#Ship Classes

$Name:					GTB Rocket Pods
$Short name:            TMbus
$Species:				Terran
+Type:					XSTR("Heavy Bomber", 3011)
+Maneuverability:       XSTR("Poor", 3012)
+Armor:					XSTR("Heavy", 3013)
+Manufacturer:          XSTR("Han-Ronald Corp.", 3014)
+Description:			XSTR(" ", 3015)
$end_multi_text
+Tech Description:
XSTR("The GTB Medusa is the workhorse of the GTVA's bomber fleet. Its large bomb capacity enables it to take out cruiser-class warships, while its strong shielding ensures it can get close enough to deliver the punch. The first bomber to carry the potent Cyclops bomb, the Medusa is sure to be one of the highlights of a bomber pilot's career.", 3016)
$end_multi_text
+Length:          36 m
+Gun Mounts:      2
+Missile Banks:   3

$POF file:                      bomber04.pof
$Detail distance:       (0, 180, 300, 1300)
$Show damage:           YES
$Density:                       1
$Damp:                          0.35
$Rotdamp:					0.4
$Max Velocity:				0.0, 0.0, 110.0
$Rotation time:				2.7, 2.7, 3.0
$Rear Velocity:				90.0
$Forward accel:         4.0
$Forward decel:         2.0
$Slide accel:           0.0
$Slide decel:           0.0
$Expl inner rad:        50.0
$Expl outer rad:        100.0
$Expl damage:           25.0
$Expl blast:            2000.0
$Expl Propagates:       NO                                                      ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:       0.0                                             ;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:        ( "Subach HL-7" "Prometheus S" "Prometheus R" "Lamprey" "Circe" "Maxim")
$Allowed Dogfight PBanks:        ( "Subach HL-7" "Prometheus S" "Prometheus R" "Lamprey" "Circe" "Maxim")
$Default PBanks:        ( "Prometheus R" )
$Allowed SBanks:        ( "Hornet Stream" "Hornet Shot" "Super Treb" "Double Tap" "Ultra Hornet" )
$Default SBanks:        ( "Hornet Stream" "Double Shot" "Ultra Hornet" )
$SBank Capacity:        ( 1000, 1000, 1000 )
$Shields:                       700
$Shield Color:		100 100 255
$Power Output:          4.0
$Max Oclk Speed:        65.0
$Max Weapon Eng:        100.0
$Hitpoints:                     350
$Flags:                         ( "player_ship" "default_player_ship" "bomber" "in tech database")
$AI Class:                      Captain
$Afterburner:				YES
	+Aburn Max Vel:			0.0, 0.0, 255.0
	+Aburn For accel:		1.7
	+Aburn Max Reverse Vel:	190.0
	+Aburn Rev accel:		0.75
	+Aburn Fuel:			420.0
	+Aburn Burn Rate:		55.0
	+Aburn Rec Rate:			29.0
	$Trails:
		+Bitmap:	ABTrail
		+Width:		1.0
		+Alpha:		1.0
		+Life:		6
$Countermeasures:       35
$Scan time:                     2000
$EngineSnd:       127                   ;; Engine sound of ship
$Closeup_pos:           0.0, 0.0, -51
$Closeup_zoom:          0.5
$Shield_icon:           shield-b04
$Ship_icon:                     iconbomber04
$Ship_anim:                     ssbomber04
$Ship_overhead: loadbomber04
$Score:             10
$Trail:
	+Offset:		11 -3.4 -2.93
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	120
	+Bitmap:	Contrail01
$Trail:
	+Offset:		-11 -3.4 -2.93
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	120
	+Bitmap:	Contrail01
$Subsystem:                     communications, 10,     0.0
$Subsystem:                     navigation,                     10,     0.0
$Subsystem:                     weapons,                                20,     0.0
$Subsystem:                     sensors,                                10,     0.0
$Subsystem:                     engine,                         35,     0.0

#end