#Mission Info

$Version: 23.1
$Name:  XSTR("Frieden und Krieg", -1)
$Author: Alexander
$Created: 06/18/02 at 08:17:59
$Modified: 04/18/26 at 07:40:42
$Notes:
none
$End Notes:

$Mission Desc:
 XSTR("GNP-ACT201", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 64
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000


+Disallow Support: 0
+Hull Repair Ceiling: 75.000000
+Subsystem Repair Ceiling: 75.000000

+Player Entry Delay:
2.000000

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+SquadReassignLogo: NTF.dds


$Load Screen 1024: gizehkampagneakt2.png

$Skybox Model: starfieldnew.pof

$AI Profile: FS2 RETAIL

#Command Briefing

$Stage Text:
 XSTR("*********************************************************************************************************************************
***** $R ACHTUNG! *** $W EILMELDUNG *** $R ACHTUNG! *****
*********************************************************************************************************************************

Hier spricht Gouverneur Tim Walker. Die GTSC Erikson hat vor wenigen Stunden eine stabile und sichere Route nach Procyon B entdeckt und als sicher eingestuft. Anscheinend entdeckten die Forscher auch eine verschollene vasudanische Kolonie!  Kommodore Bill Niven wird mit sofortiger Wirkung nach Procyon A versetzt um zusammen mit Maria Thorisdottir und Admiral Imam an einer immens wichtigen diplomatischen Mission teilzunehmen. Sie werden nach ihrer Ankunft direkt nach Procyon B weiterreisen.

*********************************************************************************************************************************
***** $R ACHTUNG! *** $W EILMELDUNG *** $R ACHTUNG! *****
*********************************************************************************************************************************", -1)
$end_multi_text
$Ani Filename: cb_gizehmap_11.ani
+Wave Filename: g_201_cb.wav

#Briefing
$start_briefing
$num_stages: 6
$start_stage
$multi_text
 XSTR("Piloten! Hier spricht Kommodore $f Harbison. Ich übernehme ausnahmsweise die Einsatzbesprechung. Wir haben eine neue Situation. Der Subraumknoten nach $b PROCYON $b B hat sich stabilisiert. Ein Team von der GTSC Erikson konnte bereits Kontakt mit einer $y VASUDANISCHEN $y KOLONIE aufnehmen. Diese Vasudaner waren fast siebzig Jahre vom Rest der Galaxie isoliert und wissen so gut wie nichts von den Ereignissen der jüngsten Vergangenheit. ", -1)
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$num_icons: 10
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 18
$team: Neutral
$class: Star System
$pos: 7255.122559, 3058.389648, 4835.302734
$label:  XSTR("Spica", -1)
+id: 8
$hlight: 1
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$type: 18
$team: Friendly
$class: Star System
$pos: 2373.927002, 3058.391602, 905.592773
$label:  XSTR("Pollux", -1)
+id: 9
$hlight: 1
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$start_icon
$type: 18
$team: Unknown
$class: Star System
$pos: -8949.642578, 575.147461, 5848.449219
$label:  XSTR("Procyon B", -1)
+id: 10
$hlight: 0
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$multi_text
$end_multi_text
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$start_icon
$type: 18
$team: Friendly
$class: Star System
$pos: -3544.059814, 180.290039, 2982.822266
$label:  XSTR("Procyon A", -1)
+id: 11
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: Star System
$pos: -1684.140747, 287.573242, 13404.470703
$label:  XSTR("Adhara", -1)
+id: 12
$hlight: 0
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$multi_text
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$start_icon
$type: 18
$team: Unknown
$class: unknown
$pos: -11650.351562, -813.666016, 11935.236328
$label:  XSTR("Vasudaner ???", -1)
+id: 15
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTSC Faustus
$pos: -2409.164062, -813.668945, 4893.412109
$label:  XSTR("Erikson", -1)
+id: 16
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: unknown
$pos: 12461.523438, -813.664062, 17204.134766
$label:  XSTR("Shivaner ???", -1)
+id: 17
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: Fighter / Bomber
$pos: 9005.652344, -813.674805, 11121.681641
$label:  XSTR("185th", -1)
+id: 18
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: 3831.584473, -977.424805, 8569.689453
$label:  XSTR("Botschafter", -1)
+id: 19
$hlight: 0
$mirror: 0
$multi_text
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$end_stage
$start_stage
$multi_text
 XSTR("Ein erstes Verhandlungsteam, bestehend aus Kommodore $f Niven, Sprecherin $p Thorisdottir, dem vasudanischen Admiral $y Imam, Vorarbeiter $b Chang von der Procyon Mining Corp. und anderen Diplomaten und Experten, sind bereits vor Ort. Sie wurden ausgesprochen freundlich empfangen. Anscheinend war der Sprungknoten zeitweise stabil, so das die PMC bereits Geschäfte mit den Vasudanern getätigt hat.", -1)
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$type: 18
$team: Neutral
$class: Star System
$pos: 7255.122559, 3058.389648, 4835.302734
$label:  XSTR("Spica", -1)
+id: 8
$hlight: 1
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$type: 18
$team: Friendly
$class: Star System
$pos: 2373.927002, 3058.391602, 905.592773
$label:  XSTR("Pollux", -1)
+id: 9
$hlight: 1
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$start_icon
$type: 18
$team: Unknown
$class: Star System
$pos: -8949.642578, 575.147461, 5848.449219
$label:  XSTR("Procyon B", -1)
+id: 10
$hlight: 0
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$type: 18
$team: Friendly
$class: Star System
$pos: -3544.059814, 180.290039, 2982.822266
$label:  XSTR("Procyon A", -1)
+id: 11
$hlight: 0
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$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: Star System
$pos: -1684.140747, 287.573242, 13404.470703
$label:  XSTR("Adhara", -1)
+id: 12
$hlight: 0
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$start_icon
$type: 18
$team: Unknown
$class: unknown
$pos: -11650.351562, -813.666016, 11935.236328
$label:  XSTR("Vasudaner ???", -1)
+id: 15
$hlight: 0
$mirror: 0
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$start_icon
$type: 18
$team: Friendly
$class: GTSC Faustus
$pos: -8226.601562, -813.666992, 6184.134766
$label:  XSTR("Erikson", -1)
+id: 16
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: unknown
$pos: 12461.523438, -813.664062, 17204.134766
$label:  XSTR("Shivaner ???", -1)
+id: 17
$hlight: 0
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$end_multi_text
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$start_icon
$type: 18
$team: Friendly
$class: Fighter / Bomber
$pos: -7870.970215, -813.674805, 9130.656250
$label:  XSTR("185th", -1)
+id: 18
$hlight: 0
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$multi_text
$end_multi_text
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$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: -9719.785156, -977.424805, 13048.464844
$label:  XSTR("Botschafter", -1)
+id: 19
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Gouverneur $b Walker und der vasudanische Botschafter $b Sire $b Uhry befinden sich auf dem Weg zur Kolonie der Vasudaner. Da unser erstes Team sehr freundlich empfangen wurde, gehen wir aktuell davon aus, das diese Vasudaner keinen Groll gegen uns Terraner oder allgemein gegen die GTVA hegen. Dennoch müssen wir vorsichtig vorgehen. ", -1)
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$num_icons: 5
$Flags: 2
$Formula: ( true ) 
$start_icon
$type: 18
$team: Friendly
$class: GTC Aeolus
$pos: 6883.690918, -0.001495, 6465.567871
$label:  XSTR("Zanthar", -1)
+id: 1
$hlight: 0
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$start_icon
$type: 18
$team: Friendly
$class: GTM Hippocrates
$pos: 5891.987305, -0.003877, 9782.697266
$label:  XSTR("Adhara Coalition One", -1)
+id: 2
$hlight: 1
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$start_icon
$type: 18
$team: Friendly
$class: GTC Aeolus
$pos: 9155.116211, -0.003751, 14007.239258
$label:  XSTR("Ashaton", -1)
+id: 3
$hlight: 0
$mirror: 0
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$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Cherokee
$pos: 9873.388672, -0.002930, 9626.501953
$label:  XSTR("Alpha", -1)
+id: 4
$hlight: 0
$mirror: 0
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$end_multi_text
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$start_icon
$type: 7
$team: Friendly
$class: GTNB Pharos
$pos: -9176.843750, 55.515625, 8279.296875
$label:  XSTR("Vasudanische Kolonien", -1)
+id: 13
$hlight: 0
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$start_stage
$multi_text
 XSTR("Missverständnisse könnten zu einem neuen Krieg führen. Die Vasudaner sind uns Terranern durchaus ebenbürtig, was Intrigen, Lügen, Verrat und Hinterhalte angeht. Aktuell sieht alles sehr gut aus. Fast zu schön um wahr zu sein. Falls also feindliche Schiffe auftauchen, beschützt den Gouverneur und den Botschafter, Piloten. Aber eröffnen sie nicht voreilig das Feuer!", -1)
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$Flags: 2
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$type: 18
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$class: GTC Aeolus
$pos: 2228.612549, -0.000977, 6995.132812
$label:  XSTR("Zanthar", -1)
+id: 1
$hlight: 0
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$start_icon
$type: 18
$team: Friendly
$class: GTM Hippocrates
$pos: 1633.124512, -0.003906, 9740.845703
$label:  XSTR("Adhara Coalition One", -1)
+id: 2
$hlight: 0
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$start_icon
$type: 18
$team: Friendly
$class: GTC Aeolus
$pos: 4493.905762, -0.003906, 12865.935547
$label:  XSTR("Ashaton", -1)
+id: 3
$hlight: 0
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$start_icon
$type: 1
$team: Friendly
$class: GTF Cherokee
$pos: 834.362915, -0.002930, 13890.431641
$label:  XSTR("Alpha", -1)
+id: 4
$hlight: 0
$mirror: 0
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$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Neutral
$class: GVF Horus
$pos: -1024.768311, 1722.162109, 11163.205078
$label:  XSTR("Feinde ???", -1)
+id: 5
$hlight: 1
$mirror: 0
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$start_icon
$type: 7
$team: Friendly
$class: GTNB Pharos
$pos: -9176.843750, 55.515625, 8279.296875
$label:  XSTR("Vasudanische Kolonien", -1)
+id: 13
$hlight: 0
$mirror: 0
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$start_stage
$multi_text
 XSTR("Achten sie auf feindliche $h KAMIKAZE. Radikale Vasudaner opfern oft ihr eigenes Leben um damit dem Feind zu schaden. Schon vor mehr als 50 Jahren haben wir schwere Verluste durch vasudanische Kamikaze erlitten. Sollten tatsächlich Kamikaze die Adhara Coalition One angreifen, dann schalten sie sie so schnell wie möglich aus. ", -1)
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$hlight: 0
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$start_icon
$type: 18
$team: Friendly
$class: GTM Hippocrates
$pos: -5293.936035, -0.003906, 9972.353516
$label:  XSTR("Adhara Coalition One", -1)
+id: 2
$hlight: 0
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$start_icon
$type: 18
$team: Friendly
$class: GTC Aeolus
$pos: 853.010864, -0.001953, 4393.310547
$label:  XSTR("Ashaton", -1)
+id: 3
$hlight: 0
$mirror: 0
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$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Cherokee
$pos: -1704.531494, -0.002930, 6672.025391
$label:  XSTR("Alpha", -1)
+id: 4
$hlight: 1
$mirror: 0
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$start_icon
$type: 7
$team: Friendly
$class: GTNB Pharos
$pos: -9176.843750, 55.515625, 8279.296875
$label:  XSTR("Vasudanische Kolonien", -1)
+id: 13
$hlight: 0
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$end_icon
$start_icon
$type: 17
$team: Neutral
$class: GVB Osiris
$pos: -1025.815674, 708.687500, 2463.963867
$label:  XSTR("Kamikaze", -1)
+id: 14
$hlight: 1
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$start_stage
$multi_text
 XSTR("Mit ein bisschen Glück wird es keine Angriffe und Kämpfe geben. Wie gesagt, es sieht sehr gut aus. Bisher gab es auch gar keine Zwischenfälle. Unser erstes Team wurde freundlich empfangen. Die $f GVC $f Mecross wird sich uns bald anschliessen. Das Schiff transportiert weitere Diplomaten, Experten und Spezialisten zur vasudanischen Kolonie. Das war alles, Piloten. Der Einsatz beginnt sofort.
", -1)
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$Flags: 2
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$type: 18
$team: Friendly
$class: GTC Aeolus
$pos: -5966.869629, 0.000977, 7136.164062
$label:  XSTR("Zanthar", -1)
+id: 1
$hlight: 0
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$start_icon
$type: 18
$team: Friendly
$class: GTM Hippocrates
$pos: -5293.936035, -0.003906, 9972.353516
$label:  XSTR("Adhara Coalition One", -1)
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$start_icon
$type: 18
$team: Friendly
$class: GTC Aeolus
$pos: -6557.479004, -0.000977, 14350.335938
$label:  XSTR("Ashaton", -1)
+id: 3
$hlight: 0
$mirror: 0
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$start_icon
$type: 1
$team: Friendly
$class: GTF Cherokee
$pos: -3530.035889, -0.002930, 6049.853516
$label:  XSTR("Alpha", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GVC Aten
$pos: 6033.624023, 575.151367, 10421.771484
$label:  XSTR("Mecross", -1)
+id: 6
$hlight: 1
$mirror: 0
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$start_icon
$type: 7
$team: Friendly
$class: GTNB Pharos
$pos: -9176.843750, 55.515625, 8279.296875
$label:  XSTR("Vasudanische Kolonien", -1)
+id: 13
$hlight: 0
$mirror: 0
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$end_briefing

#Debriefing_info

$Num stages: 3

$Formula: ( is-event-true-delay "Mission OK" 0 ) 
$Multi text
    XSTR("CAP. STEINER: Piloten, hier spricht Kapitän Steiner. Es war wohl zu schön um wahr zu sein. Die vasudanische Kolonie hier in Procyon B gehört zur Hammer of Light, dem Lichthammer der vergangenen Zeiten. Vor 35 Jahren haben diese Fanatiker die GTA und PVN geplagt und die Shivaner unterstützt wo sie nur konnten. Noch ist unbekannt wie sie nach Procyon B gelangen konnten. 

Immerhin konnten sie den Angriff abwehren und die Adhara Coalition One retten. Gouveneur Walker und Botschafter Sire Uhry befinden sich in Sicherheit. Gute Arbeit, Piloten. 

Bedauerlicherweise wurde die GVC Mecross vernichtet. Es ist tragisch, das wir ein so altes und berühmtes Schiff verloren haben. Angesichts der Feuerkraft der Prophecy war das aber nicht zu verhindern.

Leider werden Kommodore Bill Niven, Sprecherin Maria Thorisdottir, Admiral Imam, Vorarbeiter Chang und alle anderen Mitglieder des ersten Verhandlungsteams vom Lichthammer als Geiseln gehalten. Wir wissen weder wo genau sie sich aufhalten noch wie es ihnen ergeht.", -1)
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$Recommendation text:
    XSTR("", -1)
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$Formula: ( or 
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   ( is-event-true-delay "Mission NOK" 0 ) 
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$Multi text
    XSTR("Diese Mission ist gründlich fehlgeschlagen. Militärs und Zivilisten sind wegen ihrer Fehler ums Leben gekommen, Pilot. Zudem wurde grosser materieller Schaden verursacht. Sie sind hiermit vom Dienst suspendiert. Ein Verfahren wegen möglicher Kriegsverbrechen und Verrat wurde gegen sie eingeleitet. Wegtreten!", -1)
$end_multi_text
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$Recommendation text:
    XSTR("Wehren sie die ersten Angriffswellen der HoL ab und beschützen sie die alliierten Schiffe. Halten sie sich unbedingt von dem feindlichen Zerstörer fern. Viel Glück beim nächsten Mal.", -1)
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$Formula: ( and 
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$Multi text
    XSTR("Ein feindlicher Spitzenpilot names Hadesian war an der Vernichtung der Mecross beteiligt. Wenn sich in Zukunft die Gelegenheit ergibt, werden wir ihn abschiessen und so die Zerstörung des alten und berühmten Kreuzers rächen.", -1)
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$Voice: g_201_debr2.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Alternate Types:
$Alt: GTCv Iceni
$Alt: MKC Leviathan
$Alt: HLD Typhon
$Alt: HLD Hatshepsut
$Alt: GLC Mentu
$Alt: HLC Mentu
$Alt: Lt. Malo
$Alt: TNC Fenris
$Alt: Red Star
$Alt: HLC Aten

#end


#Callsigns:
$Callsign: Lance
$Callsign: White Star
$Callsign: Hadesian
$Callsign: Junior
$Callsign: Bear
$Callsign: Beast

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Cherokee"	2
	"GTF Comanche"	2
	"GTF Seminole"	2
)

+Weaponry Pool: (
	"Subach HL-7"	14
	"Akheton SDG"	2
	"Morning Star"	2
	"Prometheus R"	8
	"Rockeye"	150
	"Tempest"	200
	"Hornet"	440
	"Harpoon"	66
	"Stiletto II"	20
	"Cyclops#short"	2
)

#Objects		;! 58 total

$Name: Alpha 1		;! Object #0
$Class: GTF Cherokee
$Callsign: Junior
$Team: Friendly
$Location: 373.487274, 477.720306, -186.498108
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 8

$Name: Alpha 2		;! Object #1
$Class: GTF Cherokee
$Team: Friendly
$Location: 418.531128, 477.720276, -187.168121
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Special Hitpoints: 500
+Special Shield Points: 1200
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 8

$Name: Alpha 3		;! Object #2
$Class: GTF Cherokee
$Team: Friendly
$Location: 311.921906, 477.720276, -218.687164
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Special Hitpoints: 500
+Special Shield Points: 1200
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 8

$Name: Alpha 4		;! Object #3
$Class: GTF Cherokee
$Team: Friendly
$Location: 489.205872, 477.720337, -225.884338
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Special Hitpoints: 500
+Special Shield Points: 1200
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 8

$Name: Delta 1		;! Object #4
$Class: GVF Serapis
$Team: Friendly
$Location: -297.014435, 360.572662, 4786.968750
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Mekhu HL-7" )
+Secondary Banks: ( "Rockeye" "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 10

$Name: Adhara Coalition One		;! Object #5
$Class: GTM Hippocrates
$Team: Friendly
$Location: 306.023315, 0.000123, 276.592102
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Goals: ( goals ( ai-waypoints-once "Main Way" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Adhara Coalition One" 
   "Main Way" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 4
+Special Hitpoints: 25000
+Special Shield Points: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 800

$Name: Zanthar		;! Object #6
$Class: GTC Aeolus
$Team: Friendly
$Location: -424.202667, -0.002374, 713.834045
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Goals: ( goals ( ai-waypoints-once "Left Way" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Zanthar" 
   "Left Way" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 3
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 500
$Texture Replace:
+old: nameplate
+new: gtc_zanthar

$Name: Ashaton		;! Object #7
$Class: GTC Aeolus
$Team: Friendly
$Location: 922.381897, -0.004510, 767.997742
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Goals: ( goals ( ai-waypoints-once "Right Way" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Ashaton" 
   "Right Way" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 3
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 500
$Texture Replace:
+old: nameplate
+new: gtc_ashaton

$Name: Delta 2		;! Object #8
$Class: GVF Serapis
$Team: Friendly
$Location: -324.593933, 360.573029, 4878.857422
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Mekhu HL-7" )
+Secondary Banks: ( "Rockeye" "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Delta 3		;! Object #9
$Class: GVF Serapis
$Team: Friendly
$Location: -266.798615, 360.572998, 4880.329102
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Mekhu HL-7" )
+Secondary Banks: ( "Rockeye" "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Delta 4		;! Object #10
$Class: GVF Serapis
$Team: Friendly
$Location: -245.186310, 360.572815, 4825.908691
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Mekhu HL-7" )
+Secondary Banks: ( "Rockeye" "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 10

$Name: Delta 5		;! Object #11
$Class: GVF Serapis
$Team: Friendly
$Location: -353.873688, 360.573059, 4822.164551
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Mekhu HL-7" )
+Secondary Banks: ( "Rockeye" "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 10

$Name: Gamma 1		;! Object #12
$Class: GTF Comanche
$Callsign: Bear
$Team: Friendly
$Location: 856.910889, 0.000154, 362.571259
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Subach HL-7" )
+Secondary Banks: ( "Harpoon" "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 12

$Name: Gamma 2		;! Object #13
$Class: GTF Comanche
$Team: Friendly
$Location: 895.930542, 0.000150, 362.571228
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Subach HL-7" )
+Secondary Banks: ( "Harpoon" "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 12

$Name: Beta 1		;! Object #14
$Class: GTF Seminole
$Callsign: Beast
$Team: Friendly
$Location: -33.832306, -0.000108, 306.837524
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Subach HL-7" )
+Secondary Banks: ( "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 12

$Name: Beta 2		;! Object #15
$Class: GTF Seminole
$Team: Friendly
$Location: 14.637526, 0.000108, 306.836914
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Subach HL-7" )
+Secondary Banks: ( "Rockeye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 12

$Name: Sagittarius 1		;! Object #16
$Class: GVF Seth
$Team: Neutral
$Location: 2462.776367, -649.919006, 5628.755371
$Orientation:
	-0.984128, 0.000000, 0.177462,
	0.000000, 1.000000, 0.000000,
	-0.177462, 0.000000, -0.984128
+AI Class: Lieutenant
$AI Goals: ( goals ( ai-chase "Ashaton" 85 ) ( ai-chase "Zanthar" 80 ) ( ai-chase "Adhara Coalition One" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "" "" )
+Secondary Banks: ( "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "kamikaze" )
+Flags2: ( )
+Respawn priority: 0
+Kamikaze Damage: 1750
+Group: 0
+Score: 8

$Name: Sagittarius 2		;! Object #17
$Class: GVF Seth
$Team: Neutral
$Location: 2384.315918, -649.919067, 5644.088867
$Orientation:
	-0.984128, 0.000000, 0.177462,
	0.000000, 1.000000, 0.000000,
	-0.177462, 0.000000, -0.984128
+AI Class: Lieutenant
$AI Goals: ( goals ( ai-chase "Ashaton" 85 ) ( ai-chase "Zanthar" 80 ) ( ai-chase "Adhara Coalition One" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "" "" )
+Secondary Banks: ( "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "kamikaze" )
+Flags2: ( )
+Respawn priority: 0
+Kamikaze Damage: 1750
+Group: 0
+Score: 8

$Name: Sagittarius 3		;! Object #18
$Class: GVF Seth
$Team: Neutral
$Location: 2521.248779, -649.919434, 5736.939453
$Orientation:
	-0.984128, 0.000000, 0.177462,
	0.000000, 1.000000, 0.000000,
	-0.177462, 0.000000, -0.984128
+AI Class: Lieutenant
$AI Goals: ( goals ( ai-chase "Ashaton" 85 ) ( ai-chase "Zanthar" 80 ) ( ai-chase "Adhara Coalition One" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "" "" )
+Secondary Banks: ( "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "kamikaze" )
+Flags2: ( )
+Respawn priority: 0
+Kamikaze Damage: 1750
+Group: 0
+Score: 8

$Name: Sagittarius 4		;! Object #19
$Class: GVF Seth
$Team: Neutral
$Location: 2320.821045, -649.919128, 5738.126953
$Orientation:
	-0.984128, 0.000000, 0.177462,
	0.000000, 1.000000, 0.000000,
	-0.177462, 0.000000, -0.984128
+AI Class: Lieutenant
$AI Goals: ( goals ( ai-chase "Ashaton" 85 ) ( ai-chase "Zanthar" 80 ) ( ai-chase "Adhara Coalition One" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "" "" )
+Secondary Banks: ( "" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "kamikaze" )
+Flags2: ( )
+Respawn priority: 0
+Kamikaze Damage: 1750
+Group: 0
+Score: 8

$Name: Virgo 1		;! Object #20
$Class: PVB Imset
$Team: Neutral
$Location: 3830.500000, 189.699997, 5879.899902
$Orientation:
	-0.912438, 0.000000, 0.409215,
	0.000000, 1.000000, 0.000000,
	-0.409215, 0.000000, -0.912438
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rebel Bomb" "Rebel Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Virgo 2		;! Object #21
$Class: PVB Imset
$Team: Neutral
$Location: 3763.884766, 189.699844, 5930.443848
$Orientation:
	-0.912438, 0.000000, 0.409214,
	0.000000, 1.000000, 0.000000,
	-0.409214, 0.000000, -0.912438
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rebel Bomb" "Rebel Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Virgo 3		;! Object #22
$Class: PVB Imset
$Team: Neutral
$Location: 3903.571289, 189.699753, 5960.528320
$Orientation:
	-0.912438, 0.000000, 0.409214,
	0.000000, 1.000000, 0.000000,
	-0.409214, 0.000000, -0.912438
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rebel Bomb" "Rebel Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Virgo 4		;! Object #23
$Class: PVB Imset
$Team: Neutral
$Location: 3742.125488, 189.699905, 6069.723145
$Orientation:
	-0.912438, 0.000000, 0.409214,
	0.000000, 1.000000, 0.000000,
	-0.409214, 0.000000, -0.912438
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rebel Bomb" "Rebel Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Taurus 1		;! Object #24
$Class: PVF Inpu
$Team: Neutral
$Location: 3048.253662, 68.344559, 6867.755371
$Orientation:
	-0.974028, 0.000000, 0.226427,
	0.000000, 1.000000, 0.000000,
	-0.226427, 0.000000, -0.974028
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Taurus 2		;! Object #25
$Class: PVF Inpu
$Team: Neutral
$Location: 2950.890137, 68.344559, 6859.128418
$Orientation:
	-0.974028, 0.000000, 0.226426,
	0.000000, 1.000000, 0.000000,
	-0.226426, 0.000000, -0.974028
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Taurus 3		;! Object #26
$Class: PVF Inpu
$Team: Neutral
$Location: 3120.164551, 77.051537, 6907.434082
$Orientation:
	-0.974028, 0.000000, 0.226426,
	0.000000, 1.000000, 0.000000,
	-0.226426, 0.000000, -0.974028
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Taurus 4		;! Object #27
$Class: PVF Inpu
$Team: Neutral
$Location: 2899.467773, 68.344467, 6974.289551
$Orientation:
	-0.974028, 0.000000, 0.226426,
	0.000000, 1.000000, 0.000000,
	-0.226426, 0.000000, -0.974028
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Cancer 1		;! Object #28
$Class: PVF Inpu
$Team: Neutral
$Location: 2844.300049, -658.693115, 5329.799805
$Orientation:
	-0.851691, 0.000000, 0.524045,
	0.000000, 1.000000, 0.000000,
	-0.524045, 0.000000, -0.851691
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Cancer 2		;! Object #29
$Class: PVF Inpu
$Team: Neutral
$Location: 2796.532959, -658.693115, 5316.391602
$Orientation:
	-0.851691, 0.000000, 0.524044,
	0.000000, 1.000000, 0.000000,
	-0.524044, 0.000000, -0.851691
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Cancer 3		;! Object #30
$Class: PVF Inpu
$Team: Neutral
$Location: 2825.599609, -658.693115, 5368.862793
$Orientation:
	-0.851691, 0.000000, 0.524044,
	0.000000, 1.000000, 0.000000,
	-0.524044, 0.000000, -0.851691
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Cancer 4		;! Object #31
$Class: PVF Inpu
$Team: Neutral
$Location: 2862.931885, -658.693115, 5394.511719
$Orientation:
	-0.851691, 0.000000, 0.524044,
	0.000000, 1.000000, 0.000000,
	-0.524044, 0.000000, -0.851691
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Scorpio 1		;! Object #32
$Class: PVF Inpu
$Team: Neutral
$Location: 2672.395508, 859.726562, 5818.866211
$Orientation:
	-0.757323, 0.000000, 0.653041,
	0.000000, 1.000000, 0.000000,
	-0.653041, 0.000000, -0.757323
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Scorpio 2		;! Object #33
$Class: PVF Inpu
$Team: Neutral
$Location: 2613.950928, 859.726562, 5807.484375
$Orientation:
	-0.770231, 0.000000, 0.637765,
	0.000000, 1.000000, 0.000000,
	-0.637765, 0.000000, -0.770231
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Scorpio 3		;! Object #34
$Class: PVF Inpu
$Team: Neutral
$Location: 2691.135986, 859.726562, 5870.243164
$Orientation:
	-0.757323, 0.000000, 0.653041,
	0.000000, 1.000000, 0.000000,
	-0.653041, 0.000000, -0.757323
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Scorpio 4		;! Object #35
$Class: PVF Inpu
$Team: Neutral
$Location: 2645.817871, 859.726562, 5858.966797
$Orientation:
	-0.757323, 0.000000, 0.653041,
	0.000000, 1.000000, 0.000000,
	-0.653041, 0.000000, -0.757323
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Maru-Aton		;! Object #36
$Class: PVC Mekhet
$Team: Neutral
$Location: 2751.131104, 1349.031128, 5679.023926
$Orientation:
	-0.709793, 0.000000, 0.704411,
	0.000000, 1.000000, 0.000000,
	-0.704411, 0.000000, -0.709793
$AI Goals: ( goals ( ai-chase "Adhara Coalition One" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Subsystem: gunturret-0
+Subsystem: gunturret-1
+Subsystem: gunturret-2
+Subsystem: gunturret-3
+Subsystem: gunturret-4
+Subsystem: gunturret-5
+Subsystem: gunturret-6
+Subsystem: gunturret-7
+Subsystem: gunturret-8
+Subsystem: gunturret-9
+Secondary Banks: ( "Vasudan Flux Cannon" )
+Sbank Ammo: ( 0 )
+Subsystem: gunturret-10
+Secondary Banks: ( "Vasudan Flux Cannon" )
+Sbank Ammo: ( 0 )
+Subsystem: gunturret-11
+Secondary Banks: ( "Vasudan Flux Cannon" )
+Sbank Ammo: ( 0 )
$Arrival Location: In front of ship
+Arrival Distance: 2590
$Arrival Anchor: Adhara Coalition One
$Arrival Cue: ( is-destroyed-delay 
   10 
   "Sagittarius" 
   "Virgo" 
   "Taurus" 
   "Cancer" 
   "Scorpio" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 1
+Orders Accepted List: ( "attack ship" )
+Group: 0
+Score: 90

$Name: Pisces 1		;! Object #37
$Class: PVF Inpu
$Team: Neutral
$Location: 2843.411377, 1154.465942, 5494.673828
$Orientation:
	-0.695563, 0.000000, 0.718465,
	0.000000, 1.000000, 0.000000,
	-0.718465, 0.000000, -0.695563
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Pisces 2		;! Object #38
$Class: PVF Inpu
$Team: Neutral
$Location: 2814.050293, 1154.465942, 5525.002441
$Orientation:
	-0.695563, 0.000000, 0.718465,
	0.000000, 1.000000, 0.000000,
	-0.718465, 0.000000, -0.695563
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Pisces 3		;! Object #39
$Class: PVF Inpu
$Team: Neutral
$Location: 2786.319336, 1154.465942, 5473.903320
$Orientation:
	-0.695563, 0.000000, 0.718465,
	0.000000, 1.000000, 0.000000,
	-0.718465, 0.000000, -0.695563
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Mecross		;! Object #40
$Class: GVC Aten
$Team: Friendly
$Location: -450.212219, 575.148499, 5531.520020
$Orientation:
	0.881824, 0.279321, 0.379956,
	-0.313837, 0.948979, 0.030738,
	-0.351985, -0.146350, 0.924494
$AI Goals: ( goals ( ai-waypoints-once "Vas Way" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Primary Banks: ( "Vasudan Turret" )
+Subsystem: turret04
+Primary Banks: ( "Vasudan Turret" )
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 
   15 
   "Maru-Aton" 
   "Hut-Benben" 
)
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Mecross" 
   "Vas Way" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 4
+Special Hitpoints: 30000
+Orders Accepted List: ( )
+Group: 0
+Score: 400

$Name: Prophecy		;! Object #41
$Class: GVD Typhon
$Alt: HLD Typhon
$Team: Neutral
$Location: 2424.480469, 3058.388916, 15376.428711
$Orientation:
	-0.667316, 0.712757, 0.216023,
	0.322409, 0.537925, -0.778903,
	-0.671373, -0.450127, -0.588765
$AI Goals: ( goals ( ai-waypoints-once "Cap Point" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Primary Banks: ( "VSlash" "" )
+Subsystem: turret06
+Primary Banks: ( "VSlash" "" )
+Subsystem: turret07
+Sbank Ammo: ( 0 )
+Subsystem: turret08
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Sbank Ammo: ( 0 )
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Sbank Ammo: ( 0 )
+Subsystem: turret14
+Subsystem: turret15
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 45 "Mecross" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 
   4 
   "Adhara Coalition One" 
)
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" "invulnerable" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 5
+Orders Accepted List: ( )
+Group: 0
+Score: 8
$Texture Replace:
+old: typhon
+new: holtyphon
+old: typhon-glow
+new: holtyphon-glow
+old: typhon-shine
+new: holtyphon-shine

$Name: Aries 1		;! Object #42
$Class: PVF Inpu
$Team: Neutral
$Location: 135.947601, 1854.270142, 11328.614258
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Aries 2		;! Object #43
$Class: PVF Inpu
$Team: Neutral
$Location: 336.867462, 1854.270142, 11394.125977
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Aries 3		;! Object #44
$Class: PVF Inpu
$Team: Neutral
$Location: 190.109955, 1854.269653, 11006.049805
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Aries 4		;! Object #45
$Class: PVF Inpu
$Team: Neutral
$Location: 354.868439, 1854.270142, 11006.047852
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Leo 1		;! Object #46
$Class: PVB Imset
$Team: Neutral
$Location: -64.581703, 1590.054565, 11420.845703
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rebel Bomb" "Rebel Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Leo 2		;! Object #47
$Class: PVB Imset
$Team: Neutral
$Location: 42.607254, 1590.054565, 11408.234375
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rebel Bomb" "Rebel Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Leo 3		;! Object #48
$Class: PVB Imset
$Team: Neutral
$Location: -6.245277, 1590.054565, 11272.214844
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rebel Bomb" "Rebel Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Hut-Benben		;! Object #49
$Class: GVC Aten
$Alt: HLC Aten
$Team: Neutral
$Location: 2796.001709, -977.421265, 5329.230469
$Orientation:
	-0.709793, 0.000000, 0.704411,
	0.000000, 1.000000, 0.000000,
	-0.704411, 0.000000, -0.709793
$AI Goals: ( goals ( ai-chase "Adhara Coalition One" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Primary Banks: ( "Vasudan Turret" )
+Subsystem: turret04
+Primary Banks: ( "Vasudan Turret" )
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: In front of ship
+Arrival Distance: 2590
$Arrival Anchor: Adhara Coalition One
$Arrival Cue: ( is-destroyed-delay 35 "Maru-Aton" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted List: ( "attack ship" )
+Group: 0
+Use Table Score:
+Score: 90
$Texture Replace:
+old: aten
+new: holaten
+old: aten-glow
+new: holaten-glow

$Name: Ace 1		;! Object #50
$Class: GVB Osiris
$Callsign: Hadesian
$Team: Neutral
$Location: 280.929810, 2389.217773, 11375.811523
$Orientation:
	-0.965979, 0.000000, 0.258619,
	0.000000, 1.000000, 0.000000,
	-0.258619, 0.000000, -0.965979
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" )
+Secondary Banks: ( "Cyclops" "Cyclops" "Cyclops" )
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "invulnerable" "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoints: 1200
+Special Shield Points: 1200
+Group: 0
+Score: 10

$Name: Virgo 5		;! Object #51
$Class: PVB Imset
$Team: Neutral
$Location: 3858.242676, 215.019348, 6011.891113
$Orientation:
	-0.835589, 0.000000, 0.549356,
	0.000000, 1.000000, 0.000000,
	-0.549356, 0.000000, -0.835589
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rebel Bomb" "Rebel Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Virgo 6		;! Object #52
$Class: PVB Imset
$Team: Neutral
$Location: 3799.663086, 215.019379, 6052.918457
$Orientation:
	-0.835589, 0.000000, 0.549356,
	0.000000, 1.000000, 0.000000,
	-0.549356, 0.000000, -0.835589
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Rebel Bomb" "Rebel Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Taurus 5		;! Object #53
$Class: PVF Inpu
$Team: Neutral
$Location: 3067.405518, 211.120697, 6911.067383
$Orientation:
	-0.994844, 0.000000, 0.101418,
	0.000000, 1.000000, 0.000000,
	-0.101418, 0.000000, -0.994844
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Taurus 6		;! Object #54
$Class: PVF Inpu
$Team: Neutral
$Location: 2949.786377, 211.120758, 6915.735840
$Orientation:
	-0.994844, 0.000000, 0.101418,
	0.000000, 1.000000, 0.000000,
	-0.101418, 0.000000, -0.994844
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Pisces 4		;! Object #55
$Class: PVF Inpu
$Team: Neutral
$Location: 2857.409912, 1220.181274, 5472.803711
$Orientation:
	-0.478726, 0.000000, 0.877964,
	0.000000, 1.000000, 0.000000,
	-0.877964, 0.000000, -0.478726
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Pisces 5		;! Object #56
$Class: PVF Inpu
$Team: Neutral
$Location: 2796.019287, 1220.181274, 5476.639648
$Orientation:
	-0.478726, 0.000000, 0.877964,
	0.000000, 1.000000, 0.000000,
	-0.877964, 0.000000, -0.478726
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Pisces 6		;! Object #57
$Class: PVF Inpu
$Team: Neutral
$Location: 2810.283203, 1220.181274, 5523.883789
$Orientation:
	-0.478726, 0.000000, 0.877964,
	0.000000, 1.000000, 0.000000,
	-0.877964, 0.000000, -0.478726
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Enemy MX-64" "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

#Wings		;! 13 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 
   0 
   "Adhara Coalition One" 
)
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "Adhara Coalition One" 50 ) )
+Hotkey: 0
+Flags: ( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 
   0 
   "Adhara Coalition One" 
)
$Ships: (		;! 2 total
	"Beta 1"
	"Beta 2"
)
$AI Goals: ( goals ( ai-guard "Zanthar" 50 ) )
+Hotkey: 1
+Flags: ( )

$Name: Gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gamma 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 
   5 
   "Adhara Coalition One" 
)
$Ships: (		;! 2 total
	"Gamma 1"
	"Gamma 2"
)
$AI Goals: ( goals ( ai-guard "Ashaton" 50 ) )
+Hotkey: 2
+Flags: ( )
+Wave Delay Min: 5
+Wave Delay Max: 5

$Name: Sagittarius
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Sagittarius 1
$Arrival Location: Near Ship
+Arrival Distance: 2350
$Arrival Anchor: Ashaton
$Arrival Cue: ( has-time-elapsed 49 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Sagittarius 1"
	"Sagittarius 2"
	"Sagittarius 3"
	"Sagittarius 4"
)
+Flags: ( )
+Wave Delay Min: 2
+Wave Delay Max: 6

$Name: Virgo
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Virgo 1
$Arrival Location: Near Ship
+Arrival Distance: 2350
$Arrival Anchor: Ashaton
$Arrival Cue: ( has-time-elapsed 65 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Virgo 1"
	"Virgo 2"
	"Virgo 3"
	"Virgo 4"
	"Virgo 5"
	"Virgo 6"
)
$AI Goals: ( goals ( ai-chase "Ashaton" 89 ) ( ai-chase "Zanthar" 50 ) )
+Flags: ( )
+Wave Delay Min: 15
+Wave Delay Max: 20

$Name: Taurus
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Taurus 1
$Arrival Location: Near Ship
+Arrival Distance: 2510
$Arrival Anchor: Adhara Coalition One
$Arrival Cue: ( is-destroyed-delay 
   2 
   "Sagittarius" 
   "Virgo" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Taurus 1"
	"Taurus 2"
	"Taurus 3"
	"Taurus 4"
	"Taurus 5"
	"Taurus 6"
)
$AI Goals: ( goals ( ai-chase "Adhara Coalition One" 89 ) )
+Flags: ( )
+Wave Delay Min: 15
+Wave Delay Max: 20

$Name: Cancer
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Cancer 1
$Arrival Location: Near Ship
+Arrival Distance: 2340
$Arrival Anchor: Adhara Coalition One
$Arrival Cue: ( has-arrived-delay 
   10 
   "Sagittarius" 
   "Virgo" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Cancer 1"
	"Cancer 2"
	"Cancer 3"
	"Cancer 4"
)
$AI Goals: ( goals ( ai-chase-any 89 ) )
+Flags: ( )
+Wave Delay Min: 5
+Wave Delay Max: 10

$Name: Scorpio
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Scorpio 1
$Arrival Location: Near Ship
+Arrival Distance: 2340
$Arrival Anchor: Adhara Coalition One
$Arrival Cue: ( has-arrived-delay 10 "Virgo" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Scorpio 1"
	"Scorpio 2"
	"Scorpio 3"
	"Scorpio 4"
)
$AI Goals: ( goals ( ai-chase-any 89 ) )
+Flags: ( )
+Wave Delay Min: 5
+Wave Delay Max: 10

$Name: Pisces
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Pisces 1
$Arrival Location: Near Ship
+Arrival Distance: 459
$Arrival Anchor: Maru-Aton
$Arrival Cue: ( has-arrived-delay 2 "Maru-Aton" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Pisces 1"
	"Pisces 2"
	"Pisces 3"
	"Pisces 4"
	"Pisces 5"
	"Pisces 6"
)
$AI Goals: ( goals ( ai-guard "Maru-Aton" 89 ) ( ai-chase-any 66 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )
+Wave Delay Min: 2
+Wave Delay Max: 6

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1
$Arrival Location: Near Ship
+Arrival Distance: 656
$Arrival Anchor: Mecross
$Arrival Cue: ( has-arrived-delay 5 "Mecross" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 
   0 
   "Adhara Coalition One" 
)
$Ships: (		;! 5 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
	"Delta 4"
	"Delta 5"
)
$AI Goals: ( goals ( ai-guard "Mecross" 89 ) ( ai-chase-any 66 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Aries
$Waves: 9
$Wave Threshold: 0
$Special Ship: 0		;! Aries 1
$Arrival Location: Near Ship
+Arrival Distance: 550
$Arrival Anchor: Prophecy
$Arrival Cue: ( has-arrived-delay 18 "Prophecy" ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Prophecy" 
)
$Ships: (		;! 4 total
	"Aries 1"
	"Aries 2"
	"Aries 3"
	"Aries 4"
)
$AI Goals: ( goals ( ai-guard "Prophecy" 89 ) ( ai-chase-any 66 ) )
+Flags: ( )
+Wave Delay Min: 2
+Wave Delay Max: 6

$Name: Leo
$Waves: 5
$Wave Threshold: 0
$Special Ship: 0		;! Leo 1
$Arrival Location: Near Ship
+Arrival Distance: 550
$Arrival Anchor: Prophecy
$Arrival Cue: ( has-arrived-delay 25 "Prophecy" ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Prophecy" 
)
$Ships: (		;! 3 total
	"Leo 1"
	"Leo 2"
	"Leo 3"
)
$AI Goals: ( goals ( ai-chase "Mecross" 89 ) ( ai-chase-any 50 ) )
+Flags: ( )
+Wave Delay Min: 5
+Wave Delay Max: 10

$Name: Ace
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Ace 1
$Arrival Location: Near Ship
+Arrival Distance: 650
$Arrival Anchor: Prophecy
$Arrival Cue: ( has-arrived-delay 8 "Prophecy" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 8 "Prophecy" ) 
$Ships: (		;! 1 total
	"Ace 1"
)
$AI Goals: ( goals ( ai-chase "Mecross" 89 ) ( ai-chase "Alpha 1" 70 ) ( ai-chase-any 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

#Events		;! 40 total

$Formula: ( when 
   ( has-departed-delay 
      0 
      "Adhara Coalition One" 
   )
   ( do-nothing ) 
)
+Name: Escort Vasudan
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Adhara C. One eskortieren", -1)
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 3 ) 
   ( send-message "Zanthar" "High" "los" ) 
)
+Name: Intro Dialog 1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( beam-free-all 
      "Adhara Coalition One" 
   )
   ( beam-free-all "Zanthar" ) 
   ( beam-free-all "Ashaton" ) 
)
+Name: Allies Ships armed
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Adhara Coalition One" 
      "High" 
      "wer" 
   )
)
+Name: Intro Dialog 2
+Repeat Count: 1
+Interval: 1
+Chained: 4
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Gamma 1" 
      "High" 
      "ichs" 
   )
)
+Name: Intro Dialog 3
+Repeat Count: 1
+Interval: 1
+Chained: 11
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ashaton" 
      "High" 
      "ohuh" 
   )
)
+Name: Intro Dialog 4
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Gamma 1" 
      "High" 
      "ruhes" 
   )
)
+Name: Intro Dialog 5
+Repeat Count: 1
+Interval: 1
+Chained: 9
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Adhara Coalition One" 
      "High" 
      "konzentr" 
   )
)
+Name: Intro Dialog 6
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 5 "Mecross" ) 
   ( send-message 
      "Mecross" 
      "High" 
      "vgas1" 
   )
)
+Name: Allies Mentu here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( beam-free-all "Mecross" ) 
)
+Name: Allies Mentu armed
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "vgas2" 
   )
)
+Name: Uhri Dialog 1
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Mecross" 
      "High" 
      "vgas3" 
   )
)
+Name: Uhri Dialog 2
+Repeat Count: 1
+Interval: 1
+Chained: 9
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "Maru-Aton" ) 
   ( send-message 
      "Maru-Aton" 
      "High" 
      "crus" 
   )
)
+Name: Eton Cruiser 1 here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 5 "Maru-Aton" ) 
   ( send-message 
      "#Command" 
      "High" 
      "deads" 
   )
)
+Name: Eton Cruiser 1 dead
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 1 "Prophecy" ) 
   ( send-message 
      "Prophecy" 
      "High" 
      "proph" 
   )
   ( protect-ship 
      "Adhara Coalition One" 
      "Zanthar" 
      "Ashaton" 
   )
)
+Name: Iceni Frigate here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Prophecy" 
      "High" 
      "holhere" 
   )
)
+Name: Vharn Dialog
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0

$Formula: ( when 
   ( true ) 
   ( beam-free-all "Prophecy" ) 
   ( send-message 
      "Prophecy" 
      "High" 
      "bonus03" 
   )
)
+Name: Iceni Frigate armed
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 6 "Mecross" ) 
   ( send-message 
      "#Zednanreh CIC" 
      "High" 
      "neins" 
   )
)
+Name: Allies Mentu dead
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "wegsss" 
   )
)
+Name: Return to Bastion
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "Adhara Coalition One" 
      ( ai-warp-out 89 ) 
   )
   ( add-goal 
      "Zanthar" 
      ( ai-warp-out 89 ) 
   )
   ( add-goal 
      "Ashaton" 
      ( ai-warp-out 89 ) 
   )
)
+Name: Allies Ships warp out
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: RTB
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Objective:  XSTR("Mission erfolgreich!", -1)
+Objective key:  XSTR("Press Alt-J", -1)
+Team: 0

$Formula: ( when 
   ( true ) 
   ( cap-waypoint-speed 
      "Adhara Coalition One" 
      12 
   )
   ( cap-waypoint-speed "Zanthar" 12 ) 
   ( cap-waypoint-speed "Ashaton" 12 ) 
)
+Name: Allies Ships Speed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "Hut-Benben" ) 
   ( send-message 
      "#Command" 
      "High" 
      "atenz" 
   )
   ( beam-free-all "Hut-Benben" ) 
)
+Name: Eton Cruiser 2 here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 50 "Prophecy" ) 
   ( self-destruct "Mecross" ) 
)
+Name: Allies Mentu self destruct
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Sagittarius" ) 
   ( do-nothing ) 
)
+Name: Destroy Pisces
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Kamikaze vernichten", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Virgo" ) 
   ( do-nothing ) 
)
+Name: Destroy Virgo
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Virgo vernichten", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Taurus" ) 
   ( do-nothing ) 
)
+Name: Destroy Taurus
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Taurus vernichten", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Cancer" ) 
   ( do-nothing ) 
)
+Name: Destroy Cancer
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Cancer vernichten", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Scorpio" ) 
   ( do-nothing ) 
)
+Name: Destroy Tauvri
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Scorpio vernichten", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Pisces" ) 
   ( do-nothing ) 
)
+Name: Destroy Sigmas
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Pisces vernichten", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( has-departed-delay 
         0 
         "Adhara Coalition One" 
      )
      ( has-arrived-delay 0 "Prophecy" ) 
   )
   ( do-nothing ) 
)
+Name: Mission OK
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Adhara Coalition One" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "rtbf" 
   )
)
+Name: Mission NOK
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: RTB-F-2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Mission fehlgeschlagen!", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 47 "Prophecy" ) 
   ( fire-beam 
      "Prophecy" 
      "turret15" 
      "Mecross" 
   )
)
+Name: Turret 15 Fire
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "Sagittarius" ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "kamikaz" 
   )
)
+Name: Kamikaze here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 2 "Hut-Benben" ) 
   ( send-message 
      "#Command" 
      "High" 
      "mentud" 
   )
)
+Name: HoL Mentu dead
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 5 "Zanthar" ) 
   ( send-message 
      "#Command" 
      "High" 
      "bonus01" 
   )
)
+Name: aeolus1 dead
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 5 "Ashaton" ) 
   ( send-message 
      "#Command" 
      "High" 
      "bonus02" 
   )
)
+Name: aeolus2 dead
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( tech-add-ships 
      "PVF Inpu" 
      "PVB Imset" 
      "PVC Mekhet" 
   )
)
+Name: Tech Update
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-event-false-delay "Mission OK" 0 ) 
      ( is-event-incomplete "Mission OK" ) 
      ( not 
         ( is-event-true-delay "Mission OK" 0 ) 
      )
      ( is-event-true-delay "Mission NOK" 0 ) 
   )
   ( do-nothing ) 
)
+Name: MR
+Repeat Count: 1
+Interval: 1

#Goals		;! 2 total

$Type: Primary
+Name: ziel1
$MessageNew:  XSTR("Adhara Coalition One beschützen", -1)
$end_multi_text
$Formula: ( and 
   ( has-departed-delay 
      0 
      "Adhara Coalition One" 
   )
   ( has-arrived-delay 0 "Prophecy" ) 
)
+No music

$Type: Bonus
+Name: bonus1
$MessageNew:  XSTR("Kreuzer zerstören", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   0 
   "Maru-Aton" 
   "Hut-Benben" 
)
+No music

#Waypoints		;! 5 lists total

$Name: Main Way
$List: (		;! 3 points in list
	( 259.399994, 0.000000, 1357.300049 )
	( -346.672821, -0.001155, 5951.604004 )
	( -2292.000000, 82.000000, 10725.400391 )
)

$Name: Right Way
$List: (		;! 3 points in list
	( 909.143433, 0.001368, 1398.209229 )
	( 995.226501, 0.000054, 6552.505371 )
	( -1082.997559, -56.999313, 11740.682617 )
)

$Name: Left Way
$List: (		;! 3 points in list
	( -472.909271, 0.003877, 1334.203857 )
	( -1385.002075, 0.002005, 5151.311035 )
	( -3594.462158, -73.762459, 9701.749023 )
)

$Name: Vas Way
$List: (		;! 2 points in list
	( -1469.410767, 578.596375, 7559.247559 )
	( -4823.557129, 1118.538208, 13746.008789 )
)

$Name: Cap Point
$List: (		;! 1 points in list
	( -3882.413330, -1007.504395, 12095.284180 )
)

#Messages		;! 22 total


$Name: los
$Team: -1
$MessageNew:  XSTR("Woah. Seht euch den Planeten und seinen Mond an. Wir sind hier im Paradies gelandet!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM4
+Wave Name: g_act201_01.wav

$Name: wer
$Team: -1
$MessageNew:  XSTR("Es gibt nur wenige bewohnbare Welten. Aber hier haben wir gleich Zwei davon. Gegen diese Paradiese ist sogar Neoterra ein Oedland!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-GOV
+Wave Name: g_act201_07.wav

$Name: ichs
$Team: -1
$MessageNew:  XSTR("Ja, Sir.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: 4_yes.wav

$Name: ohuh
$Team: -1
$MessageNew:  XSTR("Die Vasudaner hier in Procyon B waren fast siebzig Jahre isoliert. Was sie hier aufgebaut haben ist bemerkenswert! Das ist unglaublich!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-LTC
+Wave Name: g_act201_02.wav

$Name: ruhes
$Team: -1
$MessageNew:  XSTR("Bestaetigt.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: 1_yes.wav

$Name: konzentr
$Team: -1
$MessageNew:  XSTR("Kommodore Niven und Sprecherin Thorisdottir sind bereits vorausgeflogen und wurden von den Vasudanern ausgesprochen freundlich aufgenommen. Das alles sieht wirklich sehr gut aus.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-GOV
+Wave Name: g_act201_03.wav

$Name: crus
$Team: -1
$MessageNew:  XSTR("Wir sind die Hammer of Light. Sie muessen dieses System verlassen! Verschwinden sie jetzt!", -1)
$end_multi_text
+Persona: Large Ship Vasudan
+AVI Name: Head-VHL
+Wave Name: vas_holout.wav

$Name: deads
$Team: -1
$MessageNew:  XSTR("Lichthammer Kreuzer vernichtet!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: tac_holcdead.wav

$Name: vgas1
$Team: -1
$MessageNew:  XSTR("Seid gegruesst, Terraner. Wir sind hier um das Geleit der Frachter zu uebernehmen. ", -1)
$end_multi_text
+Persona: Large Ship Vasudan
+AVI Name: Head-VC
+Wave Name: vas_escort_01.wav

$Name: vgas2
$Team: -1
$MessageNew:  XSTR("Nach all dem, was die Andromeda angerichtet hat, vertrauen wir Terraner euch Vasudanern nicht mehr. Wir nehmen keine Befehle von euch an!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-TP4
+Wave Name: g_act201_04.wav

$Name: vgas3
$Team: -1
$MessageNew:  XSTR("Euer Misstrauen ist typisch, Terraner.", -1)
$end_multi_text
+Persona: Large Ship Vasudan
+AVI Name: Head-VC
+Wave Name: vas_distrust.wav

$Name: proph
$Team: -1
$MessageNew:  XSTR("Wir sind die Hammer of Light. Unser Licht wird nie erloeschen!", -1)
$end_multi_text
+Persona: Large Ship Vasudan
+AVI Name: Head-VHL
+Wave Name: vas_hollight.wav

$Name: neins
$Team: -1
$MessageNew:  XSTR("Die Mecross wurde zerstoert!", -1)
$end_multi_text
+Persona: Large Ship Vasudan
+AVI Name: Head-VC2
+Wave Name: vas_mecross_05.wav

$Name: wegsss
$Team: -1
$MessageNew:  XSTR("Einsatz abbrechen, Pilot. Verschwinden sie da!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: SM106_AC_01.wav

$Name: holhere
$Team: -1
$MessageNew:  XSTR("Terraner! Stellen sie das Feuer ein. Wir werden die Geiseln toeten, wenn sie sich nicht zurueckziehen.", -1)
$end_multi_text
+Persona: Large Ship Vasudan
+AVI Name: Head-VHL
+Wave Name: TEM2_T1_01.wav

$Name: atenz
$Team: -1
$MessageNew:  XSTR("Unsere Sensoren orten einen Lichthammer Kreuzer. Zerstoeren sie sie, Alpha!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: tac_holchere.wav

$Name: rtbf
$Team: -1
$MessageNew:  XSTR("Dieser Einsatz ist fehlgeschlagen. Zurueck zum Stuetzpunkt.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: M8_ac_01.wav

$Name: mentud
$Team: -1
$MessageNew:  XSTR("Ausgezeichnete Arbeit, Piloten. Zielobjekt ausgeschaltet.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: tac_vic_01.wav

$Name: kamikaz
$Team: -1
$MessageNew:  XSTR("Achtung! Kamikazejaeger im schnellen Anflug! Zerstoert diese Kamikaze, Piloten! Sie haben unzaehlige Sprengkoepfe an Bord!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-TP4
+Wave Name: g_act201_05.wav

$Name: bonus01
$Team: -1
$MessageNew:  XSTR("Die Zanthar ist zerstoert worden!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: MT19_AC_01.wav

$Name: bonus02
$Team: -1
$MessageNew:  XSTR("Die Ashaton ist zerstoert worden!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: MT19_AC_02.WAV

$Name: bonus03
$Team: -1
$MessageNew:  XSTR("Hier spricht Maria Thorisdottir. An Command! Bitte tun sie, was der Lichthammer verlangt. Das Leben aller Geiseln haengt davon ab. Ziehen sie sich sofort zurueck!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-GNN
+Wave Name: g_act201_06.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 30 total

$Num stars: 0
$Ambient light level: 7895160

$Bitmap List:
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$Sun: SunProcyonA
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$Starbitmap: NebulC10-Whisp
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$Starbitmap: NebulC11-Whisp
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$Starbitmap: NebulC11-Whisp
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$Starbitmap: NebulC10-Whisp
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$Starbitmap: NebulC13-Whisp
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$Starbitmap: NebulC3-Whisp
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$Starbitmap: NebulC4-Whisp
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$Starbitmap: NebulC10-Whisp
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$Starbitmap: NebulC11-Whisp
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$Starbitmap: NebulC12-Whisp
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$Starbitmap: Gizeh-Auaris
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#Asteroid Fields

#Music

$Event Music: 4: Numbers
$Substitute Event Music: 4: Numbers
$Briefing Music: Gizeh_Briefing07
$Substitute Briefing Music: Gizeh_Briefing07

#End

