#Mission Info

$Version: 0.10
$Name:  XSTR("Clearing the Way", -1)
$Author: R Birdman
$Created: 10/08/99 at 21:06:50
$Modified: 10/26/99 at 06:14:21
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Sanitize the only jump node in or out of NGC-5128.
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Red Alert: 0

+Scramble: 0

+Disallow Support: 0

+Viewer pos: 1619.057373, 10714.470703, 3567.490723
+Viewer orient:
	0.004018, -0.000000, -0.999992,
	0.999863, -0.016052, 0.004017,
	-0.016052, -0.999871, -0.000064

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

$Stage Text:
 XSTR("The Shivans have penetrated deeper into GTVA Space. Three days ago the New Talos colony was completely destroyed by a Shivan attack. 1,287 civilians lost their lives. Over 8,000 refugees have made it to Regulus. Supplies for these thousands are currently en-route. But thousands more are fleeing the Regulus system out of fear that the Shivans will attack there next.

The Neo-Terran Front this morning destroyed a vital missile factory in the Wolf-259 system. We face a war on many fronts against enemies both known and mysterious. We must do all we can to secure a quick and decisive end to these conflicts", -1)
$end_multi_text
$Ani Filename: cb_sm1-04_a.ani
+Wave Filename: GAS m1db1.wav

$Stage Text:
 XSTR("The star designated NGC-5128 has just entered its white dwarf stage. As a result it has shed massive amounts of nebula gas. Our scientists believe that the nebula expanding from the white dwarf may contain high amounts of deuterium. The nebula gas, however, is dense, hot, and very volatile.

With the war against the Shivans escalating and the growing threat from the NTF our need for more deuterium grows daily, we need to establish a mining operation here and now.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: GAS m1db2.wav

#Briefing
$start_briefing
$num_stages: 5
$start_stage
$multi_text
 XSTR("A $h Shivian $h Ravana $h Class $h Destroyer is currently guarding the only Jump Node in or out of this system.", -1)
$end_multi_text
$voice: GAS m1p1.wav
$camera_pos: -829.030212, 23880.291016, 3336.145020
$camera_orient:
	0.002359, 0.000000, -0.999997,
	0.999879, 0.015400, 0.002359,
	0.015400, -0.999881, 0.000036
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTF Ulysses
$pos: -843.460327, 0.000350, -2106.467285
$label: Altair Jump Node
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Ravana
$pos: -867.485229, 0.000214, 8076.358398
$label: SD Pandemic
+id: 10
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The $f GTCv $f Vista, $f GVCv $f Tahama and the $f GVC $f Wapello will engage the $h SD $h Pandemic.", -1)
$end_multi_text
$voice: GAS m1p2.wav
$camera_pos: -10595.360352, 6116.368652, 1685.734497
$camera_orient:
	0.002359, 0.000000, -0.999997,
	0.526414, 0.850228, 0.001242,
	0.850225, -0.526415, 0.002006
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTF Ulysses
$pos: -501.027008, 0.000453, -2409.686523
$label: Altair Jump Node
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Ravana
$pos: -925.006836, -0.000406, 5286.356934
$label: SD Pandemic
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: 3019.566650, 140.302628, -716.919495
$label: GTCv Vista
+id: 11
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GVCv Sobek
$pos: -2556.342773, -104.112434, 106.998810
$label: GVCv Tahama
+id: 12
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GVC Mentu
$pos: -365.497192, 15.000743, 1228.269531
$label: GVC Wapello
+id: 14
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$f Alpha wing will be assigned to attack the $h SD $h Pandemic, target the beam cannons first $f Alpha. That will give the $f GTCv $f Vista and the $f GVCv $f Tahama a fighting chance. $f Gamma wing will cover $f Alpha wing on their bombing runs. $f Beta wing will protect the corvettes.
", -1)
$end_multi_text
$voice: GAS m1p3.wav
$camera_pos: -3829.763184, 1440.903809, 426.422211
$camera_orient:
	-0.579115, 0.000000, -0.815246,
	0.429158, 0.850228, -0.304855,
	0.693145, -0.526415, -0.492380
$camera_time: 500
$num_lines: 0
$num_icons: 8
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTF Ulysses
$pos: -501.027008, 0.000453, -2409.686523
$label: Altair Jump Node
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Ravana
$pos: -925.006836, -0.000406, 5286.356934
$label: SD Pandemic
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: -1568.796631, 140.303009, -1765.531250
$label: GTCv Vista
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GVCv Sobek
$pos: -2214.181641, -104.112411, -384.617218
$label: GVCv Tahama
+id: 12
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GVC Mentu
$pos: -2090.077881, 15.001230, 4924.921875
$label: GVC Wapello
+id: 14
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Boanerges
$pos: -1621.594360, 0.000656, -1107.840088
$label: Alpha
+id: 15
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Ares
$pos: -2054.129639, -0.000123, -1351.676270
$label: Gamma
+id: 16
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GVF Tauret
$pos: -1728.016602, 0.000565, -220.914413
$label: Beta
+id: 17
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$f Delta wing, $f Epsilon wing and $f Libra wing will be scrambled if deemed necessary.

$f Omega wing will be available to you at your discretion.
", -1)
$end_multi_text
$voice: GAS m1p5.wav
$camera_pos: -13616.088867, 8632.781250, 5467.078125
$camera_orient:
	-0.579115, 0.000000, -0.815246,
	0.429158, 0.850228, -0.304855,
	0.693145, -0.526415, -0.492380
$camera_time: 500
$num_lines: 0
$num_icons: 12
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTF Ulysses
$pos: -2986.275391, 0.000744, -11915.834961
$label: Altair Jump Node
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Ravana
$pos: -925.006836, -0.000406, 5286.356934
$label: SD Pandemic
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: 4056.118408, 140.303467, -3248.919434
$label: GTCv Vista
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GVCv Sobek
$pos: -2949.782471, -104.112076, 2265.380859
$label: GVCv Tahama
+id: 12
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GVC Mentu
$pos: -2090.077881, 15.001230, 4924.921875
$label: GVC Wapello
+id: 14
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Boanerges
$pos: 4468.011719, 0.001211, -323.531128
$label: Alpha
+id: 15
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Ares
$pos: 398.318237, -0.000195, -775.455383
$label: Gamma
+id: 16
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GVF Tauret
$pos: -76.747620, -0.000091, 3317.791260
$label: Beta
+id: 17
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: 1133.280273, -0.524322, -8053.814453
$label: Delta
+id: 21
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -3099.267578, -0.000247, -6706.992188
$label: Epsilon
+id: 22
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Perseus
$pos: -7956.863770, -0.000205, -4844.147949
$label: Omega
+id: 23
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Boanerges
$pos: -3709.994873, 0.000991, -3610.827148
$label: Libra
+id: 25
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("It is imperative that we destroy the $h SD $h Pandemic. Any hopes of gaining access to this newly formed, deuterium rich nebula depends on our victory here.", -1)
$end_multi_text
$voice: GAS m1p4.wav
$camera_pos: -708.406006, 16105.136719, 2966.797852
$camera_orient:
	0.002359, 0.000000, -0.999997,
	0.999879, 0.015400, 0.002359,
	0.015400, -0.999881, 0.000036
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 2
$Formula: ( true ) 
$start_icon
$type: 6
$team: Hostile
$class: SD Ravana
$pos: -620.872742, -0.000922, 8255.906250
$label: SD Pandemic
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Deimos
$pos: 1161.631592, 140.300903, -64.630157
$label: GTCv Vista
+id: 18
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GVCv Sobek
$pos: -2266.510986, -104.115364, -53.370232
$label: GVCv Tahama
+id: 19
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GVC Mentu
$pos: -368.384247, 15.000402, 1507.943726
$label: GVC Wapello
+id: 20
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Friendly
$class: GTF Ulysses
$pos: -714.273804, -1.032743, -2342.425537
$label: Altair Jump Node
+id: 24
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 4

$Formula: ( is-event-true-delay 
   "Mission GOOD" 
   0 
)
$Multi text
    XSTR("Good work Alpha. By destroying the SD Pandemic we have gained a foot hold in this system. We can now begin testing and mining the nebula beyond.", -1)
$end_multi_text
$Voice: GAS m1q1.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-event-true-delay 
   "Missioin Failed" 
   0 
)
$Multi text
    XSTR("With the loss of the GTCv Vista and the GVCv Tahama we will have a difficult time maintaining control over this jump node.", -1)
$end_multi_text
$Voice: GAS m1q2.wav
$Recommendation text:
    XSTR("Destroy the SD Pandemic's beam cannons quickly. Keep on the move. Watch your shields those flack cannons can wear them out fast.", -1)
$end_multi_text

$Formula: ( and 
   ( is-event-true-delay 
      "Mission GOOD" 
      0 
   )
   ( is-event-true-delay 
      "You're just too good" 
      0 
   )
)
$Multi text
    XSTR("Those NTF Cruisers were quite a surprise. It was fortunate that we had a pilot as capable as you in the field.  This will definitely be highlighted in your record, Dismissed.", -1)
$end_multi_text
$Voice: GAS m1q3.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( is-event-true-delay 
      "Missioin Failed" 
      0 
   )
   ( is-event-true-delay 
      "You're just too good" 
      0 
   )
)
$Multi text
    XSTR("Those NTF Cruisers were quite a surprise. Unfortunately they destroyed any hopes of our securing this nebula. This is a black mark in your career, Pilot. Oh, I believe these gentlemen are here to escort you to the Admiral's office. You may take him now...", -1)
$end_multi_text
$Voice: GAS m1q4.wav
$Recommendation text:
    XSTR("Rearm and destroy those NTF Cruisers as quickly as possible.", -1)
$end_multi_text

#Alternate Types:
$Alt: NTC Leviathan
$Alt: NTC Fenris
$Alt: NTF Hercules Mark II

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	20
	"Subach HL-D"	16
	"Mekhu HL-7"	24
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	24
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Targeting Laser"	16
	"Rockeye"	700
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	1060
	"Hornet D"	500
	"Tornado"	500
	"Tornado D"	500
	"Harpoon"	644
	"Harpoon D"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"TAG-C"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	556
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
)

#Objects		;! 53 total

$Name: Alpha 1		;! Object #0
$Class: GTB Boanerges
$Team: Friendly
$Location: 2788.080078, -600.000793, 2950.402100
$Orientation:
	0.687324, 0.087962, 0.721006,
	0.015524, 0.990635, -0.135655,
	-0.726187, 0.104432, 0.679521
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: SD Pandemic		;! Object #1
$Class: SD Ravana
$Team: Hostile
$Location: -456.320099, -167.917679, 6479.235352
$Orientation:
	-0.752855, 0.000000, -0.658186,
	0.000000, 1.000000, 0.000000,
	0.658186, 0.000000, -0.752855
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "Waypoint path 2" 88 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 670

$Name: GTCv Vista		;! Object #2
$Class: GTCv Deimos
$Team: Friendly
$Location: 3610.141113, 162.437149, 2095.309082
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "SD Pandemic" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 100
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: GVC Wapello		;! Object #3
$Class: GVC Mentu
$Team: Friendly
$Location: 2245.928955, -30.068604, 2898.211670
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "SD Pandemic" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "kamikaze" )+Respawn priority: 0

+Escort priority: 80
+Kamikaze Damage: 33
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: GVCv Tahama		;! Object #4
$Class: GVCv Sobek
$Team: Friendly
$Location: 3379.083252, -134.798950, 972.548218
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "SD Pandemic" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 100
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 400

$Name: Alpha 2		;! Object #5
$Class: GTB Boanerges
$Team: Friendly
$Location: 2748.975342, -613.846252, 2697.708252
$Orientation:
	0.720210, 0.085064, 0.688522,
	0.008872, 0.991244, -0.131745,
	-0.693700, 0.100992, 0.713149
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Alpha 3		;! Object #6
$Class: GTB Boanerges
$Team: Friendly
$Location: 2978.375244, -586.460999, 2891.222656
$Orientation:
	0.672922, 0.084539, 0.734867,
	0.017486, 0.991352, -0.130057,
	-0.739507, 0.100368, 0.665624
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: beta 1		;! Object #7
$Class: GVF Tauret
$Team: Friendly
$Location: 2949.974365, -74.812744, 769.452881
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: beta 2		;! Object #8
$Class: GVF Tauret
$Team: Friendly
$Location: 2940.937256, -79.029297, 686.710693
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: beta 3		;! Object #9
$Class: GVF Tauret
$Team: Friendly
$Location: 3053.931396, -65.406738, 785.229736
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: beta 4		;! Object #10
$Class: GVF Tauret
$Team: Friendly
$Location: 2945.223389, -84.132263, 555.916016
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: gamma 1		;! Object #11
$Class: GTF Ares
$Team: Friendly
$Location: 3330.972412, 47.516541, 2930.631836
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: gamma 2		;! Object #12
$Class: GTF Ares
$Team: Friendly
$Location: 3309.306396, 41.084595, 2820.278076
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: gamma 3		;! Object #13
$Class: GTF Ares
$Team: Friendly
$Location: 3449.281982, 57.895325, 2940.768555
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: gamma 4		;! Object #14
$Class: GTF Ares
$Team: Friendly
$Location: 3331.828857, 37.378601, 2686.184814
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: brahma 1		;! Object #15
$Class: SB Nahema
$Team: Hostile
$Location: 79.277222, -87.745682, 7319.703125
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 14

$Name: brahma 2		;! Object #16
$Class: SB Nahema
$Team: Hostile
$Location: -35.865402, -98.139359, 7302.805664
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 14

$Name: brahma 3		;! Object #17
$Class: SB Nahema
$Team: Hostile
$Location: 106.909225, -79.552994, 7460.184570
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 14

$Name: brahma 4		;! Object #18
$Class: SB Nahema
$Team: Hostile
$Location: -29.184107, -90.613815, 7469.528320
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 14

$Name: Vishnu 1		;! Object #19
$Class: SF Mara
$Team: Hostile
$Location: -827.895996, -248.785538, 5291.706055
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Vishnu 2		;! Object #20
$Class: SF Mara
$Team: Hostile
$Location: -982.993103, -262.553894, 5274.519531
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Vishnu 3		;! Object #21
$Class: SF Mara
$Team: Hostile
$Location: -790.491272, -238.179153, 5470.286133
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Vishnu 4		;! Object #22
$Class: SF Mara
$Team: Hostile
$Location: -993.531250, -254.024948, 5499.930664
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Shiva 1		;! Object #23
$Class: SB Nephilim
$Team: Hostile
$Location: 1132.909180, -57.625381, 5918.378906
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 11

$Name: Shiva 2		;! Object #24
$Class: SB Nephilim
$Team: Hostile
$Location: 997.933167, -67.957779, 5942.927734
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 11

$Name: Shiva 3		;! Object #25
$Class: SB Nephilim
$Team: Hostile
$Location: 1201.734985, -42.665848, 6137.878906
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 11

$Name: Shiva 4		;! Object #26
$Class: SB Nephilim
$Team: Hostile
$Location: 1017.236877, -56.982254, 6166.804688
$Orientation:
	0.764842, 0.000000, 0.644218,
	0.000000, 1.000000, 0.000000,
	-0.644218, 0.000000, 0.764842
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 11

$Name: NTC Mogami		;! Object #27
$Class: GTC Fenris
$Alt: NTC Fenris

$Team: Hostile
$Location: -944.720154, 247.833984, 955.799011
$Orientation:
	0.724836, 0.000000, -0.688921,
	0.000000, 1.000000, 0.000000,
	0.688921, 0.000000, 0.724836
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "GTCv Vista" 88 ) ( ai-chase "GVCv Tahama" 77 ) ( ai-chase "GVC Wapello" 66 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "Tell us about the new bad guys" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 200

$Name: NTC Mikuma		;! Object #28
$Class: GTC Leviathan
$Alt: NTC Leviathan

$Team: Hostile
$Location: -16.816345, 289.855042, 42.826843
$Orientation:
	0.724836, 0.000000, -0.688921,
	0.000000, 1.000000, 0.000000,
	0.688921, 0.000000, 0.724836
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "GVCv Tahama" 88 ) ( ai-chase "GTCv Vista" 77 ) ( ai-chase "GVC Wapello" 66 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "Tell us about the new bad guys" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: Cancer 1		;! Object #29
$Class: GTF Hercules
$Team: Hostile
$Location: -1378.118774, -0.000783, 448.066895
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Cancer 2		;! Object #30
$Class: GTF Hercules
$Team: Hostile
$Location: -1437.130737, -0.001088, 506.934143
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Cancer 3		;! Object #31
$Class: GTF Hercules
$Team: Hostile
$Location: -1466.250122, -0.000844, 374.379395
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Leo 1		;! Object #32
$Class: GTF Hercules
$Team: Hostile
$Location: -369.294861, 76.855560, -486.299744
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 15

$Name: Leo 2		;! Object #33
$Class: GTF Hercules
$Team: Hostile
$Location: -413.642761, -0.000717, -442.049744
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 15

$Name: Leo 3		;! Object #34
$Class: GTF Hercules
$Team: Hostile
$Location: -428.041443, -0.001587, -589.454285
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 15

$Name: Delta 1		;! Object #35
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 2750.154541, 0.000000, 7602.681641
$Orientation:
	0.667463, 0.000000, -0.744643,
	0.000000, 1.000000, 0.000000,
	0.744643, 0.000000, 0.667463
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Delta 2		;! Object #36
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 2775.286865, -0.000488, 7685.354492
$Orientation:
	0.667463, 0.000000, -0.744643,
	0.000000, 1.000000, 0.000000,
	0.744643, 0.000000, 0.667463
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Delta 3		;! Object #37
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 2644.337646, -0.000244, 7587.431641
$Orientation:
	0.667463, 0.000000, -0.744643,
	0.000000, 1.000000, 0.000000,
	0.744643, 0.000000, 0.667463
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Delta 4		;! Object #38
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 2661.614502, 0.000244, 7723.036133
$Orientation:
	0.667463, 0.000000, -0.744643,
	0.000000, 1.000000, 0.000000,
	0.744643, 0.000000, 0.667463
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Epsilon 1		;! Object #39
$Class: GTF Myrmidon
$Team: Friendly
$Location: 3487.362305, 0.524902, 6693.290039
$Orientation:
	0.667463, 0.000000, -0.744643,
	0.000000, 1.000000, 0.000000,
	0.744643, 0.000000, 0.667463
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Epsilon 2		;! Object #40
$Class: GTF Myrmidon
$Team: Friendly
$Location: 3470.496094, 0.524658, 6778.162598
$Orientation:
	0.667463, 0.000000, -0.744643,
	0.000000, 1.000000, 0.000000,
	0.744643, 0.000000, 0.667463
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Epsilon 3		;! Object #41
$Class: GTF Myrmidon
$Team: Friendly
$Location: 3393.501709, 0.525391, 6708.819336
$Orientation:
	0.667463, 0.000000, -0.744643,
	0.000000, 1.000000, 0.000000,
	0.744643, 0.000000, 0.667463
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Epsilon 4		;! Object #42
$Class: GTF Myrmidon
$Team: Friendly
$Location: 3398.642334, 0.525391, 6813.492676
$Orientation:
	0.667463, 0.000000, -0.744643,
	0.000000, 1.000000, 0.000000,
	0.744643, 0.000000, 0.667463
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Omega 1		;! Object #43
$Class: GTF Myrmidon
$Team: Friendly
$Location: 3821.850830, 0.525391, 5804.945313
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Omega 2		;! Object #44
$Class: GTF Myrmidon
$Team: Friendly
$Location: 3749.474854, 0.525146, 5804.570313
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Omega 3		;! Object #45
$Class: GTF Myrmidon
$Team: Friendly
$Location: 3811.872314, 0.525146, 5703.765625
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Omega 4		;! Object #46
$Class: GTF Myrmidon
$Team: Friendly
$Location: 3746.010010, 0.525146, 5716.416992
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Libra 1		;! Object #47
$Class: GTB Boanerges
$Team: Friendly
$Location: 4351.481445, 0.524658, 4694.074219
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Libra 2		;! Object #48
$Class: GTB Boanerges
$Team: Friendly
$Location: 4296.469727, 0.524658, 4697.404297
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Libra 3		;! Object #49
$Class: GTB Boanerges
$Team: Friendly
$Location: 4355.135254, 0.524902, 4613.998535
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Libra 4		;! Object #50
$Class: GTB Boanerges
$Team: Friendly
$Location: 4287.026367, 0.524658, 4636.545410
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Alpha 4		;! Object #51
$Class: GTB Boanerges
$Team: Friendly
$Location: 2955.778564, -0.000053, 2725.496338
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: NTF Scout		;! Object #52
$Class: GTF Ulysses
$Team: Hostile
$Location: -59.652817, 0.000040, 938.875366
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Altair Waypoint Path" 88 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "DIR - Kill Ravana" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "NTF Scout" 
   "Altair Waypoint Path" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

#Wings		;! 12 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-chase "SD Pandemic" 88 ) ( ai-chase "NTC Mogami" 77 ) ( ai-chase "NTC Mikuma" 66 ) ( ai-chase-any 50 ) )
+Hotkey: 0
+Flags:( )

$Name: beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"beta 1"
	"beta 2"
	"beta 3"
	"beta 4"
)
$AI Goals: ( goals ( ai-chase-any 88 ) )
+Hotkey: 1
+Flags:( )

$Name: gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! gamma 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"gamma 1"
	"gamma 2"
	"gamma 3"
	"gamma 4"
)
$AI Goals: ( goals ( ai-guard-wing "alpha" 88 ) ( ai-chase-any 50 ) )
+Hotkey: 2
+Flags:( )

$Name: Brahma
$Waves: 10
$Wave Threshold: 1
$Special Ship: 0		;! brahma 1

$Arrival Location: Docking Bay
+Arrival Distance: 700
$Arrival Anchor: SD Pandemic
+Arrival delay: 20
$Arrival Cue: ( not 
   ( is-event-true-delay 
      "Pandemic is Hurt Real Bad" 
      0 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"brahma 1"
	"brahma 2"
	"brahma 3"
	"brahma 4"
)
$AI Goals: ( goals ( ai-chase "GTCv Vista" 89 ) ( ai-chase "GVCv Tahama" 79 ) ( ai-chase-any 50 ) )
+Flags:( )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Vishnu
$Waves: 10
$Wave Threshold: 1
$Special Ship: 0		;! Vishnu 1

$Arrival Location: Docking Bay
+Arrival Distance: 700
$Arrival Anchor: SD Pandemic
+Arrival delay: 5
$Arrival Cue: ( not 
   ( is-event-true-delay 
      "Pandemic is Hurt Real Bad" 
      0 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Vishnu 1"
	"Vishnu 2"
	"Vishnu 3"
	"Vishnu 4"
)
$AI Goals: ( goals ( ai-chase-any 88 ) )
+Flags:( )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Shiva
$Waves: 10
$Wave Threshold: 1
$Special Ship: 0		;! Shiva 1

$Arrival Location: Docking Bay
+Arrival Distance: 700
$Arrival Anchor: SD Pandemic
+Arrival delay: 30
$Arrival Cue: ( not 
   ( is-event-true-delay 
      "Pandemic is Hurt Real Bad" 
      0 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Shiva 1"
	"Shiva 2"
	"Shiva 3"
	"Shiva 4"
)
$AI Goals: ( goals ( ai-chase "GVCv Tahama" 89 ) ( ai-chase "GTCv Vista" 79 ) ( ai-chase-any 50 ) )
+Flags:( )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Cancer
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Cancer 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "Tell us about the new bad guys" 
   0 
)
$Departure Location: Hyperspace
+Departure delay: 11
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Cancer 1"
	"Cancer 2"
	"Cancer 3"
)
$AI Goals: ( goals ( ai-guard "NTC Mogami" 88 ) ( ai-chase-any 50 ) )
+Flags:( "no-arrival-music" "no-arrival-message" )

$Name: Leo
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Leo 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "Tell us about the new bad guys" 
   0 
)
$Departure Location: Hyperspace
+Departure delay: 2
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Leo 1"
	"Leo 2"
	"Leo 3"
)
$AI Goals: ( goals ( ai-guard "NTC Mikuma" 88 ) ( ai-chase-any 50 ) )
+Flags:( "no-arrival-music" "no-arrival-message" )

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1

$Arrival Location: Near Ship
+Arrival Distance: 3000
$Arrival Anchor: Alpha 1
$Arrival Cue: ( percent-ships-destroyed 66 "beta" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
	"Delta 4"
)
$AI Goals: ( goals ( ai-chase-any 88 ) )
+Flags:( )

$Name: Epsilon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1

$Arrival Location: Near Ship
+Arrival Distance: 3000
$Arrival Anchor: Alpha 1
$Arrival Cue: ( percent-ships-destroyed 66 "gamma" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Epsilon 1"
	"Epsilon 2"
	"Epsilon 3"
	"Epsilon 4"
)
$AI Goals: ( goals ( ai-guard-wing "alpha" 88 ) ( ai-chase-any 50 ) )
+Flags:( )

$Name: Omega
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Omega 1

$Arrival Location: Near Ship
+Arrival Distance: 3000
$Arrival Anchor: Alpha 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Omega 1"
	"Omega 2"
	"Omega 3"
	"Omega 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags:( "reinforcement" )

$Name: Libra
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Libra 1

$Arrival Location: Near Ship
+Arrival Distance: 3000
$Arrival Anchor: Alpha 1
$Arrival Cue: ( percent-ships-destroyed 66 "Alpha" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Libra 1"
	"Libra 2"
	"Libra 3"
	"Libra 4"
)
$AI Goals: ( goals ( ai-chase "SD Pandemic" 88 ) ( ai-chase "NTC Mogami" 77 ) ( ai-chase "NTC Mikuma" 66 ) ( ai-chase-any 50 ) )
+Flags:( "no-arrival-message" )

#Events		;! 32 total

$Formula: ( when 
   ( true ) 
   ( beam-free-all "SD Pandemic" ) 
   ( beam-free-all "GTCv Vista" ) 
   ( beam-free-all "GVC Wapello" ) 
   ( beam-free-all "GVCv Tahama" ) 
)
+Name: Activate All Beam Weapons
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( cap-waypoint-speed "SD Pandemic" 10 ) 
)
+Name: Slowdown Shivan Corvettes
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "SD Pandemic" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Mission Complete" 
   )
)
+Name: DIR - Kill Ravana
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy SD Pandemic", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "brahma" ) 
   ( do-nothing ) 
)
+Name: DIR- Kill Brahma
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Brahma", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Vishnu" ) 
   ( do-nothing ) 
)
+Name: DIR- Kill Vishnu
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Vishnu", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Shiva" ) 
   ( do-nothing ) 
)
+Name: DIR - Kill Shiva
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Shiva", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "GTCv Vista" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Diemos Down" 
   )
)
+Name: Deimos Down
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "GVCv Tahama" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Sobek Down" 
   )
)
+Name: Sobek Down
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "SD Pandemic" ) 50 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Half way done" 
   )
)
+Name: Pandemic Hull 50
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "SD Pandemic" ) 10 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Pandemic almost gone" 
   )
)
+Name: Pandemic Hull 10
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( < ( hits-left "GVC Wapello" ) 5 ) 
      ( < 
         ( distance 
            "GVC Wapello" 
            "SD Pandemic" 
         )
         2500 
      )
   )
   ( send-message 
      "GVC Wapello" 
      "High" 
      "Wapello Death Cry" 
   )
   ( ship-invulnerable "GVC Wapello" ) 
   ( set-subsystem-strength 
      "GVC Wapello" 
      "Hull" 
      1 
   )
)
+Name: Wapello Hull Critical
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( self-destruct "GVC Wapello" ) 
)
+Name: Kill The Wapello
+Repeat Count: 1
+Interval: 1
+Chained: 22
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "GVC Wapello" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Wapello Down" 
   )
)
+Name: Wapello Down
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( or 
         ( > ( hits-left "GTCv Vista" ) 0 ) 
         ( > ( hits-left "GVCv Tahama" ) 0 ) 
      )
      ( is-event-true-delay 
         "Are All Bad Guys Gone" 
         12 
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Area Clear" 
   )
)
+Name: Mission GOOD
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: Return to base
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to base", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( and 
         ( is-destroyed-delay 0 "GTCv Vista" ) 
         ( is-destroyed-delay 0 "GVCv Tahama" ) 
      )
      ( not 
         ( is-event-true-delay 
            "Are All Bad Guys Gone" 
            12 
         )
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Flee the Area" 
   )
)
+Name: Missioin Failed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: Flee the area
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Flee the area!!!", -1)
+Team: 0

$Formula: ( when 
   ( not 
      ( < 
         ( distance "Alpha 1" "<any hostile>" ) 
         999999 
      )
   )
   ( do-nothing ) 
)
+Name: Are All Bad Guys Gone
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "You're just too good" 
         0 
      )
      ( and 
         ( is-destroyed-delay 0 "NTC Mogami" ) 
         ( is-destroyed-delay 0 "NTC Mikuma" ) 
      )
   )
   ( do-nothing ) 
)
+Name: Did you kill the extra Bad Guys
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "SD Pandemic" ) 
      ( and 
         ( > ( hits-left "GTCv Vista" ) 49 ) 
         ( > ( hits-left "GVCv Tahama" ) 49 ) 
      )
   )
   ( do-nothing ) 
)
+Name: You're just too good
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "NTF Forces are attacking" 
   )
   ( validate-goal "Kill New Bad Guys" ) 
)
+Name: Tell us about the new bad guys
+Repeat Count: 1
+Interval: 1
+Chained: 24
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "<any wingman>" 
      "High" 
      "NTF? Are you kidding?" 
   )
)
+Name: NTF Here No Way
+Repeat Count: 1
+Interval: 1
+Chained: 8
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "No, Now Attack" 
   )
)
+Name: No, Now Kill Kill Kill
+Repeat Count: 1
+Interval: 1
+Chained: 8
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Cancer" ) 
   ( do-nothing ) 
)
+Name: DIR - Kill Cancer
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Cancer", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Leo" ) 
   ( do-nothing ) 
)
+Name: DIR - Kill Leo
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Leo", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "NTC Mikuma" ) 
   ( do-nothing ) 
)
+Name: DIR - Kill Mikuma
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Virgo", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "NTC Mogami" ) 
   ( do-nothing ) 
)
+Name: DIR - Kill Mogami
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy NTC Mogami", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "NTC Mogami" ) 
   ( beam-free-all "NTC Mogami" ) 
   ( beam-free-all "NTC Mikuma" ) 
)
+Name: Activate NTF Beams
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "NTC Mogami" ) 
   ( set-subsystem-strength 
      "NTC Mogami" 
      "Hull" 
      ( rand 50 100 ) 
   )
   ( set-subsystem-strength 
      "NTC Mikuma" 
      "Hull" 
      ( rand 50 100 ) 
   )
   ( subsys-set-random 
      "NTC Mogami" 
      25 
      75 
   )
   ( subsys-set-random 
      "NTC Mikuma" 
      25 
      75 
   )
)
+Name: NTF Force are battle damaged
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Libra" ) 
   ( send-message 
      "Libra 1" 
      "High" 
      "Libra Here" 
   )
)
+Name: Libra Wing Arrives
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Omega" ) 
   ( send-message 
      "Omega 1" 
      "High" 
      "Omega Here" 
   )
)
+Name: Omega Wing Arrives
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "SD Pandemic" ) 10 ) 
   ( set-subsystem-strength 
      "SD Pandemic" 
      "engine01" 
      0 
   )
   ( set-subsystem-strength 
      "SD Pandemic" 
      "engine02" 
      0 
   )
)
+Name: Pandemic is Hurt Real Bad
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 5 total

$Type: Primary
+Name: Destroy the Pandemic
$MessageNew:  XSTR("Destroy the SD Pandemic", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "SD Pandemic" ) 
+Score: 1000

$Type: Primary
+Name: Kill New Bad Guys
$MessageNew:  XSTR("Destroy NTF Forces", -1)
$end_multi_text
$Formula: ( is-event-true-delay 
   "Did you kill the extra Bad Guys" 
   0 
)
+Invalid
+Score: 1000

$Type: Primary
+Name: Secure Jump Node
$MessageNew:  XSTR("Secure Jump Node", -1)
$end_multi_text
$Formula: ( is-event-true-delay 
   "Mission GOOD" 
   0 
)
+Score: 1000

$Type: Secondary
+Name: Protect the Vista
$MessageNew:  XSTR("Protect the GTCv Vista", -1)
$end_multi_text
$Formula: ( and 
   ( is-event-true-delay 
      "Mission GOOD" 
      0 
   )
   ( > ( hits-left "GTCv Vista" ) 0 ) 
)
+Score: 800

$Type: Secondary
+Name: Protect the Tahama
$MessageNew:  XSTR("Protect the GVCv Tahama", -1)
$end_multi_text
$Formula: ( and 
   ( is-event-true-delay 
      "Mission GOOD" 
      0 
   )
   ( > ( hits-left "GVCv Tahama" ) 0 ) 
)
+Score: 800

#Waypoints		;! 2 lists total


$Jump Node: 3542.130127, -1.030579, 1343.007080
$Jump Node Name: Altair Jump Node
$Name: Altair Waypoint Path
$List: (		;! 1 points in list
	( 3542.130127, -1.030579, 1343.007080 )
)

$Name: Waypoint path 2
$List: (		;! 2 points in list
	( 511.578033, -134.149551, 5337.918945 )
	( 2366.110596, -36.788269, 2855.924561 )
)

#Messages		;! 221 total


$Name: Diemos Down

$Team: -1
$MessageNew:  XSTR("The GTCv Vista has been destroyed.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m1m1.wav

$Name: Sobek Down

$Team: -1
$MessageNew:  XSTR("The GVCv Tahama has been destroyed.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m1m2.wav

$Name: Mission Complete

$Team: -1
$MessageNew:  XSTR("The SD Pandemic has been destroyed. Good work Alpha. Clean up the area and return to base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m1m3.wav

$Name: Half way done

$Team: -1
$MessageNew:  XSTR("Were hurting the Pandemic bad. Keep it up Pilots.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m1m4.wav

$Name: Pandemic almost gone

$Team: -1
$MessageNew:  XSTR("The Pandemic's hull is about to buckle lets pour it on!!!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m1m5.wav

$Name: Wapello Death Cry

$Team: -1
$MessageNew:  XSTR("This is the Wapello. Our engines are going critical. We'll try to steer a course for the Pandemic. Stand clear of the shockwave...", -1)
$end_multi_text
+Persona: Large Ship Vasudan
+AVI Name: Head-VP2
+Wave Name: GAS m1m6.wav

$Name: Wapello Down

$Team: -1
$MessageNew:  XSTR("the GVC Wapello has been destroyed.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m1m7.wav

$Name: Area Clear

$Team: -1
$MessageNew:  XSTR("Excellent work, Pilots. The area is secure. Return to base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m1m8.wav

$Name: Flee the Area

$Team: -1
$MessageNew:  XSTR("The Shivans have won, Flee the area now.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m1m9.wav

$Name: NTF Forces are attacking

$Team: -1
$MessageNew:  XSTR("NTF Forces are closing in on your position. Fire at will, Pilots.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m1m10.wav

$Name: NTF? Are you kidding?

$Team: -1
$MessageNew:  XSTR("NTF? Here? Are you kidding?", -1)
$end_multi_text
+Persona: Wingman 3
+AVI Name: Head-TP3
+Wave Name: GAS m1m11.wav

$Name: No, Now Attack

$Team: -1
$MessageNew:  XSTR("No Pilot, This is not a joke. Now rearm and take out those forces.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m1m12.wav

$Name: Libra Here

$Team: -1
$MessageNew:  XSTR("Libra wing here to assist Alpha.", -1)
$end_multi_text
+Persona: Wingman 4
+AVI Name: Head-TP4
+Wave Name: GAS m1m15.wav

$Name: Omega Here

$Team: -1
$MessageNew:  XSTR("Omega wing has arrived. Comencing our run.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: GAS m1m16.wav

#Reinforcements		;! 1 total

$Name: Omega
$Type: Attack/Protect
$Num times: 1
+Arrival Delay: 0
+No Messages: ( )
+Yes Messages: ( )

#Background bitmaps		;! 5 total

$Num stars: 2000
$Ambient light level: 0
$Sun: SunWhite
+Angles: 0.000000 0.000000 0.000000
+Scale: 0.300000
$Starbitmap: neb01
+Angles: 0.000000 0.000000 0.000000
+ScaleX: 11.000000
+ScaleY: 11.000000
+DivX: 5
+DivY: 5
$Starbitmap: neb01
+Angles: 1.047197 0.000000 0.000000
+ScaleX: 11.000000
+ScaleY: 11.000000
+DivX: 5
+DivY: 5
$Starbitmap: neb01
+Angles: 5.235984 0.000000 0.000000
+ScaleX: 11.000000
+ScaleY: 11.000000
+DivX: 5
+DivY: 5
$Starbitmap: neb02
+Angles: 0.000000 0.000000 1.047197
+ScaleX: 11.000000
+ScaleY: 11.000000
+DivX: 5
+DivY: 5
$Starbitmap: neb02
+Angles: 0.000000 0.000000 5.235984
+ScaleX: 11.000000
+ScaleY: 11.000000
+DivX: 5
+DivY: 5

#Asteroid Fields

#Music

$Event Music: 4: Numbers
$Briefing Music: Average

#End

