#Mission Info

$Version: 0.10
$Name:  XSTR("Patrol", -1)
$Author: Colossus
$Created: 10/12/99 at 02:31:54
$Modified: 10/26/99 at 02:26:05
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 4
+NebAwacs: 3000.000000

+Storm: s_active


+Red Alert: 0

+Scramble: 0

+Disallow Support: 1

+Viewer pos: -4339.462402, 9822.905273, 810.338013
+Viewer orient:
	0.000424, 0.000000, -1.000000,
	0.774239, 0.632893, 0.000328,
	0.632893, -0.774239, 0.000268

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

#Briefing
$start_briefing
$num_stages: 3
$start_stage
$multi_text
 XSTR("With the EMP Dampening Field Generators in place and operational we have begun mining the rich nebula gas. ", -1)
$end_multi_text
$voice: GAS m5p1.wav
$camera_pos: -94210.203125, 114958.468750, -50706.460938
$camera_orient:
	0.000424, 0.000000, -1.000000,
	0.774239, 0.632893, 0.000328,
	0.632893, -0.774239, 0.000268
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 32
$team: Friendly
$class: GTSG Mjolnir
$pos: 15165.684570, -0.060473, -55023.042969
$label: GTFG Tejlar
+id: 3
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 27354.103516, -0.047303, -86342.789063
$label: GVG Castor
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 4795.500488, 0.041802, -33657.433594
$label: GVG Frost
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GTG Zephyrus
$pos: -15708.997070, 0.006278, -63674.914063
$label: GTG Pollox
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$f Beta $f wing is currently on patrol in the area. During their tour they have not encountered any $h hostile $h forces. ", -1)
$end_multi_text
$voice: GAS m5p2.wav
$camera_pos: -50582.960938, 61587.914063, -50687.992188
$camera_orient:
	0.000424, 0.000000, -1.000000,
	0.774239, 0.632893, 0.000328,
	0.632893, -0.774239, 0.000268
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 32
$team: Friendly
$class: GTSG Mjolnir
$pos: 3256.218750, -0.103824, -52318.386719
$label: GTFG Tejlar
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 16457.056641, -0.041754, -70701.921875
$label: GVG Castor
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 6941.452148, 0.041904, -32267.746094
$label: GVG Frost
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GTG Zephyrus
$pos: -12819.403320, -0.026927, -42381.675781
$label: GTG Pollox
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -6092.932617, 599.925415, -61892.078125
$label: Beta
+id: 8
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$f Alpha $f wing will relieve $f Beta $f wing. This is a standard patrol. Stay alert and do not wander too far from the mining operation. Dismissed.", -1)
$end_multi_text
$voice: GAS m5p3.wav
$camera_pos: -50582.960938, 61587.914063, -50687.992188
$camera_orient:
	0.000424, 0.000000, -1.000000,
	0.774239, 0.632893, 0.000328,
	0.632893, -0.774239, 0.000268
$camera_time: 500
$num_lines: 0
$num_icons: 6
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 32
$team: Friendly
$class: GTSG Mjolnir
$pos: 3256.218750, -0.103824, -52318.386719
$label: GTFG Tejlar
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 16457.056641, -0.041754, -70701.921875
$label: GVG Castor
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GVG Anuket
$pos: 6941.452148, 0.041904, -32267.746094
$label: GVG Frost
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 29
$team: Friendly
$class: GTG Zephyrus
$pos: -12819.403320, -0.026927, -42381.675781
$label: GTG Pollox
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -6092.932617, 599.925415, -61892.078125
$label: Beta
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -10305.323242, 0.001851, -72325.859375
$label: Alpha
+id: 9
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 0

#Alternate Types:
$Alt: GTDG Tejlar
$Alt: GTFG Tejlar
$Alt: Empty

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	24
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	24
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Targeting Laser"	16
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	980
	"Tempest D"	500
	"Hornet"	980
	"Hornet D"	500
	"Tornado"	596
	"Tornado D"	500
	"Harpoon"	628
	"Harpoon D"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"TAG-C"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
)

#Objects		;! 33 total

$Name: Alpha 1		;! Object #0
$Class: GTF Myrmidon
$Team: Friendly
$Location: 500.000000, 0.000000, 0.000000
$Orientation:
	0.332706, 0.019427, -0.942831,
	-0.479680, 0.864273, -0.151461,
	0.811920, 0.502649, 0.296868
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 42
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Tornado" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: GTFG Tejlar		;! Object #1
$Class: GTSG Mjolnir
$Alt: GTFG Tejlar

$Team: Friendly
$Location: 2922.941162, 1000.000488, -77.377922
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "escort" )+Respawn priority: 0

+Escort priority: 100
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 17

$Name: Beta 1		;! Object #2
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 1710.773315, 1000.001709, 1342.348755
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Beta 2		;! Object #3
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 1596.928589, 1000.001343, 1456.104248
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Beta 3		;! Object #4
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 1574.285034, 1000.001282, 1182.993286
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Beta 4		;! Object #5
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 1392.060425, 1000.001404, 1547.068848
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: TC-TRI 1		;! Object #6
$Class: TC-TRI
$Team: Friendly
$Location: 2500.870850, 0.000173, 1366.402710
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Deuterium", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0

$Name: TC-TRI 2		;! Object #7
$Class: TC-TRI
$Team: Friendly
$Location: 2963.336182, -0.000841, 1368.600464
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0

$Name: TC-TRI 3		;! Object #8
$Class: TC-TRI
$Team: Friendly
$Location: 3457.856689, 0.000596, 1372.883423
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0

$Name: TC-TRI 4		;! Object #9
$Class: TC-TRI
$Team: Friendly
$Location: 3920.322021, -0.000419, 1375.081177
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Deuterium", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0

$Name: TC-TRI 5		;! Object #10
$Class: TC-TRI
$Team: Friendly
$Location: 2517.946533, 500.000031, 1346.441650
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Deuterium", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0

$Name: TC-TRI 6		;! Object #11
$Class: TC-TRI
$Team: Friendly
$Location: 2980.411865, 499.999023, 1348.639404
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Deuterium", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0

$Name: TC-TRI 7		;! Object #12
$Class: TC-TRI
$Team: Friendly
$Location: 3474.932373, 500.000458, 1352.922363
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0

$Name: TC-TRI 8		;! Object #13
$Class: TC-TRI
$Team: Friendly
$Location: 3937.397705, 499.999451, 1355.120117
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Deuterium", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Group: 0

$Name: GTFR Drake		;! Object #14
$Class: GTFR Triton
$Team: Friendly
$Location: 16.135605, -0.000053, 500.314331
$Orientation:
	-0.020118, -0.185730, -0.982395,
	-0.194763, 0.964498, -0.178358,
	0.980645, 0.187746, -0.055577
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "TC-TRI 1" "Cargo Dock01" "Cargo Dockpoint" 88 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "GTFR Drake" 
   "Drake Egress" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: GTFR Edina		;! Object #15
$Class: GTFR Triton
$Team: Friendly
$Location: -533.251770, -30.099466, 220.059906
$Orientation:
	-0.059612, -0.177976, -0.982228,
	-0.107209, 0.979427, -0.170962,
	0.992448, 0.095112, -0.077466
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "TC-TRI 4" "Cargo Dock01" "Cargo Dockpoint" 88 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( > ( mission-time ) ( rand 170 200 ) ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "GTFR Edina" 
   "Edina Egress" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: GTFR Elsa		;! Object #16
$Class: GTFR Triton
$Team: Friendly
$Location: 15.665404, 14.098836, -3.787274
$Orientation:
	0.000931, -0.120939, -0.992660,
	-0.036349, 0.992000, -0.120893,
	0.999339, 0.036195, -0.003472
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "TC-TRI 5" "Cargo Dock01" "Cargo Dockpoint" 88 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( > ( mission-time ) ( rand 50 80 ) ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "GTFR Elsa" 
   "Elsa Egress" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: GTFR Ector		;! Object #17
$Class: GTFR Triton
$Team: Friendly
$Location: -501.649963, 21.243698, -272.893677
$Orientation:
	-0.013405, -0.050685, -0.998625,
	-0.003260, 0.998711, -0.050646,
	0.999905, 0.002577, -0.013553
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "TC-TRI 6" "Cargo Dock01" "Cargo Dockpoint" 88 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( > ( mission-time ) ( rand 230 260 ) ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "GTFR Ector" 
   "Ector Egress" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: GTFR Yoder		;! Object #18
$Class: GTFR Triton
$Team: Friendly
$Location: 26.294689, 29.181705, -505.883667
$Orientation:
	0.033398, 0.020756, -0.999227,
	-0.002968, 0.999782, 0.020669,
	0.999438, 0.002276, 0.033452
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "TC-TRI 8" "Cargo Dock01" "Cargo Dockpoint" 88 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( > ( mission-time ) ( rand 110 140 ) ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "GTFR Yoder" 
   "Yoder Egress" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: Alpha 2		;! Object #19
$Class: GTF Myrmidon
$Team: Friendly
$Location: 438.795197, 0.000064, 76.876060
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 42
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Alpha 3		;! Object #20
$Class: GTF Myrmidon
$Team: Friendly
$Location: 437.374634, -0.000031, -121.794258
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 42
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Alpha 4		;! Object #21
$Class: GTF Myrmidon
$Team: Friendly
$Location: 369.486938, -0.000062, 159.148453
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 42
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Brahma 1		;! Object #22
$Class: SF Basilisk
$Team: Hostile
$Location: 2504.657227, 0.000164, -497.355835
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Brahma 2		;! Object #23
$Class: SF Basilisk
$Team: Hostile
$Location: 2466.109375, -0.000411, -392.277527
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Brahma 3		;! Object #24
$Class: SF Basilisk
$Team: Hostile
$Location: 2425.043701, -0.000327, -640.246704
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Brahma 4		;! Object #25
$Class: SF Basilisk
$Team: Hostile
$Location: 2386.976563, 0.000193, -469.803619
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Vishnu 1		;! Object #26
$Class: SF Aeshma
$Team: Hostile
$Location: 3721.489990, -0.000240, 2517.135254
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Vishnu 2		;! Object #27
$Class: SF Aeshma
$Team: Hostile
$Location: 3669.384521, -0.000072, 2596.076172
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Vishnu 3		;! Object #28
$Class: SF Aeshma
$Team: Hostile
$Location: 3641.742188, -0.000309, 2412.684570
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Vishnu 4		;! Object #29
$Class: SF Aeshma
$Team: Hostile
$Location: 3589.842041, 0.000231, 2517.838867
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: GVG Castor		;! Object #30
$Class: GVG Anuket
$Team: Friendly
$Location: 4918.128906, -999.999573, 476.233521
$Orientation:
	0.487209, 0.000000, 0.873286,
	0.000007, 1.000000, -0.000004,
	-0.873286, 0.000008, 0.487209
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "Castor Path" 88 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 50

$Name: GVG Frost		;! Object #31
$Class: GVG Anuket
$Team: Friendly
$Location: 3071.122803, -0.000200, -856.421631
$Orientation:
	-0.001356, -0.999959, 0.009102,
	0.555454, -0.008323, -0.831508,
	0.831547, 0.003928, 0.555442
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "Frost Path" 88 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 50

$Name: GTG Pollox		;! Object #32
$Class: GTG Zephyrus
$Team: Friendly
$Location: 1478.127808, 1000.001831, 102.888359
$Orientation:
	-0.879450, 0.000000, -0.475992,
	-0.000006, 1.000000, 0.000011,
	0.475992, 0.000012, -0.879450
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "Pollox Path" 88 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 50

#Wings		;! 4 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "Alpha 1" 88 ) )
+Hotkey: 0
+Flags:( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "Beta Leaves" 3 ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
+Hotkey: 1
+Flags:( )

$Name: Brahma
$Waves: 3
$Wave Threshold: 1
$Special Ship: 0		;! Brahma 1

$Arrival Location: Hyperspace
$Arrival Cue: ( > ( mission-time ) ( rand 40 70 ) ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Brahma 1"
	"Brahma 2"
	"Brahma 3"
	"Brahma 4"
)
$AI Goals: ( goals ( ai-chase-any 88 ) )
+Flags:( "no-arrival-message" )
+Wave Delay Min: 20
+Wave Delay Max: 30

$Name: Vishnu
$Waves: 2
$Wave Threshold: 1
$Special Ship: 0		;! Vishnu 1

$Arrival Location: Hyperspace
$Arrival Cue: ( > ( mission-time ) ( rand 100 120 ) ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Vishnu 1"
	"Vishnu 2"
	"Vishnu 3"
	"Vishnu 4"
)
$AI Goals: ( goals ( ai-chase-any 88 ) )
+Flags:( "no-arrival-message" )
+Wave Delay Min: 40
+Wave Delay Max: 60

#Events		;! 26 total

$Formula: ( when 
   ( true ) 
   ( never-warp "Alpha 1" ) 
)
+Name: Disallow Alpha Warp
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 7 ) 
   ( send-message 
      "Beta 1" 
      "High" 
      "Beta Says Hello" 
   )
)
+Name: Alpha Arrives
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "Beta shows concern" 
   )
)
+Name: Beta Show Concern
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 1" 
      "High" 
      "Beta says Goodbye" 
   )
)
+Name: Beta Leaves
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 410 ) 
   ( send-message 
      "#Command" 
      "High" 
      "This is Command" 
   )
)
+Name: Command calling
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "RED ALERT MESSAGE" 
   )
)
+Name: RED ALERT
+Repeat Count: 1
+Interval: 1
+Chained: 12
+Team: 0

$Formula: ( when ( true ) ( red-alert ) ) 
+Name: RED ALERT Jump Alpha Out
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: Patrol Area
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Patrol Area", -1)
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "GTFR Drake" 
      "TC-TRI 1" 
      1 
      0 
   )
   ( add-goal 
      "GTFR Drake" 
      ( ai-waypoints-once "Drake Egress" 89 ) 
   )
)
+Name: Control the Drake
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "GTFR Edina" 
      "TC-TRI 4" 
      1 
      0 
   )
   ( add-goal 
      "GTFR Edina" 
      ( ai-waypoints-once "Edina Egress" 89 ) 
   )
)
+Name: Control the Edina
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "GTFR Elsa" 
      "TC-TRI 5" 
      1 
      0 
   )
   ( add-goal 
      "GTFR Elsa" 
      ( ai-waypoints-once "Elsa Egress" 89 ) 
   )
)
+Name: Control the Elsa
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "GTFR Ector" 
      "TC-TRI 6" 
      1 
      0 
   )
   ( add-goal 
      "GTFR Ector" 
      ( ai-waypoints-once "Ector Egress" 89 ) 
   )
)
+Name: Control the Ector
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "GTFR Yoder" 
      "TC-TRI 8" 
      1 
      0 
   )
   ( add-goal 
      "GTFR Yoder" 
      ( ai-waypoints-once "Yoder Egress" 89 ) 
   )
)
+Name: Control the Yoder
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Brahma" ) 
   ( do-nothing ) 
)
+Name: DIR - Kill Brahma
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Brahma", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Vishnu" ) 
   ( do-nothing ) 
)
+Name: DIR- Kill Vishnu
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Vishnu", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 3 "GTFR Yoder" ) 
   ( send-message 
      "GTFR Yoder" 
      "High" 
      "Yoder Here" 
   )
)
+Name: Yoder Here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 3 "GTFR Edina" ) 
   ( send-message 
      "GTFR Edina" 
      "High" 
      "Edina Here" 
   )
)
+Name: Edina Here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 3 "GTFR Elsa" ) 
   ( send-message 
      "GTFR Elsa" 
      "High" 
      "Elsa Here" 
   )
)
+Name: Elsa Here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 3 "GTFR Ector" ) 
   ( send-message 
      "GTFR Ector" 
      "High" 
      "Ector Here" 
   )
)
+Name: Ector Here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( > ( mission-time ) 240 ) 
      ( not 
         ( < 
            ( distance "Alpha 1" "<any hostile>" ) 
            999999 
         )
      )
   )
   ( do-nothing ) 
)
+Name: Start the chatter
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Were Alone" 
   )
)
+Name: We Are Alone
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "Warp Engine" 
   )
)
+Name: Warp engines
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "COMMAND!!!" 
   )
)
+Name: Command Static
+Repeat Count: 1
+Interval: 1
+Chained: 33
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "Did you get that?" 
   )
)
+Name: did you get that
+Repeat Count: 1
+Interval: 1
+Chained: 10
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "Command Please respond" 
   )
)
+Name: command please respond
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "remain calm everyone" 
   )
)
+Name: Remain Calm
+Repeat Count: 1
+Interval: 1
+Chained: 11
+Team: 0

#Goals		;! 1 total

$Type: Primary
+Name: Patrol the Area
$MessageNew:  XSTR("Patrol the Area", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "Alpha 1" ) 

#Waypoints		;! 8 lists total

$Name: Drake Egress
$List: (		;! 1 points in list
	( 2502.842773, 0.000590, 3900.394287 )
)

$Name: Edina Egress
$List: (		;! 1 points in list
	( 4104.522461, -0.000024, 3902.609131 )
)

$Name: Elsa Egress
$List: (		;! 1 points in list
	( 2898.755127, 0.000270, 3897.084961 )
)

$Name: Ector Egress
$List: (		;! 1 points in list
	( 3304.797363, 0.000420, 3901.447021 )
)

$Name: Yoder Egress
$List: (		;! 1 points in list
	( 3705.441406, 0.000066, 3902.010254 )
)

$Name: Frost Path
$List: (		;! 5 points in list
	( 3500.510986, 2.025108, -569.596008 )
	( 4936.018555, 63.668480, 388.827942 )
	( 5738.873047, 1746.048950, 908.465637 )
	( 4797.690430, 3660.385986, 260.656921 )
	( 2887.391113, 2126.486572, -1000.313965 )
)

$Name: Pollox Path
$List: (		;! 5 points in list
	( 1667.859863, 1000.006714, -247.662415 )
	( 3407.487549, 1000.005371, -2276.053711 )
	( 4580.021484, 1000.006042, 348.861572 )
	( 3405.299072, 1000.006592, 2890.128418 )
	( 1694.085938, 1000.005371, 1802.416870 )
)

$Name: Castor Path
$List: (		;! 5 points in list
	( 4488.634277, -999.995667, 715.849915 )
	( 2536.412109, -999.995972, 1803.129395 )
	( 1340.142456, -999.995605, -127.426147 )
	( 2511.437500, -999.994995, -2156.392090 )
	( 4999.540527, -999.995544, -1430.358398 )
)

#Messages		;! 222 total


$Name: Beta Says Hello

$Team: -1
$MessageNew:  XSTR("Welcome to the new and improved nebula Alpha. We've encountered no hostiles during our patrol.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: GAS m5m1.wav

$Name: Beta says Goodbye

$Team: -1
$MessageNew:  XSTR("Well, we'll see you in the break room...", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: GAS m5m2.wav

$Name: Yoder Here

$Team: -1
$MessageNew:  XSTR("The Yoder has arrived.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: GAS m5m3.wav

$Name: Edina Here

$Team: -1
$MessageNew:  XSTR("GTFr Edina, On station to pickup cargo container.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: GAS m5m4.wav

$Name: Elsa Here

$Team: -1
$MessageNew:  XSTR("GTFr Elsa, we're retrieving Cargo.", -1)
$end_multi_text
+Persona: Wingman 3
+AVI Name: Head-TP3
+Wave Name: GAS m5m5.wav

$Name: Ector Here

$Team: -1
$MessageNew:  XSTR("GTFr Ector here to pickup a Deuterium Container.", -1)
$end_multi_text
+Persona: Wingman 4
+AVI Name: Head-TP4
+Wave Name: GAS m5m6.wav

$Name: RED ALERT MESSAGE

$Team: -1
$MessageNew:  XSTR("ALERT...ALERT...We have fallen under attack. All ships return to base immediately.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m5m7.wav

$Name: Beta shows concern

$Team: -1
$MessageNew:  XSTR("There does seem to be some interference though, we haven't heard from command for quite awhile.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: GAS m5m8.wav

$Name: Were Alone

$Team: -1
$MessageNew:  XSTR("It appears as if we're alone out here. I can't even call for support.", -1)
$end_multi_text
+Persona: Wingman 3
+AVI Name: Head-TP3
+Wave Name: GAS m5m9.wav

$Name: Warp Engine

$Team: -1
$MessageNew:  XSTR("Missiles nothing...have you checked the status of your warp engine?", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: GAS m5m10.wav

$Name: COMMAND!!!

$Team: -1
$MessageNew:  XSTR("This is Command...", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m5m11.wav

$Name: Did you get that?

$Team: -1
$MessageNew:  XSTR("Did you get that?", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: GAS m5m12.wav

$Name: Command Please respond

$Team: -1
$MessageNew:  XSTR("Command this is Alpha wing...Command this is Alpha wing on patrol in the nebula...Come in Command this is Alpha wing in patrol in the nebula...Please respond...", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: GAS m5m13.wav

$Name: remain calm everyone

$Team: -1
$MessageNew:  XSTR("Let all remain calm, That was Command and I'm sure they won't leave us hanging...", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP1
+Wave Name: GAS m5m14.wav

$Name: This is Command

$Team: -1
$MessageNew:  XSTR("This is Command...We've broken through the interference...Please standby...We have a serious situation developing...", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: GAS m5m15.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 2000
$Ambient light level: 0
+Neb2: nbackred

+Neb2Flags: 60

$Sun: SunWhite
+Angles: 1.308996 0.000000 1.308996
+Scale: 0.300000

#Asteroid Fields

#Music

$Event Music: 5: Deuteronomy
$Briefing Music: Brief7

#End

