#Mission Info

$Version: 0.10
$Name:  XSTR("Ray of light", -1)
$Author: Darkage
$Created: 01/15/03 at 19:15:57
$Modified: 01/26/03 at 20:12:47
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 164
+NebAwacs: 3000.000000

+Storm: s_standard


+Red Alert: 0

+Scramble: 1

+Disallow Support: 0

+Viewer pos: 1805.894897, 640.477051, 7019.131348
+Viewer orient:
	0.000768, 0.000000, 1.000000,
	-0.999483, 0.032153, 0.000768,
	-0.032153, -0.999483, 0.000025

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

$Stage Text:
 XSTR("Time: 12:35
Location: GTD Sariona
Date: 06/04/2367

 As you might have heard already, the $f GTD $f Mortan has been stranded in the nebula beyond Gamma Draconis. After it got sent to investigate some strange sensor reading the science vessel Amora reported. This is a good opertunity for us to test the new $f GTC $f Aron class beam cruiser.", -1)
$end_multi_text
$Ani Filename: CB01.ani
+Wave Filename: none

$Stage Text:
 XSTR("Time: 12:39
Location: GTD Sariona
Date: 06/04/2369

The shivans have a large presence there so be on your watch for a full scale attack on the destroyer. Be sure the destroyer makes it back to Gamma Draconis. We need every ship to fight of the h SOL rebels.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

#Briefing
$start_briefing
$num_stages: 1
$start_stage
$multi_text
 XSTR("Good afternoon, pilots. I'll keep this short. $f Alpha, your wing will escort the $f GTD $f Mortan to the Gamma Draconis jump node. $f Beta wing will cover you and help you chase down bombs and bombers. If the hull drops below 30 percent then we'll send in the $f GTC $f Selia beam cruiser to assist you. The number of shivan forces in that area we do not know so watch carefully. Make sure it gets to Gamma Draconis safely, as we need all the ships to fight the SOL rebels. Now report to the flight deck.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 1805.894897, 640.477051, 7019.131348
$camera_orient:
	0.000768, 0.000000, 1.000000,
	-0.999483, 0.032153, 0.000768,
	-0.032153, -0.999483, 0.000025
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Hecate
$pos: 1693.651978, 24.283592, 6844.989258
$label: GTD Mortan
+id: 1
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 21
$team: Hostile
$class: SF Manticore
$pos: 1732.968628, -3.765898, 7145.112793
$label: Unkown
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Perseus
$pos: 1851.058960, 13.991231, 6795.167969
$label: Alpha 1
+id: 3
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Perseus
$pos: 1793.793945, 16.216717, 6945.690918
$label: Beta 1
+id: 4
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( has-departed-delay 0 "GTD Mortan" ) 
$Multi text
    XSTR("Good job in escorting the GTD Mortan to the jumpnode pilots. The captain of the Mortan is very thankfull for what you did here today. Now get to the ready room for your next mission pilots.

Dismised pilot!", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-destroyed-delay 0 "GTD Mortan" ) 
$Multi text
    XSTR("You failed to escort the GTD Mortan to the jumpnode. But you can not be held responsible they where just to many of them to protect the destroyer.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	24
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	24
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	500
	"Hornet D"	500
	"Tornado"	820
	"Tornado D"	500
	"Harpoon"	660
	"Harpoon D"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
)

#Objects		;! 35 total

$Name: Alpha 1		;! Object #0
$Class: SOF Banshee
$Team: Friendly
$Location: 603.486511, 13.991337, 6174.745117
$Orientation:
	0.751806, 0.000000, 0.659385,
	0.000000, 1.000000, 0.000000,
	-0.659385, 0.000000, 0.751806
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus R" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Respawn priority: 0

+Group: 0
+Score: 8

$Name: GTD Mortan		;! Object #1
$Class: GTD Hecate
$Team: Friendly
$Location: -473.192780, 0.000917, 7765.626465
$Orientation:
	-0.999965, 0.000000, 0.008407,
	0.000000, 1.000000, 0.000000,
	-0.008407, 0.000000, -0.999965
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Destroyer path" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 15
+Initial Hull: 85
+Initial Shields: 75
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Primary Banks: ( "LTerSlash" )
+Subsystem: turret21
+Primary Banks: ( "LTerSlash" )
+Subsystem: turret22
+Primary Banks: ( "LTerSlash" )
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Primary Banks: ( "LTerSlash" )
+Subsystem: turret27
+Primary Banks: ( "LTerSlash" )
+Subsystem: engine01
$Damage: 100
+Subsystem: engine02
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "GTD Mortan" 
   "Destroyer path" 
   5 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1300

$Name: Alpha 2		;! Object #2
$Class: SOF Banshee
$Team: Friendly
$Location: 631.636902, 13.993956, 6197.452148
$Orientation:
	0.751806, 0.000000, 0.659385,
	0.000000, 1.000000, 0.000000,
	-0.659385, 0.000000, 0.751806
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus R" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "invulnerable" )
+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Alpha 3		;! Object #3
$Class: SOF Banshee
$Team: Friendly
$Location: 629.076355, 38.124249, 6148.061523
$Orientation:
	0.751806, 0.000000, 0.659385,
	0.000000, 1.000000, 0.000000,
	-0.659385, 0.000000, 0.751806
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus R" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Alpha 4		;! Object #4
$Class: SOF Banshee
$Team: Friendly
$Location: 657.781433, 38.124252, 6170.538086
$Orientation:
	0.751806, 0.000000, 0.659385,
	0.000000, 1.000000, 0.000000,
	-0.659385, 0.000000, 0.751806
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus R" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0

+Group: 0
+Score: 14

$Name: GTC Selia		;! Object #5
$Class: GTC Aron
$Team: Friendly
$Location: -1587.491211, 281.567780, 4584.262695
$Orientation:
	0.199450, 0.000000, -0.979908,
	0.000000, 1.000000, 0.000000,
	0.979908, 0.000000, 0.199450
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-wing "cancer" 60 ) ( ai-chase-wing "Virgo" 60 ) ( ai-chase-wing "Libra" 60 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 7
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Near Ship
+Arrival Distance: 1000
$Arrival Anchor: GTD Mortan
$Arrival Cue: ( is-event-true-delay 
   "Cover message reply CMD" 
   10 
)
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   7 
   "GTD Mortan" 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 500

$Name: cancer 1		;! Object #6
$Class: SF Mara
$Team: Hostile
$Location: -1587.099976, 70.900002, 7185.299805
$Orientation:
	0.462039, 0.000000, -0.886860,
	0.049982, 0.998411, 0.026040,
	0.885450, -0.056358, 0.461304
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: cancer 2		;! Object #7
$Class: SF Mara
$Team: Hostile
$Location: -1576.581055, 70.899963, 7154.517578
$Orientation:
	0.484501, 0.000000, -0.874791,
	0.049095, 0.998424, 0.027191,
	0.873412, -0.056122, 0.483737
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: cancer 3		;! Object #8
$Class: SF Mara
$Team: Hostile
$Location: -1617.778931, 130.587296, 7175.233887
$Orientation:
	0.458421, 0.000000, -0.888735,
	0.089655, 0.994899, 0.046245,
	0.884201, -0.100879, 0.456083
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: cancer 4		;! Object #9
$Class: SF Mara
$Team: Hostile
$Location: -1608.052490, 130.587280, 7144.411621
$Orientation:
	0.480162, 0.000000, -0.877180,
	0.088091, 0.994945, 0.048220,
	0.872745, -0.100425, 0.477735
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Virgo 1		;! Object #10
$Class: SB Seraphim
$Team: Hostile
$Location: 2011.599976, 35.299999, 7611.000000
$Orientation:
	0.062109, 0.000000, 0.998069,
	-0.014150, 0.999900, 0.000881,
	-0.997969, -0.014177, 0.062103
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Piranha" "Trebuchet" "Cyclops#short" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Virgo 2		;! Object #11
$Class: SB Seraphim
$Team: Hostile
$Location: 2120.868896, 35.300011, 7623.995117
$Orientation:
	0.061058, 0.000000, 0.998134,
	-0.013844, 0.999904, 0.000847,
	-0.998038, -0.013870, 0.061052
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Piranha" "Trebuchet" "Cyclops#short" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Virgo 3		;! Object #12
$Class: SB Seraphim
$Team: Hostile
$Location: 2013.365112, 105.185722, 7548.369629
$Orientation:
	0.087041, 0.000000, 0.996205,
	-0.041944, 0.999113, 0.003665,
	-0.995321, -0.042103, 0.086964
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Piranha" "Trebuchet" "Cyclops#short" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Virgo 4		;! Object #13
$Class: SB Seraphim
$Team: Hostile
$Location: 2117.537842, 105.185730, 7557.266602
$Orientation:
	0.087225, 0.000000, 0.996189,
	-0.041115, 0.999148, 0.003600,
	-0.995340, -0.041272, 0.087150
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Piranha" "Trebuchet" "Cyclops#short" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: SCv Oberan		;! Object #14
$Class: SCv Moloch
$Team: Hostile
$Location: 1119.525269, -686.963257, 6185.222656
$Orientation:
	-0.862001, 0.000000, -0.506907,
	0.000000, 1.000000, 0.000000,
	0.506907, 0.000000, -0.862001
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "GTD Mortan" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Near Ship
+Arrival Distance: 2000
$Arrival Anchor: GTD Mortan
$Arrival Cue: ( < 
   ( distance 
      "GTD Mortan" 
      "Destroyer path:1" 
   )
   3500 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 440

$Name: Libra 1		;! Object #15
$Class: SF Astaroth
$Team: Hostile
$Location: 1992.099976, 29.848648, 7694.799805
$Orientation:
	0.028718, 0.000000, 0.999588,
	0.000000, 1.000000, 0.000000,
	-0.999588, 0.000000, 0.028718
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 13

$Name: Libra 2		;! Object #16
$Class: SF Astaroth
$Team: Hostile
$Location: 2040.881348, 100.494843, 7695.182129
$Orientation:
	0.028009, 0.000000, 0.999608,
	0.000000, 1.000000, 0.000000,
	-0.999608, 0.000000, 0.028009
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 13

$Name: Libra 3		;! Object #17
$Class: SF Astaroth
$Team: Hostile
$Location: 1986.778076, 29.848644, 7651.808594
$Orientation:
	0.046219, 0.000000, 0.998931,
	0.000000, 1.000000, 0.000000,
	-0.998931, 0.000000, 0.046219
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 13

$Name: Libra 4		;! Object #18
$Class: SF Astaroth
$Team: Hostile
$Location: 2031.406372, 100.494827, 7655.715820
$Orientation:
	0.043841, 0.000000, 0.999039,
	0.000000, 1.000000, 0.000000,
	-0.999039, 0.000000, 0.043841
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 13

$Name: Beta 1		;! Object #19
$Class: GTF Perseus
$Team: Friendly
$Location: 723.289917, 16.216709, 6255.673828
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Beta 2		;! Object #20
$Class: GTF Perseus
$Team: Friendly
$Location: 767.670593, 16.216713, 6266.593750
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Beta 3		;! Object #21
$Class: GTF Perseus
$Team: Friendly
$Location: 733.918396, 60.446091, 6214.380371
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Beta 4		;! Object #22
$Class: GTF Perseus
$Team: Friendly
$Location: 765.344238, 60.446075, 6223.895020
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Capricom 1		;! Object #23
$Class: SF Basilisk
$Team: Hostile
$Location: 1500.500000, 106.521057, 6947.200195
$Orientation:
	0.383041, 0.000000, 0.923731,
	0.000000, 1.000000, 0.000000,
	-0.923731, 0.000000, 0.383041
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Capricom 2		;! Object #24
$Class: SF Basilisk
$Team: Hostile
$Location: 1550.552856, 283.098907, 6948.295410
$Orientation:
	0.374482, 0.000000, 0.927234,
	0.000000, 1.000000, 0.000000,
	-0.927234, 0.000000, 0.374482
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Capricom 3		;! Object #25
$Class: SF Basilisk
$Team: Hostile
$Location: 1499.690674, 106.521065, 6889.862793
$Orientation:
	0.405723, 0.000000, 0.913996,
	0.000000, 1.000000, 0.000000,
	-0.913996, 0.000000, 0.405723
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Capricom 4		;! Object #26
$Class: SF Basilisk
$Team: Hostile
$Location: 1546.570557, 283.098938, 6898.085449
$Orientation:
	0.394660, 0.000000, 0.918827,
	0.000000, 1.000000, 0.000000,
	-0.918827, 0.000000, 0.394660
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Pod1		;! Object #27
$Class: GTEP Hermes
$Team: Friendly
$Location: 562.943054, -0.000021, 6822.190430
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Mortan
$Arrival Cue: ( is-event-true-delay "Evac" 5 ) 
$Departure Location: Hyperspace
+Departure delay: 25
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0

+Group: 0
+Score: 5

$Name: pod2		;! Object #28
$Class: GTEP Hermes
$Team: Friendly
$Location: 588.587830, -0.000015, 6823.611816
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Mortan
$Arrival Cue: ( is-event-true-delay "Evac" 10 ) 
$Departure Location: Hyperspace
+Departure delay: 25
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0

+Group: 0
+Score: 5

$Name: Pod3		;! Object #29
$Class: GTEP Hermes
$Team: Friendly
$Location: 562.185547, 0.000014, 6785.030762
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Evac" 15 ) 
$Departure Location: Hyperspace
+Departure delay: 25
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0

+Group: 0
+Score: 5

$Name: pod4		;! Object #30
$Class: GTEP Hermes
$Team: Friendly
$Location: 585.378967, 0.000014, 6787.411133
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Mortan
$Arrival Cue: ( is-event-true-delay "Evac" 12 ) 
$Departure Location: Hyperspace
+Departure delay: 25
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0

+Group: 0
+Score: 5

$Name: Zora 1		;! Object #31
$Class: SF Mara
$Team: Hostile
$Location: 2036.523438, 129.669861, 6438.819336
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Zora 2		;! Object #32
$Class: SF Mara
$Team: Hostile
$Location: 2070.469482, 129.669861, 6440.488770
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Zora 3		;! Object #33
$Class: SF Mara
$Team: Hostile
$Location: 2035.143433, 136.019180, 6395.241699
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Zora 4		;! Object #34
$Class: SF Mara
$Team: Hostile
$Location: 2063.905518, 136.019180, 6396.035156
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

#Wings		;! 7 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "GTD Mortan" 80 ) )
+Hotkey: 0
+Flags:( )

$Name: cancer
$Waves: 8
$Wave Threshold: 0
$Special Ship: 0		;! cancer 1

$Arrival Location: Near Ship
+Arrival Distance: 1500
$Arrival Anchor: GTD Mortan
$Arrival Cue: ( is-event-true-delay "Roger MSG" 15 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"cancer 1"
	"cancer 2"
	"cancer 3"
	"cancer 4"
)
$AI Goals: ( goals ( ai-chase-any 80 ) )
+Flags:( )
+Wave Delay Min: 12
+Wave Delay Max: 15

$Name: Virgo
$Waves: 8
$Wave Threshold: 0
$Special Ship: 0		;! Virgo 1

$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: GTD Mortan
+Arrival delay: 20
$Arrival Cue: ( is-event-true-delay "Roger MSG" 16 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Virgo 1"
	"Virgo 2"
	"Virgo 3"
	"Virgo 4"
)
$AI Goals: ( goals ( ai-chase "GTD Mortan" 75 ) )
+Flags:( )
+Wave Delay Min: 10
+Wave Delay Max: 15

$Name: Libra
$Waves: 8
$Wave Threshold: 0
$Special Ship: 0		;! Libra 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 5 "Virgo" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Libra 1"
	"Libra 2"
	"Libra 3"
	"Libra 4"
)
$AI Goals: ( goals ( ai-guard-wing "Virgo" 75 ) )
+Flags:( )
+Wave Delay Min: 10
+Wave Delay Max: 15

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard "GTD Mortan" 70 ) )
+Hotkey: 1
+Flags:( )

$Name: Capricom
$Waves: 8
$Wave Threshold: 0
$Special Ship: 0		;! Capricom 1

$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: GTD Mortan
$Arrival Cue: ( has-arrived-delay 5 "cancer" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Capricom 1"
	"Capricom 2"
	"Capricom 3"
	"Capricom 4"
)
$AI Goals: ( goals ( ai-chase-any 80 ) )
+Flags:( )
+Wave Delay Min: 10
+Wave Delay Max: 15

$Name: Zora
$Waves: 5
$Wave Threshold: 0
$Special Ship: 0		;! Zora 1

$Arrival Location: Near Ship
+Arrival Distance: 650
$Arrival Anchor: SCv Oberan
$Arrival Cue: ( has-arrived-delay 5 "SCv Oberan" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Zora 1"
	"Zora 2"
	"Zora 3"
	"Zora 4"
)
$AI Goals: ( goals ( ai-guard "SCv Oberan" 80 ) )
+Flags:( )
+Wave Delay Min: 10
+Wave Delay Max: 15

#Events		;! 29 total

$Formula: ( when 
   ( true ) 
   ( beam-free-all "GTD Mortan" ) 
)
+Name: Beam Free
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "SCv Oberan" ) 
   ( beam-free-all "SCv Oberan" ) 
)
+Name: Beam Moloch
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "GTC Selia" ) 
   ( beam-free-all "GTC Selia" ) 
)
+Name: GTC Selia beams
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "GTD Mortan" ) 
   ( do-nothing ) 
)
+Name: Protect
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect GTD Mortan", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "SCv Oberan" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Oberan destroyed" 
   )
)
+Name: Destroy oberan
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Oberan", -1)
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha there" 
   )
)
+Name: Alpha there
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < 
      ( distance 
         "GTD Mortan" 
         "Destroyer path:1" 
      )
      4000 
   )
   ( send-message 
      "GTD Mortan" 
      "High" 
      "almost there" 
   )
)
+Name: Distance to node
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Alpha there" 3 ) 
   ( send-message 
      "GTD Mortan" 
      "High" 
      "Roger mortan" 
   )
)
+Name: Roger MSG
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "GTD Mortan" ) 50 ) 
   ( send-message 
      "GTD Mortan" 
      "High" 
      "cover us" 
   )
)
+Name: Cover mSG
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "GTD Mortan" ) 30 ) 
   ( send-message 
      "GTD Mortan" 
      "High" 
      "Near critc" 
   )
)
+Name: Nearing critical
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 10 "Virgo" ) 
   ( do-nothing ) 
)
+Name: Destroy
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Virgo", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 10 "cancer" ) 
   ( do-nothing ) 
)
+Name: Destroy cancer
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Cancer", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 10 "Libra" ) 
   ( do-nothing ) 
)
+Name: Destroy Libra
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy libra", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "SCv Oberan" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Oberan" 
   )
)
+Name: Oberan arived
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "Nearing critical" 
      4 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Support" 
   )
)
+Name: Cover message reply CMD
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "GTC Selia" ) 
   ( send-message 
      "GTC Selia" 
      "High" 
      "Arived" 
   )
)
+Name: Arived Selia
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "Virgo" ) 
   ( send-message 
      "#Command" 
      "High" 
      "bombers" 
   )
)
+Name: Arive dbombers
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < 
      ( distance 
         "GTD Mortan" 
         "Destroyer path:1" 
      )
      50 
   )
   ( send-message 
      "GTD Mortan" 
      "High" 
      "Jumping out" 
   )
)
+Name: GTD jumping
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 2 "GTD Mortan" ) 
   ( send-message 
      "#Command" 
      "High" 
      "GTD killed" 
   )
)
+Name: GTD killed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "GTC Selia" ) 
   ( send-message 
      "#Command" 
      "High" 
      "selia killed" 
   )
)
+Name: Destroyed selia
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 10 "Capricom" ) 
   ( do-nothing ) 
)
+Name: capricom
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Capricom", -1)
+Team: 0

$Formula: ( when 
   ( has-departed-delay 5 "GTD Mortan" ) 
   ( send-message 
      "#Command" 
      "High" 
      "RTB" 
   )
)
+Name: RTB
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( allow-ship "GTF Ulysses" ) 
)
+Name: Load out lock
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "GTD Mortan" ) 20 ) 
   ( send-message 
      "GTD Mortan" 
      "High" 
      "pods" 
   )
)
+Name: Evac
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 
      4 
      "Pod1" 
      "pod2" 
      "Pod3" 
      "pod4" 
   )
   ( send-message 
      "GTD Mortan" 
      "High" 
      "pods2" 
   )
)
+Name: Pods away
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Cover mSG" 4 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "We are trying" 
   )
)
+Name: Cover replyed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 7 "SCv Oberan" ) 
   ( send-message 
      "GTD Mortan" 
      "High" 
      "oberan 2" 
   )
)
+Name: Oberan2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 15 "GTC Selia" ) 
   ( send-message "Alpha 2" "High" "erm" ) 
)
+Name: erm
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "erm" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "thats" 
   )
)
+Name: erm..replyed
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 1 total

$Type: Primary
+Name: Escort the GTD Mortan
$MessageNew:  XSTR("Escort the GTD Mortan to the jumpnode", -1)
$end_multi_text
$Formula: ( has-departed-delay 5 "GTD Mortan" ) 

#Waypoints		;! 2 lists total


$Jump Node: -280.887909, 0.000621, -1012.711060
$Jump Node Name: Gama Draconis
$Name: Destroyer path
$List: (		;! 1 points in list
	( -295.423828, 0.001795, -1029.993896 )
)

$Name: Selia
$List: (		;! 2 points in list
	( 260.532990, -829.072205, 4793.139648 )
	( 1770.548706, 242.660797, 1275.441162 )
)

#Messages		;! 227 total


$Name: Oberan destroyed

$Team: -1
$MessageNew:  XSTR("The Oberan has been destroyed!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: Alpha there

$Team: -1
$MessageNew:  XSTR("Alpha and Beta wing have arived on station.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msgstart.wav

$Name: almost there

$Team: -1
$MessageNew:  XSTR("Where half way to the jumpnode.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3
+Wave Name: msgstart.wav

$Name: Roger mortan

$Team: -1
$MessageNew:  XSTR("Roger that Alpa wing, but stay focused they should be ariving any minute now.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3
+Wave Name: msgstart.wav

$Name: cover us

$Team: -1
$MessageNew:  XSTR("We need more cover pilots!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msgstart.wav

$Name: Near critc

$Team: -1
$MessageNew:  XSTR("hull is nearing critical damge! we need more suport command!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3
+Wave Name: msgstart.wav

$Name: Oberan

$Team: -1
$MessageNew:  XSTR("A shivan moloch corvette has arived designated Oberan.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: Support

$Team: -1
$MessageNew:  XSTR("Copy that Mortan, we'll send in the GTC Selia beam cruiser to support you.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: Arived

$Team: -1
$MessageNew:  XSTR("GTC Selia has arived and ready to assist!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM4
+Wave Name: msgstart.wav

$Name: bombers

$Team: -1
$MessageNew:  XSTR("A wing of Seraphim bombers have arived destroy them!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: Jumping out

$Team: -1
$MessageNew:  XSTR("Thanks for the escort alpha wing, see you on the other side.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3
+Wave Name: msgstart.wav

$Name: GTD killed

$Team: -1
$MessageNew:  XSTR("The Mortan has been destroyed!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: selia killed

$Team: -1
$MessageNew:  XSTR("The GTC Selia has been destroyed!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: RTB

$Team: -1
$MessageNew:  XSTR("Mission completed pilots. Return to base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: pods

$Team: -1
$MessageNew:  XSTR("Evacuating alll non esential personel!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3
+Wave Name: msgstart.wav

$Name: pods2

$Team: -1
$MessageNew:  XSTR("All pods are cleared. All we can do is pray and hope we survive this.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3
+Wave Name: msgstart.wav

$Name: We are trying

$Team: -1
$MessageNew:  XSTR("We are trying sir!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msgstart.wav

$Name: oberan 2

$Team: -1
$MessageNew:  XSTR("Keep us coverd pilots we'll concentrate on the Oberan!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3
+Wave Name: msgstart.wav

$Name: erm

$Team: -1
$MessageNew:  XSTR("I realy hope this works command!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msgstart.wav

$Name: thats

$Team: -1
$MessageNew:  XSTR("Just wait and see pilot.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 500
$Ambient light level: 0
+Neb2: nbackblue1

+Neb2Flags: 0

$Sun: SunBlue
+Angles: 2.076940 4.363320 0.349066
+Scale: 1.000000
$Sun: reduce_ambient
+Angles: 2.076940 4.363320 0.349066
+Scale: 1.000000

#Asteroid Fields

#Music

$Event Music: 3: Leviticus
$Briefing Music: Brief2

#End

