#Mission Info

$Version: 23.1
$Name:  XSTR("Rain of Stings", -1)
$Author: Exile Team
$Created: 05/10/14 at 17:07:35
$Modified: 12/29/24 at 22:14:50
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 2240
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000


+Disallow Support: 0
+Hull Repair Ceiling: 60.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: -48.490002, 7128.837402, -2620.462402
+Viewer orient:
	0.983683, -0.000011, -0.179909,
	0.170005, 0.327268, 0.929513,
	0.058868, -0.944932, 0.321930


$Load Screen 1024: Loading_M15.png

$Skybox Model: StarField.pof

$AI Profile: Exile

#Sexp_variables

$Variables:
(
		0		"achievement11"		"0"		"number"
		1		"achievement_count"		"0"		"number"
		2		"achievement_total"		"19"		"number"
		3		"agility"		"0"		"number"
		4		"checkpoint1"		"0"		"number"		"save-on-mission-close"
		5		"dioneexpress"		"0"		"number"
		6		"filename"		"a"		"string"
		7		"fleet_population"		"1198732"		"number"		"save-on-mission-progress"
		8		"lambda11"		"0"		"number"
		9		"loadship"		"a"		"string"
		10		"nandi"		"0"		"number"
		11		"saveexist"		"2"		"number"
		12		"trooptransport43"		"0"		"number"
		13		"uhihauler18"		"0"		"number"
)

#Command Briefing

#Briefing
$start_briefing
$num_stages: 5
$start_stage
$multi_text
 XSTR("$B Tactical $B Arbiter $B Thynne:
Pilots, we're facing a difficult situation. As you know, Shivan forces have broken our blockade of the $B Naos jump node and are moving further into $B Cor $B Caroli as we speak. The $R Tyrant remains near the Naos jump node, but a large number of Shivan warships are scouring the system in search of any $G Syndicate warships. The $G Ironclad's battle group was preparing to head to $B Delta $B Lacertae, but the Shivans were one step ahead of us. A large Shivan battlegroup led by the $R SD $R Chaya, a Ravana-class destroyer, has seized control over the $B Delta $B Lacertae jump node and is blocking our only escape path. 

Until we break that blockade, we are cut off from the rest of the fleet and trapped in $B Cor $B Caroli with the Shivans.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 2837.687256, 20516.933594, -1838.938721
$camera_orient:
	0.999970, -0.000011, 0.007751,
	-0.007627, 0.176510, 0.984269,
	-0.001379, -0.984299, 0.176504
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: 14167.992188, 0.000275, 1221.777466
$label:  XSTR("Delta Lacertae", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Ravana
$pos: 6092.695313, 675.868774, 1219.750977
$label:  XSTR("Shivan blockade", -1)
+id: 2
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Hostile
$class: SC Cain
$pos: 7766.507813, -413.412506, -3417.893799
+id: 3
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Hostile
$class: SC Cain
$pos: 8046.649902, -413.412506, 6139.972168
+id: 4
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The Ironclad's battlegroup is not in good shape. Most of the ships, including the Ironclad itself, took heavy damage in the engagement with Shivan forces at the Naos jump node. We simply don't have the strength to attempt a full-scale assault on the $R Chaya and the other Shivan warships at the Delta Lacertae jump node. 

What's more, we have a couple of laggards from the $G Colony $G Fleet who did not reach $B Delta $B Lacertae before the Shivans secured the node. We cannot leave these civilians vulnerable.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -28625.830078, 20516.933594, -2082.799316
$camera_orient:
	0.999970, -0.000011, 0.007751,
	-0.007627, 0.176509, 0.984269,
	-0.001379, -0.984299, 0.176504
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: ORD Orion
$pos: -23200.949219, 2222.579102, 849.702148
$label:  XSTR("Ironclad", -1)
+id: 12
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Friendly
$class: ORFg Vitalius
$pos: -30838.710938, -330.234955, 4521.144531
$label:  XSTR("Ironclad battlegroup", -1)
+id: 13
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 14
$team: Friendly
$class: ORFR Poseidon
$pos: -30549.386719, 550.041809, -1779.165283
$label:  XSTR("Colony Fleet marauders", -1)
+id: 14
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("For these reasons, before the $G Ironclad can be deployed, we need to soften the Shivan defenses with an artillery strike. The $G ORFA $G Akka and $G ORFA $G Vijayawada will attack the blockade from a distance with a simple objective: mess things up as much as possible. The long range of their main railguns will allow the Akka and the Vijayawada to inflict severe damage on enemy warships before they can close to return fire. 
 
 Once the frigates are in position, the Shivans will no doubt launch bomber strikes against them. $G Alpha and $G Beta wings will assist the frigates and do whatever it takes to repel these strikes. We cannot risk sending in the Ironclad until the Shivan forces are weakened, so we need to buy time for the $G Akka and $G Vijayawada to chip away at their defenses.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 116.211853, 20516.933594, -1860.033203
$camera_orient:
	0.999970, -0.000011, 0.007751,
	-0.007627, 0.176509, 0.984269,
	-0.001379, -0.984299, 0.176504
$camera_time: 500
$num_lines: 0
$num_icons: 8
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: 12530.152344, 0.000275, 2135.533691
$label:  XSTR("Delta Lacertae", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Ravana
$pos: 6092.695313, 675.868774, 1219.750977
$label:  XSTR("Shivan blockade", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Hostile
$class: SC Cain
$pos: 7766.507813, -413.412506, -3417.893799
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Hostile
$class: SC Cain
$pos: 8046.649902, 2110.937988, 6139.972168
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: ORFA Agneya
$pos: -9471.730469, 2009.435425, 4633.037598
$label:  XSTR("Akka", -1)
+id: 5
$hlight: 1
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: ORFA Agneya
$pos: -9273.929688, 1087.760742, -435.980774
$label:  XSTR("Vijayawada", -1)
+id: 6
$hlight: 1
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: ORF Encantona
$pos: -81.283516, -1.295563, 5313.348145
$label:  XSTR("Alpha", -1)
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: ORF Encantona
$pos: -63.292477, -1.295563, -1008.232361
$label:  XSTR("Beta", -1)
+id: 10
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Once the Shivan defenses are softened enough, the $G Ironclad and our remaining warships, together with the civilian vessels, will enter the field of engagement and fight their way through the Shivan lines. $G Sword wing from the $G EFFg $G Andrasta will be held as backup and deployed alongside the Ironclad, or earlier if the Fleetmaster decides we need additional fighter cover. All fighter wings must protect our forces as they make their way to $B Delta $B Lacertae.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -4915.500488, 26694.853516, -3006.885010
$camera_orient:
	0.999970, -0.000011, 0.007751,
	-0.007627, 0.176509, 0.984269,
	-0.001379, -0.984299, 0.176504
$camera_time: 500
$num_lines: 0
$num_icons: 12
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: 12530.152344, 0.000275, 2135.533691
$label:  XSTR("Delta Lacertae", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Ravana
$pos: 6092.695313, 675.868774, 1219.750977
$label:  XSTR("Shivan blockade", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Hostile
$class: SC Cain
$pos: 8026.053711, -413.412506, -3420.467773
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Hostile
$class: SC Cain
$pos: 8046.649902, 2110.937988, 6139.972168
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: ORFA Agneya
$pos: -19096.939453, 3179.000000, 6108.300293
$label:  XSTR("Akka", -1)
+id: 5
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: ORFA Agneya
$pos: -18949.503906, 2257.324707, -2077.790771
$label:  XSTR("Vijayawada", -1)
+id: 6
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: ORD Orion
$pos: -6792.850586, -720.624878, 7532.787598
$label:  XSTR("Ironclad", -1)
+id: 7
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Friendly
$class: ORFg Vitalius
$pos: -7941.503418, 149.396591, -4917.493164
$label:  XSTR("Ironclad battlegroup", -1)
+id: 8
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: ORF Encantona
$pos: -20.221308, -1.295563, 6009.018555
$label:  XSTR("Alpha", -1)
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: ORF Encantona
$pos: 322.264954, -1.295563, -5267.148438
$label:  XSTR("Beta", -1)
+id: 10
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: EFF Sabre
$pos: -530.685120, 0.000000, 526.105713
$label:  XSTR("Sword", -1)
+id: 11
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 14
$team: Friendly
$class: ORFR Poseidon
$pos: -9819.064453, 550.041809, 1847.521729
$label:  XSTR("Colony Fleet marauders", -1)
+id: 14
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("To put things simply, we have one chance to get this right. If we don't break through, we're all going to hell. 

Everything clear? Any questions? 

No? Good. Let's get the job done.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 116.211853, 20516.933594, -1860.033203
$camera_orient:
	0.999970, -0.000011, 0.007751,
	-0.007627, 0.176509, 0.984269,
	-0.001379, -0.984299, 0.176504
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: ORD Orion
$pos: -23200.949219, 2222.579102, 849.702148
$label:  XSTR("Ironclad", -1)
+id: 12
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Friendly
$class: ORFg Vitalius
$pos: -30838.710938, -330.234955, 4521.144531
$label:  XSTR("Ironclad battlegroup", -1)
+id: 13
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 0

#Callsigns:
$Callsign: Fives
$Callsign: Echo
$Callsign: Harper
$Callsign: Duke
$Callsign: Nielsen
$Callsign: Nishimura

#end


#Players		;! 1 total

$Starting Shipname: Beta 1
$Ship Choices: (
	"ORF Encantona"	5
	"ORF Encantona#2banks"	5
)

+Weaponry Pool: (
	"Pulsar PC-9"	100
	"Prometheus N"	108
	"Defiler LPC"	16
	"Stinger"	484
	"MX-112"	500
	"Vortex"	820
)

#Objects		;! 93 total

$Name: Beta 1		;! Object #0
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -2861.728271, 2111.453613, 1560.854126
$Orientation:
	-0.089085, 0.000000, -0.996024,
	0.000000, 1.000000, 0.000000,
	0.996024, 0.000000, -0.089085
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 8

$Name: Beta 2		;! Object #1
$Class: ORF Encantona
$Callsign: Fives

$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -2931.561279, 2111.453613, 1587.206543
$Orientation:
	-0.089085, 0.000000, -0.996024,
	0.000000, 1.000000, 0.000000,
	0.996024, 0.000000, -0.089085
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 30
+Persona Name: Fives

$Name: Beta 3		;! Object #2
$Class: ORF Encantona
$Callsign: Echo

$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -2910.695313, 2111.453613, 1506.483643
$Orientation:
	-0.089085, 0.000000, -0.996024,
	0.000000, 1.000000, 0.000000,
	0.996024, 0.000000, -0.089085
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 30
+Persona Name: Echo

$Name: Beta 4		;! Object #3
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -2959.772949, 2111.453613, 1513.188110
$Orientation:
	-0.089085, 0.000000, -0.996024,
	0.000000, 1.000000, 0.000000,
	0.996024, 0.000000, -0.089085
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 30
+Persona Name: Wingman 4

$Name: Alpha 1		;! Object #4
$Class: ORF Encantona
$Callsign: Harper

$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -3184.807373, 1177.428467, -155.054031
$Orientation:
	-0.059169, 0.000000, -0.998248,
	0.000000, 1.000000, 0.000000,
	0.998248, 0.000000, -0.059169
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30
+Persona Name: Harper

$Name: Alpha 2		;! Object #5
$Class: ORF Encantona
$Callsign: Nielsen

$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -3212.255371, 1174.837402, -221.912170
$Orientation:
	-0.059169, 0.000000, -0.998248,
	0.000000, 1.000000, 0.000000,
	0.998248, 0.000000, -0.059169
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30
+Persona Name: Nielsen

$Name: Alpha 3		;! Object #6
$Class: ORF Encantona
$Callsign: Nishimura

$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -3167.783203, 1177.428467, -216.611389
$Orientation:
	-0.059169, 0.000000, -0.998248,
	0.000000, 1.000000, 0.000000,
	0.998248, 0.000000, -0.059169
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30
+Persona Name: Nishimura

$Name: Alpha 4		;! Object #7
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -3181.270508, 1177.428467, -297.662903
$Orientation:
	-0.059169, 0.000000, -0.998248,
	0.000000, 1.000000, 0.000000,
	0.998248, 0.000000, -0.059169
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30
+Persona Name: Wingman 3

$Name: Ironclad		;! Object #8
$Class: ORD Orion
$Team: Friendly
$Location: -5778.169434, -980.599976, 454.755341
$Orientation:
	-0.018857, 0.188859, -0.981823,
	0.003627, 0.982004, 0.188824,
	0.999816, 0.000000, -0.019203
$AI Goals: ( goals ( ai-waypoints-once "ironclad path" 55 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 29
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01a
+Subsystem: Turret02a
+Subsystem: Turret03a
+Subsystem: Turret04a
+Subsystem: Turret05a
+Subsystem: Turret06
+Subsystem: Turret07
+Subsystem: Turret08
+Subsystem: Turret09
+Subsystem: Turret10
+Subsystem: Turret11
+Subsystem: Turret12
+Subsystem: Turret13
+Subsystem: Turret14
+Subsystem: Turret15
+Subsystem: Turret16
+Subsystem: Turret17
+Subsystem: Turret18
+Subsystem: Turret19
+Subsystem: Turret20
+Subsystem: Turret21
+Subsystem: Turret22
+Subsystem: Turret23
+Subsystem: Turret24a
+Subsystem: Turret25a
+Subsystem: Turret26a
+Subsystem: Turret27a
+Subsystem: Turret28a
$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( is-event-true-delay "msg18,5" 35 ) 
   ( has-arrived-delay 27 "Checkpoint 1" ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Ironclad" 
      "ironclad path:2" 
   )
   2250 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 20
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 1000
$Texture Replace:
+old: nameplate
+new: nameplate-ironclad

$Name: Shangri La		;! Object #9
$Class: ORFg Vitalius
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -2505.573486, 1089.115234, 690.302429
$Orientation:
	-0.018227, 0.314567, -0.949061,
	0.006040, 0.949235, 0.314509,
	0.999816, 0.000000, -0.019202
$AI Goals: ( goals ( ai-waypoints-once "shangri la path" 55 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 56
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
+Departure delay: 5
$Departure Cue: ( and 
   ( are-waypoints-done-delay 
      "Shangri La" 
      "shangri la path" 
      0 
   )
   ( or 
      ( < ( hits-left "Shangri La" ) 17 ) 
      ( and 
         ( destroyed-or-departed-delay 
            0 
            "Lambda 11" 
            "Dione Express" 
            "UHI Hauler 18" 
            "Agility" 
            "Troop Transport 43" 
            "ORFR-35-62-28B" 
         )
         ( or 
            ( not ( has-arrived-delay 0 "Nandi" ) ) 
            ( destroyed-or-departed-delay 
               0 
               "Nandi" 
            )
         )
      )
   )
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 18
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 8
$Texture Replace:
+old: nameplate
+new: nameplate-shangrila

$Name: Harmattan		;! Object #10
$Class: ORFg Vitalius
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -2196.855225, -0.003765, 1086.201660
$Orientation:
	-0.017032, 0.461779, -0.886832,
	0.008867, 0.886995, 0.461694,
	0.999816, 0.000000, -0.019202
$AI Goals: ( goals ( ai-waypoints-once "harmattan path" 55 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 58
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
+Arrival Delay: 3
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
+Departure delay: 5
$Departure Cue: ( and 
   ( are-waypoints-done-delay 
      "Harmattan" 
      "harmattan path" 
      0 
   )
   ( or 
      ( < ( hits-left "Harmattan" ) 14 ) 
      ( and 
         ( destroyed-or-departed-delay 
            0 
            "Lambda 11" 
            "Dione Express" 
            "UHI Hauler 18" 
            "Agility" 
            "Troop Transport 43" 
            "ORFR-35-62-28B" 
         )
         ( or 
            ( not ( has-arrived-delay 0 "Nandi" ) ) 
            ( destroyed-or-departed-delay 
               0 
               "Nandi" 
            )
         )
      )
   )
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 18
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 8
$Texture Replace:
+old: nameplate
+new: nameplate-harmattan

$Name: Andrasta		;! Object #11
$Class: EFFg Solomon
$Team: Friendly
$Location: -2495.455322, -131.163193, -1218.224854
$Orientation:
	-0.017971, -0.352274, -0.935725,
	-0.006764, 0.935897, -0.352210,
	0.999816, 0.000000, -0.019202
$AI Goals: ( goals ( ai-waypoints-once "andrasta path" 55 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 47
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
$Arrival Location: Hyperspace
+Arrival Delay: 2
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
+Departure delay: 5
$Departure Cue: ( and 
   ( are-waypoints-done-delay 
      "Andrasta" 
      "andrasta path" 
      0 
   )
   ( or 
      ( < ( hits-left "Andrasta" ) 19 ) 
      ( and 
         ( destroyed-or-departed-delay 
            0 
            "Lambda 11" 
            "Dione Express" 
            "UHI Hauler 18" 
            "Agility" 
            "Troop Transport 43" 
            "ORFR-35-62-28B" 
         )
         ( or 
            ( not ( has-arrived-delay 0 "Nandi" ) ) 
            ( destroyed-or-departed-delay 
               0 
               "Nandi" 
            )
         )
      )
   )
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 18
+Orders Accepted List: ( )
+Group: 0
+Score: 8
$Texture Replace:
+old: nameplate
+new: nameplate-andrasta

$Name: Lonewolf		;! Object #12
$Class: ORC Amalthea
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -3243.267822, 445.583496, -1121.801270
$Orientation:
	-0.018925, 0.169182, -0.985404,
	0.003249, 0.985585, 0.169151,
	0.999816, 0.000000, -0.019202
$AI Goals: ( goals ( ai-waypoints-once "lonewolf path" 55 ) ( ai-waypoints-once "delta lacertae jump node" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 29
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
+Arrival Delay: 2
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Lonewolf" 
      "delta lacertae jump node:1" 
   )
   400 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 18
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 200
$Texture Replace:
+old: nameplate
+new: nameplate-lonewolf

$Name: Akka		;! Object #13
$Class: ORFA Agneya
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -2340.297852, 2009.435425, 1904.793579
$Orientation:
	-0.112507, -0.197923, -0.973740,
	0.147649, 0.965752, -0.213359,
	0.982620, -0.167776, -0.079431
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance "Akka" "akka path:2" ) 
   750 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 19
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 1500

$Name: Vijayawada		;! Object #14
$Class: ORFA Agneya
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -2972.397461, 1087.760742, -633.904480
$Orientation:
	-0.021897, 0.282906, -0.958897,
	-0.061635, 0.956921, 0.283730,
	0.997858, 0.065314, -0.003517
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Sbank Ammo: ( 0 )
+Subsystem: turret03
+Sbank Ammo: ( 0 )
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Vijayawada" 
      "delta lacertae jump node:1" 
   )
   750 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 19
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 1500

$Name: Chaya		;! Object #15
$Class: SD Ravana
$Team: Hostile
$Location: 10439.669922, 2187.050781, -621.777466
$Orientation:
	0.811163, 0.451384, 0.371844,
	-0.327604, 0.877417, -0.350450,
	-0.484450, 0.162455, 0.859604
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: Turret07
+Subsystem: Turret08
+Subsystem: Turret09
+Subsystem: Turret10
+Subsystem: Turret11
+Subsystem: Turret12
+Subsystem: Turret13
+Subsystem: Turret14
+Subsystem: Turret15
+Subsystem: Turret16
+Subsystem: Turret17
+Subsystem: Turret18
+Subsystem: Turret19
+Subsystem: Turret20
+Subsystem: Turret21
+Subsystem: Turret22
+Subsystem: Turret23
+Subsystem: Turret24
+Subsystem: Turret25
+Subsystem: Turret26
+Subsystem: Turret27
+Subsystem: Turret28
+Subsystem: Turret29
+Subsystem: Turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 15
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 670

$Name: Gorgon		;! Object #16
$Class: SC Daeva
$Team: Hostile
$Location: 9912.512695, -656.312317, 1792.832275
$Orientation:
	0.356114, 0.528342, 0.770740,
	0.077263, 0.805340, -0.587759,
	-0.931244, 0.268858, 0.245972
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 14
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 250

$Name: Asura		;! Object #17
$Class: SFg Moloch
$Team: Hostile
$Location: 9132.764648, -752.849854, -2355.627686
$Orientation:
	-0.529683, -0.116206, 0.840200,
	0.241282, 0.929006, 0.280598,
	-0.813156, 0.351352, -0.464041
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 14
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 440

$Name: Haures		;! Object #18
$Class: SC Rakshasa
$Team: Hostile
$Location: 9746.811523, -73.975174, -2837.117920
$Orientation:
	-0.928441, 0.045153, 0.368727,
	-0.166182, 0.837246, -0.520965,
	-0.332239, -0.544960, -0.769829
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 14
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 300

$Name: Asag		;! Object #19
$Class: SC Cain
$Team: Hostile
$Location: 8640.697266, 2104.587402, -877.744629
$Orientation:
	0.289729, -0.845016, 0.449451,
	0.388360, 0.532989, 0.751731,
	-0.874777, -0.043250, 0.482592
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 14
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 150

$Name: Mastema		;! Object #20
$Class: SC Cain
$Team: Hostile
$Location: 8825.052734, 2304.490967, 918.944763
$Orientation:
	0.207649, -0.972929, 0.101480,
	0.950162, 0.225269, 0.215524,
	-0.232550, 0.051668, 0.971214
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 14
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 150

$Name: Lambda 11		;! Object #21
$Class: ORFR Poseidon
$Team: Friendly
$Location: -3523.917969, -0.001341, 393.799774
$Orientation:
	-0.088715, -0.000003, -0.996068,
	0.000003, 1.000000, -0.000003,
	0.996091, -0.000003, -0.088718
$AI Goals: ( goals ( ai-waypoints-once "civilians 1 path" 55 ) ( ai-waypoints-once "delta lacertae jump node" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 36
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
+Arrival Delay: 4
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Lambda 11" 
      "delta lacertae jump node:1" 
   )
   150 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 16
+Hotkey: 4
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 15

$Name: BDC Cargo 11		;! Object #22
$Class: ORCG-01
$Team: Friendly
$Location: -3528.820068, -17.382763, 394.240570
$Orientation:
	-0.088714, -0.000003, -0.996068,
	0.000005, 1.000000, -0.000003,
	0.996091, -0.000005, -0.088717
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Docked With: Lambda 11
$Docker Point: cargo dock
$Dockee Point: cargo dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: Nandi		;! Object #23
$Class: ORFR Poseidon
$Team: Friendly
$Location: -2488.567383, 95.440666, 63.864342
$Orientation:
	-0.088756, -0.000003, -0.996059,
	-0.000001, 1.000000, -0.000003,
	0.996076, 0.000001, -0.088758
$AI Goals: ( goals ( ai-waypoints-once "civilians 2 path" 55 ) ( ai-waypoints-once "delta lacertae jump node" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 59
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
+Arrival Delay: 2
$Arrival Cue: ( and 
   ( has-arrived-delay 2 "Ironclad" ) 
   ( = @nandi[0] 0 ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Nandi" 
      "delta lacertae jump node:1" 
   )
   150 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 16
+Hotkey: 4
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 15

$Name: ORCG-01-28		;! Object #24
$Class: ORCG-01
$Team: Friendly
$Location: -2493.469238, 78.059219, 64.305351
$Orientation:
	-0.088755, -0.000002, -0.996059,
	0.000001, 1.000000, -0.000002,
	0.996076, -0.000001, -0.088757
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 87
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Docked With: Nandi
$Docker Point: cargo dock
$Dockee Point: cargo dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: Dione Express		;! Object #25
$Class: ORFr Chronos
$Team: Friendly
$Location: -3574.588379, -46.738724, 249.235550
$Orientation:
	-0.088096, 0.000001, -0.996114,
	0.000000, 1.000000, 0.000001,
	0.996124, -0.000000, -0.088096
$AI Goals: ( goals ( ai-waypoints-once "civilians 2 path" 55 ) ( ai-waypoints-once "delta lacertae jump node" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
+Arrival Delay: 5
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Dione Express" 
      "delta lacertae jump node:1" 
   )
   150 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 16
+Hotkey: 4
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: ORHCG-24		;! Object #26
$Class: ORHCG-03
$Team: Friendly
$Location: -3576.135742, -29.259079, 249.179108
$Orientation:
	-0.088096, 0.000002, -0.996114,
	0.001542, 0.999999, -0.000135,
	0.996123, -0.001548, -0.088096
$Cargo 1:  XSTR("Minerals", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Docked With: Dione Express
$Docker Point: cargo dockpoint
$Dockee Point: cargo dockpoint
+Group: 0
+Use Table Score:
+Score: 5

$Name: UHI Hauler 18		;! Object #27
$Class: ORT Elysium
$Team: Friendly
$Location: -3086.119629, -0.001162, 409.143616
$Orientation:
	-0.089085, 0.000000, -0.996024,
	0.000000, 1.000000, 0.000000,
	0.996024, 0.000000, -0.089085
$AI Goals: ( goals ( ai-waypoints-once "civilians 1 path" 55 ) ( ai-waypoints-once "delta lacertae jump node" 50 ) )
$Cargo 1:  XSTR("Civilians", -1)
+Initial Velocity: 33
+Initial Hull: 42
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
+Arrival Delay: 3
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "UHI Hauler 18" 
      "delta lacertae jump node:1" 
   )
   150 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 16
+Hotkey: 4
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Agility		;! Object #28
$Class: ORT Elysium
$Team: Friendly
$Location: -2941.169189, 12.003368, 439.544037
$Orientation:
	-0.089085, 0.000000, -0.996024,
	0.000000, 1.000000, 0.000000,
	0.996024, 0.000000, -0.089085
$AI Goals: ( goals ( ai-waypoints-once "civilians 1 path" 55 ) ( ai-waypoints-once "delta lacertae jump node" 50 ) )
$Cargo 1:  XSTR("Civilians", -1)
+Initial Velocity: 33
+Initial Hull: 73
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
+Arrival Delay: 2
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Agility" 
      "delta lacertae jump node:1" 
   )
   150 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 16
+Hotkey: 4
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Troop Transport 43		;! Object #29
$Class: ORT Corsair
$Team: Friendly
$Location: -3148.433594, -77.344894, 217.308350
$Orientation:
	-0.089085, 0.000000, -0.996024,
	0.000000, 1.000000, 0.000000,
	0.996024, 0.000000, -0.089085
$AI Goals: ( goals ( ai-waypoints-once "civilians 2 path" 55 ) ( ai-waypoints-once "delta lacertae jump node" 50 ) )
$Cargo 1:  XSTR("Civilians", -1)
+Initial Velocity: 33
+Initial Hull: 91
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
+Arrival Delay: 4
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Troop Transport 43" 
      "delta lacertae jump node:1" 
   )
   150 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 16
+Hotkey: 4
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: ORFR-35-62-28B		;! Object #30
$Class: ORFR Poseidon
$Team: Friendly
$Location: -2774.791504, -60.208324, 216.581970
$Orientation:
	-0.089085, 0.000000, -0.996024,
	0.000000, 1.000000, 0.000000,
	0.996024, 0.000000, -0.089085
$AI Goals: ( goals ( ai-waypoints-once "civilians 2 path" 55 ) ( ai-waypoints-once "delta lacertae jump node" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 66
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
+Arrival Delay: 3
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "ORFR-35-62-28B" 
      "delta lacertae jump node:1" 
   )
   150 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 16
+Hotkey: 4
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 15

$Name: Nassau		;! Object #31
$Class: ORLr Hestia
$Team: Friendly
$Location: -4274.337402, 563.918823, -280.536591
$Orientation:
	-0.009114, -0.139543, -0.990174,
	-0.001284, 0.990216, -0.139537,
	0.999958, 0.000000, -0.009204
$AI Goals: ( goals ( ai-waypoints-once "civilians 1 path" 55 ) ( ai-waypoints-once "delta lacertae jump node" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 67
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: Engine01
$Damage: 70
+Subsystem: Engine02
$Damage: 70
$Arrival Location: Hyperspace
+Arrival Delay: 7
$Arrival Cue: ( has-arrived-delay 2 "Ironclad" ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Nassau" 
      "delta lacertae jump node:1" 
   )
   2000 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 18
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 1500

$Name: Sword 1		;! Object #32
$Class: EFF Sabre
$Callsign: Duke

$Team: Friendly
$Location: -5483.773926, 0.000000, 1287.082520
$Orientation:
	0.100626, 0.000000, -0.994924,
	0.000000, 1.000000, 0.000000,
	0.994924, 0.000000, 0.100626
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8
+Persona Name: Duke
$Texture Replace:
+old: sabre_uv
+new: sabre_uv_duke

$Name: Sword 2		;! Object #33
$Class: EFF Sabre
$Team: Friendly
$Location: -5325.738770, 0.000000, 1288.307129
$Orientation:
	0.100626, 0.000000, -0.994924,
	0.000000, 1.000000, 0.000000,
	0.994924, 0.000000, 0.100626
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8
+Persona Name: EFN Wingman 2

$Name: Sword 3		;! Object #34
$Class: EFF Sabre
$Team: Friendly
$Location: -5275.713379, 0.000000, 1430.072876
$Orientation:
	0.100626, 0.000000, -0.994924,
	0.000000, 1.000000, 0.000000,
	0.994924, 0.000000, 0.100626
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8
+Persona Name: EFN Wingman 1

$Name: Sword 4		;! Object #35
$Class: EFF Sabre
$Team: Friendly
$Location: -5394.381348, 0.000000, 1429.153931
$Orientation:
	0.100626, 0.000000, -0.994924,
	0.000000, 1.000000, 0.000000,
	0.994924, 0.000000, 0.100626
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8
+Persona Name: EFN Wingman 2

$Name: Durga 1		;! Object #36
$Class: SB Nephilim
$Team: Hostile
$Location: 6047.104492, 0.000000, 2372.381104
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Durga 2		;! Object #37
$Class: SB Nephilim
$Team: Hostile
$Location: 6055.834961, 0.000000, 2435.973389
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Durga 3		;! Object #38
$Class: SB Nephilim
$Team: Hostile
$Location: 6237.579102, 0.000000, 2439.301758
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Durga 4		;! Object #39
$Class: SB Nephilim
$Team: Hostile
$Location: 6122.035156, 0.000000, 2233.377197
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Deva 1		;! Object #40
$Class: SB Seraphim
$Team: Hostile
$Location: 6250.026367, 441.773682, -2651.860107
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Deva 2		;! Object #41
$Class: SB Seraphim
$Team: Hostile
$Location: 6416.819824, 441.773682, -2622.338867
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Deva 3		;! Object #42
$Class: SB Seraphim
$Team: Hostile
$Location: 6410.054199, 441.773682, -2514.650635
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Deva 4		;! Object #43
$Class: SB Seraphim
$Team: Hostile
$Location: 6329.710449, 441.773682, -2479.931885
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Rama 1		;! Object #44
$Class: SF Scorpion
$Team: Hostile
$Location: 9082.060547, 0.000000, 1903.273193
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rama 2		;! Object #45
$Class: SF Scorpion
$Team: Hostile
$Location: 9107.896484, 0.000000, 1942.096191
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rama 3		;! Object #46
$Class: SF Scorpion
$Team: Hostile
$Location: 9178.463867, 0.000000, 1943.059937
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rama 4		;! Object #47
$Class: SF Scorpion
$Team: Hostile
$Location: 9151.878906, 0.000000, 1870.044434
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rama 5		;! Object #48
$Class: SF Scorpion
$Team: Hostile
$Location: 9089.414063, 0.000000, 1994.774780
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Arjuna 1		;! Object #49
$Class: SF Mara
$Team: Hostile
$Location: 7983.618652, 1243.822876, -449.934692
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Arjuna 2		;! Object #50
$Class: SF Mara
$Team: Hostile
$Location: 7982.671387, 1243.822876, -535.313477
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Arjuna 3		;! Object #51
$Class: SF Mara
$Team: Hostile
$Location: 8136.961426, 1243.822876, -534.732910
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Arjuna 4		;! Object #52
$Class: SF Mara
$Team: Hostile
$Location: 8109.463379, 1243.822876, -453.486664
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Shiva 1		;! Object #53
$Class: SF Dragon
$Team: Hostile
$Location: 8926.040039, 2201.586426, 1030.538818
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Shiva 2		;! Object #54
$Class: SF Dragon
$Team: Hostile
$Location: 8966.561523, 2201.586426, 1041.846436
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Shiva 3		;! Object #55
$Class: SF Dragon
$Team: Hostile
$Location: 8967.112305, 2201.586426, 1091.528076
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Shiva 4		;! Object #56
$Class: SF Dragon
$Team: Hostile
$Location: 8833.652344, 2201.586426, 1086.207275
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Vishnu 1		;! Object #57
$Class: SB Nahema
$Team: Hostile
$Location: 6672.742188, -0.000000, 1972.013672
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Vishnu 2		;! Object #58
$Class: SB Nahema
$Team: Hostile
$Location: 6583.660645, -0.000000, 2136.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Vishnu 3		;! Object #59
$Class: SB Nahema
$Team: Hostile
$Location: 6687.825684, -0.000000, 2097.319824
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Kurma 1		;! Object #60
$Class: SB Nahema
$Team: Hostile
$Location: 4865.685059, 536.903931, -2656.563721
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Kurma 2		;! Object #61
$Class: SB Nahema
$Team: Hostile
$Location: 5124.857422, 536.903931, -2625.915283
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Kurma 3		;! Object #62
$Class: SB Nahema
$Team: Hostile
$Location: 5227.928223, 536.903931, -2731.158936
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Kurma 4		;! Object #63
$Class: SB Nahema
$Team: Hostile
$Location: 5058.365723, 536.903931, -2729.475098
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Kurma 5		;! Object #64
$Class: SB Nahema
$Team: Hostile
$Location: 4883.839355, 536.903931, -2727.328369
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Radha 1		;! Object #65
$Class: SF Manticore
$Team: Hostile
$Location: 4559.863770, 0.000000, -2731.201172
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Radha 2		;! Object #66
$Class: SF Manticore
$Team: Hostile
$Location: 4652.190918, 0.000000, -3000.746582
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Radha 3		;! Object #67
$Class: SF Manticore
$Team: Hostile
$Location: 4519.549316, 0.000000, -2970.517090
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Radha 4		;! Object #68
$Class: SF Manticore
$Team: Hostile
$Location: 4446.036133, 0.000000, -2863.075439
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Varuna 1		;! Object #69
$Class: SF Dragon
$Team: Hostile
$Location: 5680.507813, -289.492950, -2899.583252
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Varuna 2		;! Object #70
$Class: SF Dragon
$Team: Hostile
$Location: 5576.980957, -289.492950, -2865.846924
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Varuna 3		;! Object #71
$Class: SF Dragon
$Team: Hostile
$Location: 5576.487793, -289.492950, -2711.153564
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Tyrant		;! Object #72
$Class: SJ Sathanas
$Team: Hostile
$Location: -19954.833984, 0.000000, -2.136301
$Orientation:
	-0.008287, 0.434966, -0.900409,
	0.004003, 0.900447, 0.434947,
	0.999958, 0.000000, -0.009203
$AI Goals: ( goals ( ai-waypoints-once "chaya path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Primary Banks: ( "Shivan Turret Laser" )
+Subsystem: turret39
+Subsystem: turret40
+Primary Banks: ( "Standard Flak" )
+Subsystem: turret41
+Subsystem: turret42
+Primary Banks: ( "Shivan Turret Laser" )
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: turret52
+Subsystem: turret53
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 510 "Ironclad" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 14
+Group: 0
+Use Table Score:
+Score: 10000

$Name: Indra 1		;! Object #73
$Class: SF Eblis
$Team: Hostile
$Location: 2956.835693, 342.692383, 434.621094
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8

$Name: Indra 2		;! Object #74
$Class: SF Eblis
$Team: Hostile
$Location: 2932.509766, 492.798553, 434.545044
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8

$Name: Indra 3		;! Object #75
$Class: SF Eblis
$Team: Hostile
$Location: 2928.289063, 524.310730, 571.311890
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8

$Name: Indra 4		;! Object #76
$Class: SF Eblis
$Team: Hostile
$Location: 2946.723389, 409.659454, 548.611694
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8

$Name: Indra 5		;! Object #77
$Class: SF Eblis
$Team: Hostile
$Location: 2940.549805, 454.027313, 705.012695
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8

$Name: Brahma 1		;! Object #78
$Class: SB Kahlan
$Team: Hostile
$Location: 2953.106201, 390.676025, 1058.380005
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Brahma 2		;! Object #79
$Class: SB Kahlan
$Team: Hostile
$Location: 2964.140381, 320.071228, 995.730835
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Brahma 3		;! Object #80
$Class: SB Kahlan
$Team: Hostile
$Location: 2933.623047, 504.194305, 890.951050
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Brahma 4		;! Object #81
$Class: SB Kahlan
$Team: Hostile
$Location: 2931.044922, 523.017761, 964.083374
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Matsya 1		;! Object #82
$Class: SB Kahlan
$Team: Hostile
$Location: 2960.632568, 307.211853, 133.077393
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Matsya 2		;! Object #83
$Class: SB Kahlan
$Team: Hostile
$Location: 2971.666748, 236.607437, 70.428223
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Matsya 3		;! Object #84
$Class: SB Kahlan
$Team: Hostile
$Location: 2941.147461, 420.733429, -34.351440
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Matsya 4		;! Object #85
$Class: SB Kahlan
$Team: Hostile
$Location: 2938.570313, 439.551971, 38.781250
$Orientation:
	-0.148175, -0.051415, -0.987624,
	-0.079915, 0.996005, -0.039861,
	0.985728, 0.073019, -0.151692
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 11

$Name: Delta 1		;! Object #86
$Class: ORB Krios
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -1568.960693, 0.000000, 954.090454
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Stinger" "Demolisher" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10
+Persona Name: Wingman 5

$Name: Delta 2		;! Object #87
$Class: ORB Krios
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -1704.999878, 0.000000, 970.461609
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Stinger" "Demolisher" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10
+Persona Name: Wingman 3

$Name: Delta 3		;! Object #88
$Class: ORB Krios
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -1591.154907, 0.000000, 1128.399414
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Stinger" "Demolisher" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10
+Persona Name: Wingman 2

$Name: Delta 4		;! Object #89
$Class: ORB Krios
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: -1710.432007, 0.000000, 1144.951660
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Stinger" "Demolisher" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10
+Persona Name: Wingman 1

$Name: Varuna 4		;! Object #90
$Class: SF Dragon
$Team: Hostile
$Location: 5686.381836, -289.492950, -2781.593506
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Radha 5		;! Object #91
$Class: SF Manticore
$Team: Hostile
$Location: 4630.250488, 0.000000, -2841.817383
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Checkpoint 1		;! Object #92
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -3090.014160, 0.000000, 3937.573486
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( is-event-true-delay 
      "checkpoint init" 
      0 
   )
   ( not 
      ( is-event-true-delay 
         "checkpoint init hide" 
         0 
      )
   )
   ( = @checkpoint1[0] 1 ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "reinforcement" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "vaporize" "stealth" "friendly-stealth-invisible" )
+Flags2: ( "no-death-scream" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8

#Wings		;! 16 total

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard "Beta 1" 50 ) )
+Hotkey: 1
+Flags: ( )

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "msg25+tech" 4 ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "Vijayawada" 55 ) ( ai-guard "Ironclad" 53 ) ( ai-guard "Nassau" 50 ) )
+Hotkey: 0
+Flags: ( )

$Name: Sword
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Sword 1
$Arrival Location: Docking Bay
+Arrival Distance: 10
$Arrival Anchor: Andrasta
$Arrival Cue: ( has-arrived-delay 8 "Andrasta" ) 
$Departure Location: Hyperspace
+Departure delay: 2
$Departure Cue: ( is-event-true-delay "msg25+tech" 4 ) 
$Ships: (		;! 4 total
	"Sword 1"
	"Sword 2"
	"Sword 3"
	"Sword 4"
)
$AI Goals: ( goals ( ai-guard "Ironclad" 55 ) ( ai-guard "Andrasta" 53 ) ( ai-guard "Lonewolf" 52 ) ( ai-guard "Harmattan" 51 ) ( ai-guard "Vijayawada" 50 ) )
+Hotkey: 2
+Flags: ( "no-arrival-warp" )

$Name: Durga
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Durga 1
$Arrival Location: Near Ship
+Arrival Distance: 3500
$Arrival Anchor: Akka
$Arrival Cue: ( is-event-true-delay "msg5" 84 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Durga 1"
	"Durga 2"
	"Durga 3"
	"Durga 4"
)
$AI Goals: ( goals ( ai-chase "Akka" 50 ) )
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 15
+Wave Delay Max: 30

$Name: Deva
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Deva 1
$Arrival Location: Near Ship
+Arrival Distance: 4500
$Arrival Anchor: Ironclad
$Arrival Cue: ( is-event-true-delay 
   "msg20+frigates goals" 
   28 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Deva 1"
	"Deva 2"
	"Deva 3"
	"Deva 4"
)
$AI Goals: ( goals ( ai-chase "Ironclad" 50 ) )
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 15
+Wave Delay Max: 30

$Name: Rama
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Rama 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Rama 1"
	"Rama 2"
	"Rama 3"
	"Rama 4"
	"Rama 5"
)
$AI Goals: ( goals ( ai-guard "Gorgon" 50 ) )
+Flags: ( )

$Name: Arjuna
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Arjuna 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Arjuna 1"
	"Arjuna 2"
	"Arjuna 3"
	"Arjuna 4"
)
$AI Goals: ( goals ( ai-guard "Asura" 50 ) )
+Flags: ( )

$Name: Shiva
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Shiva 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Shiva 1"
	"Shiva 2"
	"Shiva 3"
	"Shiva 4"
)
$AI Goals: ( goals ( ai-guard "Chaya" 50 ) )
+Flags: ( )

$Name: Vishnu
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Vishnu 1
$Arrival Location: Near Ship
+Arrival Distance: 3500
$Arrival Anchor: Vijayawada
$Arrival Cue: ( has-arrived-delay 16 "Durga" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Vishnu 1"
	"Vishnu 2"
	"Vishnu 3"
)
$AI Goals: ( goals ( ai-chase "Vijayawada" 50 ) )
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 15
+Wave Delay Max: 30

$Name: Kurma
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Kurma 1
$Arrival Location: Near Ship
+Arrival Distance: 4500
$Arrival Anchor: Ironclad
$Arrival Cue: ( has-arrived-delay 0 "Deva" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Kurma 1"
	"Kurma 2"
	"Kurma 3"
	"Kurma 4"
	"Kurma 5"
)
$AI Goals: ( goals ( ai-chase "Harmattan" 50 ) ( ai-chase "Andrasta" 50 ) ( ai-chase "Shangri La" 45 ) )
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 20
+Wave Delay Max: 40

$Name: Radha
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Radha 1
$Arrival Location: Near Ship
+Arrival Distance: 4500
$Arrival Anchor: Ironclad
$Arrival Cue: ( has-arrived-delay 5 "Kurma" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Radha 1"
	"Radha 2"
	"Radha 3"
	"Radha 4"
	"Radha 5"
)
$AI Goals: ( goals ( ai-chase "Lambda 11" 50 ) ( ai-chase "Nandi" 50 ) ( ai-chase "Dione Express" 50 ) ( ai-chase "Agility" 50 ) ( ai-chase "Harmattan" 45 ) )
+Flags: ( )
+Wave Delay Min: 20
+Wave Delay Max: 40

$Name: Varuna
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Varuna 1
$Arrival Location: Near Ship
+Arrival Distance: 4000
$Arrival Anchor: Ironclad
$Arrival Cue: ( has-arrived-delay 15 "Radha" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Varuna 1"
	"Varuna 2"
	"Varuna 3"
	"Varuna 4"
)
$AI Goals: ( goals ( ai-chase "ORFR-35-62-28B" 50 ) ( ai-chase "Nassau" 50 ) ( ai-chase "Troop Transport 43" 50 ) ( ai-chase "ORFR-35-62-28B" 50 ) ( ai-chase-any 45 ) )
+Flags: ( )
+Wave Delay Min: 15
+Wave Delay Max: 30

$Name: Indra
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Indra 1
$Arrival Location: Near Ship
+Arrival Distance: 4000
$Arrival Anchor: Nassau
+Arrival delay: 2
$Arrival Cue: ( has-arrived-delay 2 "Matsya" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Indra 1"
	"Indra 2"
	"Indra 3"
	"Indra 4"
	"Indra 5"
)
$AI Goals: ( goals ( ai-chase "Lambda 11" 50 ) ( ai-chase "Lonewolf" 45 ) ( ai-chase "Troop Transport 43" 50 ) ( ai-chase "ORFR-35-62-28B" 50 ) ( ai-chase-any 44 ) )
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Brahma
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Brahma 1
$Arrival Location: Near Ship
+Arrival Distance: 4000
$Arrival Anchor: Nassau
$Arrival Cue: ( has-arrived-delay 2 "Matsya" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Brahma 1"
	"Brahma 2"
	"Brahma 3"
	"Brahma 4"
)
$AI Goals: ( goals ( ai-chase "Harmattan" 55 ) ( ai-chase "Andrasta" 53 ) ( ai-chase "Nassau" 51 ) ( ai-chase "Dione Express" 50 ) ( ai-chase "Vijayawada" 45 ) )
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 20
+Wave Delay Max: 30

$Name: Matsya
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Matsya 1
$Arrival Location: Near Ship
+Arrival Distance: 4000
$Arrival Anchor: Nassau
$Arrival Cue: ( has-arrived-delay 23 "Tyrant" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Matsya 1"
	"Matsya 2"
	"Matsya 3"
	"Matsya 4"
)
$AI Goals: ( goals ( ai-chase "Ironclad" 55 ) ( ai-chase "Shangri La" 53 ) ( ai-chase "Lambda 11" 50 ) ( ai-chase "Nassau" 50 ) ( ai-chase "Vijayawada" 48 ) )
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 20
+Wave Delay Max: 30

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1
$Arrival Location: Near Ship
+Arrival Distance: 800
$Arrival Anchor: Beta 1
$Arrival Cue: ( or 
   ( is-event-true-delay 
      "msg6,5+bombers available" 
      0 
   )
   ( has-arrived-delay 1 "Checkpoint 1" ) 
)
$Departure Location: Hyperspace
+Departure delay: 4
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
	"Delta 4"
)
$AI Goals: ( goals ( ai-guard "Beta 1" 50 ) )
+Hotkey: 3
+Flags: ( "reinforcement" )

#Events		;! 82 total

$Formula: ( when 
   ( true ) 
   ( modify-variable 
      "@filename[a]" 
      "exile15cp1" 
   )
   ( script-eval "saveexist()" ) 
   ( modify-variable 
      @checkpoint1[0] 
      @saveexist[2] 
   )
   ( modify-variable 
      "@filename[a]" 
      "exile07ships" 
   )
   ( script-eval "lvar('nandi')" ) 
)
+Name: init checkpoint
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: checkpoint condition
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "checkpoint condition" 
         0 
      )
      ( not 
         ( is-event-true-delay 
            "checkpoint condition" 
            15 
         )
      )
      ( = @checkpoint1[0] 1 ) 
   )
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterB" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd2" 
      ( true ) 
   )
   ( hud-set-message 
      "IntCenterA" 
      "Checkpoint Init" 
   )
   ( hud-set-message 
      "IntCenterB" 
      "Checkpoint Init 2" 
   )
)
+Name: checkpoint init
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-event-true-delay 
         "checkpoint init" 
         15 
      )
      ( has-arrived-delay 0 "Checkpoint 1" ) 
   )
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterB" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd2" 
      ( false ) 
   )
   ( hud-set-message 
      "IntCenterB" 
      "empty" 
   )
)
+Name: checkpoint init hide
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "msg18,5" 2 ) 
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd" 
      ( true ) 
   )
   ( hud-set-message 
      "IntCenterA" 
      "Checkpoint 1 reached" 
   )
   ( play-sound-from-file 
      "Enlightenment_Goal.ogg" 
   )
   ( modify-variable @checkpoint1[0] 1 ) 
   ( modify-variable 
      "@filename[a]" 
      "exile15cp1" 
   )
)
+Name: Checkpoint 1 reached
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( script-eval 
      "svsp('Beta 1',3,3)" 
      "svsp('Beta 2',3,3)" 
      "svsp('Beta 3',3,3)" 
      "svsp('Beta 4',3,3)" 
      "svsp('Alpha 1',3,3)" 
      "svsp('Alpha 2',3,3)" 
      "svsp('Alpha 3',3,3)" 
      "svsp('Alpha 4',3,3)" 
      "svsp('Akka',3,3)" 
      "svsp('Vijayawada',3,3)" 
      "svsp('Chaya',3,3)" 
      "svsp('Gorgon',3,3)" 
      "svsp('Asura',3,3)" 
      "svsp('Haures',3,3)" 
      "svsp('Asag',3,3)" 
      "svsp('Mastema',3,3)" 
      "svsp('Durga 1',3,3)" 
      "svsp('Durga 2',3,3)" 
      "svsp('Durga 3',3,3)" 
      "svsp('Durga 4',3,3)" 
      "svsp('Rama 1',3,3)" 
      "svsp('Rama 2',3,3)" 
      "svsp('Rama 3',3,3)" 
      "svsp('Rama 4',3,3)" 
      "svsp('Rama 5',3,3)" 
      "svsp('Arjuna 1',3,3)" 
      "svsp('Arjuna 2',3,3)" 
      "svsp('Arjuna 3',3,3)" 
      "svsp('Arjuna 4',3,3)" 
      "svsp('Shiva 1',3,3)" 
      "svsp('Shiva 2',3,3)" 
      "svsp('Shiva 3',3,3)" 
      "svsp('Shiva 4',3,3)" 
      "svsp('Vishnu 1',3,3)" 
      "svsp('Vishnu 2',3,3)" 
      "svsp('Vishnu 3',3,3)" 
      "svsp('Vishnu 4',3,3)" 
      "svsp('Delta 1',3,3)" 
      "svsp('Delta 2',3,3)" 
      "svsp('Delta 3',3,3)" 
      "svsp('Delta 4',3,3)" 
   )
)
+Name: Checkpoint 1 save ships
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd" 
      ( false ) 
   )
)
+Name: Checkpoint 1 reached hide
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( has-arrived-delay 1 "Checkpoint 1" ) 
   ( fade-out 2500 1 ) 
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd" 
      ( true ) 
   )
   ( hud-set-message 
      "IntCenterA" 
      "Checkpoint 1 activated" 
   )
   ( modify-variable 
      "@filename[a]" 
      "exile15cp1" 
   )
)
+Name: Checkpoint 1 fade
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( fade-in 2500 ) ) 
+Name: Checkpoint 1 activated
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( script-eval 
      "ldsp('Beta 1',3,3)" 
      "ldsp('Beta 2',3,3)" 
      "ldsp('Beta 3',3,3)" 
      "ldsp('Beta 4',3,3)" 
      "ldsp('Alpha 1',3,3)" 
      "ldsp('Alpha 2',3,3)" 
      "ldsp('Alpha 3',3,3)" 
      "ldsp('Alpha 4',3,3)" 
      "ldsp('Akka',3,3)" 
      "ldsp('Vijayawada',3,3)" 
      "ldsp('Chaya',3,3)" 
      "ldsp('Gorgon',3,3)" 
      "ldsp('Asura',3,3)" 
      "ldsp('Haures',3,3)" 
      "ldsp('Asag',3,3)" 
      "ldsp('Mastema',3,3)" 
      "ldsp('Durga 1',3,3)" 
      "ldsp('Durga 2',3,3)" 
      "ldsp('Durga 3',3,3)" 
      "ldsp('Durga 4',3,3)" 
      "ldsp('Rama 1',3,3)" 
      "ldsp('Rama 2',3,3)" 
      "ldsp('Rama 3',3,3)" 
      "ldsp('Rama 4',3,3)" 
      "ldsp('Rama 5',3,3)" 
      "ldsp('Arjuna 1',3,3)" 
      "ldsp('Arjuna 2',3,3)" 
      "ldsp('Arjuna 3',3,3)" 
      "ldsp('Arjuna 4',3,3)" 
      "ldsp('Shiva 1',3,3)" 
      "ldsp('Shiva 2',3,3)" 
      "ldsp('Shiva 3',3,3)" 
      "ldsp('Shiva 4',3,3)" 
      "ldsp('Vishnu 1',3,3)" 
      "ldsp('Vishnu 2',3,3)" 
      "ldsp('Vishnu 3',3,3)" 
      "ldsp('Vishnu 4',3,3)" 
      "ldsp('Delta 1',3,3)" 
      "ldsp('Delta 2',3,3)" 
      "ldsp('Delta 3',3,3)" 
      "ldsp('Delta 4',3,3)" 
   )
)
+Name: Checkpoint 1 load ships
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd" 
      ( false ) 
   )
)
+Name: Checkpoint 1 activated hide
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( never-warp "Beta 1" ) 
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Alpha 1" 
   )
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Alpha 2" 
   )
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 2" 
   )
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 3" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 40 70 ) 
      "Akka" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 40 70 ) 
      "Vijayawada" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 40 70 ) 
      "Akka" 
      "turret01" 
   )
   ( ship-subsys-guardian-threshold 
      49 
      "Vijayawada" 
      "turret01" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 40 70 ) 
      "Alpha 1" 
      "<all engines>" 
      "Weapons" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 40 70 ) 
      "Alpha 2" 
      "<all engines>" 
      "Weapons" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 40 70 ) 
      "Beta 2" 
      "<all engines>" 
      "Weapons" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 40 70 ) 
      "Beta 3" 
      "<all engines>" 
      "Weapons" 
   )
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Alpha 3" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Alpha 3" 
      "<all engines>" 
      "Weapons" 
   )
)
+Name: init
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Akka" 
      "High" 
      "1 - Akka" 
   )
)
+Name: msg1
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( not 
      ( has-arrived-delay 0 "Checkpoint 1" ) 
   )
   ( send-message 
      "Beta 2" 
      "High" 
      "2 - Fives" 
   )
)
+Name: msg2
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( not 
      ( has-arrived-delay 0 "Checkpoint 1" ) 
   )
   ( send-message 
      "Alpha 1" 
      "High" 
      "3 - Harper" 
   )
)
+Name: msg3
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "3,5 - Fives" 
   )
)
+Name: msg3,5
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "Asag" 
      ( ai-waypoints-once "asag path" 89 ) 
   )
   ( add-goal 
      "Mastema" 
      ( ai-waypoints-once "mastema path" 89 ) 
   )
   ( add-goal 
      "Haures" 
      ( ai-waypoints-once "haures path" 89 ) 
   )
)
+Name: shivan turn to attack
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "Asura" 
      ( ai-waypoints-once "asura path" 89 ) 
   )
   ( add-goal 
      "Gorgon" 
      ( ai-waypoints-once "gorgon path" 89 ) 
   )
)
+Name: shivan turn to attack 2
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "Chaya" 
      ( ai-waypoints-once "chaya path" 89 ) 
   )
)
+Name: shivan turn to attack 3
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Vijayawada" 
      "High" 
      "4 - Vijayawada" 
   )
)
+Name: msg4
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( script-eval-block 
      "MarkBox:AddSubsys(" 
      "'Chaya'," 
      "'Primary Beam'" 
      ",'turret01'" 
      ",'turret02')" 
   )
   ( script-eval-block 
      "MarkBox:AddSubsys(" 
      "'Chaya'," 
      "'Secondary Beam'" 
      ",'turret03'" 
      ",'turret04')" 
   )
   ( script-eval-block 
      "MarkBox:AddSubsys(" 
      "'Gorgon'," 
      "'Primary Beam'" 
      ",'turret01')" 
   )
   ( script-eval-block 
      "MarkBox:AddSubsys(" 
      "'Asura'," 
      "'Primary Beam'" 
      ",'turret01'" 
      ",'turret02'" 
      ",'turret05'" 
      ",'turret06')" 
   )
   ( script-eval-block 
      "MarkBox:AddSubsys(" 
      "'Haures'," 
      "'Primary Beam'" 
      ",'turret01'" 
      ",'turret02'" 
      ",'turret03')" 
   )
   ( script-eval-block 
      "MarkBox:AddSubsys(" 
      "'Asag'," 
      "'Primary Beam'" 
      ",'turret07')" 
   )
   ( script-eval-block 
      "MarkBox:AddSubsys(" 
      "'Mastema'," 
      "'Primary Beam'" 
      ",'turret07')" 
   )
)
+Name: blockade markbox
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "Arjuna" 
      ( ai-chase "Beta" 89 ) 
   )
   ( add-goal 
      "Rama" 
      ( ai-chase "Alpha" 89 ) 
   )
)
+Name: shivan fighters attack
+Repeat Count: 1
+Interval: 1
+Chained: 11

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "5 - Spark" 
   )
)
+Name: msg5
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( is-event-false-delay 
      "msg5,6+alpha goals" 
      0 
   )
   ( send-message 
      "Alpha 1" 
      "High" 
      "5,5 - Harper" 
   )
)
+Name: msg5,5
+Repeat Count: 1
+Interval: 1
+Chained: 20

$Formula: ( when 
   ( and 
      ( or 
         ( < 
            ( distance "Arjuna" "<any friendly>" ) 
            2000 
         )
         ( < 
            ( distance "Rama" "<any friendly>" ) 
            2000 
         )
         ( < 
            ( distance "Shiva" "<any friendly>" ) 
            2000 
         )
      )
      ( not ( has-arrived-delay 0 "Durga" ) ) 
      ( not 
         ( has-arrived-delay 0 "Checkpoint 1" ) 
      )
   )
   ( send-message 
      "Alpha 1" 
      "High" 
      "5,6 - Harper" 
   )
   ( add-goal 
      "Alpha" 
      ( ai-chase "Shiva" 89 ) 
   )
   ( add-goal 
      "Alpha" 
      ( ai-chase "Arjuna" 80 ) 
   )
)
+Name: msg5,6+alpha goals
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-arrived-delay 1 "Durga" ) 
      ( not 
         ( has-arrived-delay 0 "Checkpoint 1" ) 
      )
   )
   ( send-message 
      "#Spark" 
      "High" 
      "6 - Spark" 
   )
)
+Name: msg6+alpha goals
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Ironclad" 
      "High" 
      "6,5 - Ironclad" 
   )
)
+Name: msg6,5+bombers available
+Repeat Count: 1
+Interval: 1
+Chained: 15

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "6,6 - Harper" 
   )
)
+Name: msg6,6
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( or 
      ( and 
         ( is-destroyed-delay 0 "Asura" ) 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
      )
      ( and-in-sequence 
         ( is-event-true-delay 
            "Checkpoint 1 load ships" 
            0 
         )
         ( is-destroyed-delay 0 "Asura" ) 
      )
   )
   ( send-message 
      "Akka" 
      "High" 
      "7 - Akka" 
   )
)
+Name: msg7
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( and 
         ( is-destroyed-delay 0 "Gorgon" ) 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
      )
      ( and-in-sequence 
         ( is-event-true-delay 
            "Checkpoint 1 load ships" 
            0 
         )
         ( is-destroyed-delay 0 "Gorgon" ) 
      )
   )
   ( send-message 
      "Vijayawada" 
      "High" 
      "8 - Vijayawada" 
   )
)
+Name: msg8
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( and 
         ( is-destroyed-delay 0 "Mastema" ) 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
      )
      ( and-in-sequence 
         ( is-event-true-delay 
            "Checkpoint 1 load ships" 
            0 
         )
         ( is-destroyed-delay 0 "Mastema" ) 
      )
   )
   ( send-message 
      "Akka" 
      "High" 
      "9 - Akka" 
   )
)
+Name: msg9
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( and 
         ( is-destroyed-delay 0 "Haures" ) 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
      )
      ( and-in-sequence 
         ( is-event-true-delay 
            "Checkpoint 1 load ships" 
            0 
         )
         ( is-destroyed-delay 0 "Haures" ) 
      )
   )
   ( send-message 
      "Vijayawada" 
      "High" 
      "10 - Vijayawada" 
   )
)
+Name: msg10
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( and 
         ( is-destroyed-delay 0 "Asag" ) 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
      )
      ( and-in-sequence 
         ( is-event-true-delay 
            "Checkpoint 1 load ships" 
            0 
         )
         ( is-destroyed-delay 0 "Asag" ) 
      )
   )
   ( send-message 
      "Akka" 
      "High" 
      "11 - Akka" 
   )
)
+Name: msg11
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( and 
         ( < ( hits-left "Chaya" ) 50 ) 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
      )
      ( and-in-sequence 
         ( is-event-true-delay 
            "Checkpoint 1 load ships" 
            0 
         )
         ( < ( hits-left "Chaya" ) 50 ) 
      )
   )
   ( send-message 
      "Akka" 
      "High" 
      "12 - Akka" 
   )
)
+Name: msg12
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( and 
         ( < ( hits-left "Chaya" ) 18 ) 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
      )
      ( and-in-sequence 
         ( is-event-true-delay 
            "Checkpoint 1 load ships" 
            0 
         )
         ( < ( hits-left "Chaya" ) 18 ) 
      )
   )
   ( send-message 
      "Akka" 
      "High" 
      "13 - Akka" 
   )
)
+Name: msg13
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Chaya" ) 1 ) 
   ( send-message 
      "Akka" 
      "High" 
      "14 - Akka" 
   )
)
+Name: msg14
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "msg5,6+alpha goals" 
      190 
   )
   ( send-message 
      "#Ironclad" 
      "High" 
      "15 - Ironclad" 
   )
)
+Name: msg15
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Akka" 
      "High" 
      "16 - Akka" 
   )
)
+Name: msg16
+Repeat Count: 1
+Interval: 1
+Chained: 15

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Ironclad" 
      "High" 
      "17 - Ironclad" 
   )
)
+Name: msg17
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Akka" 
      "High" 
      "18 - Akka" 
   )
)
+Name: msg18
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Vijayawada" 
      "High" 
      "18,5 - Vijayawada" 
   )
)
+Name: msg18,5
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( has-arrived-delay 1 "Ironclad" ) 
   ( change-soundtrack "Ex02 - Darkside" ) 
)
+Name: change soundtrack
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "19 - Ironclad" 
   )
)
+Name: msg19
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      50 
      "Ironclad" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      76 
      "Harmattan" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      68 
      "Andrasta" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      77 
      "Shangri La" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      59 
      "Lonewolf" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      80 
      "Nassau" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      72 
      "Lambda 11" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      76 
      "Nandi" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      81 
      "Dione Express" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      60 
      "UHI Hauler 18" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      78 
      "Agility" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      70 
      "Troop Transport 43" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      77 
      "ORFR-35-62-28B" 
      "<all engines>" 
   )
)
+Name: engines
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "20 - Ironclad" 
   )
   ( add-goal 
      "Akka" 
      ( ai-waypoints-once "akka path" 89 ) 
   )
   ( add-goal 
      "Akka" 
      ( ai-waypoints-once 
         "delta lacertae jump node" 
         85 
      )
   )
   ( add-goal 
      "Vijayawada" 
      ( ai-waypoints-once "vija path" 89 ) 
   )
   ( add-goal 
      "Vijayawada" 
      ( ai-waypoints-once 
         "delta lacertae jump node" 
         85 
      )
   )
)
+Name: msg20+frigates goals
+Repeat Count: 1
+Interval: 1
+Chained: 11

$Formula: ( when 
   ( true ) 
   ( cap-waypoint-speed "Harmattan" 15 ) 
   ( cap-waypoint-speed "Andrasta" 15 ) 
   ( cap-waypoint-speed "Shangri La" 15 ) 
   ( cap-waypoint-speed "Akka" 15 ) 
   ( cap-waypoint-speed "Vijayawada" 15 ) 
   ( cap-waypoint-speed "Lonewolf" 15 ) 
)
+Name: battlegroup set speed
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( cap-waypoint-speed "Nassau" 15 ) 
   ( cap-waypoint-speed "Lambda 11" 15 ) 
   ( cap-waypoint-speed "Nandi" 15 ) 
   ( cap-waypoint-speed 
      "Dione Express" 
      15 
   )
   ( cap-waypoint-speed 
      "UHI Hauler 18" 
      15 
   )
   ( cap-waypoint-speed "Agility" 15 ) 
   ( cap-waypoint-speed 
      "Troop Transport 43" 
      15 
   )
   ( cap-waypoint-speed 
      "ORFR-35-62-28B" 
      15 
   )
)
+Name: convoy set speed
+Repeat Count: 1
+Interval: 1
+Chained: 60

$Formula: ( when 
   ( has-arrived-delay 2 "Deva" ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "21 - Harper" 
   )
)
+Name: msg21
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 2 "Tyrant" ) 
   ( send-message 
      "#Ironclad" 
      "High" 
      "22 - Ironclad" 
   )
)
+Name: msg22
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < 
      ( distance 
         "Akka" 
         "delta lacertae jump node:1" 
      )
      900 
   )
   ( send-message 
      "Akka" 
      "High" 
      "23 - Akka" 
   )
)
+Name: msg23
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < 
      ( distance 
         "Ironclad" 
         "delta lacertae jump node:1" 
      )
      2400 
   )
   ( send-message 
      "Ironclad" 
      "High" 
      "24 - Ironclad" 
   )
)
+Name: msg24
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Harmattan" 
      "High" 
      "24,1 - Harmattan" 
   )
)
+Name: msg24,1
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( is-goal-true-delay 
      "Protect battlegroup" 
      4 
   )
   ( send-message 
      "Alpha 1" 
      "High" 
      "25 - Harper" 
   )
   ( tech-add-ships 
      "SF Eblis" 
      "SB Kahlan" 
   )
)
+Name: msg25+tech
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Beta 1" ) 
   ( do-nothing ) 
)
+Name: rtb
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Jump to Delta Lacertae", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay "msg25+tech" 0 ) 
      ( < 
         ( distance 
            "Beta 1" 
            "delta lacertae jump node:1" 
         )
         750 
      )
   )
   ( allow-warp "Beta 1" ) 
)
+Name: player allow warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( and 
         ( < ( hits-left "Akka" ) 35 ) 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
      )
      ( and-in-sequence 
         ( is-event-true-delay 
            "Checkpoint 1 load ships" 
            0 
         )
         ( < ( hits-left "Akka" ) 35 ) 
      )
   )
   ( send-message 
      "Akka" 
      "High" 
      "26 - Akka" 
   )
)
+Name: msg26
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( and 
         ( < ( hits-left "Vijayawada" ) 43 ) 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
      )
      ( and-in-sequence 
         ( is-event-true-delay 
            "Checkpoint 1 load ships" 
            0 
         )
         ( < ( hits-left "Vijayawada" ) 43 ) 
      )
   )
   ( send-message 
      "Vijayawada" 
      "High" 
      "27 - Vijayawada" 
   )
)
+Name: msg27
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Ironclad" ) 16 ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "28 - Ironclad" 
   )
)
+Name: msg28
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of 
      "Lambda 11" 
      "Nandi" 
      "Dione Express" 
      "UHI Hauler 18" 
      "Agility" 
      "Troop Transport 43" 
   )
   ( is-destroyed-delay 0 "<argument>" ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "29 - Harper" 
   )
   ( invalidate-argument "<argument>" ) 
)
+Name: msg29
+Repeat Count: -1
+Trigger Count: 6
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 1 "Brahma" ) 
   ( send-message 
      "#Spark" 
      "High" 
      "30 - Spark" 
   )
)
+Name: msg30
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 
      0 
      "Akka" 
      "Vijayawada" 
   )
   ( do-nothing ) 
)
+Name: protect frigates
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect frigates", -1)

$Formula: ( when 
   ( has-departed-delay 
      0 
      "Ironclad" 
      "Shangri La" 
      "Harmattan" 
      "Andrasta" 
      "Lonewolf" 
      "Akka" 
      "Vijayawada" 
   )
   ( do-nothing ) 
)
+Name: protect ironclad battlegroup
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect Ironclad battlegroup", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Durga" ) 
   ( do-nothing ) 
)
+Name: intercept durga
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Durga bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Deva" ) 
   ( do-nothing ) 
)
+Name: intercept deva
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Deva bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Rama" ) 
   ( do-nothing ) 
)
+Name: destroy rama
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Rama", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Arjuna" ) 
   ( do-nothing ) 
)
+Name: destroy arjuna
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Arjuna", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Shiva" ) 
   ( do-nothing ) 
)
+Name: destroy shiva
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Shiva", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Vishnu" ) 
   ( do-nothing ) 
)
+Name: intercept vishnu
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Vishnu bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Kurma" ) 
   ( do-nothing ) 
)
+Name: intercept kurma
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Kurma bombers", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Radha" ) 
   ( do-nothing ) 
)
+Name: destroy radha
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Radha", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Varuna" ) 
   ( do-nothing ) 
)
+Name: destroy varuna
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Varuna", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Matsya" ) 
   ( do-nothing ) 
)
+Name: intercept matsya
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Matsya bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Brahma" ) 
   ( do-nothing ) 
)
+Name: intercept brahma
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Brahma bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Indra" ) 
   ( do-nothing ) 
)
+Name: destroy indra
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Indra", -1)

$Formula: ( when 
   ( is-event-true-delay "msg25+tech" 1 ) 
   ( modify-variable 
      "@filename[a]" 
      "exile15ships" 
   )
   ( script-eval "deleteshipsavefile()" ) 
   ( modify-variable 
      @fleet_population[1198732] 
      ( - @fleet_population[1198732] 3744 ) 
   )
   ( if-then-else 
      ( is-destroyed-delay 0 "Lambda 11" ) 
      ( when 
         ( true ) 
         ( modify-variable 
            @fleet_population[1198732] 
            ( - @fleet_population[1198732] 200 ) 
         )
         ( modify-variable @lambda11[0] 1 ) 
         ( script-eval "svar('lambda11')" ) 
      )
      ( do-nothing ) 
   )
   ( if-then-else 
      ( is-destroyed-delay 0 "Nandi" ) 
      ( when 
         ( true ) 
         ( modify-variable 
            @fleet_population[1198732] 
            ( - @fleet_population[1198732] 200 ) 
         )
         ( modify-variable @nandi[0] 1 ) 
         ( script-eval "svar('nandi')" ) 
      )
      ( do-nothing ) 
   )
   ( if-then-else 
      ( is-destroyed-delay 
         0 
         "Dione Express" 
      )
      ( when 
         ( true ) 
         ( modify-variable 
            @fleet_population[1198732] 
            ( - @fleet_population[1198732] 200 ) 
         )
         ( modify-variable @dioneexpress[0] 1 ) 
         ( script-eval "svar('dioneexpress')" ) 
      )
      ( do-nothing ) 
   )
   ( if-then-else 
      ( is-destroyed-delay 
         0 
         "UHI Hauler 18" 
      )
      ( when 
         ( true ) 
         ( modify-variable 
            @fleet_population[1198732] 
            ( - @fleet_population[1198732] 200 ) 
         )
         ( modify-variable @uhihauler18[0] 1 ) 
         ( script-eval "svar('uhihauler18')" ) 
      )
      ( do-nothing ) 
   )
   ( if-then-else 
      ( is-destroyed-delay 0 "Agility" ) 
      ( when 
         ( true ) 
         ( modify-variable 
            @fleet_population[1198732] 
            ( - @fleet_population[1198732] 200 ) 
         )
         ( modify-variable @agility[0] 1 ) 
         ( script-eval "svar('agility')" ) 
      )
      ( do-nothing ) 
   )
   ( if-then-else 
      ( is-destroyed-delay 
         0 
         "Troop Transport 43" 
      )
      ( when 
         ( true ) 
         ( modify-variable 
            @fleet_population[1198732] 
            ( - @fleet_population[1198732] 200 ) 
         )
         ( modify-variable 
            @trooptransport43[0] 
            1 
         )
         ( script-eval 
            "svar('trooptransport43')" 
         )
      )
      ( do-nothing ) 
   )
)
+Name: update fleet status
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 
      1 
      "Ironclad" 
      "Akka" 
      "Vijayawada" 
      "Harmattan" 
      "Andrasta" 
      "Shangri La" 
      "Dione Express" 
      "UHI Hauler 18" 
      "Agility" 
      "Troop Transport 43" 
      "ORFR-35-62-28B" 
      "Nassau" 
   )
   ( modify-variable 
      "@filename[a]" 
      "exile_act1_achievements" 
   )
   ( script-eval "saveexist()" ) 
   ( if-then-else 
      ( = @saveexist[2] 1 ) 
      ( when 
         ( true ) 
         ( script-eval 
            "lvar('achievement_count')" 
         )
         ( script-eval "lvar('achievement11')" ) 
      )
      ( do-nothing ) 
   )
   ( if-then-else 
      ( = @achievement11[0] 0 ) 
      ( when 
         ( true ) 
         ( play-sound-from-file 
            "Enlightenment_Goal.ogg" 
         )
         ( modify-variable @achievement11[0] 1 ) 
         ( script-eval "svar('achievement11')" ) 
         ( modify-variable 
            @achievement_count[0] 
            ( + @achievement_count[0] 1 ) 
         )
         ( script-eval 
            "svar('achievement_count')" 
         )
         ( when 
            ( true ) 
            ( hud-gauge-set-active 
               "IntCenterHeader" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterA" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterB" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterC" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterD" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterE" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterF" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterG" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterH" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterI" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterJ" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterK" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterEnd11" 
               ( true ) 
            )
            ( hud-set-message 
               "IntCenterA" 
               "achievement1" 
            )
         )
      )
      ( modify-variable @achievement11[0] 1 ) 
   )
)
+Name: achievement gained
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterB" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterC" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterD" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterE" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterF" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterG" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterH" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterI" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterJ" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterK" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd11" 
      ( false ) 
   )
)
+Name: achievement hide bar
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( or 
      ( is-destroyed-delay 4 "Ironclad" ) 
      ( is-destroyed-delay 4 "Harmattan" ) 
      ( is-destroyed-delay 4 "Andrasta" ) 
      ( is-destroyed-delay 4 "Shangri La" ) 
      ( is-destroyed-delay 4 "Lonewolf" ) 
      ( is-destroyed-delay 4 "Akka" ) 
      ( is-destroyed-delay 4 "Vijayawada" ) 
      ( is-destroyed-delay 4 "Nassau" ) 
      ( percent-ships-destroyed 
         65 
         "Lambda 11" 
         "Nandi" 
         "Dione Express" 
         "UHI Hauler 18" 
         "Agility" 
         "Troop Transport 43" 
      )
      ( and 
         ( percent-ships-destroyed 
            60 
            "Lambda 11" 
            "Dione Express" 
            "UHI Hauler 18" 
            "Agility" 
            "Troop Transport 43" 
         )
         ( = @nandi[0] 1 ) 
      )
   )
   ( hud-disable 1 ) 
   ( lock-primary-weapon "Beta 1" ) 
   ( lock-secondary-weapon "Beta 1" ) 
   ( lock-afterburner "Beta 1" ) 
   ( never-warp "Beta 1" ) 
   ( adjust-audio-volume "Effects" 20 ) 
   ( protect-ship "Beta 1" ) 
   ( ship-invulnerable "Beta 1" ) 
   ( close-sound-from-file ( true ) ) 
   ( change-soundtrack "<No Music>" ) 
   ( play-sound-from-file 
      "Darkside_Amb.ogg" 
   )
)
+Name: mission failed hud
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( if-then-else 
      ( is-destroyed-delay 0 "Harmattan" ) 
      ( show-subtitle-text 
         "Mission failed Harmattan" 
         0 
         0 
         ( true ) 
         ( true ) 
         5000 
         1000 
      )
      ( if-then-else 
         ( is-destroyed-delay 0 "Andrasta" ) 
         ( show-subtitle-text 
            "Mission failed Andrasta" 
            0 
            0 
            ( true ) 
            ( true ) 
            5000 
            1000 
         )
         ( if-then-else 
            ( is-destroyed-delay 0 "Ironclad" ) 
            ( show-subtitle-text 
               "Mission failed Ironclad" 
               0 
               0 
               ( true ) 
               ( true ) 
               5000 
               1000 
            )
            ( if-then-else 
               ( is-destroyed-delay 0 "Shangri La" ) 
               ( show-subtitle-text 
                  "Mission failed Shangri La" 
                  0 
                  0 
                  ( true ) 
                  ( true ) 
                  5000 
                  1000 
               )
               ( if-then-else 
                  ( is-destroyed-delay 0 "Lonewolf" ) 
                  ( show-subtitle-text 
                     "Mission failed Lonewolf" 
                     0 
                     0 
                     ( true ) 
                     ( true ) 
                     5000 
                     1000 
                  )
                  ( if-then-else 
                     ( is-destroyed-delay 0 "Nassau" ) 
                     ( show-subtitle-text 
                        "Mission failed Nassau" 
                        0 
                        0 
                        ( true ) 
                        ( true ) 
                        5000 
                        1000 
                     )
                     ( if-then-else 
                        ( is-destroyed-delay 0 "Akka" ) 
                        ( show-subtitle-text 
                           "Mission failed Akka" 
                           0 
                           0 
                           ( true ) 
                           ( true ) 
                           5000 
                           1000 
                        )
                        ( if-then-else 
                           ( is-destroyed-delay 0 "Vijayawada" ) 
                           ( show-subtitle-text 
                              "Mission failed Vija" 
                              0 
                              0 
                              ( true ) 
                              ( true ) 
                              5000 
                              1000 
                           )
                           ( if-then-else 
                              ( percent-ships-destroyed 
                                 50 
                                 "Lambda 11" 
                                 "Nandi" 
                                 "Dione Express" 
                                 "UHI Hauler 18" 
                                 "Agility" 
                                 "Troop Transport 43" 
                              )
                              ( show-subtitle-text 
                                 "Mission failed transports" 
                                 0 
                                 0 
                                 ( true ) 
                                 ( true ) 
                                 5000 
                                 1000 
                              )
                              ( do-nothing ) 
                           )
                        )
                     )
                  )
               )
            )
         )
      )
   )
)
+Name: mission failed msg
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when ( true ) ( fade-out 4500 1 ) ) 
+Name: mission failed fade
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when ( true ) ( end-mission ) ) 
+Name: mission failed end
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( has-arrived-delay 1 "Sword" ) 
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Sword 1" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 40 70 ) 
      "Sword 1" 
      "<all engines>" 
   )
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Sword 2" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 40 70 ) 
      "Sword 2" 
      "<all engines>" 
   )
)
+Name: Sword guardians
+Repeat Count: 1
+Interval: 1

#Goals		;! 2 total

$Type: Primary
+Name: Break through the blockade
$MessageNew:  XSTR("Break through the blockade", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   0 
   "Chaya" 
   "Gorgon" 
   "Asura" 
   "Haures" 
   "Asag" 
   "Mastema" 
)
+No music

$Type: Primary
+Name: Protect battlegroup
$MessageNew:  XSTR("Protect Ironclad's battlegroup", -1)
$end_multi_text
$Formula: ( and 
   ( has-departed-delay 
      0 
      "Ironclad" 
      "Harmattan" 
      "Andrasta" 
      "Shangri La" 
      "Lonewolf" 
      "Nassau" 
      "Akka" 
      "Vijayawada" 
   )
   ( percent-ships-departed 
      50 
      "Lambda 11" 
      "Nandi" 
      "Dione Express" 
      "UHI Hauler 18" 
      "Agility" 
      "Troop Transport 43" 
   )
   ( or 
      ( destroyed-or-departed-delay 
         0 
         "Lambda 11" 
         "Dione Express" 
         "UHI Hauler 18" 
         "Agility" 
         "Troop Transport 43" 
         "Nandi" 
      )
      ( and 
         ( = @nandi[0] 1 ) 
         ( destroyed-or-departed-delay 
            0 
            "Lambda 11" 
            "Dione Express" 
            "UHI Hauler 18" 
            "Agility" 
            "Troop Transport 43" 
         )
      )
   )
)

#Waypoints		;! 16 lists total


$Jump Node: 10000.000000, 0.000000, 0.000000
$Jump Node Name: Delta Lacertae
$Name: akka path
$List: (		;! 2 points in list
	( 8176.484863, 1356.462158, 1424.476074 )
	( 9220.263672, 1175.719116, 1226.870483 )
)

$Name: ironclad path
$List: (		;! 2 points in list
	( 6717.350586, -754.337646, 369.688995 )
	( 9555.726563, -527.627075, 272.944031 )
)

$Name: asura path
$List: (		;! 1 points in list
	( -138.988174, 82.252838, -1763.483765 )
)

$Name: haures path
$List: (		;! 1 points in list
	( 188.620422, 1246.445923, -1812.095947 )
)

$Name: gorgon path
$List: (		;! 1 points in list
	( 193.414459, -0.000000, 1674.989380 )
)

$Name: mastema path
$List: (		;! 1 points in list
	( 967.639282, 1900.373169, 1069.543091 )
)

$Name: asag path
$List: (		;! 1 points in list
	( 1019.078125, 1798.436890, -872.183716 )
)

$Name: chaya path
$List: (		;! 1 points in list
	( 2483.129639, 2034.740723, -245.866104 )
)

$Name: civilians 1 path
$List: (		;! 1 points in list
	( 7791.601563, 90.898827, 455.608337 )
)

$Name: civilians 2 path
$List: (		;! 1 points in list
	( 7739.525391, -15.885677, 70.485802 )
)

$Name: vija path
$List: (		;! 1 points in list
	( 8158.157715, 1240.852905, -425.957611 )
)

$Name: shangri la path
$List: (		;! 2 points in list
	( 7600.180176, 930.400024, 881.616882 )
	( 8854.563477, 629.479126, 767.432068 )
)

$Name: lonewolf path
$List: (		;! 1 points in list
	( 7964.591309, 621.088257, -1045.509277 )
)

$Name: harmattan path
$List: (		;! 1 points in list
	( 7657.853027, 0.000000, 1338.776611 )
)

$Name: andrasta path
$List: (		;! 2 points in list
	( 7779.688477, -0.000000, -1527.680786 )
	( 8922.738281, 28.872608, -1234.257202 )
)

$Name: delta lacertae jump node
$List: (		;! 1 points in list
	( 10000.000000, 0.000000, 0.000000 )
)

#Messages		;! 52 total

$Command Sender: Ironclad
$Command Persona: Ironclad

$Name: Checkpoint Init
$Team: -1
$MessageNew:  XSTR("Press C, then 4 and", -1)
$end_multi_text

$Name: Checkpoint Init 2
$Team: -1
$MessageNew:  XSTR("select a checkpoint. ", -1)
$end_multi_text

$Name: Checkpoint 1 reached
$Team: -1
$MessageNew:  XSTR("Checkpoint 1 reached", -1)
$end_multi_text

$Name: Checkpoint 1 activated
$Team: -1
$MessageNew:  XSTR("Checkpoint 1 activated", -1)
$end_multi_text

$Name: 1 - Akka
$Team: -1
$MessageNew:  XSTR("Akka and Vijayawada are reporting in. Commencing attack on the Shivan blockade. Railguns hot and ready. ", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: msg_caps.ogg

$Name: 2 - Fives
$Team: -1
$MessageNew:  XSTR("And here we go! Get ready, Shivans, you've stirred up the hornet's nest! ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 3 - Harper
$Team: -1
$MessageNew:  XSTR("Steady, pilots! Stay close to the frigates and don't break formation! Let the bastards come to us!", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 4 - Vijayawada
$Team: -1
$MessageNew:  XSTR("We definitely have their attention. All hostiles are heading our way. Contact in six minutes. ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msg_caps.ogg

$Name: 5 - Spark
$Team: -1
$MessageNew:  XSTR("Three fighter wings are closing! Get ready to engage! ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 6 - Spark
$Team: -1
$MessageNew:  XSTR("Here come the bombers! Beta, break and engage! Keep them away from the frigates! ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 7 - Akka
$Team: -1
$MessageNew:  XSTR("We've destroyed the SFg Asura!", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: msg_caps.ogg

$Name: 8 - Vijayawada
$Team: -1
$MessageNew:  XSTR("The Gorgon has been taken care of!", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msg_caps.ogg

$Name: 9 - Akka
$Team: -1
$MessageNew:  XSTR("We took down the Mastema! Keep it up! ", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: msg_caps.ogg

$Name: 10 - Vijayawada
$Team: -1
$MessageNew:  XSTR("The Haures is down! Nicely done, that's one cruiser less! ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msg_caps.ogg

$Name: 11 - Akka
$Team: -1
$MessageNew:  XSTR("The Asag has been neutralized! ", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: msg_caps.ogg

$Name: 12 - Akka
$Team: -1
$MessageNew:  XSTR("The Chaya's hull status has fallen below 50 percent! Keep firing! ", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: msg_caps.ogg

$Name: 13 - Akka
$Team: -1
$MessageNew:  XSTR("The Chaya is taking heavy damage! Keep it up, we're almost there!", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: msg_caps.ogg

$Name: 14 - Akka
$Team: -1
$MessageNew:  XSTR("We did it! The SD Chaya is going down! ", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: msg_caps.ogg

$Name: 15 - Ironclad
$Team: -1
$MessageNew:  XSTR("Ironclad to artillery strike team, we're changing the plan. We've been compromised. The Tyrant took us by surprise and forced us to crash-jump out of the area. We are already on the way to your location. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: alert.ogg

$Name: 16 - Akka
$Team: -1
$MessageNew:  XSTR("Already? But, Fleetmaster, we have not cleared the blockade yet. We will be caught in the crossfire if the Tyrant follows you here! ", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: msg_caps.ogg

$Name: 17 - Ironclad
$Team: -1
$MessageNew:  XSTR("You have your orders, Akka. Carry them out. It's now or never. We need to reach the node, no matter the cost! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 18 - Akka
$Team: -1
$MessageNew:  XSTR("Copy that, Fleetmaster. ", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: msg_caps.ogg

$Name: 19 - Ironclad
$Team: -1
$MessageNew:  XSTR("Ironclad to all units, press forward at full speed! We've got to reach the jump node before the Tyrant shows up. Enemy ETA - 9 minutes. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 21 - Harper
$Team: -1
$MessageNew:  XSTR("Tyrant's strike wings are jumpin' in! You know the drill, people, spread out and intercept! ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: alert.ogg

$Name: 20 - Ironclad
$Team: -1
$MessageNew:  XSTR("All fighters, form a defensive screen around the battlegroup. There's a huge amount of subspace traffic coming this way. We're gonna have lots of company soon! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 22 - Ironclad
$Team: -1
$MessageNew:  XSTR("The Tyrant has arrived! We're lucky - looks like we're out of range of its beam cannons. It's in pursuit, though. All ships, press on to the jump node! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 23 - Akka
$Team: -1
$MessageNew:  XSTR("This is the Akka. We have reached the jump node to Delta Lacertae. Departing now! ", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: msg_caps.ogg

$Name: 24 - Ironclad
$Team: -1
$MessageNew:  XSTR("Ironclad here. We made it to Delta Lacertae. Good work, everyone. See you on the other side. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 25 - Harper
$Team: -1
$MessageNew:  XSTR("All remaining ships have made it to the node. Follow them in, people. We're done here. ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 26 - Akka
$Team: -1
$MessageNew:  XSTR("This is the Akka. We have taken severe damage. We need fighter cover now! ", -1)
$end_multi_text
+AVI Name: Head-CM15
+Wave Name: alert.ogg

$Name: 27 - Vijayawada
$Team: -1
$MessageNew:  XSTR("Vijayawada to escort fighters, help us out! We are under heavy fire! ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: alert.ogg

$Name: 28 - Ironclad
$Team: -1
$MessageNew:  XSTR("This is the Ironclad requesting immediate assistance! The Shivans are hitting us hard!", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: alert.ogg

$Name: 29 - Harper
$Team: -1
$MessageNew:  XSTR("We're losing civilian vessels! Move your asses, people. We can't lose any more! ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: alert.ogg

$Name: 30 - Spark
$Team: -1
$MessageNew:  XSTR("New hostiles closing fast. TacCom indicates two new classes: Kahlan bombers and Eblis fighters. Be careful, everyone - we don't know what these ships can do. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: alert.ogg

$Name: 5,5 - Harper
$Team: -1
$MessageNew:  XSTR("Steady... Hold your position, people! ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 5,6 - Harper
$Team: -1
$MessageNew:  XSTR("Now! Break and engage! ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 3,5 - Fives
$Team: -1
$MessageNew:  XSTR("I'm wondering if the gunners from both frigates are competing to see who can take out more Shivan warships... ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 6,5 - Ironclad
$Team: -1
$MessageNew:  XSTR("Alpha 1, we have a bomber wing ready for launch. Call them at your discretion. Use them to destroy Shivan warships. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 6,6 - Harper
$Team: -1
$MessageNew:  XSTR("Copy, Ironclad. Spark, you're already familiar with commanding bombers. Call them in as soon as we eliminate the fighter escort. ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: achievement1
$Team: -1
$MessageNew:  XSTR("New achievement: 

PENETRATED

Escort all 
ships to 
Delta Lacertae 
save and sound

$achievement_count $slash $achievement_total ACHIEVEMENTS", -1)
$end_multi_text

$Name: Mission failed Ironclad
$Team: -1
$MessageNew:  XSTR("Mission failed

The Ironclad has been destroyed", -1)
$end_multi_text

$Name: Mission failed Harmattan
$Team: -1
$MessageNew:  XSTR("Mission failed

The Harmattan has been destroyed", -1)
$end_multi_text

$Name: Mission failed Andrasta
$Team: -1
$MessageNew:  XSTR("Mission failed

The Andrasta has been destroyed", -1)
$end_multi_text

$Name: Mission failed Shangri La
$Team: -1
$MessageNew:  XSTR("Mission failed

The Shangri La has been destroyed", -1)
$end_multi_text

$Name: Mission failed Lonewolf
$Team: -1
$MessageNew:  XSTR("Mission failed

The Lonewolf has been destroyed", -1)
$end_multi_text

$Name: Mission failed Akka
$Team: -1
$MessageNew:  XSTR("Mission failed

The Akka has been destroyed", -1)
$end_multi_text

$Name: Mission failed Vija
$Team: -1
$MessageNew:  XSTR("Mission failed

The Vijayawada has been destroyed", -1)
$end_multi_text

$Name: Mission failed Nassau
$Team: -1
$MessageNew:  XSTR("Mission failed

The Nassau has been destroyed", -1)
$end_multi_text

$Name: Mission failed transports
$Team: -1
$MessageNew:  XSTR("Mission failed

You have lost too many transports", -1)
$end_multi_text

$Name: empty
$Team: -1
$MessageNew:  XSTR("", -1)
$end_multi_text

$Name: 18,5 - Vijayawada
$Team: -1
$MessageNew:  XSTR("And that's why you'll never be bored serving under Fleetmaster Tyrone. ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msg_caps.ogg

$Name: 24,1 - Harmattan
$Team: -1
$MessageNew:  XSTR("Le Brunon to all units. I'm assuming tactical command. Take positions by the jump node and cover Colony Fleet units on their approach. No combat-ready Roaming Fleet ship will leave Cor Caroli as long as there is a single civilian still on the way! ", -1)
$end_multi_text
+AVI Name: HeadLeBrunon
+Wave Name: msg_caps.ogg

#Reinforcements		;! 2 total

$Name: Checkpoint 1
$Type: Attack/Protect
$Num times: 1
+Arrival Delay: 0
+No Messages: ( )
+Yes Messages: ( )

$Name: Delta
$Type: Attack/Protect
$Num times: 1
+Arrival Delay: 0
+No Messages: ( )
+Yes Messages: ( )

#Background bitmaps		;! 13 total

$Num stars: 500
$Ambient light level: 7895160

$Bitmap List:
+Flags: ( "corrected angles" )
$Sun: SunGold
+Angles: 0.138344 0.000000 5.759276
+Scale: 2.000000
$Starbitmap: neb-C01
+Angles: 6.017939 6.194807 0.325957
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-C08
+Angles: 0.000000 0.000000 0.226892
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-C14
+Angles: 5.988561 0.110675 5.917680
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-C01
+Angles: 0.257730 5.451292 6.102626
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-C06
+Angles: 5.698055 0.156672 0.188771
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-B07
+Angles: 0.355590 0.661612 0.505548
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-B02
+Angles: 0.000000 0.000000 0.733037
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-B06
+Angles: 5.964377 3.865168 0.535808
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-C16
+Angles: 6.208085 3.045137 0.911198
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-C03
+Angles: 5.989037 0.221914 5.621859
+ScaleX: 7.000000
+ScaleY: 7.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-A05
+Angles: 6.034742 5.589533 5.352946
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: p_reddesert
+Angles: 6.227369 2.557436 1.862358
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: planetb
+Angles: 0.333944 2.677563 1.007190
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: Ex03 - Scavenger
$Briefing Music: Brief07 Emergency

#End

