,
	0.875671, 0.478812, -0.062759,
	-0.036401, -0.064144, -0.997277
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ORSC Faustus 116		;! Object #104
$Class: ORSC Faustus
$Team: Friendly
$Location: 126927.937500, 24.273226, -7899.345215
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 50

$Name: ORFr Chronos 117		;! Object #105
$Class: ORFr Chronos
$Team: Friendly
$Location: 126802.187500, 0.000000, -7656.163086
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: ORHCG-03 133		;! Object #106
$Class: ORHCG-03
$Team: Friendly
$Location: 126802.382813, 13.479646, -7660.199219
$Orientation:
	1.000000, 0.000000, -0.000000,
	0.000000, 0.999999, 0.001548,
	0.000000, -0.001548, 0.999999
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: ORFr Chronos 117
$Docker Point: cargo dockpoint
$Dockee Point: cargo dockpoint
+Group: 0
+Use Table Score:
+Score: 5

$Name: ORFr Chronos 118		;! Object #107
$Class: ORFr Chronos
$Team: Friendly
$Location: 126818.257813, 0.000000, -6930.770020
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: ORHCG-03 134		;! Object #108
$Class: ORHCG-03
$Team: Friendly
$Location: 126818.453125, 13.479646, -6934.806152
$Orientation:
	1.000000, 0.000000, -0.000000,
	0.000000, 0.999999, 0.001548,
	0.000000, -0.001548, 0.999999
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: ORFr Chronos 118
$Docker Point: cargo dockpoint
$Dockee Point: cargo dockpoint
+Group: 0
+Use Table Score:
+Score: 5

$Name: ORGs Galaxy 119		;! Object #109
$Class: ORGs Galaxy
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 126672.125000, 0.000000, -8012.873047
$Orientation:
	-0.496189, 0.868215, 0.000000,
	-0.868215, -0.496189, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 24

$Name: Pilumnus		;! Object #110
$Class: ORC Amalthea
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 127017.250000, 209.941162, -7207.452148
$Orientation:
	-0.867027, 0.000000, -0.498262,
	0.000000, 1.000000, 0.000000,
	0.498262, 0.000000, -0.867027
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 200

$Name: ORT Corsair 121		;! Object #111
$Class: ORT Corsair
$Team: Friendly
$Location: 127160.500000, 90.404510, -6945.137207
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoints: 1000
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: Callicantzaros		;! Object #112
$Class: SFg Armaros
$Team: Hostile
$Location: 128209.000000, 0.000000, -9299.744141
$Orientation:
	0.761712, 0.539632, 0.358599,
	-0.488233, 0.841901, -0.229851,
	-0.425940, 0.000000, 0.904752
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Sbank Ammo: ( 0 )
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Sbank Ammo: ( 0 )
+Subsystem: turret28
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 440

$Name: ScreenCam#Exile 123		;! Object #113
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 128175.718750, 22.114223, -9412.625000
$Orientation:
	0.971779, 0.000000, 0.235891,
	-0.035243, 0.988777, 0.145186,
	-0.233244, -0.149402, 0.960873
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 124		;! Object #114
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 128064.242188, 15.094906, -9103.378906
$Orientation:
	0.915375, 0.022147, 0.401992,
	-0.047236, 0.997498, 0.052606,
	-0.399821, -0.067143, 0.914131
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 125		;! Object #115
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 126784.875000, -34.709435, -7756.028809
$Orientation:
	0.908337, -0.043640, -0.415957,
	-0.097435, 0.945097, -0.311926,
	0.406732, 0.323863, 0.854214
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 126		;! Object #116
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 61853.632813, 96.649071, 5659.143555
$Orientation:
	0.717882, 0.013312, 0.696038,
	-0.114818, 0.988389, 0.099518,
	-0.686631, -0.151360, 0.711075
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 127		;! Object #117
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 62260.316406, 462.546478, 6760.945801
$Orientation:
	-0.233131, -0.047289, 0.971295,
	-0.280721, 0.959567, -0.020661,
	-0.931046, -0.277479, -0.236980
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Tyrant		;! Object #118
$Class: SJ Sathanas
$Team: Hostile
$Location: 55903.574219, -0.000000, -57819.148438
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: turret52
+Subsystem: turret53
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "camera24" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein9 subspace 2:36" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10000

$Name: ScreenCam#Exile 129		;! Object #119
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 55760.800781, -575.199829, -53227.226563
$Orientation:
	-0.999810, -0.001763, -0.019391,
	-0.000116, 0.996415, -0.084593,
	0.019470, -0.084575, -0.996227
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 130		;! Object #120
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 55761.078125, 481.659515, -53331.257813
$Orientation:
	-0.999810, -0.001763, -0.019391,
	0.002177, 0.979524, -0.201313,
	0.019348, -0.201317, -0.979335
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 128		;! Object #121
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 94605.773438, 240.912567, 21924.894531
$Orientation:
	-0.002352, 0.010715, -0.999940,
	0.347497, 0.937636, 0.009230,
	0.937678, -0.347454, -0.005929
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: U.R.A. Moron 1		;! Object #122
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 94588.093750, 293.922852, 20675.279297
$Orientation:
	0.806259, 0.032102, -0.590691,
	-0.046109, 0.998899, -0.008650,
	0.589763, 0.034210, 0.806852
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: U.R.A. Moron 2		;! Object #123
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 94700.476563, 210.034576, 20994.957031
$Orientation:
	0.423314, -0.106926, -0.899651,
	0.264246, 0.964406, 0.009713,
	0.866591, -0.241841, 0.436502
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 131		;! Object #124
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 94439.257813, 126.893631, 19652.707031
$Orientation:
	0.800117, 0.208829, -0.562320,
	-0.355203, 0.920358, -0.163619,
	0.483367, 0.330652, 0.810571
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 132		;! Object #125
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 61188.933594, 136.012802, -9404.873047
$Orientation:
	-0.800178, -0.053558, 0.597366,
	-0.084393, 0.996150, -0.023733,
	-0.593795, -0.069404, -0.801617
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 133		;! Object #126
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 61026.730469, 12.642987, -10627.839844
$Orientation:
	-0.315606, -0.060936, 0.946932,
	-0.038478, 0.997937, 0.051394,
	-0.948110, -0.020216, -0.317300
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 134		;! Object #127
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 60517.339844, 999.112427, -9919.458008
$Orientation:
	0.999785, 0.001301, 0.020704,
	0.000788, 0.994929, -0.100573,
	-0.020730, 0.100568, 0.994714
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: U.R.A. Moron 3		;! Object #128
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 60518.632813, 1160.627319, -10596.788086
$Orientation:
	0.999257, 0.008378, 0.037611,
	-0.013268, 0.991199, 0.131714,
	-0.036177, -0.132116, 0.990574
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: U.R.A. Moron 4		;! Object #129
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 57630.457031, 781.658752, -7999.666016
$Orientation:
	-0.312787, 0.192422, -0.930128,
	0.009749, 0.979863, 0.199433,
	0.949773, 0.053312, -0.308364
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: U.R.A. Moron 5		;! Object #130
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 57086.382813, 608.787903, -8343.542969
$Orientation:
	0.254857, -0.073019, -0.964218,
	-0.160348, 0.980149, -0.116608,
	0.953591, 0.184329, 0.238090
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "stealth" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 0

$Name: Zeta 1		;! Object #131
$Class: ORB Stalker
$Team: Friendly
$Location: 127102.992188, 255.954285, -7514.593750
$Orientation:
	-0.757323, 0.000000, -0.653041,
	0.000000, 1.000000, 0.000000,
	0.653041, 0.000000, -0.757323
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Zeta 2		;! Object #132
$Class: ORB Stalker
$Team: Friendly
$Location: 127119.375000, 255.954407, -7435.679688
$Orientation:
	-0.757323, 0.000000, -0.653041,
	0.000000, 1.000000, 0.000000,
	0.653041, 0.000000, -0.757323
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Zeta 3		;! Object #133
$Class: ORB Stalker
$Team: Friendly
$Location: 127261.960938, 255.954407, -7449.084961
$Orientation:
	-0.757323, 0.000000, -0.653041,
	0.000000, 1.000000, 0.000000,
	0.653041, 0.000000, -0.757323
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Serenity		;! Object #134
$Class: ORFg Vitalius
$Team: Friendly
$Team Color Setting: Neptune Fourth Fleet
$Location: 125348.953125, 1631.694092, -13771.344727
$Orientation:
	-0.684687, 0.664631, 0.299115,
	0.725785, 0.659273, 0.196456,
	-0.066628, 0.351604, -0.933775
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "music3" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8
$Texture Replace:
+old: nameplate
+new: nameplate-serenity

#Wings		;! 14 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Alpha 1"
)
+Hotkey: 0
+Flags: ( )

$Name: Virgo
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Virgo 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Virgo 1"
	"Virgo 2"
	"Virgo 3"
	"Virgo 4"
	"Virgo 5"
)
$AI Goals: ( goals ( ai-guard "Yenaldooshi" 50 ) )
+Flags: ( )

$Name: Libra
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Libra 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Libra 1"
	"Libra 2"
	"Libra 3"
	"Libra 4"
	"Libra 5"
)
$AI Goals: ( goals ( ai-guard "Zagan" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Sahasrara #2" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard "Sahasrara #2" 50 ) )
+Hotkey: 1
+Flags: ( "no-arrival-music" "no-arrival-message" "no-arrival-warp" )

$Name: Gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gamma 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Vissudha #2" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Gamma 1"
	"Gamma 2"
	"Gamma 3"
	"Gamma 4"
)
$AI Goals: ( goals ( ai-guard "Vissudha #2" 55 ) )
+Hotkey: 2
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Arjuna
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Arjuna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Ships: (		;! 5 total
	"Arjuna 1"
	"Arjuna 2"
	"Arjuna 3"
	"Arjuna 4"
	"Arjuna 5"
)
$AI Goals: ( goals ( ai-waypoints-once "shivan patrol" 50 ) )
+Flags: ( "no-departure-warp" )

$Name: Durga
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Durga 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Ships: (		;! 4 total
	"Durga 1"
	"Durga 2"
	"Durga 3"
	"Durga 4"
)
$AI Goals: ( goals ( ai-waypoints-once "shivan patrol" 50 ) )
+Flags: ( "no-departure-warp" )

$Name: Krishna
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Krishna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music2" 0 ) 
$Ships: (		;! 4 total
	"Krishna 1"
	"Krishna 2"
	"Krishna 3"
	"Krishna 4"
)
$AI Goals: ( goals ( ai-waypoints-once "shivan patrol" 50 ) )
+Flags: ( "no-departure-warp" )

$Name: Thor Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Thor Delta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "subtitle rim conflict" 
   2 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Ships: (		;! 4 total
	"Thor Delta 1"
	"Thor Delta 2"
	"Thor Delta 3"
	"Thor Delta 4"
)
$AI Goals: ( goals ( ai-chase "Dikteon" 50 ) )
+Flags: ( "no-arrival-warp" "no-departure-warp" )

$Name: Thor Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Thor Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "battle 1:16" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Ships: (		;! 3 total
	"Thor Alpha 1"
	"Thor Alpha 2"
	"Thor Alpha 3"
)
$AI Goals: ( goals ( ai-chase-wing "Taurus" 50 ) )
+Flags: ( "no-arrival-warp" "no-departure-warp" )

$Name: Taurus
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Taurus 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "battle 1:16" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Ships: (		;! 4 total
	"Taurus 1"
	"Taurus 2"
	"Taurus 3"
	"Taurus 4"
)
$AI Goals: ( goals ( ai-chase-wing "Thor Alpha" 50 ) )
+Flags: ( "no-arrival-warp" "no-departure-warp" )

$Name: Saggitarius
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Saggitarius 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "battle 1:16" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "music3" 0 ) 
$Ships: (		;! 4 total
	"Saggitarius 1"
	"Saggitarius 2"
	"Saggitarius 3"
	"Saggitarius 4"
)
$AI Goals: ( goals ( ai-chase "Thor" 50 ) )
+Flags: ( "no-arrival-warp" "no-departure-warp" )

$Name: Deva
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Deva 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "music3" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Ships: (		;! 5 total
	"Deva 1"
	"Deva 2"
	"Deva 3"
	"Deva 4"
	"Deva 5"
)
$AI Goals: ( goals ( ai-chase "Verdun Station" 50 ) )
+Flags: ( "no-arrival-warp" "no-departure-warp" )

$Name: Zeta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Zeta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "fadein5 1:58" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "fadein6 2:10" 
   0 
)
$Ships: (		;! 3 total
	"Zeta 1"
	"Zeta 2"
	"Zeta 3"
)
$AI Goals: ( goals ( ai-chase "Callicantzaros" 50 ) )
+Flags: ( "no-arrival-warp" "no-departure-warp" )

#Events		;! 86 total

$Formula: ( when 
   ( true ) 
   ( hud-disable-except-messages 1 ) 
   ( player-use-ai ) 
   ( add-goal 
      "Alpha 1" 
      ( ai-play-dead 89 ) 
   )
   ( lock-primary-weapon "Alpha 1" ) 
   ( lock-secondary-weapon "Alpha 1" ) 
   ( lock-afterburner "Alpha 1" ) 
   ( never-warp "Alpha 1" ) 
   ( fade-out ) 
   ( adjust-audio-volume "Effects" 5 ) 
)
+Name: init
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( play-sound-from-file 
      "M00_GlobalWaste01.ogg" 
   )
)
+Name: music
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( fade-in 1000 ) 
+Name: fade in
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 44" ) 
      ( get-object-y "ScreenCam#Exile 44" ) 
      ( get-object-z "ScreenCam#Exile 44" ) 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 44" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 44" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 44" 
      )
   )
)
+Name: camera1
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 45" ) 
      ( get-object-y "ScreenCam#Exile 45" ) 
      ( get-object-z "ScreenCam#Exile 45" ) 
      16000 
      2000 
      6000 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 45" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 45" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 45" 
      )
      16000 
      2000 
      6000 
   )
)
+Name: camera2
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "skip cutscene hint" 
      80 
      80 
      ( false ) 
      ( false ) 
      6000 
      1000 
   )
)
+Name: skip cutscene hint
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "intro1" 
      20 
      70 
      ( false ) 
      ( false ) 
      3000 
      500 
      60 
   )
)
+Name: intro1
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "intro2" 
      20 
      70 
      ( false ) 
      ( false ) 
      4000 
      500 
      60 
   )
)
+Name: intro2
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 46" ) 
      ( get-object-y "ScreenCam#Exile 46" ) 
      ( get-object-z "ScreenCam#Exile 46" ) 
      10000 
      2000 
      2000 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 46" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 46" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 46" 
      )
      10000 
      2000 
      2000 
   )
)
+Name: camera3
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "intro3" 
      20 
      70 
      ( false ) 
      ( false ) 
      4000 
      500 
      60 
   )
)
+Name: intro3
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 47" ) 
      ( get-object-y "ScreenCam#Exile 47" ) 
      ( get-object-z "ScreenCam#Exile 47" ) 
      16000 
      1000 
      2000 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 47" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 47" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 47" 
      )
      16000 
      1000 
      2000 
   )
)
+Name: camera4
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "intro4" 
      20 
      70 
      ( false ) 
      ( false ) 
      5000 
      500 
      60 
   )
)
+Name: intro4
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 48" ) 
      ( get-object-y "ScreenCam#Exile 48" ) 
      ( get-object-z "ScreenCam#Exile 48" ) 
      14000 
      1000 
      2000 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 48" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 48" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 48" 
      )
      14000 
      1000 
      2000 
   )
)
+Name: camera5
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "intro6" 
      20 
      70 
      ( false ) 
      ( false ) 
      5000 
      500 
      60 
   )
)
+Name: intro6
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "intro7" 
      20 
      70 
      ( false ) 
      ( false ) 
      4000 
      500 
      60 
   )
)
+Name: intro7
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 49" ) 
      ( get-object-y "ScreenCam#Exile 49" ) 
      ( get-object-z "ScreenCam#Exile 49" ) 
      5000 
      2000 
      2000 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 49" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 49" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 49" 
      )
      5000 
      2000 
      2000 
   )
)
+Name: camera6
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( fade-out 250 0 ) 
   ( close-sound-from-file ( true ) ) 
)
+Name: fadeout1 0.50
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( true ) 
   ( play-sound-from-file 
      "M00_GlobalWaste02.ogg" 
   )
)
+Name: music2
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when ( true ) ( fade-in 250 0 ) ) 
+Name: fadein1
+Repeat Count: 1
+Interval: 1
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$Formula: ( when 
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$Formula: ( when 
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$Formula: ( when 
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$Formula: ( when 
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$Formula: ( when 
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$Formula: ( when 
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$Formula: ( when ( true ) ( fade-in 1500 1 ) ) 
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$Formula: ( when 
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$Formula: ( when 
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)
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$Formula: ( when ( true ) ( fade-out 1000 0 ) ) 
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$Formula: ( when ( true ) ( fade-in 1000 0 ) ) 
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$Formula: ( when 
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$Formula: ( when 
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$Formula: ( when 
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)
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$Formula: ( when 
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)
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$Formula: ( when 
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$Formula: ( when ( true ) ( fade-out 1000 1 ) ) 
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)
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$Formula: ( when 
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)
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$Formula: ( when 
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$Formula: ( when 
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$Formula: ( when 
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      60 
   )
)
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      60 
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)
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$Formula: ( when ( true ) ( fade-out 1000 0 ) ) 
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$Formula: ( when ( true ) ( fade-in 1000 0 ) ) 
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$Formula: ( when 
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$Formula: ( when 
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$Formula: ( when 
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      60 
   )
)
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$Formula: ( when ( true ) ( fade-out 1000 1 ) ) 
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$Formula: ( when 
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)
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$Formula: ( when 
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$Formula: ( when 
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)
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$Formula: ( when 
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$Formula: ( when 
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$Formula: ( when 
   ( true ) 
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      ( false ) 
      ( false ) 
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      60 
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)
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$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
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      ( false ) 
      ( false ) 
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      60 
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)
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$Formula: ( when 
   ( true ) 
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      ( false ) 
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      60 
   )
)
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$Formula: ( when 
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   ( set-camera-rotation 
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$Formula: ( when ( true ) ( fade-out 1000 1 ) ) 
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$Formula: ( when ( true ) ( fade-in 1500 ) ) 
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$Formula: ( mission-set-subspace 0 ) 
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$Formula: ( when 
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   ( set-camera-rotation 
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)
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$Formula: ( when 
   ( true ) 
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   )
   ( set-camera-rotation 
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      )
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      )
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   )
)
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$Formula: ( when 
   ( true ) 
   ( set-camera-position 
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   ( set-camera-rotation 
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      ( get-object-bank "U.R.A. Moron 4" ) 
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   )
)
+Name: camera32
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$Formula: ( when 
   ( true ) 
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      ( get-object-x "U.R.A. Moron 5" ) 
      ( get-object-y "U.R.A. Moron 5" ) 
      ( get-object-z "U.R.A. Moron 5" ) 
      9000 
      2000 
      2000 
   )
   ( set-camera-rotation 
      ( get-object-pitch "U.R.A. Moron 5" ) 
      ( get-object-bank "U.R.A. Moron 5" ) 
      ( get-object-heading "U.R.A. Moron 5" ) 
      9000 
      2000 
      2000 
   )
)
+Name: camera33
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Demetrius #2" 
      "High" 
      "1 - Demetrius" 
   )
)
+Name: msg1
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      ( get-object-x "U.R.A. Moron 3" ) 
      ( get-object-y "U.R.A. Moron 3" ) 
      ( get-object-z "U.R.A. Moron 3" ) 
   )
   ( set-camera-rotation 
      ( get-object-pitch "U.R.A. Moron 3" ) 
      ( get-object-bank "U.R.A. Moron 3" ) 
      ( get-object-heading "U.R.A. Moron 3" ) 
   )
)
+Name: camera34
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 134" ) 
      ( get-object-y "ScreenCam#Exile 134" ) 
      ( get-object-z "ScreenCam#Exile 134" ) 
      20000 
      2000 
      2000 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 134" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 134" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 134" 
      )
      20000 
      2000 
      2000 
   )
)
+Name: camera35 3:03
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Demetrius #2" 
      "High" 
      "2 - Demetrius" 
   )
)
+Name: msg2
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( show-subtitle-image 
      "title_Exile.dss" 
      0 
      0 
      ( true ) 
      ( true ) 
      0 
      0 
      6000 
      500 
   )
)
+Name: exile
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when ( true ) ( fade-out 500 0 ) ) 
+Name: fadeout final
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when ( true ) ( end-mission ) ) 
+Name: end
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( key-pressed "Alt-X" ) 

   ( fade-out 1000 ) 
   ( adjust-audio-volume 
      "Effects" 
      0 
      1000 
   )
   ( adjust-audio-volume "Voice" 0 1000 ) 
   ( adjust-audio-volume "Music" 0 1000 ) 
)
+Name: skip cutscene
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( end-mission ) 
)
+Name: skip cutscene end mission
+Repeat Count: 1
+Interval: 1
+Chained: 2


#Goals		;! 0 total


#Waypoints		;! 8 lists total


$Jump Node: 60000.000000, 0.000000, 8500.000000
$Jump Node Name: Beta Volantis
$Name: Waypoint path 6
$List: (		;! 1 points in list
	( 61044.835938, 281.216827, -5577.521973 )
)

$Name: lilith path
$List: (		;! 1 points in list
	( 58903.449219, -0.000000, 21913.689453 )
)

$Name: cain108 path
$List: (		;! 1 points in list
	( 125687.945313, 898.264832, -14817.191406 )
)

$Name: cain109 path
$List: (		;! 1 points in list
	( 125378.812500, 649.130920, -14631.541992 )
)

$Name: shivan patrol
$List: (		;! 1 points in list
	( 59424.171875, -0.000000, 16422.181641 )
)

$Name: Waypoint path 7
$List: (		;! 1 points in list
	( 122124.492188, -295.818451, -27518.322266 )
)

$Name: Waypoint path 8
$List: (		;! 1 points in list
	( 122349.781250, -0.000000, -26559.500000 )
)

$Name: Waypoint path 9
$List: (		;! 1 points in list
	( 124361.226563, -0.000000, -28195.962891 )
)

#Messages		;! 19 total


$Name: intro1
$Team: -1
$MessageNew:  XSTR("Destroyers. ", -1)
$end_multi_text

$Name: intro2
$Team: -1
$MessageNew:  XSTR("Eradicators. ", -1)
$end_multi_text

$Name: intro3
$Team: -1
$MessageNew:  XSTR("Ultimate judgment of the universe. ", -1)
$end_multi_text

$Name: intro4
$Team: -1
$MessageNew:  XSTR("You encountered the Shivans before. You faced total annihilation at their hands.", -1)
$end_multi_text

$Name: intro6
$Team: -1
$MessageNew:  XSTR("They are the reason why your species, once proud and united, is now divided in two. ", -1)
$end_multi_text

$Name: intro7
$Team: -1
$MessageNew:  XSTR("Are you ready to confront them again?", -1)
$end_multi_text

$Name: intro8
$Team: -1
$MessageNew:  XSTR("You will fight. ", -1)
$end_multi_text

$Name: intro9
$Team: -1
$MessageNew:  XSTR("You will resist them with strength and courage. ", -1)
$end_multi_text

$Name: intro10
$Team: -1
$MessageNew:  XSTR("You will strike them with the full might of your combined fleets. ", -1)
$end_multi_text

$Name: intro11
$Team: -1
$MessageNew:  XSTR("But what if every tactic used, every strategy deployed and all the resources spent against them...", -1)
$end_multi_text

$Name: intro12
$Team: -1
$MessageNew:  XSTR("...is simply not enough?", -1)
$end_multi_text

$Name: Sol, 2367
$Team: -1
$MessageNew:  XSTR("Sol, 2367", -1)
$end_multi_text

$Name: Rim Conflict
$Team: -1
$MessageNew:  XSTR("Earth Federated Nations counter-offensive at the Outer Rim", -1)
$end_multi_text

$Name: Demetrius
$Team: -1
$MessageNew:  XSTR("ORD Demetrius", -1)
$end_multi_text

$Name: ORS 2nd Fleet
$Team: -1
$MessageNew:  XSTR("ORS 2nd Fleet", -1)
$end_multi_text

$Name: Objective
$Team: -1
$MessageNew:  XSTR("Objective:", -1)
$end_multi_text

$Name: Secure Beta Volantis jump node
$Team: -1
$MessageNew:  XSTR("Secure the Beta Volantis node", -1)
$end_multi_text

$Name: 1 - Demetrius
$Team: -1
$MessageNew:  XSTR("This is the Demetrius. All units, ready your heavy railguns. Prepare to open fire on my command. ", -1)
$end_multi_text
+AVI Name: HeadCaliphtys
+Wave Name: msg_caps.ogg

$Name: 2 - Demetrius
$Team: -1
$MessageNew:  XSTR("Signaler, notify all of our remaining rallying points. Operation Moyses is proceeding as planned.", -1)
$end_multi_text
+AVI Name: HeadCaliphtys
+Wave Name: msg_caps.ogg

$Name: skip cutscene hint
$Team: -1
$MessageNew:  XSTR("Press Alt-X to skip cutscene", -1)
$end_multi_text


#Reinforcements		;! 0 total


#Background bitmaps		;! 14 total

$Num stars: 500
$Ambient light level: 7895160

$Bitmap List:
$Sun: SunSol
+Angles: 5.689774 0.000000 6.126106
+Scale: 1.000000
$Starbitmap: neb-D02
+Angles: 1.553343 2.478368 5.235988
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D03
+Angles: 0.052360 0.000000 5.009095
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D12
+Angles: 5.532694 1.553343 4.363323
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D16
+Angles: 1.553343 0.471239 4.520403
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D14
+Angles: 0.715585 0.000000 4.276057
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D16
+Angles: 0.244346 1.308997 3.787365
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D17
+Angles: 1.186824 0.000000 3.874631
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D06
+Angles: 0.331613 0.000000 4.223697
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D06
+Angles: 4.450590 0.785398 6.213372
+ScaleX: 7.000000
+ScaleY: 7.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D15
+Angles: 1.134464 0.000000 0.541052
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D15
+Angles: 1.134464 4.520403 1.134464
+ScaleX: 7.000000
+ScaleY: 7.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-D11
+Angles: 5.654867 0.000000 3.665192
+ScaleX: 8.000000
+ScaleY: 8.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-A08
+Angles: 5.689774 0.000000 6.248279
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: p_Dry
+Angles: 4.031711 4.974189 5.532694
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: None
$Briefing Music: None

#End

